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Whisper of Jormag - Bugs list


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Going into F1 (death shroud) as necromancer during 75% and 25% will make you able to walk while everyone else is locked.Exiting desert shroud (probably all shrouds) during 75% and 25% phasing, and the icicles AoEs from the sky attack is happening, you will eat all of the damage and go in downstate.Going in downstate during the phasing because of the above makes the boss not respawn and locks everyone in combat.Going downstate because of the above during the 25% phase and while the boss is on the side of the arena, he won't disappear and when players come back to the arena the boss will not attack ever again.Dodging the icicles attack into someone's else AoE makes you get damage regardless.Overhall the dodging of the attack above is wanky and doesn't always work correctly and you get damaged even if you get some evades.During the launch up you can sometimes get instantly killed by fall damage even if you're full health.In rare occasions, coming back from the 25% phase won't render the Whisper immediately and chains will fly all over damaging players (as seen in the clip in the tweet)Again as seen in the clip, very rarely it will spam all skills without cooldown.Sometimes the orb phase will start before he does the usual attacks chains (aoe knockback, phasing animation, tail attack, double half-arena aoe attack)

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New bug that we encountered at least a few times this night: Randomly some players will get linked. If one of the players is damaged (by, for example, coalescence, which only targets one player in an AoE), another player, regardless of distance, will get damaged as well. Same happened to an owner of a chain of frost if another player intersects any chain. No icon of a link, no mechanic that I can see that does this. Just randomly two players downed.And another thing. Sometimes, people being downed and getting rezzed would take a spreading ice hit for ~10k damage, even though it wasn't the attack being used at the time.Also, can confirm that spreading ice still does damage randomly +/- half a second off from the moment it was supposed to do the damage.Are we honestly just supposed to power through the mechanics things through permanent aegis, protection, druid heals, etc.?

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