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Legendary trinket : PVP tournaments

kiranslee.4829kiranslee.4829 Member ✭✭✭

I would like to say this is unreasonable req. There is little to no guilds and i asked, who like to do tourneys and in addition all welcome teams leave as soon as get 1 loss. there is few premade plat teams who run and thats it. To me getting this looks quite boring (waiting ) and having everyone on map at least saying "dont look for guild no one does it ".

How do you guys feel about requirements ?

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Comments

  • dDuff.3860dDuff.3860 Member ✭✭✭

    I feel it is a brilliant solution. You can get your legendary trinket for it being legendary, but if you want some fancy effect you actually have to be good at pvp.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Ben Phongluangtham.1065 said:
    There is a reason we made both the T1 and T2 versions legendary. The T1 version (slumbering) doesn't require tournament wins. But if you want the version that provides some fancy effects, it's going to take a bit of effort to find a team (maybe put one together yourself!) or brave lfg. T2 is purely a cosmetic reward, so I personally don't feel it's out of line to make it require a bit more leg work and team coordination. GW2 PvP is essentially a team mode and at least some of the higher tier rewards should reflect the effort it takes to build and maintain a team.

    I wont go for leggy but this right here is a good way to go about it.
    Wanna shiny carrot? go and put some freaking effort into it.
    you not good enough? get better.

  • Shadowmoon.7986Shadowmoon.7986 Member ✭✭✭

    AT have one really big problem that will prevent them from ever being popular, and that will be seal clubbing. I dont mind losing, but if I can never win ever, I will just ignore the game mode.

  • kiranslee.4829kiranslee.4829 Member ✭✭✭

    @kiranslee.4829 said:

    @Ben Phongluangtham.1065 said:
    There is a reason we made both the T1 and T2 versions legendary. The T1 version (slumbering) doesn't require tournament wins. But if you want the version that provides some fancy effects, it's going to take a bit of effort to find a team (maybe put one together yourself!) or brave lfg. T2 is purely a cosmetic reward, so I personally don't feel it's out of line to make it require a bit more leg work and team coordination. GW2 PvP is essentially a team mode and at least some of the higher tier rewards should reflect the effort it takes to build and maintain a team.

    Problem i see is that no one likes to do tournaments. Finding team is hell and so far almost 90% cases went to players getting upset quit and leave. Matches you get as "pug" group match with premade plat groups and have 0 chance to win. And add to that waiting for hours literally to be smacked by those few teams who constantly run it is a bit of a issue. How you compare it to wvw ring for example that went other way , too easy and almost no actual skill/effort ?
    I was trying for few days now asking on map for guild, team, to play tournaments and i asure you answers i got went from "gt*o" to no one does that kitten. Not single person responded positive. And im player who does pvp on some "regular" base.
    I wish to play the mode to achieve item, but it feels really really bad as it is atm.

    I would say , if we would have waiting fixed, better matchups to similar skill level teams, this could work better but right now , at least to me its really mess.

    PS.
    Just my own point of view, not blaming or hating anyone.

  • @Ben Phongluangtham.1065 said:
    There is a reason we made both the T1 and T2 versions legendary. The T1 version (slumbering) doesn't require tournament wins. But if you want the version that provides some fancy effects, it's going to take a bit of effort to find a team (maybe put one together yourself!) or brave lfg. T2 is purely a cosmetic reward, so I personally don't feel it's out of line to make it require a bit more leg work and team coordination. GW2 PvP is essentially a team mode and at least some of the higher tier rewards should reflect the effort it takes to build and maintain a team.

    This effect does not combine into a new effect with the other Legendary trinkets from PvE.
    Are we getting a 5-trinket-effect for the Aurora+Vision+Coalescence+2more from PvE in the future? Or is the jumping black poo effect the final form?
    Are you going to include more PvP Legendary trinkets that combine with this one in the future?

  • kiranslee.4829kiranslee.4829 Member ✭✭✭

    @Ben Phongluangtham.1065 said:
    It's match wins, not winning the whole tournament. During the swiss rounds, the system does its best to match you against a team with the same record. So, assuming you lose the first 2 rounds, by the 3rd swiss round, you are not against any team that could likely be considered good. Your chances of winning should go up every round, assuming you're trying at all.

    First, thanks a lot for reply.
    I do understand how it works what you say makes sense if there is many teams. Sadly as i said most pug teams quit after first loss , and that maybe like mostly 5-6 teams. Today i see 2 lfg teams and we made one on map , and thats about it. As opposed to that 3 matches we got had palt players and twice "god of pvp" tittle players in, premade. Chance to win those by pugs is , well u can guess. Out of 4 tournaments today i did try 3 of them quit on first or 2nd match so its loss. If you you add waiting time between , its hard to focus on it and not be disheartened.
    I would suggest, if possible ask one of QA to test what i said for a week and if he does not RQ his job i rest my case ;). Joke ofc. <3

    Thanks for reading.

  • bOTEB.1573bOTEB.1573 Member ✭✭✭✭

    @Ben Phongluangtham.1065 said:
    There is a reason we made both the T1 and T2 versions legendary. The T1 version (slumbering) doesn't require tournament wins. But if you want the version that provides some fancy effects, it's going to take a bit of effort to find a team (maybe put one together yourself!) or brave lfg. T2 is purely a cosmetic reward, so I personally don't feel it's out of line to make it require a bit more leg work and team coordination. GW2 PvP is essentially a team mode and at least some of the higher tier rewards should reflect the effort it takes to build and maintain a team.

    If we want to make the one with the fancy effects can we turn off the effect anyway?

    Wishlist:
    Improve GW2 performance. Add genuine DX12 support.

  • kiranslee.4829kiranslee.4829 Member ✭✭✭

    @bOTEB.1573 said:
    If we want to make the one with the fancy effects can we turn off the effect anyway?

    I did wvw one and u cant . But i guess u can craft one with no effect ill try tomorrow, coz wvw one is a joke :S.

  • bOTEB.1573bOTEB.1573 Member ✭✭✭✭

    @kiranslee.4829 said:

    @bOTEB.1573 said:
    If we want to make the one with the fancy effects can we turn off the effect anyway?

    I did wvw one and u cant . But i guess u can craft one with no effect ill try tomorrow, coz wvw one is a joke :S.

    I can't find the recipes for these without effects

    Wishlist:
    Improve GW2 performance. Add genuine DX12 support.

  • kiranslee.4829kiranslee.4829 Member ✭✭✭

    @bOTEB.1573 said:

    @kiranslee.4829 said:

    @bOTEB.1573 said:
    If we want to make the one with the fancy effects can we turn off the effect anyway?

    I did wvw one and u cant . But i guess u can craft one with no effect ill try tomorrow, coz wvw one is a joke :S.

    I can't find the recipes for these without effects

    https://wiki.guildwars2.com/wiki/Slumbering_Conflux
    Hope this helps.

  • avey.4201avey.4201 Member ✭✭✭

    @Ben Phongluangtham.1065 said:
    There is a reason we made both the T1 and T2 versions legendary. The T1 version (slumbering) doesn't require tournament wins. But if you want the version that provides some fancy effects, it's going to take a bit of effort to find a team (maybe put one together yourself!) or brave lfg. T2 is purely a cosmetic reward, so I personally don't feel it's out of line to make it require a bit more leg work and team coordination. GW2 PvP is essentially a team mode and at least some of the higher tier rewards should reflect the effort it takes to build and maintain a team.

    I felt the requirements were backward.
    I pug tourney's with any+ lfg description, and will most likely complete 25 wins long before completing 120 of the 2v2 wins.
    It is nice the legendary takes work, and for those who want the visual the extra step is easy(hardest part is being online when a tournaments are starting).

  • Shadowmoon.7986Shadowmoon.7986 Member ✭✭✭

    A simple request, can wins caused by the other team forfeiting (not readying up or leaving the tourney) please count toward the achievement.

  • Dantheman.3589Dantheman.3589 Member ✭✭✭✭

    @Ben Phongluangtham.1065 said:

    @kiranslee.4829 said:

    @Ben Phongluangtham.1065 said:
    There is a reason we made both the T1 and T2 versions legendary. The T1 version (slumbering) doesn't require tournament wins. But if you want the version that provides some fancy effects, it's going to take a bit of effort to find a team (maybe put one together yourself!) or brave lfg. T2 is purely a cosmetic reward, so I personally don't feel it's out of line to make it require a bit more leg work and team coordination. GW2 PvP is essentially a team mode and at least some of the higher tier rewards should reflect the effort it takes to build and maintain a team.

    Problem i see is that no one likes to do tournaments. Finding team is hell and so far almost 90% cases went to players getting upset quit and leave. Matches you get as "pug" group match with premade plat groups and have 0 chance to win. And add to that waiting for hours literally to be smacked by those few teams who constantly run it is a bit of a issue. How you compare it to wvw ring for example that went other way , too easy and almost no actual skill/effort ?
    I was trying for few days now asking on map for guild, team, to play tournaments and i asure you answers i got went from "gt*o" to no one does that kitten. Not single person responded positive. And im player who does pvp on some "regular" base.
    I wish to play the mode to achieve item, but it feels really really bad as it is atm.

    I would say , if we would have waiting fixed, better matchups to similar skill level teams, this could work better but right now , at least to me its really mess.

    It's match wins, not winning the whole tournament. During the swiss rounds, the system does its best to match you against a team with the same record. So, assuming you lose the first 2 rounds, by the 3rd swiss round, you are not against any team that could likely be considered good. Your chances of winning should go up every round, assuming you're trying at all.

    Don’t worry similar ppl who struggle to get them won’t be good. I can assure you these teams are actually more competitive, I even tried to join one once and was kicked for only being lvl 80, rank 220 and having a top 25 title.
    Just lose the first 2 then your guaranteed to win some, heck I think it would be fine to make it 20 tourney wins because this secret method is a 100% free pass to win every match.
    I even heard a rumor that that’s how shadow the jedi got his perfect dual record, maybe he’ll make a post about it when he’s unbanned.

  • Grimjack.8130Grimjack.8130 Member ✭✭✭

    @Ben Phongluangtham.1065 said:
    There is a reason we made both the T1 and T2 versions legendary. The T1 version (slumbering) doesn't require tournament wins. But if you want the version that provides some fancy effects, it's going to take a bit of effort to find a team (maybe put one together yourself!) or brave lfg. T2 is purely a cosmetic reward, so I personally don't feel it's out of line to make it require a bit more leg work and team coordination. GW2 PvP is essentially a team mode and at least some of the higher tier rewards should reflect the effort it takes to build and maintain a team.

    I love you Ben

    I'm a well known nobody.
    Former member of [MnF], [DnT], [dP], and [Hg]. Winner of the 2018 ERP Tournament.

  • bOTEB.1573bOTEB.1573 Member ✭✭✭✭

    @kiranslee.4829 said:

    @bOTEB.1573 said:

    @kiranslee.4829 said:

    @bOTEB.1573 said:
    If we want to make the one with the fancy effects can we turn off the effect anyway?

    I did wvw one and u cant . But i guess u can craft one with no effect ill try tomorrow, coz wvw one is a joke :S.

    I can't find the recipes for these without effects

    https://wiki.guildwars2.com/wiki/Slumbering_Conflux
    Hope this helps.

    So we can actually upg the one without effects to the one with effects, wherever we want?

    Wishlist:
    Improve GW2 performance. Add genuine DX12 support.

  • lare.5129lare.5129 Member ✭✭✭✭

    it good idea, want simple leg - make Slumbering Conflux and be happy.
    Additional effect = some tournament.
    Also we always try play tournament with reg at least minimum 2 equal commands from guild. It give us chance and silver rang layers, but who is active 50% chance to get reward.
    So try find non toxic active guild, and play your game.

    want solid balance ? - play chess.

  • kiranslee.4829kiranslee.4829 Member ✭✭✭

    @lare.5129 said:
    it good idea, want simple leg - make Slumbering Conflux and be happy.
    Additional effect = some tournament.
    Also we always try play tournament with reg at least minimum 2 equal commands from guild. It give us chance and silver rang layers, but who is active 50% chance to get reward.
    So try find non toxic active guild, and play your game.

    Thanks for re. I look for guild for days. Im currently 5/20 wins but as i said had day with terrible fails . Waiting is still biggest issue . In addition , losing member (we just did ) who went offline ruins tournament for all. So now again 2h wait.

  • Koto.1824Koto.1824 Member ✭✭

    Everyone's complaining about playing at's, trust me, it's not that bad. Other than the time issue, it's much easier than you think, trust me. Even sometimes when I'm not playing with the top players there's only been one time I haven't ended up in finals or winning the at. A lot of teams are just people multiclienting anyway, so it's a free win every other at. Lastly, the whole point of making pvp items is to reward you for being good, if you suck, then maybe you shouldn't have those items. That's like a pvper saying "I can't get legendary armor because raids are too hard, ANet please lower the difficulty."

  • kiranslee.4829kiranslee.4829 Member ✭✭✭

    @Koto.1824 said:
    Everyone's complaining about playing at's, trust me, it's not that bad. Other than the time issue, it's much easier than you think, trust me. Even sometimes when I'm not playing with the top players there's only been one time I haven't ended up in finals or winning the at. A lot of teams are just people multiclienting anyway, so it's a free win every other at. Lastly, the whole point of making pvp items is to reward you for being good, if you suck, then maybe you shouldn't have those items. That's like a pvper saying "I can't get legendary armor because raids are too hard, ANet please lower the difficulty."

    Dont get me wrong friend i dont mind "get gut" or doing it, but waiting , ppl RQ, and just now like we passed without match so no point on that , its just meh.

  • The pvp trinket is way too hard to get. So many Pve players no flock into pvp and they are basically uncarriable due to gw2s pvp system.
    Its a pain in the butt.
    This trinket ruined pvp for me.

  • lare.5129lare.5129 Member ✭✭✭✭

    @Crusartas.9502 said:
    The pvp trinket is way too hard to get.

    Why it should be very very very easy ?
    Also keep vision that you NOT need any tournament for legendary amulet. Tournament you need only for additional animation on that legendary item.

    want solid balance ? - play chess.

  • Tiale.2430Tiale.2430 Member ✭✭

    With swiss you have chances to win at least 1 match in tournaments, in 20 tournaments you can get the achievement, we have 4 ATs per day.
    Personally I think win 120 ranked queues will be demand more time.

    Subdrop : Guardian : NA

  • Bear.9568Bear.9568 Member ✭✭✭
    edited March 20, 2020

    @Koto.1824 said:
    Everyone's complaining about playing at's, trust me, it's not that bad. Other than the time issue, it's much easier than you think, trust me. Even sometimes when I'm not playing with the top players there's only been one time I haven't ended up in finals or winning the at. A lot of teams are just people multiclienting anyway, so it's a free win every other at. Lastly, the whole point of making pvp items is to reward you for being good, if you suck, then maybe you shouldn't have those items. That's like a pvper saying "I can't get legendary armor because raids are too hard, ANet please lower the difficulty."

    Did anyone ask if you "play with top players"? Do we care if you "end up in finals or winning at"? NO!

    You are bloating your ego in a game that offers extremely casual pvp. Bragging about winning AT's in gw2 is like saying you beat your mom in street fighter.

  • Dantheman.3589Dantheman.3589 Member ✭✭✭✭

    @Bear.9568 said:

    @Koto.1824 said:
    Everyone's complaining about playing at's, trust me, it's not that bad. Other than the time issue, it's much easier than you think, trust me. Even sometimes when I'm not playing with the top players there's only been one time I haven't ended up in finals or winning the at. A lot of teams are just people multiclienting anyway, so it's a free win every other at. Lastly, the whole point of making pvp items is to reward you for being good, if you suck, then maybe you shouldn't have those items. That's like a pvper saying "I can't get legendary armor because raids are too hard, ANet please lower the difficulty."

    Did anyone ask if you "play with top players"? Do we care if you "end up in finals or winning at"? NO!

    You are bloating your ego in a game that offers extremely casual pvp. Bragging about winning AT's in gw2 is like saying you beat your mom in street fighter.

    Most of these ppl playing with “top tier players” are absolutely dreadful at the game. Try playing with a group of decent plat players and Beating these group of “top tier players”.

  • Played 3 tournaments now with plat players. Didnt win one game. Its just unplayablae and unfair.

  • I think the requirement to win 20 tournement match is fine. But it doesn`t change my personal expierence with this tournements system. Right now i have played 6 tournements with random teams and in 4 tournements poeple ragequit after some matches and so i get no reward + no chance to win the possible easier matches number 3 and 4. So i most wait 45-60 min for 30 silver reward + sometimes the experience to fight against platin players or higher. Sometimes your team get a free win, but it didnt count for the achivement + more downtime and a question does a free win increase the difficult of the next enemy team(that would be bad)? After i finish this achivement, i will probably never touch tournements again. You can easy avoid this issue if you have any kind of rankingsystem in the tournements, so every league has her own tournement. Maybe there wouldnt be enough player, so maybe only do tournements like this on primetime. Its not funny to get farmt from platin+. Punish people who ragequit harder. There is a reason why every competetive game has a rankingsystem and you normally dont play against much higher ranked player. It gives the lower player a bad game experience and for the better player too, it will not be challenge in 50% of her games. For both sides its a bad game experience. The result lots of people dont want to play tournements/ the game mode.

  • meri.9187meri.9187 Member ✭✭✭

    ATs literally aren't bad lmao. I haven't played pvp for well over 2 years, I'm a wvw player and don't care for conquest. And yet my team of fellow wvwers is getting 3 wins per AT, losing only to the teams we should lose to- e.g. the people who are winning the entire tournament, and are all plat 3 players with a ton of conquest experience.

    It's 20 match wins. It's not that bad.

    good lord i am absolute trash at this video game

  • 120 wins ? Restart at end season ? Or continued on next season conquest ?

  • kiranslee.4829kiranslee.4829 Member ✭✭✭

    @Ben Phongluangtham.1065 Can anyone please look into default wins. Right now we got 2 after hours waiting and after 1st fight where we match legi premade, and thats it , end. No progress at all for hours spent.

  • Jude Lhogora.6917Jude Lhogora.6917 Member ✭✭
    edited March 21, 2020

    @Turtle Dragon.9241 said:

    @Ben Phongluangtham.1065 said:
    There is a reason we made both the T1 and T2 versions legendary. The T1 version (slumbering) doesn't require tournament wins. But if you want the version that provides some fancy effects, it's going to take a bit of effort to find a team (maybe put one together yourself!) or brave lfg. T2 is purely a cosmetic reward, so I personally don't feel it's out of line to make it require a bit more leg work and team coordination. GW2 PvP is essentially a team mode and at least some of the higher tier rewards should reflect the effort it takes to build and maintain a team.

    This effect does not combine into a new effect with the other Legendary trinkets from PvE.
    Are we getting a 5-trinket-effect for the Aurora+Vision+Coalescence+2more from PvE in the future? Or is the jumping black poo effect the final form?
    Are you going to include more PvP Legendary trinkets that combine with this one in the future?

    An answer to that question will be glady appreciate ! @Ben Phongluangtham.1065 Thank !

    And if this answer is netagive, please make the two last one for PVE players, we need to finish this beautiful evolutive set.

  • Koen.1327Koen.1327 Member ✭✭✭

    @Crusartas.9502 said:
    Played 3 tournaments now with plat players. Didnt win one game. Its just unplayablae and unfair.

    You lost 9 games in a row with plat players?
    Its mostly 1-3 plat+ teams, rest is all random

  • kiranslee.4829kiranslee.4829 Member ✭✭✭
    edited March 21, 2020

    1 lost 2 won by default , no fight. Aka, no progress. Or in other words waste of at least 2h.

  • Ben Phongluangtham.1065 hi ben can you answer ?

    The 120 wins restart season by season ? Or i can continued next season ?

    Ty ty

  • lare.5129lare.5129 Member ✭✭✭✭

    @amothep.9426 said:
    The 120 wins restart season by season ? Or i can continued next season ?

    Of course it continued. So be chil, win 10 match each season, and after 12 seasons without any tournament craft your legendary amulet.

    want solid balance ? - play chess.

  • uberkingkong.8041uberkingkong.8041 Member ✭✭✭
    edited March 21, 2020

    @Ben Phongluangtham.1065 said:

    @kiranslee.4829 said:

    @Ben Phongluangtham.1065 said:
    There is a reason we made both the T1 and T2 versions legendary. The T1 version (slumbering) doesn't require tournament wins. But if you want the version that provides some fancy effects, it's going to take a bit of effort to find a team (maybe put one together yourself!) or brave lfg. T2 is purely a cosmetic reward, so I personally don't feel it's out of line to make it require a bit more leg work and team coordination. GW2 PvP is essentially a team mode and at least some of the higher tier rewards should reflect the effort it takes to build and maintain a team.

    Problem i see is that no one likes to do tournaments. Finding team is hell and so far almost 90% cases went to players getting upset quit and leave. Matches you get as "pug" group match with premade plat groups and have 0 chance to win. And add to that waiting for hours literally to be smacked by those few teams who constantly run it is a bit of a issue. How you compare it to wvw ring for example that went other way , too easy and almost no actual skill/effort ?
    I was trying for few days now asking on map for guild, team, to play tournaments and i asure you answers i got went from "gt*o" to no one does that kitten. Not single person responded positive. And im player who does pvp on some "regular" base.
    I wish to play the mode to achieve item, but it feels really really bad as it is atm.

    I would say , if we would have waiting fixed, better matchups to similar skill level teams, this could work better but right now , at least to me its really mess.

    It's match wins, not winning the whole tournament. During the swiss rounds, the system does its best to match you against a team with the same record. So, assuming you lose the first 2 rounds, by the 3rd swiss round, you are not against any team that could likely be considered good. Your chances of winning should go up every round, assuming you're trying at all.

    I think you need to recheck what you just said.
    From what I've seen, the 1st two are for placement, and the 3rd match is when the tournament actually starts, if you lost twice means you probably last seed and your going to face the 1st seed.

    The live matchs and standing UI is broken, and usually starts working until after 2nd game or 3rd game. You'll see your seed number. And baddies dont play baddies, baddies play #1 seed #2 seed.

    If you dont win the 1st 2 matches, AT is going to put you into NFL NBA style tournament where the worst plays the best that way the 2nd best team doesnt get knocked out early.

    As for 20 wins in tournament? Its doable. WvW should have made theirs 20 matchup wins (the 40 minute matchups). Too late now, someone already has it. WvW to be honest, they too easy or too hard. 100 kills? thats way to easy takes less than an hour, compared to 120 match wins which probably going to take you a month.

    This --->The real problem is, you made WvW too easy, it should have been on par with PvP, not the other way around. It's a legendary you know.
    PvP good job, WvW you need to play it and realize how easy 100 kills is.

  • Nexxus.5347Nexxus.5347 Member ✭✭
    edited March 22, 2020

    opps my bad

  • Shadowmoon.7986Shadowmoon.7986 Member ✭✭✭
    edited March 22, 2020

    Currently have had 5 games where I gotten a Bye, not because of a odd number of teams, but because my opponent either declined or failed to ready up because they disbanded after the first round. These "victories" do not count for the achievement. Now I don't want to force players to do matches they don't want to do, but if you recieve a bye because of this, the achievement should be progressed because in essence my opponent has forfeited the match.

  • kiranslee.4829kiranslee.4829 Member ✭✭✭

    @Shadowmoon.7986 said:
    Currently have had 5 games where I gotten a Bye, not because of a odd number of teams, but because my opponent either declined or failed to ready up because they disbanded after the first round. These "victories" do not count for the achievement. Now I don't want to force players to do matches they don't want to do, but if you recieve a bye because of this, the achievement should be progressed because in essence my opponent has forfeited the match.

    We had that i think every match for past 2 weeks. Not single match passes without insta win. Its really disheartening.

  • memausz.7264memausz.7264 Member ✭✭✭

    @kiranslee.4829 said:

    @Shadowmoon.7986 said:
    Currently have had 5 games where I gotten a Bye, not because of a odd number of teams, but because my opponent either declined or failed to ready up because they disbanded after the first round. These "victories" do not count for the achievement. Now I don't want to force players to do matches they don't want to do, but if you recieve a bye because of this, the achievement should be progressed because in essence my opponent has forfeited the match.

    We had that i think every match for past 2 weeks. Not single match passes without insta win. Its really disheartening.

    Yeah the rewards are SO LOW for the time you put into it, the risk of quitters meaning you get no reward, the long 1.5 hour waits often times... I'd rather just monkey around in ranked and hear people tell me I shouldn't play the game because I'm bad than play low-reward Swiss ATs.

  • I enjoyed the match making. I got disconnected and the team lost there progress . There needs to be better instructions for new players to enter tournaments. Look forward to more forward changes and not reused properties. Thanks again for the changes.

  • So I enjoy playing in tournaments, what i don't enjoy is waiting around for 20 minutes to have my team all ready up and the enemy team not so yeah we win the watch they get disqualified and I look to my achievement panel and no progress.. then i wait another 20 minutes and the same thing happens again, So we get two wins in the swiss round and for our last one our gold/plat team gets places against a legendary team there's our last round and we're out of the tournament without any progress to my achievement. Now I have to wait three hours get another pug together and hope it doesn't happen again, oh wait it did.

  • Eloc Freidon.5692Eloc Freidon.5692 Member ✭✭✭✭

    @Ben Phongluangtham.1065 said:
    It's match wins, not winning the whole tournament. During the swiss rounds, the system does its best to match you against a team with the same record. So, assuming you lose the first 2 rounds, by the 3rd swiss round, you are not against any team that could likely be considered good. Your chances of winning should go up every round, assuming you're trying at all.

    Assuming you also are not just bad at competitive game. You can try for it for thousands of hours and never get a legendary amulet. So when are we getting a PvE amulet?

  • Avatar.3568Avatar.3568 Member ✭✭✭✭

    My main problem with this thing is, I need to craft and go to WvW to get the thing to craft it

    Why you just can't give me the Amulet, I finished the tournament thing twice