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Burning guardian needs deletion(any spec, core, fb, dh).


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@Leonidrex.5649 said:

@""Djuna.4387"Maybe you should make your own thread instead of risking to get reported for
offtopic
and
derailing
in addition to
Naming & Shaming.

he will get banned for this, he simply wants as many people as possible to see before he doesIt's not like it's of any use anyway.If Arenanet doesn't react to multiple reports ingame, I doubt they'll react to anything people write on the forums.
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@"Swagg.9236" said:Burn guard doesn't need deletion, conditions just need a purpose that isn't "other damage."

Well conditions ignore armor.

I think burning and bleeding should have a difference and poison should have lower coefficient/damage than bleeding. Rest are ok.

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@Khalisto.5780 said:they can nerf. burn without destroying the other builds, they done it with weaver

It is far more complex in guardian’s case. The damage comes from virtue of courage (or tome). In core, torch also factors in. The values can be changed, but since it is not tied to a specific weapon, it is harder to balance.

I understand people complaints about FB (even though it seemed to be getting pushed out of the meta). Core and DH condi builds are C Tier at best. It literally applies one condi, and in core’s case lacks both CC and mobility. It lacks any pressure potential against semi component opponents. However, it is absolutely a noob killer. I guess we have to dumb sPvP further down, that even people who cannot cleanse can compete. At the rate thing a are going I think blind people will be able to compete too...

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@ollbirtan.2915 said:@Burnfall.9573 Sorry, could you repeat the last part again? The bolded caps seriously made it difficult for me to understand what exactly you are asking about and, most importantly, from whom .

@ollbirtan.2915 said:@Burnfall.9573 Sorry, could you repeat the last part again? The bolded caps seriously made it difficult for me to understand what exactly you are asking about and, most importantly, from whom .

I apologize and rewrote it; all bolded caps removed

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@"Burnfall.9573" said:Yet Necromancer; A Scholar Profession Is Punished, Ridiculed And Treated As A Scapegoat....For Being Who They Are Called To Be, Who Their Ancestor Called Them To Be- Condition Master?

Who exactly are they "punished, ridiculed and treated as a scapegoat" by?

And who called them a "condition master"? Maybe you -and nobody else. You quote a part of vague guardian description from wiki as a part of your "argument", so lets do the same with necro:"Necromancers are masters of the dark arts. They summon the dead to fight for them, channel blood energy and rend their enemies' souls. Necromancers draw on life force and use it to strengthen or heal themselves "

Whoopsie, not a condition master.

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@Sobx.1758 said:

@"Burnfall.9573" said:Yet Necromancer; A Scholar Profession Is Punished, Ridiculed And Treated As A Scapegoat....For Being Who They Are Called To Be, Who Their Ancestor Called Them To Be- Condition Master?

Who
exactly
are they "punished, ridiculed and treated as a scapegoat" by?

And who called them a "condition master"? Maybe you -and nobody else. You quote a part of vague guardian description from wiki as a part of your "argument", so lets do the same with necro:"Necromancers are masters of the dark arts. They summon the dead to fight for them, channel blood energy and rend their enemies' souls. Necromancers draw on life force and use it to strengthen or heal themselves "

Whoopsie, not a condition master.

HRNCkCh.jpg

'Commanding the dizzying array of curses and blood spells at their disposal, and piles of the dead in their wake, necromancers excel at area clearing and quickly defeating large groups of enemies. Necromancers are the only profession that willfully inflicts itself with severe negative effects—using their own life force to fuel powerful abilities—in order to defeat the opponent and gain the upper hand in combat; being at death’s door does not concern them if no adversaries remain to deal the killing blow. Once the first enemy falls, a barrage of exploding corpses, condition-spreads and blood spikes follow suit, until the battlefield is littered with the bloody remains of their foes: more resources ready for exploition.'

https://wiki.guildwars.com/wiki/Guide_to_playing_as_a_necromancer

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@Burnfall.9573 said:

@Burnfall.9573 said:Yet Necromancer; A Scholar Profession Is Punished, Ridiculed And Treated As A Scapegoat....For Being Who They Are Called To Be, Who Their Ancestor Called Them To Be- Condition Master?

Who
exactly
are they "punished, ridiculed and treated as a scapegoat" by?

And who called them a "condition master"? Maybe you -and nobody else. You quote a part of vague guardian description from wiki as a part of your "argument", so lets do the same with necro:"Necromancers are masters of the dark arts. They summon the dead to fight for them, channel blood energy and rend their enemies' souls. Necromancers draw on life force and use it to strengthen or heal themselves "

Whoopsie, not a condition master.

'Commanding the dizzying array of curses and blood spells at their disposal, and piles of the dead in their wake, necromancers excel at area clearing and quickly defeating large groups of enemies. Necromancers are the only profession that willfully inflicts itself with severe negative effects—using their own life force to fuel powerful abilities—in order to defeat the opponent and gain the upper hand in combat; being at death’s door does not concern them if no adversaries remain to deal the killing blow. Once the first enemy falls, a barrage of exploding corpses, condition-spreads and blood spikes follow suit, until the battlefield is littered with the bloody remains of their foes: more resources ready for exploition.'

Wrong game, this is guildwars2 forum.

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@Sobx.1758 said:

@Burnfall.9573 said:Yet Necromancer; A Scholar Profession Is Punished, Ridiculed And Treated As A Scapegoat....For Being Who They Are Called To Be, Who Their Ancestor Called Them To Be- Condition Master?

Who
exactly
are they "punished, ridiculed and treated as a scapegoat" by?

And who called them a "condition master"? Maybe you -and nobody else. You quote a part of vague guardian description from wiki as a part of your "argument", so lets do the same with necro:"Necromancers are masters of the dark arts. They summon the dead to fight for them, channel blood energy and rend their enemies' souls. Necromancers draw on life force and use it to strengthen or heal themselves "

Whoopsie, not a condition master.

'Commanding the dizzying array of curses and blood spells at their disposal, and piles of the dead in their wake, necromancers excel at area clearing and quickly defeating large groups of enemies. Necromancers are the only profession that willfully inflicts itself with severe negative effects—using their own life force to fuel powerful abilities—in order to defeat the opponent and gain the upper hand in combat; being at death’s door does not concern them if no adversaries remain to deal the killing blow. Once the first enemy falls, a barrage of exploding corpses, condition-spreads and blood spikes follow suit, until the battlefield is littered with the bloody remains of their foes: more resources ready for exploition.'

Wrong game, this is guildwars2 forum.

'NCSoft's Guild Wars 2 has revealed another addition to the professions for their up and coming subscription-less MMO. The Necromancer class saw play in the original Guild Wars as a main profession seen throughout and playable in all of the expansions, so it is not all too surprising to see it in the sequel as well.

However, as it can be seen in all of the revealed classes, there has been some major upgrading done to the Necromancer in both its looks and skill set. Of course the Necromancer appears to be the same minion master class, where you summon masses of ungodly corpses to do your bidding and swarm the enemy mercilessly, but now deadlier than ever.

https://gamerant.com/guild-wars-2-necromancer-profession-revealed/

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@Burnfall.9573 said:

@Burnfall.9573 said:Yet Necromancer; A Scholar Profession Is Punished, Ridiculed And Treated As A Scapegoat....For Being Who They Are Called To Be, Who Their Ancestor Called Them To Be- Condition Master?

Who
exactly
are they "punished, ridiculed and treated as a scapegoat" by?

And who called them a "condition master"? Maybe you -and nobody else. You quote a part of vague guardian description from wiki as a part of your "argument", so lets do the same with necro:"Necromancers are masters of the dark arts. They summon the dead to fight for them, channel blood energy and rend their enemies' souls. Necromancers draw on life force and use it to strengthen or heal themselves "

Whoopsie, not a condition master.

'Commanding the dizzying array of curses and blood spells at their disposal, and piles of the dead in their wake, necromancers excel at area clearing and quickly defeating large groups of enemies. Necromancers are the only profession that willfully inflicts itself with severe negative effects—using their own life force to fuel powerful abilities—in order to defeat the opponent and gain the upper hand in combat; being at death’s door does not concern them if no adversaries remain to deal the killing blow. Once the first enemy falls, a barrage of exploding corpses, condition-spreads and blood spikes follow suit, until the battlefield is littered with the bloody remains of their foes: more resources ready for exploition.'

Wrong game, this is guildwars2 forum.

'NCSoft's Guild Wars 2 has revealed another addition to the professions for their up and coming subscription-less MMO. The Necromancer class saw play in the original Guild Wars as a main profession seen throughout and playable in all of the expansions, so it is not all too surprising to see it in the sequel as well.

However, as it can be seen in all of the revealed classes, there has been some major upgrading done to the Necromancer in both its looks and skill set. Of course the Necromancer appears to be the same minion master class, where you summon masses of ungodly corpses to do your bidding and swarm the enemy mercilessly,
but now deadlier than ever
.

Not only that's an unofficial source that just comments on the early class reveal, but also "deadlier than ever" isn't anywhere near your self-proclaimed "condition master" (actually, if you don't take it out of context, it's about being a "minion master class, but deadlier than ever"). How is this quote even relevant to my question?

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@Sobx.1758 said:

@Burnfall.9573 said:Yet Necromancer; A Scholar Profession Is Punished, Ridiculed And Treated As A Scapegoat....For Being Who They Are Called To Be, Who Their Ancestor Called Them To Be- Condition Master?

Who
exactly
are they "punished, ridiculed and treated as a scapegoat" by?

And who called them a "condition master"? Maybe you -and nobody else. You quote a part of vague guardian description from wiki as a part of your "argument", so lets do the same with necro:"Necromancers are masters of the dark arts. They summon the dead to fight for them, channel blood energy and rend their enemies' souls. Necromancers draw on life force and use it to strengthen or heal themselves "

Whoopsie, not a condition master.

'Commanding the dizzying array of curses and blood spells at their disposal, and piles of the dead in their wake, necromancers excel at area clearing and quickly defeating large groups of enemies. Necromancers are the only profession that willfully inflicts itself with severe negative effects—using their own life force to fuel powerful abilities—in order to defeat the opponent and gain the upper hand in combat; being at death’s door does not concern them if no adversaries remain to deal the killing blow. Once the first enemy falls, a barrage of exploding corpses, condition-spreads and blood spikes follow suit, until the battlefield is littered with the bloody remains of their foes: more resources ready for exploition.'

Wrong game, this is guildwars2 forum.

'NCSoft's Guild Wars 2 has revealed another addition to the professions for their up and coming subscription-less MMO. The Necromancer class saw play in the original Guild Wars as a main profession seen throughout and playable in all of the expansions, so it is not all too surprising to see it in the sequel as well.

However, as it can be seen in all of the revealed classes, there has been some major upgrading done to the Necromancer in both its looks and skill set. Of course the Necromancer appears to be the same minion master class, where you summon masses of ungodly corpses to do your bidding and swarm the enemy mercilessly,
but now deadlier than ever
.

Not only that's an unofficial source that just comments on the early class reveal, but also "deadlier than ever" isn't anywhere near your self-proclaimed "condition master" (actually, if you don't take it out of context, it's about being a "minion master class, but deadlier than ever"). How is this quote even relevant to my question?

Master of Conditions

'The Master of Conditions is a Zaishen master who, along with his students, demonstrate the effects of conditions. He gives information about how to tell when you are suffering from a condition.'

'Dialogue'

"You come here seeking knowledge, so I shall being with a quick lesson for you: even the mightiest warrior and the wisest mage can still become sick and injured. Here, we study the body and its vulnerabilities. What more would you like to know"⇒ Tell me about Conditions."Conditions are often side effects of other skills, although some professions specialize in causing Conditions. Conditions may slow you, deal damage to you, or affect your ability to cast spells or receive healing. All Conditions wear off eventually, but they can also be removed or transferred with special skills.""A small brown downward arrow on a character's Health bar indicates that the character is suffering from a Condition. If you are suffering from a Condition, a gold-colored icon with a golden border will appear on the upper left-hand corner of your default screen.""I think it best that you approach my students and experience each Condition firsthand."⇒ Let's talk about something else.

No I'll be on my way.'

8ni9hT7.jpg

'He uses the same model as Post-Searing Verata the Necromancer'

https://wiki.guildwars.com/wiki/Master_of_Conditions

k65glUU.jpg

'Verata is the first Necromancer Profession quest giver in pre-Searing Ascalon. After the Searing, he continued his research on undead minions, but his eager desire for knowledge caused him to use forbidden practices to increase the speed of his research. Because of this, he became an outcast of "the Order" and formed his own guild.'

https://wiki.guildwars.com/wiki/Verata_the_Necromancer

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@Burnfall.9573 said:

@Burnfall.9573 said:Yet Necromancer; A Scholar Profession Is Punished, Ridiculed And Treated As A Scapegoat....For Being Who They Are Called To Be, Who Their Ancestor Called Them To Be- Condition Master?

Who
exactly
are they "punished, ridiculed and treated as a scapegoat" by?

And who called them a "condition master"? Maybe you -and nobody else. You quote a part of vague guardian description from wiki as a part of your "argument", so lets do the same with necro:"Necromancers are masters of the dark arts. They summon the dead to fight for them, channel blood energy and rend their enemies' souls. Necromancers draw on life force and use it to strengthen or heal themselves "

Whoopsie, not a condition master.

'Commanding the dizzying array of curses and blood spells at their disposal, and piles of the dead in their wake, necromancers excel at area clearing and quickly defeating large groups of enemies. Necromancers are the only profession that willfully inflicts itself with severe negative effects—using their own life force to fuel powerful abilities—in order to defeat the opponent and gain the upper hand in combat; being at death’s door does not concern them if no adversaries remain to deal the killing blow. Once the first enemy falls, a barrage of exploding corpses, condition-spreads and blood spikes follow suit, until the battlefield is littered with the bloody remains of their foes: more resources ready for exploition.'

Wrong game, this is guildwars2 forum.

'NCSoft's Guild Wars 2 has revealed another addition to the professions for their up and coming subscription-less MMO. The Necromancer class saw play in the original Guild Wars as a main profession seen throughout and playable in all of the expansions, so it is not all too surprising to see it in the sequel as well.

However, as it can be seen in all of the revealed classes, there has been some major upgrading done to the Necromancer in both its looks and skill set. Of course the Necromancer appears to be the same minion master class, where you summon masses of ungodly corpses to do your bidding and swarm the enemy mercilessly,
but now deadlier than ever
.

Not only that's an unofficial source that just comments on the early class reveal, but also "deadlier than ever" isn't anywhere near your self-proclaimed "condition master" (actually, if you don't take it out of context, it's about being a "minion master class, but deadlier than ever"). How is this quote even relevant to my question?

Master of Conditions

'The Master of Conditions is a Zaishen master who, along with his students, demonstrate the effects of conditions. He gives information about how to tell when you are suffering from a condition.'

'Dialogue'

"You come here seeking knowledge, so I shall being with a quick lesson for you: even the mightiest warrior and the wisest mage can still become sick and injured. Here, we study the body and its vulnerabilities. What more would you like to know"⇒ Tell me about Conditions."Conditions are often side effects of other skills, although some professions specialize in causing Conditions. Conditions may slow you, deal damage to you, or affect your ability to cast spells or receive healing. All Conditions wear off eventually, but they can also be removed or transferred with special skills.""A small brown downward arrow on a character's Health bar indicates that the character is suffering from a Condition. If you are suffering from a Condition, a gold-colored icon with a golden border will appear on the upper left-hand corner of your default screen.""I think it best that you approach my students and experience each Condition firsthand."⇒ Let's talk about something else.

No I'll be on my way.'

'He uses the same model as Post-Searing Verata the Necromancer'

'Verata is the first Necromancer Profession quest giver in pre-Searing Ascalon. After the Searing, he continued his research on undead minions, but his eager desire for knowledge caused him to use forbidden practices to increase the speed of his research. Because of this, he became an outcast of "the Order" and formed his own guild.'

  1. Master of conditions =/= necro. Even considering it was indeed necro, it doesn't mean anything -just because a master of conditions happens to be "x" class/race/gender/age/whatever doesn't mean every "x" class/race/gender/age/whatever is automatically a "master of conditions". You understand that, right?
  2. Even from what you've quoted: "Conditions are often side effects of other skills, although some professions specialize in causing Conditions."Some proffessions. Not necro specifically.
  3. Lore =/= balance.
  4. Wrong game, again. We're playing gw2.

As you can see, you keep repeating that "NECRO MASTERS OF CONDITIONS HAVE TO BE THE BEST" mantra, but you've just made up that claim yourself.

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@Tayga.3192 said:

@"Swagg.9236" said:Burn guard doesn't need deletion, conditions just need a purpose that isn't "other damage."

Well conditions ignore armor.

I think burning and bleeding should have a difference and poison should have lower coefficient/damage than bleeding. Rest are ok.

Condition's armor-ignoring damage isn't really an aspect that needs to define it. Guild Wars 1 had conditions that inflicted armor-ignoring damage too, but it was never enough to kill anybody rapidly, and they were mostly applied with the intent to use them in order to trigger conditional effects of other skills. The only class in GW1 that really applied conditions just to apply them was Ranger, and even that class generally had a specific role as an "interrupter" outside of just being some dude who inflicts targeted degeneration. GW2 conditions are just damage; that's why they're insufferable and have no real identity.

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I think you guys are very toxic with your messages about banning someone and calling him troll.I gave my opinion about burning damage and class(guardian) that uses it as main tool to overcome not just revenants but many other classes. I think that is toxic for PvP and should be nerfed or changed. Weaver used to have a lot of burning damage in its kit before too but it got balanced.

Instead of requesting bans for someone just because it gave different opinion, you should give your opinion how to fix current problem or other wise do not even comment.

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@Svez Poizon XD.5268 said:I think you guys are very toxic with your messages about banning someone and calling him troll.I gave my opinion about burning damage and class(guardian) that uses it as main tool to overcome not just revenants but many other classes. I think that is toxic for PvP and should be nerfed or changed. Weaver used to have a lot of burning damage in its kit before too but it got balanced.

Instead of requesting bans for someone just because it gave different opinion, you should give your opinion how to fix current problem or other wise do not even comment.

They’re complaining about someone spamming a copy and pasted post that has nothing to do with the thread. I think it was about win trading.

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