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How about some new dynamic fractals?


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Wouldn't it be cool if we got some fracs where you're encouraged to swap professions, elites and such? Swap skills to kill a boss easier?Like, to make use of those build templates. Myb having some bosses that are more vulnerable to condi while others have a resistance against it, in the same fractal.No need to make them daily, myb optional with better rewards.

Rn the most challenging thing is learning the mechanics, otherwise you just run through everything with one class all the time.Just an idea that seems fun, feel free to improve it or shoot it down if you find some flaws lol

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@"lare.5129" said:want dynamic, fun and challenge ? take lfg pugs in T4 with "welcome all" requirements

That's a separate issue hahaPpl should be forced, yes forced, to do a certain amount of fractals in each tier before being allowed in t3 and t4, it's too punishing for other people when you get clueless players at those tiers.

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@Friday.7864 said:Myb having some bosses that are more vulnerable to condi while others have a resistance against it, in the same fractal.otherwise you just run through everything with one class all the time.

Content can encourage taking different professions, but it shouldn’t turn what you choose to play into a deadweight. Current fractal content is already limited in that condi is such a poor choice most of the time. But to make condi viable, you can’t just make power completely unviable. Some ppl have 0 interest in making and learning alts/alt sets, or swapping thru them, or would rather prefer to stay on their ‘main’ (including setup) for said content, because that’s what they’re actually good at/want to play.

For some professions, their condi counterpart is trash/impractical. Some power counterparts are trash/impractical.Some professions lack tp skills; others, reflects.This class is broken so everyone must play it.This other class is trash so anyone who plays it immediately gets kicked.All of this already apply to regular fracs, where certain class/builds/comps get an significant edge over others, why would we need to make this even more distinct (and then slap more rewards on to it, if it already saves time - also, difficulty)?

There’s also the option of just nerfing the things/strats/exploits that are making the content too ‘easy’, but I suspect backlash from the community as a result.

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@Friday.7864 said:Ppl should be forced, yes forced, to do a certain amount of fractals in each tier before being allowed in t3 and t4, it's too punishing for other people when you get clueless players at those tiers.I've seen some first timers in T3 that did better than some of the self-proclaimed veterans of the mode.

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@Friday.7864 said:Wouldn't it be cool if we got some fracs where you're encouraged to swap professions, elites and such? Swap skills to kill a boss easier?Like, to make use of those build templates. Myb having some bosses that are more vulnerable to condi while others have a resistance against it, in the same fractal.No need to make them daily, myb optional with better rewards.

Rn the most challenging thing is learning the mechanics, otherwise you just run through everything with one class all the time.Just an idea that seems fun, feel free to improve it or shoot it down if you find some flaws lol

People who go for optimal runs already do that. They were already doing it before templates.

You are also implies loading screens improve video games. There is a very massive group of people who will disagree with that.

@Friday.7864 said:

@"lare.5129" said:want dynamic, fun and challenge ? take lfg pugs in T4 with "welcome all" requirements

That's a separate issue hahaPpl should be forced, yes forced, to do a certain amount of fractals in each tier before being allowed in t3 and t4, it's too punishing for other people when you get clueless players at those tiers.

People should be forced to research what is already in game before being allowed to post ideas too ...

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