Ashantara.8731 Posted May 31, 2020 Share Posted May 31, 2020 This event often does not accept the gathered intelligence and therefore fails. In consequence, the Communications Tower event won't spawn, barring the respective achievement from being completed... :/Please fix!Edit - Workaround: Look for a map where the Ash Legion NPC at the top of the hill in front of the Mines isn't there. This means you are on a map where the alternate NPC from the Mines will show up to collect the intel - an indicator that the event will work on this map. :) Link to comment Share on other sites More sharing options...
Aerinndis.2730 Posted May 31, 2020 Share Posted May 31, 2020 I have seen this multiple times both at the mine and the village. The NPC is there but you cannot interact with him to hand in the intel which means you also cannot complete Special Mission: Communications Breakdown which is suppose to follow. Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted May 31, 2020 Author Share Posted May 31, 2020 @Aerinndis.2730 said:I have seen this multiple times both at the mine and the village. The NPC is there but you cannot interact with him to hand in the intel which means you also cannot complete Special Mission: Communications Breakdown which is suppose to follow.Exactly. This needs to be taken care of. Link to comment Share on other sites More sharing options...
Aerinndis.2730 Posted May 31, 2020 Share Posted May 31, 2020 I will say the both times I saw it bugged the NPC was up on the bluff near the Comm Tower. When he was below on the ground it did not appear to be bugged. Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted May 31, 2020 Author Share Posted May 31, 2020 Same here. I was on six different maps today, and every time the event wouldn't progress because the NPC (up on the hill) would not accept the intel. Link to comment Share on other sites More sharing options...
Aaralyna.3104 Posted May 31, 2020 Share Posted May 31, 2020 Always bugged here everytime I check. (I hid the character names of me and another player, and private chat under the white boxes) Link to comment Share on other sites More sharing options...
Jimbru.6014 Posted June 1, 2020 Share Posted June 1, 2020 Yep. What makes this doubly annoying is that this event is required to trigger the communications tower event, which is the daily event for today. This particular chain of missions was working on Friday 5/29 or so, which was the last time I did it. At that time, the NPC was down by the gate, not up on the hill. Apparently moving the NPC broke the event. Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted June 1, 2020 Author Share Posted June 1, 2020 @Jimbru.6014 said:Apparently moving the NPC broke the event.The NPC's location is randomized, I believe, between the two spots. I hope they fix it soon. (They could change their spawn location to just one spot, the one on ground level). Link to comment Share on other sites More sharing options...
Orion Templar.4589 Posted June 1, 2020 Share Posted June 1, 2020 Confirmed I'm seeing the same thing. Unable to turn in the items to the collector when they are at the spot Aaralyna shows in the screen above. Link to comment Share on other sites More sharing options...
Jimbru.6014 Posted June 1, 2020 Share Posted June 1, 2020 @Ashantara.8731 said:@Jimbru.6014 said:Apparently moving the NPC broke the event.The NPC's location is randomized, I believe, between the two spots. I hope they fix it soon. (They could change their spawn location to just one spot, the one on ground level).The NPC up on the hill is not despawning when the event ends, so I'm not sure it's random. Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted June 2, 2020 Author Share Posted June 2, 2020 @Jimbru.6014 said:The NPC up on the hill is not despawning when the event ends, so I'm not sure it's random.Then the map that NPC location has been selected for is bugged and the event can never succeed on it.I've done the other intel gathering event yesterday and it worked just fine. Link to comment Share on other sites More sharing options...
Jong.5937 Posted June 3, 2020 Share Posted June 3, 2020 I think the location is randomly determined (between the two) for the instance. Once an instance is bugged it will continue to fail. I agree it always seems to fail if the NPCs are on the hill. Succeeds if they are on the ground. For some reason the mine seems to bug a lot more than the village. Link to comment Share on other sites More sharing options...
Andy.5981 Posted June 3, 2020 Share Posted June 3, 2020 Earlier today I waited for this event to take place at Vloxen Mine. I saw the Intelligence report collector come out of the rear door into the forest and stand a few yards from it. The event NPCs spawned and people were able to hand in the intelligence reports.I have also seen this event spawn repeatedly where the NPC appears on the cliff as per the above screenshot and is invisible. If this happens you cannot turn in any of the intelligence reports.So, it appears that there are two locations that this NPC can appear at Vloxen mine. One where he just appears invisible and on the cliff and one where he appears to walk out of the mine. One is clearly bugged. As a result of this event being bugged more times than working it also stops the follow on event from taking place.Again, it requires some Quality control by a Developer.... Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted June 4, 2020 Author Share Posted June 4, 2020 This is still bugged, I have tried 10 different maps today! :angry: It makes it impossible to finishe the "Communications Breakdown" achievement.Please fix! Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted June 4, 2020 Author Share Posted June 4, 2020 @Jayden Reese.9542 said:Ya if no patch no chance so stop trying till patch at leastI've found a workaround: Hop between LFG groups on different maps until you find one that has just started and does not have the invisible Ash Legion charr on the hill. You can then proceed with the Mines events, the intel collect event will progress, because it will have the alternate NPC come running from the Mines and waiting by the door to collect the intel you've gathered. Afterwards, upon success, you can immediately destroy the nearby Communication Tower for the achievement.I've been doing this all evening and have now completed the achievement. :) Link to comment Share on other sites More sharing options...
Tuna Bandit.3786 Posted June 4, 2020 Share Posted June 4, 2020 That would work, if not for the fact, that I never have been able to talk to either NPC in this event. Not the cloaked one on top, nor the one from the mines.I don't know why this is so extremely bugged, for such a long time allready.It blocks 2 achievements to progress. "Communications Breakdown" and "Intel Acquired" Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted June 5, 2020 Share Posted June 5, 2020 It also blocks the daily. Looks like the NPC is simply not resetting at the end of the chain.In theory you could also do those two events around leadfoot village but I've only seen that one show up once and you would probably have to purposely fail events on the other lane ... Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted June 6, 2020 Author Share Posted June 6, 2020 @Tuna Bandit.3786 said:That would work, if not for the fact, that I never have been able to talk to either NPC in this event. Not the cloaked one on top, nor the one from the mines.You do not need to talk to them! Just approaching them automatically delivers the intel you've collected.Again: If the hill top NPC isn't there, you are on a map where the collect intel event at the Mines will work just fine. :) Link to comment Share on other sites More sharing options...
VAHNeunzehnsechundsiebzig. Posted June 7, 2020 Share Posted June 7, 2020 yeah, but I havent seen a map where he is not on the hill.Anyway, it is almost a week now and it is still bugged. The air strike alarm is also not playing anymore and no fixes. If this would be a minor cosmetic issue of a gemstore item, we would have been drowned in patches. :/ Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted June 7, 2020 Author Share Posted June 7, 2020 @"VAHNeunzehnsechundsiebzig.3618" said:yeah, but I havent seen a map where he is not on the hill.They generate randomly, so yeah, hard to find at times.Anyway, it is almost a week now and it is still bugged.Two weeks.If this would be a minor cosmetic issue of a gemstore item, we would have been drowned in patches. :/:+1: Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted June 8, 2020 Share Posted June 8, 2020 It looks like the problem is that when the follow up event spawns it spawns the explosives before the NPC gets into position and people can immediately grab the explosives and blow up the tower before the NPC gets into location. This will end the event without giving credit to the achievement and break the intelligence gathering event.The tower destruction event itself also has a problem in that the towers spawn half dead or lower or it can spawn full and seemingly suddenly lose a huge amount of health for no reason(I couldn't see any other player around and I didn't do it ...). This means that the tower could potentially self destruct and break the event even without players breaking it with their twitchy trigger finger.Edit: ... just discovered an even more horrible part about this bug. Apparently the NPC getting into position deals damage to the tower. Why is this a problem you might ask. Well because the tower can spawn with barely any health. Like this.As soon as the NPC gets into position the tower is destroyed. :/Edit 2: Found out why the towers can spawn like that and why their health just some so suddenly sometimes. They can be attacked even when the event is not up with normal attacks. They can even be destroyed this way but they respawn pretty quickly. The towers only have 50k HP while the bombs does 5k per explosion so these are supposed to take 10 bombs to destroy. Unfortunately this does not count for the achievement.At least this is finally done. Link to comment Share on other sites More sharing options...
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