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Ok, I've always wanted to make one so any ranger tips? Hehe for wvw of course


Sovereign.1093

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@hobotnicax.7918 said:

@ArchonWing.9480 said:Very casual ranger; I only play it for lols-- probably run the lamest build you could possibly imagine:

Anyone can get easy kills with this.

I basically go around looking to +1, pick the zerg's tail, or shoot people trying to get to a zerg off their mount. Since I run double cleansing sigils and second skin, condis are more or less irrelevant; I don't even run the passive muddy terrain trait but you probably should.

I actually don't really know what to run as a 2nd weapon besides longbow; in fact I hate them all. Greatsword and x/Axe all have their strengths and weaknesses.

You have extreme mobility and condi clear, so feel free to jet out if you are force to like, fight fair or something. You also have very high protection uptime. Regen is also good and reduces damage further. With second skin, any condis that do get through also do less damage if you have protection. You can facetank a lot of kitten and also run away from a bunch.

Dolyak Stance is such a great skill, especially since everyone loves that immob. Don't use it willy-nilly though.

Condi revs are hell though. You also need to pay attention to the classes that are most likely to be able to chase you down-- namely thieves and other rangers.

If you run with other people, leader of the pack is cool; mainly for the condi clear and also the sick burst of a coordinated OWP. If you find it to hard to survive, you could replace Sic'em with Protect Me, but try not to.

Like you said, good for +1 and pewing at randoms. Other than that, this build falls flat and is what I consider cannon fodder. With all the projectile hate I would not use or am using longbow. Sure occasionally it's great, but most of the time it's so easily countered that it still baffles me how some complain about it being OP.7s of stab on a fairly long cd which is the only stunbreak as well is stunlock territory. But if it works for you then gg.

I have, like, never killed myself on reflects before. Most classes don't have high reflect uptime except for firebrands, and if they want to waste tome 3, I'll just kite them and they're out for 60s.

Of course, zergs are a different issue and this isn't a zerging build. But even in those cases, not everyone stays perfectly tight. I could just press a button to switch in GS; it really doesn't matter.

I also agree that LB can be easily countered. But a lot don't, so....

As for CC, it's been mixed. Of course, if someone can close a 1500 gap, stun me, stun me again after stab downs, and chase me for another 1800 range, and do enough damage when protection's reducing damage by about 38% then I probably deserve to die. An extra stunbreak probably wouldn't make the difference.

Wanna duel my ranger, I'll show you what I mean by cannon fodder? ;)

I mean, what does that have to do with most classes not having that much projectile hate?

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