FtoPScrub.5476 Posted April 2, 2020 Share Posted April 2, 2020 It already had 2 self roots, why increase the cast time of LB3 which is already slow??2, 5 are self roots3 is slow as heck now and can't reliably hit without chaining some other cc first4 is a symbol that is a projectile for some reason(compare to staff 3, scepter 2 symbols which are placed down as soon as the cast completes)it doesn't matter if you give damage buffs if the weapon is as clunky as it is now. the cast time of 3 needs to be reverted ASAP. Link to comment Share on other sites More sharing options...
TinkTinkPOOF.9201 Posted April 21, 2020 Share Posted April 21, 2020 If #3 DS was auto targeted, the dmg removal and cast time would be understandable, but it's not. DS was already easy to counter, at anything much further than 300 units away, you could just side step, no stab or dodge needed, and hitting at further range was impossible unless fighting bots. As the cast time is now, how slow the projectile is and large animation, it's a joke. DS was also a HUGE part of DH dmg, it hit like a truck, which I agree was to much, however another impact of the cast time and projectile speed is the secondary dmg that was from using it to push people through the test of faith, which is also lost.I can't remember the last time I used #4, slow, bad dmg, more light field, vigor?!?!?!?!?!?, and its flight path is just bugged. It will land on the smallest hill in your LoS even though you targeted well past that, standing on a wall to cast down? Target well out from the wall and I still have it from time to time cast at my feet.5, first dmg in the channel is useless, it's so low there is no need to move or dodge anything but the last hit. The channel is long, easy to see and is rooted. It has like #4 LoS issues all over, can't even cast it on bridges because the small hump in the middle makes it lose LoS....But rangers has LoS removed from their LB #5 a long time ago and can cast INSIDE unopened structures.LB is there only for when someone kites off, you swap to it, try and land TS and then swap back, thats it. However, with that said, after the patch I just dropped LB, it had some utility before, but not now. The CC in most cases you can't land, so any control use is out, and its dmg over time in a sustained fight is low vs other choices. TS still has some good burst ability but you are not going to land it on most good players. Again, good for someone you have already worked down and they kite off, or a thief you know is about to stealth as it will track like most channeled skills.Other fun things right now, traps have about a 50/50 chance to do dmg. With the state of lag and player sync in the game, I have pulled people through BOTH sides of a trap and then shield pushed them back into it for them to take zero dmg from the trap, the trap will proc however, totally wasting the skill. I can't tell you how many times I have baited someone waiting for a burst, bait out their stab, go in for trap rotation aaaaaannnnnnd, doesn't work. Always fun to lose fights due to bugs. Link to comment Share on other sites More sharing options...
Buran.3796 Posted April 23, 2020 Share Posted April 23, 2020 Lies. Rev's hammer is even worse (and used to be one of the finest farming tools in both PvE and WvW). I think that for mass PvE events I would put trapper DH builds above Rev's ones, but yeah, in WvW/PvP the long bow feels extremely weak.But let's be real: outside Ranger's Longbow most of ranged weapons in this game are garbage. You're way better served as a ragned fighter choosing the Necro staff above anything like rifles, long bows, short bows and pistols. Overal ranged weapons in Guild Wars 2 feel dismal, compared against any other MMORPG or action RPG games... Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted April 23, 2020 Share Posted April 23, 2020 @FtoPScrub.5476 said:It already had 2 self roots, why increase the cast time of LB3 which is already slow??2, 5 are self roots3 is slow as heck now and can't reliably hit without chaining some other cc first4 is a symbol that is a projectile for some reason(compare to staff 3, scepter 2 symbols which are placed down as soon as the cast completes)it doesn't matter if you give damage buffs if the weapon is as clunky as it is now. the cast time of 3 needs to be reverted ASAP.The symbol from LB 4 should be a trap Link to comment Share on other sites More sharing options...
Kirin.7306 Posted April 24, 2020 Share Posted April 24, 2020 Yeah its basically a bad joke and only OK if the enemy ignores you lol Link to comment Share on other sites More sharing options...
aaron.7850 Posted April 26, 2020 Share Posted April 26, 2020 my only issue is how boring it sounds, all class abilities have iconic and mesmerizing sound effects, but guardian longbow sounds like women farts, at first i thought my game was bugged but I had to crank the volume all the way up to hear the sound effects Link to comment Share on other sites More sharing options...
Ryou.2398 Posted June 6, 2020 Share Posted June 6, 2020 @FtoPScrub.5476 said:It already had 2 self roots, why increase the cast time of LB3 which is already slow??2, 5 are self roots3 is slow as heck now and can't reliably hit without chaining some other cc first4 is a symbol that is a projectile for some reason(compare to staff 3, scepter 2 symbols which are placed down as soon as the cast completes)it doesn't matter if you give damage buffs if the weapon is as clunky as it is now. the cast time of 3 needs to be reverted ASAP.I agree it needs some kind of rework, I thought it was going to more fluid then this when it was announced. Link to comment Share on other sites More sharing options...
Arken.3725 Posted June 6, 2020 Share Posted June 6, 2020 I'd have to disagree. Hammer probably takes the spot with ease. Link to comment Share on other sites More sharing options...
Ryou.2398 Posted June 6, 2020 Share Posted June 6, 2020 @Arken.3725 said:I'd have to disagree. Hammer probably takes the spot with ease. Hammers are meant to be slow though big difference. Link to comment Share on other sites More sharing options...
Arken.3725 Posted June 6, 2020 Share Posted June 6, 2020 By that analysis, if it's slow it should hit like a truck but that's not the case. Link to comment Share on other sites More sharing options...
HowlKamui.5120 Posted June 6, 2020 Share Posted June 6, 2020 @Ryou.2398 said:@Arken.3725 said:I'd have to disagree. Hammer probably takes the spot with ease. Hammers are meant to be slow though big difference.Long bows being slow weapons makes sense too btw. Link to comment Share on other sites More sharing options...
ZDragon.3046 Posted June 7, 2020 Share Posted June 7, 2020 Rev weapons would like to have a word with you. about submitting their clunky/bug claims before DH Longbow.Warrior rifle would also like to submit a claim after that Link to comment Share on other sites More sharing options...
otto.5684 Posted June 7, 2020 Share Posted June 7, 2020 @Ryou.2398 said:@Arken.3725 said:I'd have to disagree. Hammer probably takes the spot with ease. Hammers are meant to be slow though big difference.If by slow you mean even PvE mobs can dodge it, then you are right. LB is not great but has some niche uses. Hammer does not. Link to comment Share on other sites More sharing options...
Ryou.2398 Posted June 7, 2020 Share Posted June 7, 2020 @otto.5684 said:@Ryou.2398 said:@Arken.3725 said:I'd have to disagree. Hammer probably takes the spot with ease. Hammers are meant to be slow though big difference.If by slow you mean even PvE mobs can dodge it, then you are right. LB is not great but has some niche uses. Hammer does not.I never really had an issue with hammer and there is a trait that recudes cooldown if I remember that spec correctly I used some years ago. Link to comment Share on other sites More sharing options...
Ryou.2398 Posted June 7, 2020 Share Posted June 7, 2020 @mikdepadua.8376 said:@Ryou.2398 said:@Arken.3725 said:I'd have to disagree. Hammer probably takes the spot with ease. Hammers are meant to be slow though big difference.Long bows being slow weapons makes sense too btw.Not that clunky and slow, we also talked about this above. Link to comment Share on other sites More sharing options...
GW Noob.6038 Posted June 28, 2020 Share Posted June 28, 2020 When they introduced the Pharus longbow I immediately thought: My beautiful Norn Valkyrie has been made real!! Then I remembered that the longbow sux...especially on the Dragonhunter. :.( Link to comment Share on other sites More sharing options...
CutesySylveon.8290 Posted July 6, 2020 Share Posted July 6, 2020 If we're talking clunky, Revenant Hamner would like a word with you... Link to comment Share on other sites More sharing options...
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