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World Restructuring


Gaile Gray.6029

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@"Zok.4956" said:We now got the new map "Drizzlewood Coast" where you can use wvw siege weapons and where you can escort dolyaks. I came to the sad realization, that this is Anets actual idea of "world restructuring" and we will not get everything else. :#

It was the United Legions Alliance they were speaking of, all along xD

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@"kamikharzeeh.8016" said:" a new WvW map would be too much work" /// "changing EOTM to a full scale WvW map would be too much work"

---> makes a WvW-style map for PvE monkaHmmm


btw, Alliances when?

Damn they introduced by now over 20 PvE maps. And a lot of them are not even played anymore, only to gain the achievements and that’s it.

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tbh, any news would be nice at this point. we have no exact clue what they plan with the format, IF the plan anything with the format.

the "balancing" of the classes has never exactly been the thing people asked for. and outside of that, they have been done not tailored towards the Wvw meta, assuming the devs are even aware of such a thing existing.most Wvw players are probably also not trying hard with coordinated guilds.... new map(s) and optical updates would be something they might enjoy.

but Anet still should update the maps for increasing their playbility for groupfights. since afaik their own wording is that group battles of larger scale was the intention for this format; also hard cutting down the amount of random NPCs small monsters would be really sweet.

sofar the only updates about that ever happened was to switch around like two wall parts on EBG, something that is of incredibly small impact.other people suggested yet thing like more events for Wvw... alone random buffweeks would be sweet. if you play much, you sooner or later come to a situation where it just gets a bit boring.

since i discovered organized groupplay, i really only log in for the guildraids, or nearly, since playing outside of that is so very boring and often annoying.

the mechanics overall are just brutally outdated. the NPCs are just weird statists that nobody really cares about, outside of the 10 roleplayers per server. soloplay got way more tedious than ever since at every other corner you can expect at least 2-3 thieves waiting for a gank. siege offense and defense has been the same for years now. tactics too, the turrets have never been fixed (nobody puts them ever bc they are considerd that bad)

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@"kamikharzeeh.8016" said:also hard cutting down the amount of random NPCs small monsters would be really sweet.Or just setting them to neutral, which should have been done years ago because "enemy" ambient creatures never made any sense in WvW.

You got to appreciate the lengths Anet go to in order to avoid touching WvW with even the simplest of things. Or not actually using the things they themselves implement, such as updating EWP to have the drizzlewood parachute drop (which btw is something we suggested years ago to solve the ewp stack bomb). Just spawn an airship, move the ewp up into the air and paradrop us.

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