Capes on Charr — Guild Wars 2 Forums
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Capes on Charr

I’ve noticed that when you put a cape on a Charr, it bends in the middle rather than falling flat on the Charr’s back. Is this normal or a bug?

Comments

  • Teratus.2859Teratus.2859 Member ✭✭✭✭

    Think it's an unfortunate compromise to avoid clipping with thier curved skeleton.
    All capes kinda hover off the back a little but it's more noticable on charr thanks to the shape of their backs.

  • @Teratus.2859 said:
    Think it's an unfortunate compromise to avoid clipping with thier curved skeleton.
    All capes kinda hover off the back a little but it's more noticable on charr thanks to the shape of their backs.

    Oh well, hopefully I’ll get used to it

  • LucianDK.8615LucianDK.8615 Member ✭✭✭✭

    Draenei males in wow have a similar problem, the cape curving outwards because of their massive tails

  • Weindrasi.3805Weindrasi.3805 Member ✭✭✭

    I feel like they could modify the cape on charr backs to make it look a little more natural. Frankly, I'd prefer a compromise--accept a little bit of clipping to reduce the floating. A little bit of clip and a little bit of float looks better then TONS of float for no clip or TONS of clip for no float.

  • Rukia.4802Rukia.4802 Member ✭✭✭

    @LucianDK.8615 said:
    Draenei males in wow have a similar problem, the cape curving outwards because of their massive tails

    It happens on the female draenei too, but what really made them unplayable for me was the goat hooves -_-

    2/3 accounts forum banned
    Fix hide party/squad nameplate
    Add particle effect slider/ability to turn friendly player effects off

  • Metasynaptic.1093Metasynaptic.1093 Member ✭✭✭

    The guild Cape on my charr Ranger looks like he turned his napkin around.

  • FrostSpectre.4198FrostSpectre.4198 Member ✭✭✭

    Its rather sad that the capes aren't like in GW1, a fully free jiglebone.

  • @FrostSpectre.4198 said:
    Its rather sad that the capes aren't like in GW1, a fully free jiglebone.

    Did that look glitchy?

  • Pifil.5193Pifil.5193 Member ✭✭✭✭

    @ChampionMasquerade.5283 said:

    @FrostSpectre.4198 said:
    Its rather sad that the capes aren't like in GW1, a fully free jiglebone.

    Did that look glitchy?

    Oh yeah, very glitchy, especially if you strafed the cape would just slice through your body.

    See this for a quick example, from WoodenPotatoes recent Cantha run, the cape clips constantly through his armour:

  • @Pifil.5193 said:

    @ChampionMasquerade.5283 said:

    @FrostSpectre.4198 said:
    Its rather sad that the capes aren't like in GW1, a fully free jiglebone.

    Did that look glitchy?

    Oh yeah, very glitchy, especially if you strafed the cape would just slice through your body.

    See this for a quick example, from WoodenPotatoes recent Cantha run, the cape clips constantly through his armour:

    Mmm, don’t like that