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Give war stun dmg back


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@Fat Disgrace.4275 said:

@Avatar.3568 said:Give war as only class in the game the ability back to do dmg with stuns

Warrior lacks atm to deal dmg and it would give warrior more an unique selling point and dmg

The only class in game to do damage with CC...
laughs in LR ele and Terror necromancer.

Theif stolen guard still does big dmg on cc

Yes there are many CC-s forgotten by the devs, my point was there are builds built around the fact that you can kill targets with CC damage.

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@hotte in space.2158 said:Warrior has enough damage and CCs to kill opponents.The real problem of warrior is, that it cant stand condi damage over time. With a little help on this point it will be back.I saw Stronlo recently on warrior doing a good performance. Also a nerv on condi rev and holo will help warrior to find its role again.

So that's why warrior looses every power matchup aswell :)

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@Bazsi.2734 said:

@Avatar.3568 said:Give war as only class in the game the ability back to do dmg with stuns

Warrior lacks atm to deal dmg and it would give warrior more an unique selling point and dmg

The only class in game to do damage with CC...
laughs in LR ele and Terror necromancer.

And both is fine, lr isn't that strong, but still decentFear is a condition, that needs a trait for doing dmg and only necro has, there are a lot more classes that can use it

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@TeqkOneStylez.8047 said:All melee ranged cc's or leap cc's that commit you into melee range should be doing dmg.Also, elite cc's that lost their dmg should have it back.I can imagine that warrior mains are dreaming of good old days when even a blind one could kill anyone with rampage :)Damage on bulls rush would be also nice right ?Hell noooo this is a very bad proposal !

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@hotte in space.2158 said:Warrior has enough damage and CCs to kill opponents.The real problem of warrior is, that it cant stand condi damage over time. With a little help on this point it will be back.I saw Stronlo recently on warrior doing a good performance. Also a nerv on condi rev and holo will help warrior to find its role again.

Warrior being weak to condis it's an inherent designed weakness one the devs ( @Jonathan Sharp) explained this in 2012 around November , you can't go around removing weaknesses from professions, at best you should aim to balance those specs that exploit too much those weaknesses : necros, condi mirage and condi P/P thief basically anything dealing ranged condi damage hard counters wars too much and those are the specs you want to deal with.

Everything else (including condi rev) are fair play for warrior , those specs are at melee range and thus give enough counterplay options to warrior which has the mobility/CC/Block/evasion to do something about the incoming condi dmg

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@Avatar.3568 said:Give war as only class in the game the ability back to do dmg with stuns

Warrior lacks atm to deal dmg and it would give warrior more an unique selling point and dmg

Okay, give back warrior damage on CC, but also give back ele damage on CC (like on gale strike or earthquake).We good now? No objections? Nice.Next class connoisseur please, who else wants cc damage back? Any reaper mains who wants scythe 5 damage back? Or maybe any holos in the chat who wants laser damage? Lets go wishlist of foolishness in progress

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@Vancho.8750 said:

@"mortrialus.3062" said:But stuns doing damage is a super unhealthy gameplay mechanic don't cha know? No real competitive game would ever do such a thing.

If i remember correctly Guilty Gear had combo breakers that punish CC with big damage.

You remember incorrectly. Once youre in hit-stun, you stay that, until either they drop or finish their combo, or you burst out. But if you burst, that just puts you back in neutral.

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@Widmo.3186 said:

@"Avatar.3568" said:Give war as only class in the game the ability back to do dmg with stuns

Warrior lacks atm to deal dmg and it would give warrior more an unique selling point and dmg

Okay, give back warrior damage on CC, but also give back ele damage on CC (like on gale strike or earthquake).We good now? No objections? Nice.Next class connoisseur please, who else wants cc damage back? Any reaper mains who wants scythe 5 damage back? Or maybe any holos in the chat who wants laser damage? Lets go wishlist of foolishness in progress

Why do you think its "foolish" for people to want PLB to not be utterly useless? There is a reason the "all CC does no damage" idea was utterly terrible. Not all CC is equal. Some already did no damage in exchange for low cast or travel time. Others, like PLB, are slow and dont CC for very long in exchange for damage. Now, the previous are overperforming, and the latter are completely useless.

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@hotte in space.2158 said:

@TeqkOneStylez.8047 said:All melee ranged cc's or leap cc's that commit you into melee range should be doing dmg.Also, elite cc's that lost their dmg should have it back.I can imagine that warrior mains are dreaming of good old days when even a blind one could kill anyone with rampage :)Damage on bulls rush would be also nice right ?Hell noooo this is a very bad proposal !

Warrior mains??? Most are playing something else now because warrior is in such awful shape. Honestly, when was the last time you were killed by a warrior?

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@UNOwen.7132 said:

@"Avatar.3568" said:Give war as only class in the game the ability back to do dmg with stuns

Warrior lacks atm to deal dmg and it would give warrior more an unique selling point and dmg

Okay, give back warrior damage on CC, but also give back ele damage on CC (like on gale strike or earthquake).We good now? No objections? Nice.Next class connoisseur please, who else wants cc damage back? Any reaper mains who wants scythe 5 damage back? Or maybe any holos in the chat who wants laser damage? Lets go wishlist of foolishness in progress

Why do you think its "foolish" for people to want PLB to not be utterly useless? There is a reason the "all CC does no damage" idea was utterly terrible. Not all CC is equal. Some already did no damage in exchange for low cast or travel time. Others, like PLB, are slow and dont CC for very long in exchange for damage. Now, the previous are overperforming, and the latter are completely useless.

So what? As you noticed, all classes got nerfed in one place or another. And im not saying that making CCs deal no damage was smart. But you either nerf all CCs or turn them back to previous state. Making one class able to deal damage with CCs while others cant is utterly terrible.You want warrior buffs? You think your beloved class is underperforming? Sure, maybe it is. So change its damaging skills, change its traits. But If ANet decided that 95% of CCs in game shouldnt deal damage, then 95% shouldnt deal damage. Then there are warrior mains that already forgot how spellbroken was boosted in the beginning of PoF and cry that this class is now unplayable saying "uuuh, okay, so all classes deal 10 damage with CCs, but ours gonna deal 1k, no1 will notice trust me, its gonna be fair and okay".

Each class is different, but there are things that they have in common. Knockback is knockback, knockdown is knockdown, CC is CC. Warrior is not a special snowflake that should receive special treatment. You want it to be meta again? Suggest skill changes that affect specific class, not that affect rule that applies to everyone, making additional holes in it.

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@Avatar.3568 said:Give war as only class in the game the ability back to do dmg with stuns

Warrior lacks atm to deal dmg and it would give warrior more an unique selling point and dmg

PvP is a much better place now that we don t have a stun lock whoops you re dead class. No, thank you. The no damage on stun was a HUGE QoL improvement.Let's not revert what works. And it's also a lazy mechanic. Like condi spam.

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I mean it would give Warrior a unique position and niche, guardian can give boons for days and provide strong dps with strong support. Revenant is kind of a jack of all trades with its ability to go between but not really master anything. So as a heavy warrior does need something, giving it the ability to do damage with its cc's makes sense and gives it the same kind of unique mechanics other classes do. Thief has stealth, messmer has clones with high burst and plenty of utility, necromancers have shroud and tons of life leeching along with decent condi-coverage with a strong power line and tons of health, rangers have pets who still do solid and can dish out some high burst.

Point of the matter is the Warrior is lacking because most of its kit does no damage based on the weapon being used, bulls rush SHOULD be doing damage as its literally you slaming into an opponent with your full body to knock them down. You're basically shoulder checking the heck outta them, I Feel this would need to be balanced of course but I see NO REASON WHY a warriors cc's should not do damage. By the logic in this thread thieves once in stealth should not be able to do anything but run, no attacks, no spikes just run. That way its BaLaNcEd.

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