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What makes a bad raid / strike commander?


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  • 2 weeks later...

Usually lead my own raids, but bad commanders stick out. My biggest problem is coms letting people fail mechanics constantly on clear runs. A mistake here and there is fine to an extent like falling in the sand in w7. What's not ok is tolerating people failing critical mechanics constantly like baiting pillars or failing greens on dhuum. It wastes everyone's time and shows inexperience. Fine on practice and training. Not ok when securing the kill is the objective.

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