kamikharzeeh.8016 Posted July 22, 2020 Share Posted July 22, 2020 summary:EBG is nice and fun, but has, like most maps, tons of unused space and billions of useless npc pets the map itself, also messes the whole map balance (inter--map balance) up with stonemist castle, since it tends to get camped by some servers regularly. the textures and hills are still as clunky as on every map. the biggest plus point of EBG is, that there are no ruins (a horrible mechanics that needs to go)Alpine borders are just plain boring. pretty old, and having the same issue as all maps with the NPC pets, unpolished textures and unused terrain at all four corners basically.desert border has basically the same problems. good thing about it, the latest version of it is the newest maps at least.eotm is a pretty special map, the big downside here tho: it is isolated from wvw and therefore clinically dead. Link to comment Share on other sites More sharing options...
TheQuickFox.3826 Posted July 22, 2020 Share Posted July 22, 2020 I love EB because it is compact and accessible. I like Alpine because it is fair. I dislike Desert because it takes so long to travel. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted July 22, 2020 Share Posted July 22, 2020 @TheQuickFox.3826 said:I love EB because it is compact and accessible. I like Alpine because it is fair. I dislike Desert because it takes so long to travel.it actually takes the same time or very close to travel as Alpine. Link to comment Share on other sites More sharing options...
TheGrimm.5624 Posted July 22, 2020 Share Posted July 22, 2020 If Anet wanted to test out the interest in EoTM, they could simply bring the rewards in line with WvW maps and then gauge interest from there. I think we are past the population days of overflows but still have enough that we could use a fifth map. The time was spent, bring it into line with the other WvW maps and make it map number 5 with or before the next expansion. I admit I wouldn't complain about ABL if that was an additional option to choose from. But again, it would further excel with mounts and gliding so it needs all the same rewards and features as the other maps. Link to comment Share on other sites More sharing options...
HnRkLnXqZ.1870 Posted July 22, 2020 Share Posted July 22, 2020 Alpine BL lost the Quaggans. Desert BL still has Quaggans. Link to comment Share on other sites More sharing options...
kash.9213 Posted July 22, 2020 Share Posted July 22, 2020 Desert BL feels the most like open world and it's fun to fight in but like the rest of WvW, there needs to be some updates to connect the mode with the aesthetic of the rest of the games story, WvW still feels like right around game launch, we don't even get a little of the awesome music from expansions and living world. We also need the roller beetle, even with regulated speed it would still feel way better for travel than the sluggish and stubby leg wingless griffon. Link to comment Share on other sites More sharing options...
TheGrimm.5624 Posted August 4, 2020 Share Posted August 4, 2020 Anyone know of any external website that shows playtime per map? Not sure that API is even exposed but never hurts to ask if anyone has seen. Link to comment Share on other sites More sharing options...
Riba.3271 Posted August 4, 2020 Author Share Posted August 4, 2020 @TheGrimm.5624 said:Anyone know of any external website that shows playtime per map? Not sure that API is even exposed but never hurts to ask if anyone has seen.You can check average number of deaths on sites like WvwintelT1 EUEB: 11167 + 10744 + 9883 =31794 deathsBlue bl: 4211+5162+4134 = 13507 deathsGreen bl: 14004 deathsRed bl: 8439 deathsT2 EUEB: 31258 deathsBlue bl: 18490 deathsGreen bl: 15349 deathsRed bl: 9597 deathsT3 EUEB: 25695 deathsBlue bl: 17609 deathsGreen bl: 13606 deathsRed bl: 10799 deathsEtc. Anyways the trend seems to be that if Desert bl is used as base: Alpine BL is as popular as 1.5 desert maps but there is 2 of them meaning they're most likely slightly more than thisEB is as popular as 2 alpine maps or 3 desert maps.But there is somethign that scews this stats for desert maps disadvantage:It is easier to dodge fights on desert map leading to less killsIt is easier to cap objective before scout shows up on desert map leading to less killsTake it as you wish Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted August 4, 2020 Share Posted August 4, 2020 @Threather.9354 said:It is easier to dodge fights on desert map leading to less killsIt is easier to cap objective before scout shows up on desert map leading to less killsNeither of those is the main reason. The correct answer is that some servers and commanders absolutely hate DBL. This basicly means that those dont mind it have nearly free reign. A 50 man zerg can come in from one spawn and instantly get noticed by outmanned, yet cap the closest keep with near zero opposition. Then cap the top tower with maybe 5 reacting. Then cap the other tower with maybe 10 reacting. By the time they reach the opposite keep maybe a friendly zerg will come onto the border. Maybe. If it doesnt, you better pray your server want to hold garri or that they borderhop. I've seen like 5 people jump on DBL garrison EWP in the middle of prime with multiple queued borders. Off prime it's a similar situation except it wont be a 50 man zerg, it'll just be 5-10 enemies that you wont have enough people to fight either. Link to comment Share on other sites More sharing options...
TheGrimm.5624 Posted August 5, 2020 Share Posted August 5, 2020 @Threather.9354 said:You can check average number of deaths on sites like WvwintelThanks! wvwstats.com was the one I lost the bookmark to as it came up in the other thread, but adding this one as well. Link to comment Share on other sites More sharing options...
gert.7698 Posted August 6, 2020 Share Posted August 6, 2020 @Threather.9354 said:@TheGrimm.5624 said:Anyone know of any external website that shows playtime per map? Not sure that API is even exposed but never hurts to ask if anyone has seen.You can check average number of deaths on sites like WvwintelT1 EUEB: 11167 + 10744 + 9883 =31794 deathsBlue bl: 4211+5162+4134 = 13507 deathsGreen bl: 14004 deathsRed bl: 8439 deathsT2 EUEB: 31258 deathsBlue bl: 18490 deathsGreen bl: 15349 deathsRed bl: 9597 deathsT3 EUEB: 25695 deathsBlue bl: 17609 deathsGreen bl: 13606 deathsRed bl: 10799 deathsEtc. Anyways the trend seems to be that if Desert bl is used as base: Alpine BL is as popular as 1.5 desert maps but there is 2 of them meaning they're most likely slightly more than thisEB is as popular as 2 alpine maps or 3 desert maps.But there is somethign that scews this stats for desert maps disadvantage:It is easier to dodge fights on desert map leading to less killsIt is easier to cap objective before scout shows up on desert map leading to less killsTake it as you wishAlso maybe the fact that guild vs guild fights more happens in the alpine borderlands maps Link to comment Share on other sites More sharing options...
Shiyo.3578 Posted August 8, 2020 Share Posted August 8, 2020 Desert winning makes no sense Link to comment Share on other sites More sharing options...
ledernierrempart.6871 Posted August 8, 2020 Share Posted August 8, 2020 everytime on prime time the desert borderland is the only map without queue.the map is truly beautifull and i love fighting there. but i hate running for minutes to find a fight more.as a roamer i find more fights, quicker on the snow borderlands (and the best dueling spots). i find big bus battles (and sometimes with the 3 servers fighting at the same spot) in EBG.desert borderlands just have the looks. Link to comment Share on other sites More sharing options...
aspirine.6852 Posted August 8, 2020 Share Posted August 8, 2020 Alpine. And Garri takes the cake. Remember those vanilla WvW reset night fights in garri for what could go on for hours...Worst is Hills but that is just I dont like the choke in the lordroom. But still better than anything in desert shit. Link to comment Share on other sites More sharing options...
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