snarfrificus.4230 Posted July 19, 2020 Share Posted July 19, 2020 I think the mesmer Moa skill needs a buff, lower cooldown on it should be amazing and a lower casting time, would be perfect for wvw and possible fighting 1 v 1 combo's. Enjoying the skill a lot in fights already, just to bad that it is a tad slow at times. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted July 19, 2020 Share Posted July 19, 2020 Dang, the ultimate way to troll a commander. >∆< Chain moa, pulls, and snipe. Link to comment Share on other sites More sharing options...
snarfrificus.4230 Posted July 19, 2020 Author Share Posted July 19, 2020 Yet it still can be improved by making it unblockable etc, range does not need to be buffed that is good as it is. I mean it is an ultimate skill, so why so weak? Link to comment Share on other sites More sharing options...
rng.1024 Posted July 19, 2020 Share Posted July 19, 2020 It's because it would be broken with Chronomancer, and here is the reason why:Moa signet has a base 180 sec cooldownWith permanent (doable) traited alacrity it becomes 120 seconds.Using CS allows you to use it twice in a row, effectively making it a 90/60 sec cooldown.I do agree though it could use a buff, f.ex a better passive effect (like 50% base endurance regen) and maybe a 60 sec cooldown at the expense of shortening moa form from 6 seconds to 4 which is enough to setup a burst. Link to comment Share on other sites More sharing options...
hobotnicax.7918 Posted July 19, 2020 Share Posted July 19, 2020 No. Replace it with an actually useful skill. Link to comment Share on other sites More sharing options...
SlitheSlivier.1908 Posted July 24, 2020 Share Posted July 24, 2020 I wish they never made this skill for so many reasons. If they buff it at all, then it shouldn't kill pets such as minions. This skill is why i cry at night. Link to comment Share on other sites More sharing options...
Ben K.6238 Posted July 24, 2020 Share Posted July 24, 2020 Signet of Humility is perhaps the most GW1-like skill that mesmers have left. It is extremely powerful when used on the right target at the right time, but when used poorly, it can be worse than useless.In my opinion, that's exactly where it should be. Link to comment Share on other sites More sharing options...
snarfrificus.4230 Posted July 25, 2020 Author Share Posted July 25, 2020 Yeah i agree Ben, like i love the skill so much in so many ways. It always brings up a smile when it works. Link to comment Share on other sites More sharing options...
Talindra.4958 Posted July 27, 2020 Share Posted July 27, 2020 No. It's one of skills ppl do it to troll ppl. Most annoying skills. Nerf it to nothing tyvm Link to comment Share on other sites More sharing options...
Galmac.4680 Posted July 27, 2020 Share Posted July 27, 2020 But ... have you ever tried to use your moa skills? You don't need to run like a chicken, you surely can attack a little bit Link to comment Share on other sites More sharing options...
CutesySylveon.8290 Posted July 27, 2020 Share Posted July 27, 2020 @Galmac.4680 said:But ... have you ever tried to use your moa skills? You don't need to run like a chicken, you surely can attack a little bitAnd then die because you're either condi dumped or bursted down instantly. Why is Moa still a thing? Just rework the thing and be done with it, preferably into something that CS can't make absolutely broken. Link to comment Share on other sites More sharing options...
snarfrificus.4230 Posted July 28, 2020 Author Share Posted July 28, 2020 But i can actually use the Moa skill pretty well and have a great time with it. It works really well, but it needs a bit of tweaking like a lower CD and a lower cast time and its perfect to use in a combo :smile: Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted July 28, 2020 Share Posted July 28, 2020 Leave it be. It's one of the better meme abilities in the game. When you get Moa'd, win, lose, draw, doesn't matter...makes you feel special. But just like the racial elite skills, the only reason they remain acceptable is because of the ludicrous cooldowns, anyone daring enough to equip them deserves a salute. If you start reducing cooldowns so that common sense / sane people see them as viable, then it loses all its fun. Link to comment Share on other sites More sharing options...
MiniMe.1960 Posted July 31, 2020 Share Posted July 31, 2020 It has to be unblockable :) Link to comment Share on other sites More sharing options...
MiniMe.1960 Posted July 31, 2020 Share Posted July 31, 2020 @Galmac.4680 said:But ... have you ever tried to use your moa skills? You don't need to run like a chicken, you surely can attack a little bitI made 2 kills as 'THE MOA'. But, in all fairness, i had already prepared the opponent well before i gave the final peck :) Link to comment Share on other sites More sharing options...
Rikit Runk.5170 Posted July 31, 2020 Share Posted July 31, 2020 @"rng.1024" said:It's because it would be broken with Chronomancer, and here is the reason why:Moa signet has a base 180 sec cooldownWith permanent (doable) traited alacrity it becomes 120 seconds.Using CS allows you to use it twice in a row, effectively making it a 90/60 sec cooldown.I do agree though it could use a buff, f.ex a better passive effect (like 50% base endurance regen) and maybe a 60 sec cooldown at the expense of shortening moa form from 6 seconds to 4 which is enough to setup a burst.To be honest I prefer the engie version of the Moa skill: "Toss Elixir X" with all traits you'll have it on a 60 sec cd and you can hit 3 targets with it, shure, it will only last for 3 seconds instead of 6 and you have to deal with projectile hate. But overall it feels better to me. Link to comment Share on other sites More sharing options...
rng.1024 Posted July 31, 2020 Share Posted July 31, 2020 @Rikit Runk.5170 said:@"rng.1024" said:It's because it would be broken with Chronomancer, and here is the reason why:Moa signet has a base 180 sec cooldownWith permanent (doable) traited alacrity it becomes 120 seconds.Using CS allows you to use it twice in a row, effectively making it a 90/60 sec cooldown.I do agree though it could use a buff, f.ex a better passive effect (like 50% base endurance regen) and maybe a 60 sec cooldown at the expense of shortening moa form from 6 seconds to 4 which is enough to setup a burst.To be honest I prefer the engie version of the Moa skill: "Toss Elixir X" with all traits you'll have it on a 60 sec cd and you can hit 3 targets with it, shure, it will only last for 3 seconds instead of 6 and you have to deal with projectile hate. But overall it feels better to me.Couldn't agree more ^^ Link to comment Share on other sites More sharing options...
Kylden Ar.3724 Posted July 31, 2020 Share Posted July 31, 2020 @Rikit Runk.5170 said:@"rng.1024" said:It's because it would be broken with Chronomancer, and here is the reason why:Moa signet has a base 180 sec cooldownWith permanent (doable) traited alacrity it becomes 120 seconds.Using CS allows you to use it twice in a row, effectively making it a 90/60 sec cooldown.I do agree though it could use a buff, f.ex a better passive effect (like 50% base endurance regen) and maybe a 60 sec cooldown at the expense of shortening moa form from 6 seconds to 4 which is enough to setup a burst.To be honest I prefer the engie version of the Moa skill: "Toss Elixir X" with all traits you'll have it on a 60 sec cd and you can hit 3 targets with it, shure, it will only last for 3 seconds instead of 6 and you have to deal with projectile hate. But overall it feels better to me.Literally every other class now does what Mesmer does, only better. Link to comment Share on other sites More sharing options...
Skada.1362 Posted August 1, 2020 Share Posted August 1, 2020 Last time i died from being moad was like ... 7 years ago? How is moa still a problem for some people? Buff it, and all other mesmer skills. Maybe then we'd actually see some mesmers in wvw again. Link to comment Share on other sites More sharing options...
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