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Completely Overpowered Skill List #1


ultwill.8072

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Note: These Skills are not meant to be taken seriously, nor am I suggesting that they be implemented into the game.

I've played a lot of FFA PvP in the Heart of the Mists Arena, so these skills are primarily meant for that setting, but they could also be used in PvE and WvW.

Now, the real fun begins. I made all of these skills, and I hope you like reading. Enjoy!

Let's begin.

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Idea for an Elite Necromancer Skill: _**Death's Renewal**_. Restores 100% Health and Life Force while converting all conditions on you into boons. Gain the "Eternal" effect.

**[Activation time: Instant.] [breaks Stun.] [Eternal (10 seconds) - Your Life Force cannot be drained. Cannot be removed.] [Recharge time: 60 seconds.]**

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Idea for an Elite Mesmer Skill: _**Covert Assassination**_. You and all of your clones gain Stealth. You and your clones cannot be revealed by any means (including attacking).

**[Activation time: 1/4s. (1/4th of a second.)] [Duration: 30 seconds.] [breaks Stun.] [Global damage increase while stealth: 250%.] [Global damage resistance while stealth: 50%.] [Recharge time: 60 seconds.]**

Additional notes: Global damage increase and damage resistance affects both you and your clones.

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Idea for an Elite Warrior Shout: _**"Never Retreat! Never Surrender! The Power Is Yours!"**_ You and all allies in a set radius break stuns and charge forward a set distance in your direction. Affected allies gain health and gain all boons at their maximum stacks for a set amount of time. Affected allies gain the "Unyielding" buff, blocking attacks and negating all boon-removal effects. Foes in radius of the shout will be inflicted with "Overpowering Fear".

**(_Can only be used in WvW, and only when enemy forces Outnumber yours_.) [Activation time: Instant.] [shout volume: +250%] [Radius: 2500] [breaks Stun on all affected allies.] [Health recovered: 100%] [Charge distance: 1000] [Duration of Boons: 30 seconds.] [unyielding (30 seconds) - You block the next 15 attacks and your boons cannot be removed.] [Overpowering Fear (15 seconds) - Your received Vulnerability stack threshold is increased by 100%. All of your boons are converted into Vulnerability and you are Crippled, Chilled and involuntarily flee. This cannot be removed or negated.] [Recharge time: 120 seconds.]**

Additional notes: This skill affects ALL allies and foes within the set radius, not just a few. This skill will instantly destroy ANY barriers (such as gates) in WvW if more than 10 allies are present in the set radius.

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Idea for an Elite Guardian Skill: _**Transcendence**_. For 10 seconds, become completely immobile and invulnerable. End effect: Shadowstep to target foe and unleash your Transcendent Power, inflicting "Imposed Justice" upon them, while dazing all foes in a set radius for a set time and inflicting 1000 stacks of burning on all foes in a set radius for a set time. Gain the effect "Lingering Light" when this skill ends.

**[Activation time: 10 seconds.] [shadowstep range: 10750.] [Radius: 1000] [Daze duration: 10 seconds.] [burning duration: 10 seconds.] [Cannot be blocked, evaded, or Full Countered.] [imposed Justice (10 seconds) - You cannot break stuns or remove conditions from yourself.] [Lingering Light (10 seconds) - Your Virtues have no recharge time.]**

Additional notes: Imposed Justice only affects the targeted foe.

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Idea for an Elite Daredevil Skill: _**Zoom**_. Rush forward a set distance, removing any and all movement-impairing effects while gaining Superspeed at the end of the dash. Gain the effect "Untold Speed" upon activation.

**[Activation Time: 1 second.] [Charge count: 3] [Rush distance: 1000] [Evade: 1s] [Count recharge time: 20 seconds.] [superspeed (+100% movement speed) duration: 10 seconds.] [untold Speed (10 seconds) - The effects of Superspeed are amplified when applied to you. (Superspeed Amplify Value: +250%)]**

Additional notes: This skill has 3 charges (3 uses), each of which will go on cooldown for 20 seconds when used. There is no cooldown period between each charge usage. Superspeed total value is +350% movement speed. Superspeed will renew but not stack in duration.

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Idea for an Elite Thief Dagger Stealth Attack: _**Fox's Promise (or Death's Vow**_.) Deals 15,000 damage to target foe. If target foe is still alive (not downed), steal all of their boons and attack again, dealing 30,000 damage and inflicting 250 stacks of bleeding for 10 seconds. 100% chance to critically strike from behind (Will crit if attack connects with target foe's back.)

**[Activation Time: 1/4s.] [Range: 200] [second attack Activation Time: 1/4s.] [Cannot be blocked or Full Countered.] [initiative cost: 10.]**

Additional notes: This skill deals a BASE damage total of 45,000 damage over 2/4s if target foe is not downed on the first strike. All damage values are affected by Power and, indirectly, Ferocity and enemy Toughness.

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More Skills coming soon.
 

Edited by slayingdeity.8501
This is a backup version of the original skill list. Editing not yet finished.
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I know, it says "your"... but you know: here:

Idea for an Elite Elementalist: Elemental Discharge. In a radius around the targeted foe, all foes lose up to 4 conditions. For each condition removed that way, the targeted foe gains burning pitch, chilled, vulnerability and taunt for 10 seconds. Burning pitch causes 3 stacks of 1 second burn each second and can't be removed. If burning pitch ends with the targeted foe being alive, all foes regain their lost conditions and a weaker form of burning pitch.[Activation Time: 2 seconds] [Range: 800] [Radius: 800] [unblockable] [burning Pitch (10 seconds)]||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||

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@"Rankomonaut.4708" said:I know, it says "your"... but you know: here:

Idea for an Elite Elementalist: Elemental Discharge. In a radius around the targeted foe, all foes lose up to 4 conditions. For each condition removed that way, the targeted foe gains burning pitch, chilled, vulnerability and taunt for 10 seconds. Burning pitch causes 3 stacks of 1 second burn each second and can't be removed. If burning pitch ends with the targeted foe being alive, all foes regain their lost conditions and a weaker form of burning pitch.[Activation Time: 2 seconds] [Range: 800] [Radius: 800] [unblockable] [burning Pitch (10 seconds)]||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||

Here: https://en-forum.guildwars2.com/discussion/112436/my-completely-overpowered-skill-list-2/p1?new=1

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  • ultwill.8072 changed the title to Completely Overpowered Skill List #1

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