AshenOwl.2485 Posted September 8, 2020 Share Posted September 8, 2020 Because I'm bored and I like designing things like this. It's very barebones, tbh, but fun to think about.The IncarnateWeapon: Mainhand Torches. Channel elemental power through your torch, weilding it like a whip of elemental might.Utility skills: Matras. Recite mantras to heal yourself or damage and inflict conditions on enemies. Elite mantra is an Arcane empowered mantra with extra effects based on attunement.Professional mechanic: Avatar of the Elements- Become a being of sentient elemental energy, losing access to your weapon skills but gaining powerful new skills based on your attunement. (Think Death Shroud with 4 different flavors.) Cannot attune to new element without leaving the Avatar form first. ===========The EvokerWeapon: LongbowUtilities: Commands. Issue various commands to your elemental eidolon. Effects change with attunement.Professional Mechanic: Elemental Eidolon. While the Evoker skillset is equipped you have a conjured companion with you at all times. The companion will change into the same attunement as your character. Link to comment Share on other sites More sharing options...
JohnWater.5760 Posted September 8, 2020 Share Posted September 8, 2020 People don't like other professions having pets.And the torch in the main hand is totally non-standard. Link to comment Share on other sites More sharing options...
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