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Is the new fractal really only getting a 3rd of a cm?


zealex.9410

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Ill hold judgement on the fight until we get to play them because id ont to judge content i havent seen. However, based on the blogpost about the fractal it seems that only the final fight is getting a cm.

I want to give some critisism about that. Its been 20 months since we got the last fractal, and more than 3 years since we got a cm, ill be frank but getting only a third of a cm without even the promise of a return to a more sustainable cadense for fotm as well as of full on cm fractals for them is dissappoint, a big letdown but most of all, not sustainable for the fractal players base.

Surely you understand that not many ppl will come back or stick around after they do the cm for just one fight right?

If this was lw it would be like saying after a year plus of no new lw that a 3rd of a lw episode will release next week, do you think that would be exciting for lw? With no real picture into the future for fractals as well as frankly not enough content quantity after months/years of drought i gotta be honest this is not enough.

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I saw that, however, am i the only one that thinks he was vague enough to where its not clear?

Like replayability is one thing, i'm sure they will make it as rewarding as the other cm, but, 1 fight only is still too little and will get repetitive fast.

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Are you seriously complaining about it when nobody outside the dev team and maybe a few testers has even played it?

Also how often do you see people do CMs outside of 99 and 100? (and let's not be naive and say it's because players enjoy sitting through Yokko repeat her spiel every day) Do you think it is worth dev time for something that only a slim margin of the playerbase will repeat?

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@"Infusion.7149" said:Are you seriously complaining about it when nobody outside the dev team and maybe a few testers has even played it?

Do i need to play it if the blog post itself is telling me what to expect? And lets not get into the whole "w8 until you try it", we saw how that worked out with legendary runes/sigils and with the loadouts.

Also how often do you see people do CMs outside of 99 and 100? (and let's not be naive and say it's because players enjoy sitting through Yokko repeat her spiel every day) Do you think it is worth dev time for something that only a slim margin of the playerbase will repeat?

Are there any other cms aside from the 99 and 100? (the motes for the ad infinitum are not remotely the same thing).

Also, if its not worth developing a full cm then its not worth developing a third of cam because whos gonna come back to the game and stick around for that? Clearly this shows that anet wants a piece of that pie but they dont want to invest the necessary resources to it. Thats not sustainable.

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So, Nightmare and Shattered observatory kind of redefined what "Challenge Mode" means. First, you get a big, scary, level 100 dude asking if you're sure. Accepting the challenge, the dude laughs at your party and all the bosses get new mechanics and the fractals themselves give new rewards for those who succeed at conquering the challenge. The Ad Infinitum CMs are one-time, don't add new mechanics (like new moves, new mobs, etc.), and are either a stat buff to the mobs or debuff to the player. Sometimes both. What I presume is that the expectations of the people who were excited about a new CM being introduced to fractals was of the former, not the latter.

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So you're going to debate what a CM stands for now because you don't like the definition? Really?

https://wiki.guildwars2.com/wiki/Nightmare_Fractal#Challenge_Mote_walkthroughhttps://wiki.guildwars2.com/wiki/Forging_Steel#Challenges"Challenge Mote: In warfare, many events and possibilities exist. You may add to your burden in hopes of recognition. "

https://wiki.guildwars2.com/wiki/Hall_of_Chains_(achievements) Voice in the Void Requirements:Defeat the Soulless Horror in Challenge Mote.

https://wiki.guildwars2.com/wiki/Bastion_of_the_Penitent_(achievements) Demon's Demise requirements:

  • Defeat Cairn the Indomitable on Challenge Mote difficulty.
  • Defeat the Mursaat Overseer on Challenge Mote difficulty.
  • Defeat Samarog on Challenge Mote difficulty.
  • Defeat Deimos on Challenge Mote difficulty.

https://wiki.guildwars2.com/wiki/The_Key_of_Ahdashim#Challenge_Mote

https://wiki.guildwars2.com/wiki/The_Key_of_Ahdashim_(achievements)"Defeat Qadim the Peerless while the challenge mote is active.""Defeat Cardinal Sabir while the challenge mote is active.""Defeat Cardinal Adina while the challenge mote is active."

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@"Infusion.7149" said:So you're going to debate what a CM stands for now because you don't like the definition? Really?

https://wiki.guildwars2.com/wiki/Nightmare_Fractal#Challenge_Mote_walkthroughhttps://wiki.guildwars2.com/wiki/Forging_Steel#Challenges"Challenge Mote: In warfare, many events and possibilities exist. You may add to your burden in hopes of recognition. "

https://wiki.guildwars2.com/wiki/Hall_of_Chains_(achievements) Voice in the Void Requirements:Defeat the Soulless Horror in Challenge Mote.

https://wiki.guildwars2.com/wiki/Bastion_of_the_Penitent_(achievements) Demon's Demise requirements:

  • Defeat Cairn the Indomitable on Challenge Mote difficulty.
  • Defeat the Mursaat Overseer on Challenge Mote difficulty.
  • Defeat Samarog on Challenge Mote difficulty.
  • Defeat Deimos on Challenge Mote difficulty.

https://wiki.guildwars2.com/wiki/The_Key_of_Ahdashim#Challenge_Mote

https://wiki.guildwars2.com/wiki/The_Key_of_Ahdashim_(achievements)"Defeat Qadim the Peerless while the challenge mote is active.""Defeat Cardinal Sabir while the challenge mote is active.""Defeat Cardinal Adina while the challenge mote is active."

Anet not being consistent yet again lol. Still, theres smvery clear differencies between the 99, 100cm, the raid cms and the rest of the challenges motes.

99cm, 100cm and the raids changes the fights more than just on a numerical lvl. The fractals challenge modes are also designed to be replayable, the motes however where never designed to be replayed.

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when there was no fractal cm and raids, and only dungeon. all the hardcore players were doing solo run and record breaking speed clear.. during that time we have the same game that contained greater community (this is as long as the reward is there to do them). now we have raids, CM and fractal CM, these game mode only are access by a small handful of people. I think anet knows and understandable they are adjusting how they implement CM.

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@zealex.9410 said:

@"Infusion.7149" said:Are you seriously complaining about it when nobody outside the dev team and maybe a few testers has even played it?

Do i need to play it if the blog post itself is telling me what to expect? And lets not get into the whole "w8 until you try it", we saw how that worked out with legendary runes/sigils and with the loadouts.

Ok, I won't say "w8 until you try it".Then let's try with "Will starting to complain 1 week before lauch bring anything?"(Hint: "No").

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@Raizel.1839 said:

@"Infusion.7149" said:Are you seriously complaining about it when nobody outside the dev team and maybe a few testers has even played it?

Do i need to play it if the blog post itself is telling me what to expect? And lets not get into the whole "w8 until you try it", we saw how that worked out with legendary runes/sigils and with the loadouts.

Ok, I won't say "w8 until you try it".Then let's try with "Will starting to complain 1 week before lauch bring anything?"(Hint: "No").

Well to be fair the information that it was 1 boss and not the whole fractal was released 1 week before launch so cant really complain about what you dont know right?

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@"Naqam a.6521" said:''hardcore endgame''https://imgur.com/a/OXo6wng

The glory of fractals is that if you don't like the CMs or certain tiers you can still experience the story and content on an easier level.

@"Infusion.7149" said:So you're going to debate what a CM stands for now because you don't like the definition? Really?

https://wiki.guildwars2.com/wiki/Nightmare_Fractal#Challenge_Mote_walkthroughhttps://wiki.guildwars2.com/wiki/Forging_Steel#Challenges"Challenge Mote: In warfare, many events and possibilities exist. You may add to your burden in hopes of recognition. "

https://wiki.guildwars2.com/wiki/Hall_of_Chains_(achievements) Voice in the Void Requirements:Defeat the Soulless Horror in Challenge Mote.

https://wiki.guildwars2.com/wiki/Bastion_of_the_Penitent_(achievements) Demon's Demise requirements:

  • Defeat Cairn the Indomitable on Challenge Mote difficulty.
  • Defeat the Mursaat Overseer on Challenge Mote difficulty.
  • Defeat Samarog on Challenge Mote difficulty.
  • Defeat Deimos on Challenge Mote difficulty.

https://wiki.guildwars2.com/wiki/The_Key_of_Ahdashim#Challenge_Mote

https://wiki.guildwars2.com/wiki/The_Key_of_Ahdashim_(achievements)"Defeat Qadim the Peerless while the challenge mote is active.""Defeat Cardinal Sabir while the challenge mote is active.""Defeat Cardinal Adina while the challenge mote is active."

Here's where the comparison kind of dies though:Raid CMs along with the Forging Steel CM add new mechanics and/or alter existing mechanics along with buffing the stats of the bosses. This is the same idea of Nightmare and Shattered Observatory CMs and divorced from the simple CMs required for Ad Infinitum. Myself, and anyone else who were expecting a whole new CM likely interpreted the line "advanced players will be able to tackle a more brutal version of the final fight in challenge mode." to mean just the final boss of the new fractal and not the whole thing like how the two other fractal CMs added after Ad Infinitum are.

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@"Infusion.7149" said:So you're going to debate what a CM stands for now because you don't like the definition? Really?

https://wiki.guildwars2.com/wiki/Nightmare_Fractal#Challenge_Mote_walkthroughhttps://wiki.guildwars2.com/wiki/Forging_Steel#Challenges"Challenge Mote: In warfare, many events and possibilities exist. You may add to your burden in hopes of recognition. "

https://wiki.guildwars2.com/wiki/Hall_of_Chains_(achievements) Voice in the Void Requirements:Defeat the Soulless Horror in Challenge Mote.

https://wiki.guildwars2.com/wiki/Bastion_of_the_Penitent_(achievements) Demon's Demise requirements:

  • Defeat Cairn the Indomitable on Challenge Mote difficulty.
  • Defeat the Mursaat Overseer on Challenge Mote difficulty.
  • Defeat Samarog on Challenge Mote difficulty.
  • Defeat Deimos on Challenge Mote difficulty.

https://wiki.guildwars2.com/wiki/The_Key_of_Ahdashim#Challenge_Mote

https://wiki.guildwars2.com/wiki/The_Key_of_Ahdashim_(achievements)"Defeat Qadim the Peerless while the challenge mote is active.""Defeat Cardinal Sabir while the challenge mote is active.""Defeat Cardinal Adina while the challenge mote is active."

So, mote stands for things that reward you once per account, and modes for things that reward you daily I guess.

Joking aside, there's a difference between content that reward you everyday and that adds a ton of mechanics (99/100 CM), content that reward you once and add few mechanics (Raids/FS CM), and content that reward you once but barely changes anything (Other fractals "CM"). Obviously OP was asking for the former type of content and not the latter, and that's worth developping time.

However it's true that this thread seems way too earlier, wait till' Tuesday.

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I mean we could argue definitions all day, but there's a certain reason why 99/100 CM are being used as the standard for fractal CMs. Simply put there is an expectation that a new CM would be closer to 99/100 CM then the AI individual achievements. It is very hard to argue that 99/100's CMs alter gameplay in more ways than the others unless you've like never actually played them.

Bringing up the other ones is more or less a red herring, since all that happens is a reduction in healing, and not really much to compare against if you ask me. I mean, such statements are technically right, but also completely useless.

Back on the actual topic, I think they will probably add in more stuff as we go along.

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@zealex.9410 said:

@"Infusion.7149" said:So you're going to debate what a CM stands for now because you don't like the definition? Really?

"Challenge Mo
t
e: In warfare, many events and possibilities exist. You may add to your burden in hopes of recognition. "

)
Voice in the Void
Requirements:Defeat the Soulless Horror in Challenge Mo
t
e.

)
Demon's Demise
requirements:
  • Defeat Cairn the Indomitable on Challenge Mo
    t
    e difficulty.
  • Defeat the Mursaat Overseer on Challenge Mo
    t
    e difficulty.
  • Defeat Samarog on Challenge Mo
    t
    e difficulty.
  • Defeat Deimos on Challenge Mo
    t
    e difficulty.

)"Defeat Qadim the Peerless while the challenge mote is active.""Defeat Cardinal Sabir while the challenge mote is active.""Defeat Cardinal Adina while the challenge mote is active."

Anet not being consistent yet again lol. Still, theres smvery clear differencies between the 99, 100cm, the raid cms and the rest of the challenges motes.

99cm, 100cm and the raids changes the fights more than just on a numerical lvl. The fractals challenge modes are also designed to be replayable, the motes however where never designed to be replayed.

The rewards are the only reason they're replayable.

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@Ayrilana.1396 said:

@"Infusion.7149" said:So you're going to debate what a CM stands for now because you don't like the definition? Really?

"Challenge Mo
t
e: In warfare, many events and possibilities exist. You may add to your burden in hopes of recognition. "

)
Voice in the Void
Requirements:Defeat the Soulless Horror in Challenge Mo
t
e.

)
Demon's Demise
requirements:
  • Defeat Cairn the Indomitable on Challenge Mo
    t
    e difficulty.
  • Defeat the Mursaat Overseer on Challenge Mo
    t
    e difficulty.
  • Defeat Samarog on Challenge Mo
    t
    e difficulty.
  • Defeat Deimos on Challenge Mo
    t
    e difficulty.

)"Defeat Qadim the Peerless while the challenge mote is active.""Defeat Cardinal Sabir while the challenge mote is active.""Defeat Cardinal Adina while the challenge mote is active."

Anet not being consistent yet again lol. Still, theres smvery clear differencies between the 99, 100cm, the raid cms and the rest of the challenges motes.

99cm, 100cm and the raids changes the fights more than just on a numerical lvl. The fractals challenge modes are also designed to be replayable, the motes however where never designed to be replayed.

The rewards are the only reason they're replayable.

Um 1 million times agree. But, both 100 and 99 cm are actually done right. No cheap death. Perfect combo of dps and mechanics. Lately, it's all about dps :(

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@"zealex.9410" said:Ill hold judgement on the fight until we get to play them because id ont to judge content i havent seen. However, based on the blogpost about the fractal it seems that only the final fight is getting a cm.

I want to give some critisism about that. Its been 20 months since we got the last fractal, and more than 3 years since we got a cm, ill be frank but getting only a third of a cm without even the promise of a return to a more sustainable cadense for fotm as well as of full on cm fractals for them is dissappoint, a big letdown but most of all, not sustainable for the fractal players base.

Surely you understand that not many ppl will come back or stick around after they do the cm for just one fight right?

If this was lw it would be like saying after a year plus of no new lw that a 3rd of a lw episode will release next week, do you think that would be exciting for lw? With no real picture into the future for fractals as well as frankly not enough content quantity after months/years of drought i gotta be honest this is not enough.

Confirmed, CM = final boss only :s

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@Carcharoth Lucian.1378 said:

@"zealex.9410" said:Ill hold judgement on the fight until we get to play them because id ont to judge content i havent seen. However, based on the blogpost about the fractal it seems that only the final fight is getting a cm.

I want to give some critisism about that. Its been 20 months since we got the last fractal, and more than 3 years since we got a cm, ill be frank but getting only a third of a cm without even the promise of a return to a more sustainable cadense for fotm as well as of full on cm fractals for them is dissappoint, a big letdown but most of all, not sustainable for the fractal players base.

Surely you understand that not many ppl will come back or stick around after they do the cm for just one fight right?

If this was lw it would be like saying after a year plus of no new lw that a 3rd of a lw episode will release next week, do you think that would be exciting for lw? With no real picture into the future for fractals as well as frankly not enough content quantity after months/years of drought i gotta be honest this is not enough.

Confirmed, CM = final boss only :s

The fractal looks nice, the new weapons look great but that 1 boss cm is pretty meh, not that i hate 1 boss fractals (i like mai trin) but i want the meaty fractal with 3 or 4 boss fights and cm boss fights that nightmare and shattered provided.

Either than or i think its realistic to expec a fraftal every quarter if the cm is only gonna be the final boss.

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