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The Absolute State of 3v3 PvP


SteepledHat.1345

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Yeah, forums are garbo, you have to play a little with coding in order to post images.Also I admire how you still have 7-8 keybinded, must be difficult, maybe big hands with weird keyboard angle helps abit. Would understanstand if it was WoW, but in gw2 we dont really have so many binds to use anything further than 5 key row.

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I said it before and ill say it again, necro is in a state where they can take random shit and still perform.oh and btw, venom share shouldnt work on AI and summons, ranger pet is MAYBE the only exception.giving ~12 poison or random immob/cripple/chill to pve critters is stupid.@SteepledHat.1345 also you had plenty of things you could do, in fact you could go UNDER them and spam them with cluster bombs and wipe all summons while dealing massive damage, all the while stupid ai would take ~20s to get to you all the while they cant even hit you, maybe bar thief that could tp to you through the floor.EDITyour ally scourge and holo could do exactly the same thing with nades/staff aoe, you could probably wipe all that trash in ~2-3s while putting enemies so far behind due to free dmg that they can no longer win

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Back in the very first death match season (the only death match season I played), Thieves regularly trolled the other team and their own teammate By permanently staying in stealth and letting the timer run out.

So, yes, Stealth in Death match can be significantly worse than zoo-mancers.

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AI & Stealth is hardly the biggest problem facing 3v3 balance.

The real game breaking aspects lie within how you can run comps like: Tempest/Firebrand/Barrier Scourge, which literally cannot be killed until the timer runs out, and even then they will usually still win because of barriers and aegis and other damage mitigating tools.

Triple support is waaaaay too potent in 3s. Such to the point that g3 players wielding a triple support comp will beat a group of p2 players who are running say Ranger/Thief/Mesmer.

Classes that provide support are seriously bloated in this current patching.

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@Trevor Boyer.6524 said:Triple support is waaaaay too potent in 3s. Such to the point that g3 players wielding a triple support comp will beat a group of p2 players who are running say Ranger/Thief/Mesmer.

Classes that provide support are seriously bloated in this current patching.

its all those multi effect skills and traits. why should a support be putting out respectable damage? most people who make games don't do this for obvious reasons.

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