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Call of Valor (Warhorn Skill 5) Barrier based off Toughness instead of Healing?


RiyazGuerra.9203

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Since having a considerable investment into Healing is not common for the more viable templates warriors are running, wouldn't it be better to allow Warhorn 5, Call of Valor to utilize the warrior's Toughness attribute to determine the amount of Barrier?

I would really like to see a system where the skill takes either Healing or Toughness, whichever attribute is higher, and use that to determine the Barrier amount but I can already hear the 'that is too much work for the devs and they have limited resources!!' crying already...

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