Jump to content
  • Sign Up

Relocate “Daze and stun durations you inflict last longer." to skirmishing


Swagger.1459

Recommended Posts

@Wondrouswall.7169 said:

@"Swagger.1459" said:Ask yourself this, what weapon needs more help in wvw and spvp... greatsword or shortbow?

Now, ask yourself this, what would extending daze/stuns to shortbow
really
do for it?

Moment of Clarity is not the trait(s) to do this with. If you want to look at traits, look at the ones in Skirmishing and Wilderness Survival.

Are you saying that you really need extra 50% daze duration on a weapon that can potentially 1 shot another player? That’s where you want it? Maybe we need to load up lb and gs even more?

I don’t care about the entire trait really...“ OR ADD "Daze and stun durations you inflict last longer." somewhere in the https://wiki.guildwars2.com/wiki/Skirmishing traitline, like in https://wiki.guildwars2.com/wiki/Hidden_Barbs or something...”

Link to comment
Share on other sites

It's not needed, but at least it fits with the weapon. Meanwhile, having extended stun and daze durations has never been a top priority for shortbow users.

 

Not having to shotgun poison volley is.

 

The stun/daze is just there to disrupt. A better option is to have a trait in Skirmishing that grants a bonus or effect for disrupting an opponent rather than extending it. It fits in more with shortbow's style than a longer CC does.

Edit: Like confusion which fits the name of SB5. Or extended cooldowns for interrupting an opponent. Anything really. Even a condition like slow.

Link to comment
Share on other sites

@Wondrouswall.7169 said:It's not needed, but at least it fits with the weapon. Meanwhile, having extended stun and daze durations has never been a top priority for shortbow users.

 

Not having to shotgun poison volley is.

 

The stun/daze is just there to disrupt. A better option is to have a trait in Skirmishing that grants a bonus or effect for disrupting an opponent rather than extending it. It fits in more with shortbow's style than a longer CC does.

Edit: Like confusion which fits the name of SB5. Or extended cooldowns for interrupting an opponent. Anything really. Even a condition like slow.

Correct, the additional daze duration, that happens to reside in the longbow marksmanship line, doesn’t need to be there, or even inside the beast master line to help buff an already well performing greatsword. It makes much more sense to put the additional daze duration buff in a trait line that can actually help improve on an underperforming cc weapon that has a daze attached to it.

Link to comment
Share on other sites

  • 1 year later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...