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@weaponwh.9810 said:for beginner pdps, or just beginner overall, what are the easy -> hardest boss in term of mechnic/messy

Like a lot of people will say, vg (you only need to evade blue aoe some time and cc);cairn, a bit harder, since people with red aoe need to have a brain, but the only thing you need to do is to not go on group and people going on green.

Mursaat, you only need to follow the tag and dps the shit out of him (evade when ads explode).Samarog, a bit more tricky but still easy, you basicly need to always go in the back of him and jump his shockwave like tequalt.

Gorseval ?, i mean, his mechanics are really simple but you need a certain dps check for the whole squad so i will said a little bit less easy for beginner, you also need a good heal, but the healer shouln't be a beginner in raids anyway.

When you have finished all of them, you can go to sabetha to have a fight with a bit more difficulty, but still easy to apprend for someone that already did some raid bosses.And after that you can start seing others bosses.

Maybe CA to is quite easy, but there is some mechanics to cover and you need to know how to burst, easy but not the first boss to do.

The hardest bosses you definitly need to avoid are : Quadim1, Dhuum, Largos, Souless Horror, Deimos, Matthias, Quadim2 (not really hard but not for beginner).

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I'd say Mursaat Overseer is the easiest, IF you have 3 people in the team who actually know the mechanics. And if the rest puts out decent DPS. If you have that covered, especially a competent tank, then it'll be just like a golem, nothing to worry about.Similarly, Gorseval. A good tank and a few people who know the mechanics can carry the team, if the overall DPS is good.Cairn is also pretty easy, very few mechanics to worry about. However, here you can't just stack and just do your rota anymore for the entire fight, you will need to pay a bit more attention.Keep Construct, similar. Have a competent tank and healer(s) and be aware of the mechanics, but otherwise quite okay for a beginner DPS player, I'd say.

I'd put VG at medium difficulty, because there are in fact a few things to be aware of for everyone.Bandit Trio also, not THAT difficult of course, but you can definitely make it more difficult for your team if you don't know what to do when and where.Escort in itself is fairly easy, but inexperienced players can struggle a bit.And Samarog also does have a few mechanics that every player should be aware of.

The final bosses of each wing are among the more difficult bosses, of course. Here, I'd also put Sloth, except if you happen to run with a pretty experienced commander in voice chat. Also, the entire W5.

Can't say much about W6 and W7, as I don't play them very often.

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Just get inside a raid training group. All bosses are hard and require a certain amount of group and class knowledge, Its just that some bosses are easier than others, but they're still hard to handle.Vale Guardian for instance, can still be a clusterfuck even with semi exp groups, but being in a training group and getting to experience the boss and being told about what to do and what to dodge does help to prepare you for the real clear runs.

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@Astralporing.1957 said:

@Ayrilana.1396 said:I'd go for Mursaat over Cairn. Players can run into issues with Cairn if they don't get to a green and/or if those with agony stack on the group. Mursaat requires little movement so it's basically just a DPS golem.The main problem with Mursaat is that you need to kill Cairn first to even get to him.

True but people can get an opener.

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