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Art Issues: Characters, Weapons, Armor - [Merged]


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Item: Sun-Blessed Vision (The new head slot cosmetic acquired from the annual achievement);

Race: Asura/All Races (Asura is featured in the screenshot, confirmed to be a problem on humans as well. I believe it's safe to assume this happens to all races);

Profession: Light/All Professions (Same as with races, light elementalist is featured in the screenshot, but confirmed on other professions and weights as well);

Sex: Female/All (A female asura is in the screenshot, every other character that confirmed the issue, coincidentally, happened to be female. I'm about 97.5% sure this is an issue on males as well);

Problem: The Sun-Blessed Vision cosmetic has drastically different glow intensity in the wardrobe and preview windows compared to the in-world appearance, to the point where the in-world appearance can become a deal-breaker, which is the case for my outfit. The asura I plan(ned?) to use it on is the best, most visible example of this issue thanks to the size of her eyes. To the left is the wardrobe tab, in the center is the in-world appearance. If you would be so kind, I would appreciate a fix to this problem that will make the in-world version just as bright as the preview/wardrobe one.

I can't seem to be able to list the imgur picture in this comment, so I'm putting down a link to imgur.

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Item: GlidersRace: All of themProfession: All professionsSex: both

Problem: I can't seem to dye my gliders anymore. I can change the colour and 'apply' but when I leave the dye tab and re-enter, then the colour has been reset. I added some screenshots with the Lightbinder Blades glider. But it occurs with every glider.I already tried to repair the client but this didn't work :(

I have made a seperate discussion and a ticket but nothing seems to work/help. I hope this will bring up something that can help :(

https://imgur.com/a/qbnzLj6

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@"Grimheart.2853" said:Item: Sun-Blessed Vision (The new head slot cosmetic acquired from the annual achievement);

Race: Asura/All Races (Asura is featured in the screenshot, confirmed to be a problem on humans as well. I believe it's safe to assume this happens to all races);

Profession: Light/All Professions (Same as with races, light elementalist is featured in the screenshot, but confirmed on other professions and weights as well);

Sex: Female/All (A female asura is in the screenshot, every other character that confirmed the issue, coincidentally, happened to be female. I'm about 97.5% sure this is an issue on males as well);

Problem: The Sun-Blessed Vision cosmetic has drastically different glow intensity in the wardrobe and preview windows compared to the in-world appearance, to the point where the in-world appearance can become a deal-breaker, which is the case for my outfit. The asura I plan(ned?) to use it on is the best, most visible example of this issue thanks to the size of her eyes. To the left is the wardrobe tab, in the center is the in-world appearance. If you would be so kind, I would appreciate a fix to this problem that will make the in-world version just as bright as the preview/wardrobe one.

I can't seem to be able to list the imgur picture in this comment, so I'm putting down a link to imgur.

Sun Blessed Vision has a number of anomalies. It does not show up on the character select screen or in the total makeover kit preview--it's as if there is no headpiece equipped. It also floats slightly ABOVE the eyes on the female charr lynx face (the one Vishen Steelshot has), instead of over the eyes.

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Item: Polysaturating Reverberating Infusion - GreyRace: SylvariProfession: Doesn't matterGender: Doesn't matter

I play as Sylvari. I bought and supplied myself with Polysaturating Reverberating Infusion - Gray. Why isn't my character's hair cut like others? I have attached pictures for comparison. The human race character has Infusion outline his head and hair. Even if you turn on the display of the helmet, the infusion outlines only parts of the helmet, the hair remains without a strokeIs my character's hair not hair? It spoils the general appearance of the character very much

https://imgur.com/ReEWueAhttps://imgur.com/T1IxAmPhttps://imgur.com/ReEWueA

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Item : Raven MantleRace : HumanGender : MaleClass : Guardian ( it occurs also on my Necromancer alt)

Description:Raven Mantle seems to be affected by infusions ( checked with winters heart and snow diamond). Final effect is really weird, I asked few people and they see it the same way so it's not something corrupted with my files I think. Please repair it, I really wanna use infusions with this shoulders skin! Cheers.

https://imgur.com/a/8znN9lhhttps://imgur.com/a/EYksbd5

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  • 2 weeks later...

Item: Draconic Wings Backpack and Glider combo gem store itemlider Combo gem store itemRace: CharrGender: femaleClass: elementalist/rangerDescription: The glider it's ok, but the backpack is too disconected from the Charr back, this looks specialy bad when you unsheath your weapon.

9GAOVKB.pngSC19uNS.png

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Item: Heroic Dragonsblood Sword, Royal Ascalonian Sword, Vigil's Honor Sword, Norn BladeRace: Norn, Human, SylvariProfession: RevenantGender: Male and FemaleIssue: 1/4th or more of the blade clips through the ground when sheathed

Possible solution: Flagging these 1handed swords to use the same sheathed resting position as the Ebon Vanguard Sword would fix this.

7BBZ5Dk.jpg

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  • 2 weeks later...

Hello, I agree with Proximus.5489 about being catfished by the Char's character model. It's very disappointing to see so many variations of the char drawn and modeled standing upright. However, in game it seems as though its parents didn't teach the char correct posture. It's back is extremely bent, and I thought I was the only one who had this opinion. It's awesome to see someone else share the same sentiment.

I hope the developers take this into consideration for the next patch. Though the developers may take these posts as a joke, I hope they listen to their players about redesigning the Char to match the original concept art and model, with the back at 19 degrees bent rather than 37 degrees.

Thank you for your time.

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Item: Runic CapeRace: Doesn't matterProfession: Doesn't matterGender: Doesn't matter

When zoomed out, the 4th dye channel on the Runic Cape appears red no matter what color it is dyed.

All 4 channels shadow abyss:https://i.imgur.com/KYUUero.jpg

All 4 channels celestial:https://i.imgur.com/6nYTDbN.jpg

How the cape should look, all 4 channels shadow abyss:https://i.imgur.com/leXh1sZ.jpg

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  • 2 weeks later...

Item: Mystic InfusionRace: allProfession: allGender: allHello, I'm currently playing with couple of infusions and I found out an Visual bug in the game with Mystic Infusion which pops up due to stacking / unstacking of infusions. In my account I have two legendary backpacks and all the legendary trinkets loaded with 6x aurilium infusions on rings (Conflux and Coalescence) , 1x Koda's Warmth Enrichment on Transcendence, 1x Mystic infusion on an accessory (Aurora), 1x Polysaturating Reverberating Infusion (Gray) on accessory (Vision), 1x Ember Infusion + 1x Polyluminescent Undulating Infusion (Orange) on the backpack Warbringer, 1x Snow Diamond and 1x Winter's Heart Infusion on the backpack Ascension. I usually equip one backpack and all the rest of the trinkets will be equipped every time. When I swap backpacks the Mystic infusion effect stays on with ember + orange in the warbringer. When I swap backpack to Ascension, Mystic infusion effect goes away and only snow diamond + winters heart effect will be turned on. When I unequip and reequip the trinket Aurora (which has Mystic infusion) the effect turns back on. I have taken screenshots and posted them below as well.https://imgur.com/a/wsTE5Z2

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item=barbaric coatrace=human(maybe norn too)gender=femaleprof=guardianThe bug is with the chest piece itself.When holding weapons that bend the waist exp sword,scepter,greatsword etc a hole can be seen between the cleavage.This hole only penetrates the body because if i wear a long cape i can see its colour instead of probably the ground or a wall.

121448131_3679326082135302_8486383184448

121398182_740277873496109_33988570960398

121250107_965883013907602_43689776715214

first pic is the body typesecond pic is a second spot in the armor (cleavage again) that also is missing metalthird pic is the heavy hitteralso if it the skin is transmuted or not is irrelevant

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  • 1 month later...

Item: Koda's Warmth EnrichmentRace: CharrProfession: WarriorGender: MaleAll Pics here:https://imgur.com/a/yF27sDmVideo for further proof:

From the video, it is evident that the Koda's Warmth effect is functional and visible on my character, albeit somewhat weaker than with other characters and not even slightly visible under heavier armor. This can be seen in the pictures as I took pictures with and without armor and even two different armor sets. It is quite frustrating as it is no small task to acquire this Enrichment. It has been mentioned that this effect was patched at some point in the past, though. This can be seen on the wiki page and on pictures which are also on the wiki page.

https://wiki.guildwars2.com/wiki/Koda%27s_Warmth_Enrichmenthttps://wiki.guildwars2.com/wiki/File:Koda%27s_Warmth_Enrichment_big_model.jpg

So either my charr is bugged or the effect needs further revision in order to appear satisfactorily prominently on larger character models. And I'm not sure but I do not think that the effect is supposed to be this weak and even without any armor.

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Hi guys! :)

A few days ago I've bought the Jora outfit in the gem store. Now I noticed that the shape of the female breasts, when waring the outfit, - especially from the side - looks very strange.

To check if this appearance is limited to the Jora outfit, I took a screenshot of my character in this outfit and one in another outfit. The orientation of the camera in the room was identical when I took both screenshots. In the appendix I marked the bug and the correct representation of the breast shape.

I would be really happy if you could fix this bug, because it is simply really annoying on such a beautifully designed outfit.DKnXDVj.png

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  • 2 weeks later...
  • 4 weeks later...

Item - Glint's Gaze Mask - In-game Item ( [&AgERCQEA] ) GW2 Wiki Link- http:https://wiki.guildwars2.com/wiki/Glint%27s_Gaze_Mask//Race - SylvariGender - FemaleClass - Mesmer/Chronomancer/Mirage

Problem - The Glint's Gaze mask does not sit right on my Sylvari Female.It would seem that this graphical glitch is on one face of thefemale race when you look into character re-customization.I have other screenshot of other players using the Glint's Gaze mask

. Here is how my character looks and you can see the problem I am having on the. graphical side and I am not sure what else is causing it. And you can see the Female. Sylvari face I am using. The face for my character that I am using is circled in red.

QQo392W.jpgbHIoA50.jpgkwK8G50.jpg

Here is a screenshot of how the Glint's Gaze mask is suppose to look on a player's character.These are pictures of player's characters that are not mine but the Glint's Gaze mask is displayedcorrectly in game.

VVmf3fB.jpgEEvLTtI.jpg

Please correct this for my character so the mask looks like the way it is suppose to like it does on the two pictures on the bottom and for other players with this Sylvari face option using the Glint's Gaze Mask will not have this problem.

ThankyouHappy Holiday's

Arana

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  • 2 weeks later...

Item - Tempest GazeRace - Human/Charr - at leastGender - Male (so far)Class - Any

It would appear the dye channels are different for different armour weights (not sure if it's meant to be!) - they may need tweaking.I have it on both my guardian and ele, both with white eyes and blue lightning.On my Guardian I have to put the top left and bottom right as one colour, and the top right and bottom left as the other to achieve this.On my Ele I have to put the top and bottom left as one colour, and the top and bottom right as the other colour to achieve this.

Also, is it just me or are the dyes not symmetrical in terms of hue/intensity etc.See attached. The character's left eye (so the one we see on the right when looking straight on) seems darker than the left. Makes it hard to find a design that's not just one block colour when using them. Seems to be more predominant in the centre of the eye.

Could this please be checked? (The second issue moreso, the first is just something to get used to)

https://imgur.com/a/L0YaqVX

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