What do you guys and girls think about the new Living World: Champions (part 1)?
My personal take:
Honestly I did not expect much from this episode based on the trailer but I didn't realise it would be this bad.
First of all, the download for this patch crawled by with 1 mb/s and lower (while my net is fine, glass fiber and all, location EU if that matters) and I was not the only one. Some had it even at a lower speed.
The episode part 1 literally took me 2-3 hours tops (did it partly in duo and partly solo because my friend basically quit midway).
The story was extremely predictable and seemed written for the target group of kids.
The dragon missions were terrible. Copy paste all 3 of them. Pure punchbags without tactics. They took ages to kill coz of high defence and HP while the fight was boring. I expected at least some tactics. Because they were so boring I thought it would be better by going with pugs. In public I could not play with my friend along and when I entered, the event was already failed with that low timer and at best 2 mobs killed. Tried to make my own LFG. I could only make a party under "champions tab" in "icebrood saga" which requires you to have a squad... BUT these missions only allow 5 ppl..... Squad filled before I could even say 5 ppl only and went into a private map asap hoping all could enter. Nobody was able to enter mine and I was not able to join any others map... Big fail.... Also, when you enter a mission the timer instantly kicks off so setting it up inside is also no option... No group play with friends like with strike missions . Eventually I had to solo the whole mission as there was simply no way to play it with semi organised succession in an MMO.
Eventually you hit a part that you have no clue what to do... Talk to an NPC, something bout alliance troops... Then I noticed that community event bar..... 6 days waiting, fill the bar with tokens... I literally wasted all my currencies I got to figure out which "tokens" were meant. It wasn't the defense thingies, it appeared to be them crystals (neither were called tokens). Consistency is far sought.
The masteries seem useless. Just some stat buffs that you will only use inside these missions. But truth be told... After doing them once I already saw enough of them and they are not interesting to actually repeat.
I am really curious about what others think of this release.... For me it was the worst one we ever had so far.