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The Warrior Profession Should Become More Of A Warrior And Less Of A Support


Heisen.2315

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@"Henrik.7560" said:Bulls charge and greatsword 5 completely miss the target majority of the time because i play 200ms and anet won't fix the clunky skills everThey are actually well designed: they are "dodgeable" unlike other classes' skills without telegraphs. A lot of hard hitting skills need better telegraphs. When this is done, the game needs a big sustain reduction and we are almost at a balanced spot, where skill (good resource management like timed dodges) matters.

@"Mellow.7409" said:Rampage _(which should be equivalent to Lich Form)Rampage has a different design approach than lich. Rampage has a ton of CC while lich has none. With the same logic you could demand that the warrior hammer should deal as much damage as the reaper greatsword. This would be the ultimate broken weapon.

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@KrHome.1920 said:

@"Henrik.7560" said:Bulls charge and greatsword 5 completely miss the target majority of the time because i play 200ms and anet won't fix the clunky skills everThey are actually well designed: they are "dodgeable" unlike other classes' skills without telegraphs. A lot of hard hitting skills need better telegraphs. When this is done, the game needs a big sustain reduction and we are almost at a balanced spot, where skill (good resource management like timed dodges) matters.

@"Mellow.7409" said:Rampage _(which should be equivalent to Lich Form)Rampage has a different design approach than lich. Rampage has a ton of CC while lich has none. With the same logic you could demand that the warrior hammer should deal as much damage as the reaper greatsword. This would be the ultimate broken weapon.

Lich is miles better than Rampage. 7k autos on 1200 range or slow ass 3k punches at 130 range?

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@felix.2386 said:

@"Mellow.7409" said:

@Widmo.3186 said:The ele profession should become more of an ele and less of a support

Ele is so disgustingly underpowered and even more so since you removed our beloved crowd control damage (besides LR, but it also got nerfed by 33% dmg), FGS isn't even close to being "Elite", Glyph of Elementals
(which should be equivalent to Flesh Golem)
is a joke and doesn't even turn the tide of a battle in a 1 versus 1 situation. All that we have left of this profession is anti-fun support build which isn't very ele-like if you ask me.

Guess you haven't played Tempest nor Weaver.

Guess you haven't played Berserker nor Spellbreaker.

invalid because berserker is the worst class in pvp by miles and burn weaver destroy power spellbreaker on sidenode

back to topic:the more rev i play, the more i realize such a failure of a class warrior is.literally.dev kept buffing full counter in hope of power warrior surviving as side noder, but instead warrior became anti fun support,it has the best support only for it lives the longest

because it's not about survivbility, it's how warrior can't land damage properly.and dev still keep buffing passive sustain via cheese mechanics, instead of giving warrior better option to land damage so warrior can actually avoid damage by actively positioning, instead of just perma sticking to enemy and taking all the damageA simple trait in Defense giving barrier equal to % hp every time someone hits you, with ICD of 1 second for x second after using a healing skill or elite or burst or whatever

in the place of the Ignore pain 300 cd( bonus points for being named the same ), so now warrior can stick to target while not being killed by random damage piss puddles.
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@"Vancho.8750" nah there is a ways ezier thing you could also d to let the passive traitline made a comeback ... simply swtich "Rousing Resilience" with "Lesser Endurepain", so you would still have some condi remove (since you would then dont need to thing about using "Rousing Resilience" or "Cleansing Ire") plus some good Adrenalin from "Cleansing Ire" (It would also set Defence Berserker and core Warrior in a Ways better Spot).

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@Pati.2438 said:@"Vancho.8750" nah there is a ways ezier thing you could also d to let the passive traitline made a comeback ... simply swtich "Rousing Resilience" with "Lesser Endurepain", so you would still have some condi remove (since you would then dont need to thing about using "Rousing Resilience" or "Cleansing Ire") plus some good Adrenalin from "Cleansing Ire" (It would also set Defence Berserker and core Warrior in a Ways better Spot).To tell you idk how to salvage the defense traitline the mid column is total garbage somehow the toughness to power trait is the best and it does only that, the mace trait didn't get the usefulness outside of mace and it isn't useful even if you wield a mace cause the bonus is garbage and a 300 cd trait.Maybe what you say could work for at least having one row of traits that work would be nice.

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@"Mellow.7409" said:

@"Mellow.7409" said:

@"Mellow.7409" said:

@Widmo.3186 said:The ele profession should become more of an ele and less of a support

Ele is so disgustingly underpowered and even more so since you removed our beloved crowd control damage (besides LR, but it also got nerfed by 33% dmg), FGS isn't even close to being "Elite", Glyph of Elementals
(which should be equivalent to Flesh Golem)
is a joke and doesn't even turn the tide of a battle in a 1 versus 1 situation. All that we have left of this profession is anti-fun support build which isn't very ele-like if you ask me.

Guess you haven't played Tempest nor Weaver.

Guess you haven't played Berserker nor Spellbreaker.

That's not a valid argument since both Tempest & Weaver are viable even in 1500+.

So is warrior. Heck anyone with experience can take any synergistic build on any class to 1,500. If you cannot what you are lacking is skill not class balance.

And yes,
warrior needs a buffs in some areas, but is also needs nerfs in others.

That is the whole point of this thread buddy.

But that is not what your original post mentioned. In any case, yes, warrior does need damage buff for several weapons.

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@"Mellow.7409" said:Warrior is so disgustingly underpowered and even more so since you removed our beloved crowd control damage, Signet of Rage isn't even close to being "Elite", Rampage (which should be equivalent to Lich Form) is a joke and doesn't even turn the tide of a battle in a 1 versus 1 situation. All that we have left of this profession is an anti-fun support build which isn't very warrior-like if you ask me.

Warrior main mechanic should have been a combination of adrenaline and banners. At least with the latter, its presence could have consistently carry a unique field impact with maybe some unique movement abilities. Instead, you just spam smoothbrain barrier while block stalling and dodging around off cooldown.

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