Sammyjoe.4271 Posted November 28, 2020 Share Posted November 28, 2020 Hey all,What happened to the balance team that released the big balance patch hitting power, healing and what not? Is it too much to ask for a condi balance patch as well? Really blows my mind. I think the balance patch they released was a really good step in the right direction, but if they just say, "Ok we're done" seems weird. And with the coming expansion it will only further complicate the balance. Or is GW just shifting into a PvE only game? (2012 Vet) Link to comment Share on other sites More sharing options...
Schimmi.6872 Posted November 28, 2020 Share Posted November 28, 2020 @"Sammyjoe.4271" said:Hey all,What happened to the balance team that released the big balance patch hitting power, healing and what not? Is it too much to ask for a condi balance patch as well? Really blows my mind. I think the balance patch they released was a really good step in the right direction, but if they just say, "Ok we're done" seems weird. And with the coming expansion it will only further complicate the balance. Or is GW just shifting into a PvE only game? (2012 Vet) According to one of the devs from this team (think it was during one of the donation streams), the main focus of the team currently are the elite-specs and other parts of the expansion. So I guess the next larger balance patch may need some time. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted November 28, 2020 Share Posted November 28, 2020 @Schimmi.6872 said:@"Sammyjoe.4271" said:Hey all,What happened to the balance team that released the big balance patch hitting power, healing and what not? Is it too much to ask for a condi balance patch as well? Really blows my mind. I think the balance patch they released was a really good step in the right direction, but if they just say, "Ok we're done" seems weird. And with the coming expansion it will only further complicate the balance. Or is GW just shifting into a PvE only game? (2012 Vet) According to one of the devs from this team (think it was during one of the donation streams), the main focus of the team currently are the elite-specs and other parts of the expansion. So I guess the next larger balance patch may need some time.So in a year or two? Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted November 28, 2020 Share Posted November 28, 2020 @Khisanth.2948 said:@Schimmi.6872 said:@"Sammyjoe.4271" said:Hey all,What happened to the balance team that released the big balance patch hitting power, healing and what not? Is it too much to ask for a condi balance patch as well? Really blows my mind. I think the balance patch they released was a really good step in the right direction, but if they just say, "Ok we're done" seems weird. And with the coming expansion it will only further complicate the balance. Or is GW just shifting into a PvE only game? (2012 Vet) According to one of the devs from this team (think it was during one of the donation streams), the main focus of the team currently are the elite-specs and other parts of the expansion. So I guess the next larger balance patch may need some time.So in a year or two?Yep. Right after alliances. Link to comment Share on other sites More sharing options...
Mungo Zen.9364 Posted November 28, 2020 Share Posted November 28, 2020 While the devs may not in this case, it is typical for a rebalance to happen ahead of a major release such as an expansion. This would set the stage for the new eSpecs to fit into multiple game modes alongside existing specs. You then typically have the rebalance patch that will happen within 6 months of the release to fix the outliers. As such I would anticipate something along the timeline for the next expansion. Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted November 28, 2020 Share Posted November 28, 2020 In this game's past there was already one massive condi rework, and several partial ones (like at least 3 reworks of confusion). I don't see condi getting treated any worse than any other elements of the whole balance ecosystem. If anything, it got even more attention from devs than some other parts. So, what exactly are you asking for? Link to comment Share on other sites More sharing options...
Sammyjoe.4271 Posted November 28, 2020 Author Share Posted November 28, 2020 @Astralporing.1957 said:In this game's past there was already one massive condi rework, and several partial ones (like at least 3 reworks of confusion). I don't see condi getting treated any worse than any other elements of the whole balance ecosystem. If anything, it got even more attention from devs than some other parts. So, what exactly are you asking for?I'm asking for a well thought through balance patch for conditions. Power users got hit hard in a patch pointed toward us. My MAIN argument for conditions is, why does it make sense to let them deal big damage and have the choice of being extremely tanky as well? There should be a trade off like power users have. Being able to put big points into vitality, toughness, and even healing power while still being able to dish out huge damage blows my mind. Link to comment Share on other sites More sharing options...
Fueki.4753 Posted November 28, 2020 Share Posted November 28, 2020 As far as we know, currently nothing is being done to improve balance. Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted November 29, 2020 Share Posted November 29, 2020 @Sammyjoe.4271 said:@Astralporing.1957 said:In this game's past there was already one massive condi rework, and several partial ones (like at least 3 reworks of confusion). I don't see condi getting treated any worse than any other elements of the whole balance ecosystem. If anything, it got even more attention from devs than some other parts. So, what exactly are you asking for?I'm asking for a well thought through balance patch for conditions. Power users got hit hard in a patch pointed toward us. My MAIN argument for conditions is, why does it make sense to let them deal big damage and have the choice of being extremely tanky as well? There should be a trade off like power users have. Being able to put big points into vitality, toughness, and even healing power while still being able to dish out huge damage blows my mind.In order to have the dps values comparable with top tier power dps builds, condi also needs to fully specialize into damage. Additionally, top dps builds are, interesingly enough, still power dps ones, not condi.So, again, you might want to specify what exactly is the problem you think needs fixing. Because it seems it isn't as general, or as obvious as you think it is. Link to comment Share on other sites More sharing options...
Veprovina.4876 Posted November 29, 2020 Share Posted November 29, 2020 What's wrong with condition damage?Power is burst, condi is over time.Seems fine to me... Link to comment Share on other sites More sharing options...
YuiRS.8129 Posted November 29, 2020 Share Posted November 29, 2020 @Veprovina.4876 said:What's wrong with condition damage?Power is burst, condi is over time.Seems fine to me...Condis burst harder than power these days. Link to comment Share on other sites More sharing options...
Veprovina.4876 Posted November 29, 2020 Share Posted November 29, 2020 @YuiRS.8129 said:@Veprovina.4876 said:What's wrong with condition damage?Power is burst, condi is over time.Seems fine to me...Condis burst harder than power these days.Then in this game, condi is burst, and power is steady damage over time. :tongue:But it really doesn't, power is still burst king, and does more damage so... Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted November 29, 2020 Share Posted November 29, 2020 Balance is subjective, you're calling for a nerf of a damage mean that isn't even favored/meta at the moment.Why would the developpers nerf something that's less used by players? Just for the sake of reducing build diversity? This would go against all logics. Link to comment Share on other sites More sharing options...
itspomf.9523 Posted November 30, 2020 Share Posted November 30, 2020 @Sammyjoe.4271 said:I'm asking for a well thought through balance patch for conditions. Power users got hit hard in a patch pointed toward us. My MAIN argument for conditions is, why does it make sense to let them deal big damage and have the choice of being extremely tanky as well? There should be a trade off like power users have. Being able to put big points into vitality, toughness, and even healing power while still being able to dish out huge damage blows my mind. Current stat prefixes certainly are contributing to this problem. Seraph, Trailblazer, Carrion, Dire, Plaguedoctor, and Bringer are all primary condition damage with vitality, toughness, an/or healing. Using secondary stats, Magi, Apothecary, Settler, Shaman, and Marshal can be strong alternatives with similar durability.Now, if you're talking PvP, where mix-and-match prefix (and suffix) combinations don't exist and everything is regulated to set values that sum to 3000, well ... that's a different matter altogether. Link to comment Share on other sites More sharing options...
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