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Can the elite weapon on the new specs not be *THE BEST* per se?


Firebeard.1746

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Yu know, if yu wanna play Chrono Condi, it's still a thing my dude.

In fact, I wish that Elites would center the theme of the Espec with their Espec weapon as a focal point.So far, the only Espec which does this well is Deadeye, but only because Deadeye is basically chained to Rifle if they want to keep their ez Stealth access.

Would actually like to see more Especs which bring their weapon as a unique focus like Deadeye, Daredevil and Weaver.

I also disqualify any Espec which uses their Espec weapon as a NEED because their loadout options are garbage without :

  • Scrapper Hammer is basically the best balanced loadout accessible to Engineer
  • Holo Sword is also in the same boat
  • Renegade needs Shortbow, or they are stuck with only 1 Condi set, which is hilariously sad
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Yeah, in the case of revenant and engineer, it's because the elite specialisation weapons are filling gaps that should never have been left open in the core profession to begin with.

One could argue that mirage axe is a similar principle... albeit not to the same extent as "has a melee weapon at all" or "has a ranged weapon that isn't complete garbage". Scepter and staff do fairly good jobs as condi weapons for mesmer, they just can't pile on the damage quite as hard as a DPS-dedicated melee weapon. It'd be interesting to see what would happen if necromancer got a melee condi weapon.

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@Dadnir.5038 said:while the mesmer's scepter would be at 90%-95% of the axe efficiency)

yes, in a similar way as how ive apparently ‘labelled’ ALL of thief/necro/ele core weapons as ‘depressing’, mesmer scepter vs axe is not too much dimensions different from thief dagger vs staff, ele staff/dagger vs sword... maybe something slightly more comparable would be necro scepter vs another condi weapon that does 7k condi in 12s rather than 10k in 30s and is also far less clunky/slow

like in my first comment, try making a (normal, not blatantly OP) wep that surpasses ‘x’...

in this case, its like they took mesmer scepter and got rid of all the bad/situational aspects (clone aa, < 3 clone aa output, aa speed, skill #2 block requirement/consistency, skill #3 cast time) and made axe (+ its trait) out of it, completely taking over scepter in the condi department in almost all situations apart from range and clone gen

mesmer condi options - has >1 main dmg skill thats not aa (staff), not/less situational (scepter)thief power - something that has better/less situational use for initiative (MH dagger), has decent aa (p/p)thief condi - an actual condi dedicated weapon thats not just d/d #3necro power - an actual power dps wep that has >1 main dmg skillsnecro condi - something that doesnt take an eternity to deal full dmg (scepter)ele power - has good non aa skills (daggers), usable aa and less clunky (scepter) not savagely nerfed and potentially suicidal to use (staff)ele condi - an actual condi dedicated wep

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  • 2 months later...

@Firebeard.1746 said:I'm kinda miffed I can't use GS effectively in raids/strikes/fractals as mirage, I like the ambush skill for GS, but the throughput is just ineffective. Almost all of the extra damage from the spec come from imaginary axes and the trait that gives additional ones on axe skill use. (To be fair, its autoattack also has ridiculously heavy condi damage as well, far and above anything the other mirage weapons could generate, either on plain auto attacks OR ambushes. )

I prefer choice, and I feel like making the elite weapon THE choice kills the spec sometimes and makes the elite specs feel more like pigeonholing than an actual extension of your class. I'd say good traits are ones like Chronophantasma that work well with ALL weapons and not just one.

I'm not saying make the elite weapons bad, I'm just saying it feels bad when there's only 1 weapon choice for an elite.

So what u want is basically to make elite speccs un-needed? Which makes the purchase of the new expansion irrelevant and redundent to any pvper?

I'm gonna state thats likely to not really happen.

Ontop of that. This would build a enviroment where u have to carry multiple sets by default around with you as you would end up in a enviroment of unstable meta.

What I wish they would do is detach the weapon specialization and mechanic from one another.

ATM to have the new mechanic or weapon Ur forced to use the elite specc. They should change this to allow the new weapon option. New specialization and new mechanic to be used in any order.

This would go further in being able to create builds..

So for example you could be a power chrono with mirages mechanic. Or a condi mirage with chronos mechanic.

As a simple example.

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Staff mirage is still a thing, isn't it?

...oh wait, you want something with actual dps, nvm then. Maybe that's what they could do: rework older weapons so they won't suck!

(This message brought to you by an Alacrigade angrily glaring at his hammer.)

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@Daddy.8125 said:So what u want is basically to make elite speccs un-needed? Which makes the purchase of the new expansion irrelevant and redundent to any pvper?

I'm gonna state thats likely to not really happen.

Ontop of that. This would build a enviroment where u have to carry multiple sets by default around with you as you would end up in a enviroment of unstable meta.

What I wish they would do is detach the weapon specialization and mechanic from one another.

ATM to have the new mechanic or weapon Ur forced to use the elite specc. They should change this to allow the new weapon option. New specialization and new mechanic to be used in any order.

This would go further in being able to create builds..

So for example you could be a power chrono with mirages mechanic. Or a condi mirage with chronos mechanic.

As a simple example.

The problem I see with that is that it unnecessarily complicates the system, which results in major balancing issues in the end.Anet already struggles with balancing the specs, it would become extremely worse if people would be able to recombine elite spec mechanics and weapons freely.

I don't think that is really a desirable option.

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@Kodama.6453 said:

@Daddy.8125 said:So what u want is basically to make elite speccs un-needed? Which makes the purchase of the new expansion irrelevant and redundent to any pvper?

I'm gonna state thats likely to not really happen.

Ontop of that. This would build a enviroment where u have to carry multiple sets by default around with you as you would end up in a enviroment of unstable meta.

What I wish they would do is detach the weapon specialization and mechanic from one another.

ATM to have the new mechanic or weapon Ur forced to use the elite specc. They should change this to allow the new weapon option. New specialization and new mechanic to be used in any order.

This would go further in being able to create builds..

So for example you could be a power chrono with mirages mechanic. Or a condi mirage with chronos mechanic.

As a simple example.

The problem I see with that is that it unnecessarily complicates the system, which results in major balancing issues in the end.Anet already struggles with balancing the specs, it would become extremely worse if people would be able to recombine elite spec mechanics and weapons freely.

I don't think that is really a desirable option.

Tbh. Trying to put elite speccs on par with base builds also. Would also be complicated, we are talking about getting the balance so even that every class has 3 builds available in all environments at the meta state.

My idea is no less undoable then the initial idea, because it would result in continuous balance changes. But atleast my idea would add options and enjoyment at the cost of balancing. Instead of just making already established builds more eractic in usefulness.

The OPs asking for a meta state that allows F2p builds and Elite builds to do identical DPS and both be just as wanted as one another.

Not only would that result in a major loss of money for the company due to removing the need for the expansion to begin with, but it would also cause a balancing mess

It they are gonna make a balancing mess, they may aswell go all out.

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