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Skyhammer Favors the Burn Guard


seraph shay.6170

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Nah condition in general is not blockable like the wiki Said.

And no they don't only have spear of justice on damage hit that is unblockable :)

Weapon skills
Guardian tango icon 20px.png  Zealot's Flame Zealot's Flame — TorchGuardian tango icon 20px.png  Pull Pull — GreatswordGuardian tango icon 20px.png  Ring of Warding Ring of Warding — Hammer

For exemple....

The concept of having a alteration to burst in m'y opinion is not a problem it s when a class spam it like it breath AND have monstruous modification on it. Plus i dont mention that there is more rune to boost than other alteration (like confusion or bleed)

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@thundermarch.5643 said:Nah condition in general is not blockable like the wiki Said.

And no they don't only have spear of justice on damage hit that is unblockable :)

Weapon skillsGuardian tango icon 20px.png  Zealot's Flame Zealot's Flame — TorchGuardian tango icon 20px.png  Pull Pull — GreatswordGuardian tango icon 20px.png  Ring of Warding Ring of Warding — Hammer

For exemple....

The concept of having a alteration to burst in m'y opinion is not a problem it s when a class spam it like it breath AND have monstruous modification on it. Plus i dont mention that there is more rune to boost than other alteration (like confusion or bleed)

DH doesn't use Torch. Core guard can, but core guard has even LESS cover condis than DH, no stealth, and medi guard really has never been a top teir build.GS is god awful. 2 is your only source of damage and that has a self slow on it.Hammer has been nerfed so many times its not in the discussion. It was barely viable at the best time in its history in PVP, but apparently that warranted multiple rounds of nerfs.

So how about we talk about RELEVANT unlockable, of which guard has only 1.Hits must be generated for condis to be applied. So if the hit is blocked, the burn is blocked.

What you fail to mention is that stun locking DHs is trivial. They also have really bad condi clear with only F2 on most builds.

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@Zephoid.4263 said:

@thundermarch.5643 said:Nah condition in general is not blockable like the wiki Said.

And no they don't only have spear of justice on damage hit that is unblockable :)

Weapon skills

Guardian tango icon 20px.png  Zealot's Flame Zealot's Flame — TorchGuardian tango icon 20px.png  Pull Pull — GreatswordGuardian tango icon 20px.png  Ring of Warding Ring of Warding — Hammer

For exemple....

The concept of having a alteration to burst in m'y opinion is not a problem it s when a class spam it like it breath AND have monstruous modification on it. Plus i dont mention that there is more rune to boost than other alteration (like confusion or bleed)

DH doesn't use Torch. Core guard can, but core guard has even LESS cover condis than DH, no stealth, and medi guard really has never been a top teir build.GS is god awful. 2 is your only source of damage and that has a self slow on it.Hammer has been nerfed so many times its not in the discussion. It was barely viable at the best time in its history in PVP, but apparently that warranted multiple rounds of nerfs.

So how about we talk about RELEVANT unlockable, of which guard has only 1.Hits must be generated for condis to be applied. So if the hit is blocked, the burn is blocked.

What you fail to mention is that stun locking DHs is trivial. They also have really bad condi clear with only F2 on most builds.He or she is trolling, by block i think is referring once the condition is apply.... in which case is like wanting to block a power damage skill once it has already landed. Prob is a new player with no idea of how the game works and asking for nerfs.

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