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Raid replayability - why not?


Akir.9312

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What if we turn raids into "Strike mission"? @"Akir.9312"1 invisible wall at the beginning of the arena and at the end and it's done.+ 1 ATH for selecting each boss.I make it very simple on purpose.After that we make an additional quota system which makes that every day 3 bosses reset for that day andwe will win extra-rewards such as : "magnetites" or "suppliers coupons" or "Trophy box".

  • 1st those who want to raid can earn more by doing raids every day.

  • 2nd it focuses the range of 3 bosses and makes it easier to find a group for people who are looking for an experienced or inexperienced boss.

  • 3rd it makes it possible to have as many bosses as you want, without having to clean a whole wing or find an opener to train or opti on 1 boss in particular.

  • 4th it allows the more relaxed player to have accessible raid bosses like escort, river, pre-gors, gate W7 like "Forge and steel" or "DRM" and it would still bring them something.

Moreover, Anet could get out 1 or 2 boss more often because they wouldn't have to create a story, a specific environment, unique models, ...They can just reuse places from Tyria, and either create a boss, or take an existing moob and create a pattern and challenge for a raid content.example under "Tangled Depths" there is a room where you can access for a hidden success. It's perfect for a boss fight.

Also, as hardly anyone has seen it, it could make it look like new content at low cost.At least it would have been contained, because at the moment the raid team has been disbanded.

Sorry, English isn't my main language.

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