Spurnshadow.3678 Posted October 28, 2019 Share Posted October 28, 2019 wtf is this post? There's so much going on here and it's so convoluted, I don't even know where to start. It's such a mess I don't even want to try to figure out what's going on here.Luckily, I can guess as I've seen Diku posting on this topic for, what, 4 years or so? Dude, Anet has been saying they're gonna do something about WvW for 4 years. Alliances were supposed to be a temporary fix, and it's been going on for 3 years or so. THEY'RE NOT GONNA FIX WVW. They just don't want to devote the resources. I swear, you've probably done more work on this topic just with your posts then they probably have with lines of code. As such, you really need to get over this. You put in way too much work into this topic that isn't going to go anywhere. Who are you arguing to? The 50 people who read WvW forums? Who's mind are you going to change? This isn't meant as an insult: I really think you may want to see a shrink because you're clearly obsessed with this idea and devote a ton of time to it without any progress. I really do think you need some help. No joke. 1 Link to comment Share on other sites More sharing options...
Diku.2546 Posted October 28, 2019 Author Share Posted October 28, 2019 @Spurnshadow.3678Your concern is noted & appreciated, but I'm fine. I'm just very passionate about what WvW has the potential to evolve into, but it doesn't due to poor decisions.Fans can be quite passionate about what they believe in. Case & point...have you seen what fans of a football team called Green Bay Packers are like?Or, for that matter any fan of a major competitive genre?What's missing from this forum is accountable feedback concerning the future of the WvW game mode...imhoI'd like to be an example of what good accountable feedback looks like in a thread.To answer your concern about convoluted:I frequently Update & Change content to this planned Road Map & Vision to reflect this WvW Community's feedback.The WvG Table of Contents link below helps to provide the most up-to-date details without having to search through multiple posts.It's critical that you read & understand all the concepts found in the Chapter links in the WvG Table of Contents.I know it's a lot to ask...but please spend some time reading through these Chapters beginning with Chapter 1.https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1Yours truly,DikuCredibility requires critical insight & time. 1 Link to comment Share on other sites More sharing options...
Diku.2546 Posted November 3, 2019 Author Share Posted November 3, 2019 CHAPTER 5EOTM LOBBY - Mist Raiding, WvG Recruitment & Craft-Merchant Vendors2019.11.02 - ORIGINAL POSTBefore Reading Further - Please Read This Disclaimer To answer concerns about this thread being convolutedI frequently Update & Change content to this planned Road Map & Vision to reflect this WvW Community's feedbackThe WvG Table of Contents link below helps to provide the most up-to-date details without having to search through multiple postsIt's critical that you read & understand all the concepts found in the Chapter links in the WvG Table of ContentsI know it's a lot to ask...but please spend some time reading through these Chapters beginning with Chapter 1Sorry in advance if the author isn't prompt in addressing your concerns WvG - Table of Contentshttps://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1Any Grand place needs an area where people can meet & gather to socialize1st - Waiting Room to Enter WvG2nd - Allow PvE Player to become familiar with PvP Combat3rd - Allow Guilds to RecruitEDGE OF THE MISTS - Mist Raiding ALL Players MUST enter WvG through EOTM before traveling anywhere elseEdge of the Mists - Way Point Colors are - [ ORANGE / YELLOW / PINK ]Players that enter EOTM are automatically placed on the Color Team that has the lowest score for EOTMPlayers battle each other over EOTM ObjectivesWay Points have 5 Portals that Link to - [ RED Home / GREEN Globe / BLUE Globe / OBSIDIAN SANCTUM / LIONS ARCH ]Personal Reward for EOTM - loot drops, badges of honor, karma and coinPersonal Reward for EOTM - world experiencePersonal Reward for EOTM - unique Edge of the Mists (achievements)Personal Reward for EOTM - WvW daily achievementsPersonal Reward Exception - Edge of the Mists progress does not count towards Skirmish reward tracksSkirmish Reward Track - Based on a Player's Total WvG Earned Points while fighting on Home & Enemy Globes for the weekRemove All Links between WvW & Edge of the Mists - i.e. - EOTM Supply Drop EOTM - WvG Recruitment - Regions - [ EU / NA / ASIA ] Common Areas at each Way Point welcomes players from ALL Servers based on their RegionMap or Recruiting Channel allows players to broadacst messages to players from ALL Servers based on their RegionProvide Services that attact PvE Players to visit WvG EOTM - Craft-Merchant Vendors Craft VendorsBankBlack Lion TraderMechant - LaurelMechant - OutfitterRepair - Arcane AgentArmor MasterWeapon MasterSee - Starter area (Enemy Borderlands) Next Up…WvG Tournament & Schedule - Gives Meaning & Purpose Behind Being the #1 Ranked WvG Server for your Region Link to comment Share on other sites More sharing options...
Diku.2546 Posted November 28, 2019 Author Share Posted November 28, 2019 2019.11.28 - CHAPTER 6 - ORIGINAL POSTWvG TOURNAMENTS - Using New Match-Up Mechanics based on a Globe Raiding ModelBefore Reading Further - Please Read This DisclaimerTo answer concerns about this thread being convolutedI frequently Update & Change content to this planned Road Map & Vision to reflect this WvW Community's feedbackThe WvG Table of Contents link below helps to provide the most up-to-date details without having to search through multiple postsIt's critical that you read & understand all the concepts found in the Chapter links in the WvG Table of ContentsI know it's a lot to ask...but please spend some time reading through these Chapters beginning with Chapter 1Sorry in advance if the author isn't prompt in addressing your concernsWvG - Table of Contentshttps://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1Concrete Step-by-Step instructions on How To Fix WvW - Can we stop talking in circles & just fix it already?WvG is designed to be an END GAME Content to PvEPlayers are engaged to repeateadly return to GW2 to play in Healthy & Competitive Match-Ups they pick themselvesWvG Tournaments gives Meaning & Purpose behind being the #1 Ranked WvG Server for their Region - [ EU, NA, ASIA ]Tournament Burn Out concerns MUST be recognized as Un-Healthly to the game mode & mechanics need to be carefully designed to reduce its impact upon playersWe're losing on this crucial opportunity to save a game mode that's ignorantly being thrown out because it's not considered valuable to ANetPlease help & offer feedback to this thread to keep it visible if you love this game modeWe seriously need to remind ANet of their promise to create & deliver on a better Road Map & Vision for WvW WvG League Titles Defined[ Gold ] - Highest Scoring Server within their Region for the Month[ Platinum ] - Highest Scoring Server within their Region based on an Annual WvG Champion EventWvG Regions - [ EU, NA, ASIA ]WvG Game Mode Sportsmanship DefinedDefinition Example:https://operations.nfl.com/football-ops/league-governance/the-competition-committees-position-on-sportsmanshipSportsmanship MUST be an intrinsic aspect of WvG that encourages Healthy Competition that is "Wholesome" for the playersWvG Tournaments DefinedMatch-Ups are based on a New Globe Rading Model (click link) - Designed to encourage Healthy & Competitive Battles[ Reset Friday - Weekly ]Calculate & Post ALL Server's Total Points earned by players for that week every Friday at [ xx:xxx ] - aka Reset FridayPlayers ARE NOT directly shown their Server's Total PointsPlayers are in-directly shown the top (3) highest scoring enemies raiding their Home Server in a random "circling" order[ Gold League - 1st Day of the Month ]Awarded on the 1st day of each Month for available Regions - [ EU, NA, ASIA ]Calculate ALL Server's Total Points earned by players from the previous monthAward Gold Rank to Highest scoring Server for each Region - [ EU, NA, ASIA ]Any Server that Earns a [ Gold League Title ] in a given year will be invited to attend an Annual [ Platinum League Event ][ Platinum League - WvG Champion Event - Launches Oct 15th Annually ]Only [ Gold League Rank ] Servers are allowed to Raid each other during the EventEvent occurs over a 1-2 Week(s) period - [ Adjustable based on Player Burn Out Feedback ]Calculate ALL Server's Total Points earned by players at the end of the EventAward Platinum Rank to Highest scoring Server for each Region - [ EU, NA, ASIA ][ NOV 1ST ] - Resume earning Normal WvG Points for [ Dec ] Gold League Title Award for the next WvG Championship EventPlatinum League - WvG Champion Event Defined1st Week - Launches In-Game OnlyLast Week - In-Game & In-PersonPlatinum League - WvG Champion In-Person Event DefinedIn-Game participation continuesIn-Person participation at an approved Event Conference "Stadium" beginsAccess into the Event Conference "Stadium" based on a "Credit Card"Televised Coverage - Plantinum League Event - Friday Reset - 1-3 Hours - Providing In-Game Play by Play Battles between Servers with no reference to Ranking - Focus & Attention will be on Notable Guilds that are Battling for their World ServerIn-Person Event Conference activities may include but not limited to GW2 Mechandise Booths for Spectator Fans, Server Communities, Corporate Sponsors, etc.Security will need to be carefully planned to ensure the Event is safe & fun filledRivalry between Servers need to carefully monitored & Healthy Competition & Proper Sportsmanship MUST be guiding principles of this sponsored Game mode Event[ Gold League Title ] Servers are allocated a reserved area with limited seating for In-Game participation & for Supporting Spectator FansPlayers are required to bring their own equipmentOnsite ANet sanctioned Referees closely monitor Players for cheatingAt the end of the Event - WvG Champions are announced for each Region - [ EU, NA, ASIA ][ WvG Champions ] - In-Person Reward - T-Shirt with Year's WvG Champion Logo before leaving the Event[ WvG Champions ] - In-Game Reward - Back-Pack skin with Year's WvG Champion LogoNext Up - OverView of WvG - Presents just how complex an ecosystem this game mode really is Link to comment Share on other sites More sharing options...
Diku.2546 Posted January 1, 2021 Author Share Posted January 1, 2021 2021.01.01 - CHAPTER 1REBOOT WvW - Remove World Linking & Implement Changes to WvWhttps://en-forum.guildwars2.com/discussion/comment/1064947/#Comment_1064947UPDATED - CHAPTER 1REBOOT WvW - Remove World Linking & Implement Changes to WvWTemporary Solution Until New Game Mode Upgrade Is Ready To Open2021.01.01 - This Post Last UpdatedPrepare To Reboot by Implementing the following Changes to WvWIntention is to revert WvW back to the original ecosystemWhen you damage an ecosystem...sometimes the right thing to do is to revert it back to what it was before...and hope nature takes hold & finds its course againWe need to give the WvW game mode a chance to go back to its roots & find the strength to recover...from its real source of power that allowed it to survive all these years without attention...Stable Long-Term CommunitiesNew - "Ideas are like cream, the good ones rise to the top."Remove World Linking & Put back the Old WvW ecosystem of Home ServersRemove any penalty to players that choose to Transfer to a New Home ServerMonitor Server Population - Servers are Opened & Closed based on Server's CapacityServer Population Count based on a player's active WvW hours - FULL - VERY HIGH - HIGH - MEDIUMClosely Monitor & Adjust, Tweak, or Replace World Server Ranking Mechanics - See [ Chapters on Design ]Calculate an Average Server Rank based on a moving 12 month period on the 1st of every MonthPosted Average Server Rank impacts Server Transfer based on the belowServers with an Average Rank (3 & below) - CLOSED TO TRANSFER - (Range Adjustable)Servers with an Average Rank (6 & below) - IF NOT FULL & OPEN - Allow Transfer for - 6480 gems & X World Ability PointsServers with an Average Rank (9 & below) - IF NOT FULL & OPEN - Allow Transfer for - 1800 gems & X World Ability PointsServers with an Average Rank (12 & below) - IF NOT FULL & OPEN - Allow Transfer for - 500 gems & X World Ability PointsServers with an Average Rank (15 & below) - IF NOT FULL & OPEN - Allow Transfer for - 250 gems & X World Ability PointsServers with an Average Rank (18 & below) - IF NOT FULL & OPEN - Allow Transfer for - 125 gems & X World Ability PointsServers with an Average Rank (Above 18) - IF NOT FULL & OPEN - Allow Transfer for - FreeRemove Supply when Player Capture Objectives on an Enemy BL, or EBG Enemy TerritoryKeep Supply when Player Capture Objectives on their Home BL, or EBG Home TerritoryNew - A Server's Final War Score is used to award a weekly WvW Server RankNew - Any Final War Score that is tied shall be awarded to the "Incumbent" Ranked ServerNew - Weekly WvW Match-Ups are based on a Server's WvW Rank with the Top 3 being matched together & progressing in sets of 3 until all servers are matched-upNew - All other WvW mechanics remain in place without any major changes - i.e. - Daily, Skirmish, etc.New - Make it easy to create, regroup, and rebuild a Long Term Community using the Bottom Server RanksNew - Make it hard, impossible, & expensive for players to transfer into the Long Term Communities found in the Top Server RanksNew - WvW should be designed to be an END GAME Content to PvENew - WvW game mode needs be designed to naturally encourage Long Term Communities to be born, grow, die, and then be re-born again in a perpetual life cycle that creates player-based contentNew - Implement - CHAPTER 5 - EOTM LOBBY - Mist Raiding, WvW Recruitment & Craft-Merchant Vendorshttps://en-forum.guildwars2.com/discussion/comment/1064951/#Comment_1064951New - ALL Players MUST enter WvW through EOTM before traveling anywhere elseAllow WvW to revert back to a Server based ecosystem & let it stabilize before implementing WvG to Reboot the game mode Link to comment Share on other sites More sharing options...
Chaba.5410 Posted January 1, 2021 Share Posted January 1, 2021 Did you apply for the open WvW position at Anet yet? Link to comment Share on other sites More sharing options...
Yuffi.2430 Posted January 7, 2021 Share Posted January 7, 2021 @Diku.2546 I admire your dedication to this idea but, as a quite serious question, where is the TLDR?I've seen your Globe idea posts many many times over the years, and while it is possible you have developed the ideas further and improved them, you really need to sell me the basic concept if you expect me to read the detail in this epic series of posts. Link to comment Share on other sites More sharing options...
Diku.2546 Posted January 8, 2021 Author Share Posted January 8, 2021 @Yuffi.2430Thank you for your feedback.I don't think many here understand the structure of this posted thread & how to react to it.I agree...it looks like an epic post with walls of text.Let me explain that this thread is actually quite structured & uses:"Permanent Chapter" posts to document every aspect of the WvW game mode.The 1st post is actually a Table of Contents that provide links to "Permanent Chapters".These Permanent Chapters are Updated based on feedback from the WvW community.To fix WvW we need to start with Chapter 1 where we Reboot WvW.Then, we need to work on doing each Chapter in numerical order until we can Host Tournaments found in Chapter 6.The Road Map to fixing WvW Starts with Chapter 1 & will evolve into a new game mode called WvG in Chapter 7.The basic concept is to save WvW by evolving it into WvG.All other posts in this thread is used to update the Permanent Chapters found in the Table of Contents.WvG is a game mode where Players are engaged to repeatedly return to GW2 to play in Healthy & Competitive Match-Ups they pick themselves.If you need to be sold on the idea to save WvW - See Chapter 6 - WvG TournamentsWvG - TABLE OF CONTENTS & ROADMAPhttps://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1Credibility requires critical insight & time. Link to comment Share on other sites More sharing options...
Diku.2546 Posted January 31, 2021 Author Share Posted January 31, 2021 CHAPTER 5 - Updated - 2021.01.31EOTM LOBBY - Mist Raiding, WvG Recruitment & Craft-Merchant Vendorshttps://en-forum.guildwars2.com/discussion/comment/1064951/#Comment_1064951CHAPTER 5EOTM LOBBY - Mist Raiding, WvG Recruitment & Craft-Merchant Vendors2021.01.31 - This Post Last UpdatedBefore Reading Further - Please Read This DisclaimerTo answer concerns about this thread being convolutedI frequently Update & Change content to this planned Road Map & Vision to reflect this WvW Community's feedbackThe WvG Table of Contents link below helps to provide the most up-to-date details without having to search through multiple postsIt's critical that you read & understand all the concepts found in the Chapter links in the WvG Table of ContentsI know it's a lot to ask...but please spend some time reading through these Chapters beginning with Chapter 1Sorry in advance if the author isn't prompt in addressing your concernsWvG - Table of Contentshttps://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1Any Grand place needs an area where people can meet & gather to socialize1st - Waiting Room to Enter WvW or WvG2nd - Allow PvE Player to become familiar with PvP Combat3rd - Allow Guilds to RecruitNew - WvW - REBOOT VERSION - EDGE OF THE MISTS - Mist Raiding while Rebooting WvWNew - ALL Players MUST enter WvW through EOTM before traveling anywhere elseNew - Edge of the Mists - Way Point Colors are - [ RED / BLUE / GREEN ]New - Players that enter EOTM are automatically placed on the Color Team that their Home Server is assignedNew - Players battle each other over EOTM ObjectivesNew - Way Points have 5 Portals that Link to - [ RED / GREEN / BLUE / OBSIDIAN SANCTUM / LIONS ARCH ]New - Personal Reward for EOTM - loot drops, badges of honor, karma and coinNew - Personal Reward for EOTM - world experienceNew - Personal Reward for EOTM - unique Edge of the Mists (achievements)New - Personal Reward for EOTM - WvW daily achievementsNew - Personal Reward Exception - Edge of the Mists progress does not count towards Skirmish reward tracksNew - Skirmish Reward Track - Based on a Player's Total WvW Earned Points while fighting on Home & Enemy Servers for the weekNew - Keep Links intact between WvW & Edge of the Mists - i.e. - EOTM Supply DropWvG - GAME MODE VERSION - EDGE OF THE MISTS - Mist Raiding after WvG Is LaunchedALL Players MUST enter WvG through EOTM before traveling anywhere elseEdge of the Mists - Way Point Colors are - [ ORANGE / YELLOW / PINK ]Players that enter EOTM are automatically placed on the Color Team that has the lowest score for EOTMPlayers battle each other over EOTM ObjectivesWay Points have 5 Portals that Link to - [ RED Home / GREEN Globe / BLUE Globe / OBSIDIAN SANCTUM / LIONS ARCH ]Personal Reward for EOTM - loot drops, badges of honor, karma and coinPersonal Reward for EOTM - world experiencePersonal Reward for EOTM - unique Edge of the Mists (achievements)Personal Reward for EOTM - WvW daily achievementsPersonal Reward Exception - Edge of the Mists progress does not count towards Skirmish reward tracksSkirmish Reward Track - Based on a Player's Total WvG Earned Points while fighting on Home & Enemy Globes for the weekRemove All Links between WvW & Edge of the Mists - i.e. - EOTM Supply DropEOTM - WvG Recruitment - Regions - [ EU / NA / ASIA ]Common Areas at each Way Point welcomes players from ALL Servers based on their RegionMap or Recruiting Channel allows players to broadacst messages to players from ALL Servers based on their RegionProvide Services that attact PvE Players to visit WvGEOTM - Craft-Merchant VendorsNew - Craft Vendors - Available only in Armistice BastionBankBlack Lion TraderMechant - LaurelMechant - OutfitterRepair - Arcane AgentArmor MasterWeapon MasterSee - Starter area (Enemy Borderlands)Next Up…WvG Tournaments - Gives Meaning & Purpose Behind Being the #1 Ranked WvG Server for your Region Link to comment Share on other sites More sharing options...
Svarty.8019 Posted January 31, 2021 Share Posted January 31, 2021 So... everybody gets rewarded if they are on a low tier server and zerg all over the top 3 servers. I ... actually ... I like that idea. Wow. Defending is going to bloody hard tho. Can we have the old T2 and T3 walls back? Link to comment Share on other sites More sharing options...
Diku.2546 Posted February 1, 2021 Author Share Posted February 1, 2021 @"Svarty.8019" said:So... everybody gets rewarded if they are on a low tier server and zerg all over the top 3 servers. I ... actually ... I like that idea. Wow. Defending is going to bloody hard tho. Can we have the old T2 and T3 walls back?Answer depends...Current - WvW - REBOOT VERSIONNo change to walls. WvW ecosystem is very fragile at the moment, but this is not closed to discussion.WvG - NEW GAME MODE VERSIONAutomatic Upgrades will need to be carefully designed, reviewed, and updated based on developer & community feedback.What you're asking about is probably found in my Game Director's Developer Notes that helps keep track of all the interconnected components of the WvG game mode.WvG - Table of Contentshttps://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1CHAPTER 12 - [ Private - Dev Notes ] - DESIGN F-Hg) DefenseCredibility requires critical insight & time. Link to comment Share on other sites More sharing options...
Diku.2546 Posted February 8, 2021 Author Share Posted February 8, 2021 CHAPTER 10 - Updated - 2021.02.08 - WvG DESIGN - TOPICS - Discussion web links related to WvGhttps://en-forum.guildwars2.com/discussion/comment/1064963/#Comment_1064963WvG - Table of Contentshttps://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1Candidate Reference Posts Under Consideration - File Pending into a Specific Design ChapterNew - The Toxicity is Crazy2021.02.04https://en-forum.guildwars2.com/discussion/122991/the-toxicity-is-crazy/p1Dev note - Critical need to reduce toxic behavior & encourage positive sportsmanshipA New Player "Welcome Package" Achievement2019.10.25https://en-forum.guildwars2.com/discussion/comment/1081342/#Comment_1081342/p1Environmental Effects2019.10.25https://en-forum.guildwars2.com/discussion/comment/1081479/#Comment_1081479/p1 Link to comment Share on other sites More sharing options...
displayname.8315 Posted February 13, 2021 Share Posted February 13, 2021 Warms my heart seeing the textwalls. Maybe this will be the year brotha Link to comment Share on other sites More sharing options...
spectrito.8513 Posted February 16, 2021 Share Posted February 16, 2021 @displayname.8315 said:Warms my heart seeing the textwalls. Maybe this will be the year brothaIt really is heartwarming.This is a guy who cares about the game, Diku is a legend Link to comment Share on other sites More sharing options...
Kylden Ar.3724 Posted February 16, 2021 Share Posted February 16, 2021 Alliances when!?This idea too! 1 Link to comment Share on other sites More sharing options...
Diku.2546 Posted February 27, 2021 Author Share Posted February 27, 2021 WvG is a game mode where Players are engaged to repeatedly return to GW2 to play in Healthy & Competitive Match-Ups they pick themselves.There's a vacuum of leadership & vision (no game director) to properly guide this game mode...imhoShips need a captain. Planes need a pilot. WvW needs a director.Sorry for the wall of text, but publishing a Road Map to fix WvW covers a lot of topics that I don't think a single post can do.We seriously need a Road Map that's well thought out & has a heart-felt approach to nurturing players to return to play this game mode.These posted Permanent Chapters are arranged in a Table of Contents to show us the Whole Forest while not losing sight of the Trees within it.If this is your first time reading about this discussion, or you've already seen it many times...please consider reading the 1st post again.I've put in a lot of effort into cleaning up the Table of Contents to better explain the Chapters that leads to a better solution...imhoFixing things needs to be done in the long-term using a structured & systematic approach to address everyone's concerns as they evolve.I'd like to see our WvW game mode evolve & prosper for the benefit of both the Players & ANet.I'd like to politely ask ANet...which imho...should require minimal coding - Consider:REBOOTING WvW - with instructions found in Chapter 1:https://en-forum.guildwars2.com/discussion/comment/1064947/#Comment_1064947Credibility requires critical insight & time. Link to comment Share on other sites More sharing options...
Diku.2546 Posted May 22, 2021 Author Share Posted May 22, 2021 (edited) Credibility requires critical insight & time. Major Road Map Changes are being made to the following Chapters: CHAPTER 1 - REBOOT WvW Remove World Linking & Implement Changes to WvW CHAPTER 5 - EOTM LOBBY Mist Raiding, WvG Recruitment & Craft-Merchant Vendors For a Complete Road Map list of Chapters see: https://en-forum.guildwars2.com/topic/61981-wvg-world-vs-globes-road-map-to-reboot-wvw See this post for the reason behind these planned changes: https://en-forum.guildwars2.com/topic/95960-upcoming-changes-to-the-edge-of-the-mists-arena/p1 Edited May 22, 2021 by Diku.2546 1 Link to comment Share on other sites More sharing options...
Diku.2546 Posted July 10, 2021 Author Share Posted July 10, 2021 (edited) ---------- CHAPTER 5 - Major Update ---------- MIST LOBBY - Mist Raiding, WvG Recruitment & Craft-Merchant Vendors 2021.07.10 - This Post Last Updated Bookmark - Link To Source Post https://en-forum.guildwars2.com/discussion/comment/1064951/#Comment_1064951 ---------- Before Reading Further - Please Read This Disclaimer 1. To answer concerns about this thread being convoluted 2. I frequently Update & Change content to this planned Road Map & Vision to reflect this WvW Community's feedback 3. The WvG Table of Contents link below helps to provide the most up-to-date details without having to search through multiple posts 4. It's critical that you read & understand all the concepts found in the Chapter links in the WvG Table of Contents 5. I know it's a lot to ask...but please spend some time reading through these Chapters beginning with Chapter 1 6. Sorry in advance if the author isn't prompt in addressing your concerns ---------- WvG - Table of Contents https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1 ---------- Any Grand place needs an area where people can meet & gather to socialize Mist Lobby provides 3 major functions to support WvG 1st - Waiting Room to Enter Main WvG Game Mode 2nd - Allow PvE Player to become familiar with PvP Combat 3rd - Allow Guilds to Recruit in a common area ---------- New - Mist Lobby Layout has 4 Major Areas that players can visit to access specific game mode Way Points New - [ Area 1 of 4 ] - WvW - Word vs World New - Place that links all Mega World Servers together New - Also, Serves as Over-Flow Maps to WvG New - Players are dynamically assigned a World to fight for in an ongoing Battle between 3 different Universal Worlds New - wvw map - WP - World 1 - ORANGE New - wvw map - WP - World 2 - YELLOW New - wvw map - WP - World 3 - PINK New - [ Area - 2 of 4 ] - WvG - World vs Globes New - Place that links all Players to their Chosen Home Globe New - Waypoints allow players to enter their Home Globe to Defend & 2 Enemy Globes to Fight Against New - wvg map - WP - Home Globe - RED New - wvg map - WP - Enemy Globe 1 - GREEN New - wvg map - WP - Enemy Globe 2 - BLUE New - [ Area - 3 of 4 ] - GvG - Guild vs Guild New - Place that links all Players to Guild Arenas New - Waypoints allow players to enter waiting rooms to fight or spectate in Guild Arenas based on squad size New - gvg map - WP - 10 vs 10 / x Spectators - WHITE New - gvg map - WP - 20 vs 20 / x Spectators - PURPLE New - gvg map - WP - 40 vs 40 / x Spectators - BLACK New - gvg map - WP - Obsidian Sanctum - BROWN New - Note - Colors are loosely based on martial arts belt ranks ---------- [ Area - 4 of 4 ] - EOTM - Craft-Merchant Vendors 1. Craft Vendors - Available only in Armistice Bastion 2. Bank 3. Black Lion Trader 4. Mechant - Laurel 5. Mechant - Outfitter 6. Repair - Arcane Agent 7. Armor Master 8. Weapon Master Note - See - Starter area (Enemy Borderlands) https://wiki.guildwars2.com/wiki/Alpine_Borderlands#Services ---------- WvW - REBOOT VERSION - EDGE OF THE MISTS - Mist Raiding while Rebooting WvW 1. ALL Players MUST enter WvW through EOTM before traveling anywhere else 2. Edge of the Mists - Way Point Colors are - [ RED / GREEN / BLUE ] 3. Players that enter EOTM are automatically placed on the Color Team that their Home Server is assigned 4. Players battle each other over EOTM Objectives 5. Way Points have 5 Portals that Link to - [ RED / GREEN / BLUE / OBSIDIAN SANCTUM / LIONS ARCH ] 6. Personal Reward for EOTM - loot drops, badges of honor, karma and coin 7. Personal Reward for EOTM - world experience 8. Personal Reward for EOTM - unique Edge of the Mists (achievements) 9. Personal Reward for EOTM - WvW daily achievements 10. Personal Reward Exception - Edge of the Mists progress does not count towards Skirmish reward tracks 11. Keep Links intact between WvW & Edge of the Mists - i.e. - EOTM Supply Drop Note - Based on a Player's Total WvW Earned Points while fighting on Home & Enemy Servers for the week https://wiki.guildwars2.com/wiki/Skirmish_reward_track ---------- WvG - GAME MODE VERSION - EDGE OF THE MISTS - Mist Raiding after WvG Is Launched 1. ALL Players MUST enter WvG through EOTM before traveling anywhere else 2. Edge of the Mists - Way Point Colors are - [ ORANGE / YELLOW / PINK ] 3. Players that enter EOTM are automatically placed on the Color Team that has the lowest score for EOTM 4. Players battle each other over EOTM Objectives 5. Way Points have 5 Portals that Link to - [ RED Home / GREEN Globe / BLUE Globe / OBSIDIAN SANCTUM / LIONS ARCH ] 6. Personal Reward for EOTM - loot drops, badges of honor, karma and coin 7. Personal Reward for EOTM - world experience 8. Personal Reward for EOTM - unique Edge of the Mists (achievements) 9. Personal Reward for EOTM - WvW daily achievements 10. Personal Reward Exception - Edge of the Mists progress does not count towards Skirmish reward tracks 11. Remove All Links between WvW & Edge of the Mists - i.e. - EOTM Supply Drop Note - Based on a Player's Total WvG Earned Points while fighting on Home & Enemy Globes for the week https://wiki.guildwars2.com/wiki/Skirmish_reward_track ---------- EOTM - WvG Recruitment - Regions - [ EU / NA / ASIA ] 1. Common Areas at each Way Point welcomes players from ALL Servers based on their Region 2. Map or Recruiting Channel allows players to broadacst messages to players from ALL Servers based on their Region 3. Provide Services that attact PvE Players to visit WvG ---------- Next Up…WvG Tournaments - Gives Meaning & Purpose Behind Being the #1 Ranked WvG Server for your Region ---------- Edited July 11, 2021 by Diku.2546 1 Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted July 10, 2021 Share Posted July 10, 2021 Why necro your own thread? you even added it to the library… let it go. Or edit posts. No need to necro something that was posted in 2019…. That you initially started. 1 1 Link to comment Share on other sites More sharing options...
Diku.2546 Posted July 10, 2021 Author Share Posted July 10, 2021 (edited) CHAPTER 5 - MIST LOBBY Mist Raiding, WvG Recruitment & Craft-Merchant Vendors ---------- Read carefully. Chapter 5 had a Major Update. If you compare earlier posting of Chapter 5 you can see the difference & evolution. TLDR - Major Update allows entry into 3 new different game modes & an area to attract Non-WvW players to visit. Area - 1 of 4 - WvW - Dynamic Mega Server Event Area - 2 of 4 - WvG - Server vs Server Area - 3 of 4 - GvG - Guild vs Guild Area - 4 of 4 - Craft Merchant Vendors This New Mist Lobby is designed to support WvG and does this by the following 3 things: Purpose - 1 of 3 - Waiting Room to Enter Main WvG Game Mode Purpose - 2 of 3 - Allow PvE Player to become familiar with PvP Combat Purpose - 3 of 3 - Allow Guilds to Recruit in a common area ---------- Updated the earlier post to show what's new. When changes are made to a game mode you have to update it, but keep a master copy posted. The Permanent Posted Chapters in the Table of Contents help provide a Road Map that gets updated. WvG - Table of Contents https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1 Thanks for allowing me to clarify things for you. Yours truly, Diku Credibility requires critical insight & time. Edited July 11, 2021 by Diku.2546 3 Link to comment Share on other sites More sharing options...
XenesisII.1540 Posted July 20, 2021 Share Posted July 20, 2021 3am.... 😌 zzzzzz.... 😴 somewhere in north america....... 😑 snort.. cough..... snore.... 😪 DING - You have a new notification! SNORE SNORT! 😵 WTF! 😲 Two likes to two two year old posts! You crazy people! 😵 I see the book is still going, we should have all made a bet on which would have been implemented first, the alliances or the globes. Link to comment Share on other sites More sharing options...
Bellatrixa.3546 Posted July 20, 2021 Share Posted July 20, 2021 (edited) 15 minutes ago, XenesisII.1540 said: Two likes to two two year old posts! You crazy people! 😵 I mean, if he didn't keep shilling this thread and necroing it, people wouldn't be reacting to those posts lol. Also imo it was pretty obvious that ANet would do alliances before whatever this is meant to be, even before their recent reassurance that alliances haven't been forgotten and are still going ahead. I did read the whole word salad of a thread, now I'd like my 15 minutes and 50 IQ points back. There's no point in me giving any constructive critique because it'll just be ignored. Mods should really lock this thread to prevent it being necroed any further as it's basically spam at this point, as amusing as it is. Edited July 20, 2021 by Bellatrixa.3546 Too early in the morning to word properly, also have a case of the dumbs after reading this thread Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted July 20, 2021 Share Posted July 20, 2021 10 minutes ago, Bellatrixa.3546 said: I mean, if he didn't keep shilling this thread and necroing it, people wouldn't be reacting to those posts lol. Pretty sure I'm not the only one intentionally ignoring all of it for years because its jibberish. 1 Link to comment Share on other sites More sharing options...
Diku.2546 Posted September 26, 2021 Author Share Posted September 26, 2021 (edited) This is not a necro post. See bottom of this post to compare it with - 2021.01.31 - OLD VERSION Permanent CHAPTER 2 has under gone a major update based on feedback of recent ANet's Beta of World Restructuring. CHAPTER 2 - REDESIGN WvW - Updated version posted on 2021.09.25 https://en-forum.guildwars2.com/discussion/comment/1064948/#Comment_1064948 --------------------- CHAPTER 2 --------------------- REDESIGN WvW - Re-Purpose Server Guesting for WvG & encourage Healthy Competition 2021.09.26 - This Post Last Updated --------------------- Before Reading Further - Please Read This Disclaimer 1. To answer concerns about this thread being convoluted or a necro posting 2. Posts here are meant to notifiy the WvW community that a substantial update has been done to a permanent CHAPTER found in the WvG Table of Contents link below 3. I know it's a lot to ask...but please spend some time reading through these Chapters beginning with Chapter 1 --------------------- *WvG - Table of Contents* https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1 --------------------- Player Driven, but Anet Controlled Match-Ups help to encourage Healthy Competition --------------------- STEPS TO RE-DESIGN - WvW Into WvG --------------------- 1. Put current WvW game mode into Maintenance - No Changes Allowed 2. Re-Focus Development Team's Direction - See [ Chapter 3 - New Game Mode & Vision ] 3. Create a Parallel WvG game mode 4. Develop WvG to replace WvW in the steps outlined in Chapter 2 5. Long-term goal is to preserve ALL Server Team Identities & Communities 6. Initially Create 4 Globes for this New WvG game mode to Test & Develop "Proof of Concept" 7. Remove ALL Design Mechanics from the Base maps that WvW uses & Re-Purpose them for WvG 8. Next, Layer back Design Mechanics as needed for these New WvG Globes - See [ Chapter 7 - WvG Overview ] 9. Use of Globe Raiding is critical to creating Match-Ups Players weekly pick themselves 10. Later Create More WvG Globes to replace ALL existing servers after Confirming "Proof of Concept" 11. New WvG game mode is "slowly" beta tested during "weekend events" where WvW is turned off 12. New WvG game mode eventually swapped in to replace Old WvW 13. Old WvW is then allowed to gracefully fade away --------------------- REDESIGN WvW - PHASE 1 of 3 - Build 4 Beta WvG Based Globes - Not Connected to WvW --------------------- A) Build 4 Beta WvG Based Globes - See list of Objectives, Services, Feedback & Reward Player, Feedback & Reward Server to include 1. NA1 = North America 1 - [ Name Changeable to a WvW Server ] 2. NA2 = North America 2 - [ Name Changeable to a WvW Server ] 3. NA3 = North America 3 - [ Name Changeable to a WvW Server ] 4. NA4 = North America 4 - [ Name Changeable to a WvW Server ] 5. Other Regions for NA / EU / AS = Future Asia Zone not listed to be added later Objectives - See Chapter 2 Services - See Chapter 2 Feedback & Reward Server - See Chapter 2 Feedback & Reward Player - See Chapter 2 Events-PvE-&-WvG - See Chapter 2 Anti-Trolling Buffs & Counter Weights - See Chapter 2 B) Assign each Beta WvG Globe to own all 6 Base Maps of WvW NA1 = RED / GREEN / BLUE / EBG / OS / EoTM NA2 = RED / GREEN / BLUE / EBG / OS / EoTM NA3 = RED / GREEN / BLUE / EBG / OS / EoTM NA4 = RED / GREEN / BLUE / EBG / OS / EoTM C) Modify WayPoints on these WvG Based Globes for Players to Use New Globe Raiding mechanic to visit their Home & Chosen Enemy Globes RED = Player can only use on their Home WvG Globe GREEN = Player's 1st Enemy WvG Globe Choice BLUE = Player's 2nd Enemy WvG Globe Choice --------------------- REDESIGN WvW - PHASE 2 of 3 - Open 4 Beta WvG Based Globes for players to pick as their Home Globe To Test - Not Connected to WvW --------------------- A) First Globe that fills up is Ranked #1 and then increasing in numerical order - Players will use the Normal Server Guesting Feature to select their Home Globe B) Globe maximum population level for Beta is set to [ xxxx ] & once reached will cause a Globe's Server Status to change to [ FULL ] & Not Allow Players to Join C) Match-Ups can begin as soon as players begin to visit any of the 2 Enemy Globes that they picked for the week to fight on D) Players are only [ REWARDED ] for attacking any Higher Ranked Globe than their Home Globe using the New Globe Raiding Mechanic E) Players on the #1 Ranked Globe only get [ REWARDED ] for defending their Home Globe, but the reward is [ DOUBLE ] --------------------- REDESIGN WvW - PHASE 3 of 3 - Repeat Phase 1 & 2 Until there are enough Globes for all Regions - NA / EU / AS - Not Connected to WvW --------------------- A) Keep repeating & adding more globes, objectives, services, and events --------------------- Being Ranked #1 needs to be earned & will come at a cost with this New Match-Up Design --------------------- 2021.01.31 - OLD VERSION CHAPTER 2 REDESIGN WvW - Re-Purpose Server Guesting for WvG & encourage Healthy Competition 2021.01.31 - This Post Last Updated <ol> <li>To answer concerns about this thread being convoluted</li> <li>I frequently Update & Change content to this planned Road Map & Vision to reflect this WvW Community's feedback</li> <li>The WvG Table of Contents link below helps to provide the most up-to-date details without having to search through multiple posts</li> <li>It's <u>critical that you read & understand all the concepts</u> found in the Chapter links in the WvG Table of Contents</li> <li>I know it's a lot to ask...but please spend some time reading through these Chapters beginning with Chapter 1</li> <li>Sorry in advance if the author isn't prompt in addressing your concerns</li> </ol> WvG - Table of Contentshttps://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1 Player Driven, but Anet Controlled Match-Ups help to encourage Healthy Competition5 Simple Steps To Redesigning WvW Remove the current match-up system, but keep a system for Server Score & Rank - See [ Chapters on Design ] Assign each Server a "Globe" to Defend - (Single unit of maps owned by the same server - Number of maps adjustable between 1 - 4) Let players pick any (2) "Globes" [ 1st choice = Green ] & [ 2nd choice = Blue ] to weekly raid using a Re-Purposed During the Match-Up players are shown the top (3) highest scoring enemies raiding their Home Server's Globe in a random order Players Earn Rewards ONLY when they raid "Globes" that are "Ranked Higher or Equal to" their Home Server Take Steps to Redesign WvW Into WvG Put current WvW game mode into Maintenance - No Changes Allowed Re-Focus Development Team's Direction - See [ New Game Mode & Vision ] Create a Parallel WvG game mode Develop WvG to replace WvW in the steps outlined below Long-term goal is to preserve ALL Server Team Identities & Communities Initially Create 5 Servers for this New WvG game mode to Test & Develop "Proof of Concept" Remove ALL Design Mechanics from the Base maps that WvW uses & Re-Purpose them for WvG Next, Layer back Design Mechanics as needed for these New WvG maps - See [ WvG Overview ] Later Create More WvG Servers to replace ALL existing servers after Confirming "Proof of Concept" New WvG game mode is "slowly" beta tested during "weekend events" where WvW is turned off New WvG game mode eventually swapped in to replace Old WvW Old WvW is then allowed to gracefully fade away Being Ranked #1 needs to be earned & will come at a cost with this New Match-Up Design Edited September 26, 2021 by Diku.2546 Link to comment Share on other sites More sharing options...
Norbe.7630 Posted September 26, 2021 Share Posted September 26, 2021 3 hours ago, Diku.2546 said: This is not a necro post. Permanent CHAPTER 2 has under gone a major update based on feedback of recent ANet's Beta of World Restructuring. CHAPTER 2 - REDESIGN WvW - Updated version posted on 2021.09.25 https://en-forum.guildwars2.com/discussion/comment/1064948/#Comment_1064948 See bottom of this post to compare it with - 2021.01.31 - OLD VERSION --------------------- CHAPTER 2 --------------------- REDESIGN WvW - Re-Purpose Server Guesting for WvG & encourage Healthy Competition 2021.09.25 - This Post Last Updated --------------------- Before Reading Further - Please Read This Disclaimer 1. To answer concerns about this thread being convoluted or a necro posting 2. Posts here are meant to notifiy the WvW community that a substantial update has been done to a permanent CHAPTER found in the WvG Table of Contents link below 3. I know it's a lot to ask...but please spend some time reading through these Chapters beginning with Chapter 1 --------------------- *WvG - Table of Contents* https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1 --------------------- Player Driven, but Anet Controlled Match-Ups help to encourage Healthy Competition --------------------- REDESIGN WvW - PHASE 1 - Build 4 Beta WvG Based Globes - Not Connected to WvW --------------------- A) Build 4 Beta WvG Based Globes - See list of Objectives, Services, Feedback & Reward Player, Feedback & Reward Server to include 1. NA1 = North America 1 - [ Name Changeable to a WvW Server ] 2. NA2 = North America 2 - [ Name Changeable to a WvW Server ] 3. NA3 = North America 3 - [ Name Changeable to a WvW Server ] 4. NA4 = North America 4 - [ Name Changeable to a WvW Server ] 5. Other Regions for NA / EU / AS = Future Asia Zone not listed to be added later Objectives - See list Services - See list Feedback & Reward Server - See list Feedback & Reward Player - See list Events-PvE-&-WvG - See list Anti-Trolling Buffs & Counter Weights - See list B) Assign each Beta WvG Globe to own all 6 Base Maps of WvW NA1 = RED / GREEN / BLUE / EBG / OS / EoTM NA2 = RED / GREEN / BLUE / EBG / OS / EoTM NA3 = RED / GREEN / BLUE / EBG / OS / EoTM NA4 = RED / GREEN / BLUE / EBG / OS / EoTM C) Modify WayPoints on these WvG Based Globes for Players to Use a Modfied Server Guesting to visit their Home & Chosen Enemy Globes RED = Player can only use on their Home WvG Globe GREEN = Player's 1st Enemy WvG Globe Choice BLUE = Player's 2nd Enemy WvG Globe Choice --------------------- REDESIGN WvW - PHASE 2 - Open 4 Beta WvG Based Globes for players to pick as their Home Globe To Test - Not Connected to WvW --------------------- A) First Globe that fills up is Ranked #1 and then increasing in numerical order B) Globe maximum population level for Beta is set to [ xxxx ] & once reached will cause a Globe's Server Status to change to [ FULL ] & Not Allow Players to Join C) Match-Ups can begin as soon as players begin to visit any of the 2 Enemy Globes that they picked for the week to fight on D) Players are only [ REWARDED ] for attacking any Higher Ranked Globe than their Home Globe E) Players on the #1 Ranked Globe only get [ REWARDED ] for defending their Home Globe, but the reward is [ DOUBLE ] --------------------- REDESIGN WvW - PHASE 3 - Repeat Phase 1 & 2 Until there are enough Globes for all Regions - NA / EU / AS - Not Connected to WvW --------------------- A) Keep repeating & adding more globes, objectives, services, and events --------------------- STEPS TO RE-DESIGN - WvW Into WvG --------------------- 1. Put current WvW game mode into Maintenance - No Changes Allowed 2. Re-Focus Development Team's Direction - See [ New Game Mode & Vision ] 3. Create a Parallel WvG game mode 4. Develop WvG to replace WvW in the steps outlined above 5. Long-term goal is to preserve ALL Server Team Identities & Communities 6. Initially Create 4 Globes for this New WvG game mode to Test & Develop "Proof of Concept" 7. Remove ALL Design Mechanics from the Base maps that WvW uses & Re-Purpose them for WvG 8. Next, Layer back Design Mechanics as needed for these New WvG Globes - See [ WvG Overview ] 9. Later Create More WvG Globes to replace ALL existing servers after Confirming "Proof of Concept" 10. New WvG game mode is "slowly" beta tested during "weekend events" where WvW is turned off 11. New WvG game mode eventually swapped in to replace Old WvW 12. Old WvW is then allowed to gracefully fade away --------------------- Being Ranked #1 needs to be earned & will come at a cost with this New Match-Up Design --------------------- 2021.01.31 - OLD VERSION CHAPTER 2 REDESIGN WvW - Re-Purpose Server Guesting for WvG & encourage Healthy Competition 2021.01.31 - This Post Last Updated <ol> <li>To answer concerns about this thread being convoluted</li> <li>I frequently Update & Change content to this planned Road Map & Vision to reflect this WvW Community's feedback</li> <li>The WvG Table of Contents link below helps to provide the most up-to-date details without having to search through multiple posts</li> <li>It's <u>critical that you read & understand all the concepts</u> found in the Chapter links in the WvG Table of Contents</li> <li>I know it's a lot to ask...but please spend some time reading through these Chapters beginning with Chapter 1</li> <li>Sorry in advance if the author isn't prompt in addressing your concerns</li> </ol> WvG - Table of Contentshttps://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1 Player Driven, but Anet Controlled Match-Ups help to encourage Healthy Competition5 Simple Steps To Redesigning WvW Remove the current match-up system, but keep a system for Server Score & Rank - See [ Chapters on Design ] Assign each Server a "Globe" to Defend - (Single unit of maps owned by the same server - Number of maps adjustable between 1 - 4) Let players pick any (2) "Globes" [ 1st choice = Green ] & [ 2nd choice = Blue ] to weekly raid using a Re-Purposed During the Match-Up players are shown the top (3) highest scoring enemies raiding their Home Server's Globe in a random order Players Earn Rewards ONLY when they raid "Globes" that are "Ranked Higher or Equal to" their Home Server Take Steps to Redesign WvW Into WvG Put current WvW game mode into Maintenance - No Changes Allowed Re-Focus Development Team's Direction - See [ New Game Mode & Vision ] Create a Parallel WvG game mode Develop WvG to replace WvW in the steps outlined below Long-term goal is to preserve ALL Server Team Identities & Communities Initially Create 5 Servers for this New WvG game mode to Test & Develop "Proof of Concept" Remove ALL Design Mechanics from the Base maps that WvW uses & Re-Purpose them for WvG Next, Layer back Design Mechanics as needed for these New WvG maps - See [ WvG Overview ] Later Create More WvG Servers to replace ALL existing servers after Confirming "Proof of Concept" New WvG game mode is "slowly" beta tested during "weekend events" where WvW is turned off New WvG game mode eventually swapped in to replace Old WvW Old WvW is then allowed to gracefully fade away Being Ranked #1 needs to be earned & will come at a cost with this New Match-Up Design any TLDR version? 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