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Art Issues: Characters, Weapons, Armor - [Merged]


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Item: Magus LeggingsRace: CharrGender: BothClass: N/A (any which can wear light armor)

Description: There is no hole for tail design-wise and it is a T3 cultural - which means anyone without a tail can't even wear it! Tail simply clips through. Please fix it. It was driving me up the wall for literally years.https://wiki.guildwars2.com/images/9/9c/Magus_armor_charr_male_back.jpghttps://wiki.guildwars2.com/images/b/b0/Magus_armor_charr_female_back.jpg

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Item: Radiant WarhelmRace: CharrGender: BothClass: Any

Description: Horns, ears and mane are lost. Head looks small and squeezed. This is an award for min of 9000 achievement points. Please look into it and fix it.https://imgur.com/a/zpxOE -- Charr with Warhelm onhttps://imgur.com/a/3oOoo -- Charr without Warhelm on

Item: Hellfire SetRace: CharrGender: BothClass: Any

Description: Natural neck and tail are visible and are not covered in "molten" texture (mantle is hidden so it is more visible). Tail clipps through the 'skirt' which is at the back of the leggings. This is an award for min of 30000 achievement points, and has to be at least somewhat usable on a character. Please look into it and fix it.https://imgur.com/a/7a8IZ -- Hellfire set as a whole. Notice neck and tailhttps://imgur.com/a/lGjlC -- lack of 'molten' texture on neckhttps://imgur.com/a/Jnc6q -- tail clipps through the 'skirt'

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Item: Elonian Tassets/Spearmarshal Tassets & ShieldsRace: HumanGender: MaleClass: Guardian (any heavy armor user)

Description:

The Elonian and Spearmarshal tassets (leg heavy armor) has a round metal disc on them at the back that clips insanely with any shield you have equipped when said shield is stored on your character's back out of combat, this really doesn't look good at all. Here's an image of the Elonian Wallshield/Sunspear Wallshield clipping through it:

A57Cr3X.jpg

It might be better to have some other detail replace the disc on the legs, as I'd imagine it couldn't be moved without other issues occurring, and making it smaller would probably look odd as it'd have to be incredibly small not to clip with anything else. It's a shame because I liked the idea of the piece, and the tassels that hang from it are a nice detail I'd hate to lose. Maybe some kind of cloth knot attached to the far left side on the belt at the back with the tassels hanging from it?

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Item: The Flameseeker PropheciesRace: HumanGender: FemaleClass: Mesmer & Guardian

Description:For as long as I can remember (& according to the Guild Wars 2 wiki), The Flameseeker Prophecies is supposed to animate with the flip of a page on the book that is mounted on the shield every time you attack/cast a spell.

Recently I noticed that regardless of the main-hand weapon I'm using, my legendary shield will not perform the animation except for when I draw the weapon.

I posted two videos below from YouTube showing my Female Human Mesmer and my Female Human Guardian who both display the problem.

Could this be a glitch/bug in regards to Female Human characters and the legendary shield?Or am I going crazy? Because last I recall the shield used to light up and turn a page upon all my attacks regardless of my class or main-hand weapon.

Thanks in advance for any assistance/help on this issue!

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Not an item specific problem, so I'm note sure whether this is the right thread for it ...

Race: SylvariGender: MaleClass: Necro

My character seems to be leaning towards the left a bit. It's barely noticable, but still very irritating. This is not part of his idle animation, as I jumped right before I took the screenshot. A more severe instance happens at times when I dismount - the whole upper body is contorted towards the left. Mounting and dismounting usually fixes it. I'll try to get a screenshot tomorrow.

https://imgur.com/a/wCRpJ

(Or I'm just going crazy ... :D )

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Item: Elonian Vestments (light armor)Race: Sylvari (but probably on any race)Gender: FemaleClass: Necromancer (but probably on any class)

Unlike on any other chest armor, the weapons (mainhand, offhand) are a little bit too far placed from the hips, regardless of the chosen pants.Probably related to the wide pant style of this set.

https://imgur.com/a/tk7ZC

Stuff used:Wreath Masque skin on ascendet head piece. (Svaard's Masque)Shoulder Scarf skin on ascendet shoulder piece. (Svaard's Epaulets)Elonian Vestments skin on ascendet chest piece. (Svaard's Doublet)Primitive Handwraps skin on ascendet hand piece. (Svaard's Wristguards)Embroidered Pants skin on ascendet pant piece. (Svaard's Breeches)Spearmarshall's Shoes skin on ascendet shoe piece. (Svaard's Footwear)Zojja's Reaver and Zojja's Artifact with Viridian Antique skins.

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Race: SylvariGender: MaleClass: RangerDescription:The left arm of my character gets stuck or broken. Im not sure what is triggering it but it happens when im in combat. Its a bit random and dose not happen all the time but its still frequent enough to notice it. Its also kinda amusing a little. Getting on a mount fix the arm being stuck/broken.

https://i.imgur.com/SZzTuR4.jpghttps://i.imgur.com/cvp5b1v.jpg

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Item: Bounty Hunter's Vestments (light chest armor)Character: Human femaleClass: Weaver

Description:This particular chest armor makes my character's mainhand weapon (no matter what skin or weapon type I use) sit very high on her waist and stick out almost horizontally to the back.I'm sure this is related to the Bounty Hunter's Pants, which have feathers that would otherwise probably clip with the weapon if it wouldn't stick out a little bit. However, I am not wearing these pants as you can see in the screenshot below, so I'm not sure why the chest armor would still make the weapons go out of place like that.This is enough of an issue to me to not wear this particular chest armor at all.

Screenshot of the weapon placement with Bounty Hunter's Vestmentshttps://i.imgur.com/c7SaPWj.jpg

Screenshot of the proper weapon placement with Illustrious Doublethttps://i.imgur.com/XUzXO7M.jpg

Edit: This bug seems to happen with any piece of the Bounty Hunter's armor set equipped (helm, shoulders, gloves, chest, boots), not just the chest armor. Just as described in the post above, weapon displacement happens whether or not you have the Bounty Hunter's Pants on or not. This makes the entire armor set unusable, even if you only want to use a single piece.

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For some reason the backpack isn't connected to the back. At first I thought it was an issue with the back piece but it appears to only be on one character. I put two images so you can compare two human male characters and clearly see the difference.

I noticed this 2 years ago but never bothered to report it, now it goes on my nerves a little lol

Race: HumanClass: Necro

How it should be: EepnapX.png

How it currently is: r6VRGo5.png

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Well this is kinda awkward, but....

Item: Warbeast chest (skin)Race: SylvariGender: FemaleClass: Ranger

Description: the skin increases breast size disproportionately to selected body size/type. Neither norn female nor human female models have this issue.

Issue:https://i.imgur.com/edRq3YF.jpghttps://i.imgur.com/9uQMBlJ.jpg

No armor comparasion:https://i.imgur.com/5NKOJob.jpghttps://i.imgur.com/Brxn7WY.jpg

Other armor comparasion:https://i.imgur.com/oCAFeDJ.jpghttps://i.imgur.com/E6XdBRT.jpg

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Item: Any back item (Warcry for demonstration)Race: CharrGender: FemaleProfession: Thief (Daredevil)Description: The backpack on a Charr thief using the Unhindered Combatant trait (the Daredevil's dash evade) will flip sideways during the animation, clipping heavily into the player model.

It's apparent that the attachment point for the backpack does some weird stuff when this animation plays. This issue is present with all back items I have tested.

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Item: Any Back itemCharacter: Male NornIssue: When I am mounted on my griffon, any back item I'm wearing will shrink and vanish when I walk to the right (walk while on the ground). The back item will remain unchanged if I walk in a slow speed or if flying, otherwise it will shrink and disappear whenever I walk to the right while grounded.

Oyts3Qn.jpgimage link is an image of when the back item is normal.7vvmhtk.jpgimage link shows how the back item shrinks when walking to the right while mounted on griffon.

Please fix this, it is an eyesore to the experience... Thank you! :)

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Item: Perfected Envoy Vestments (Light Armor)Race: SylvariProfession: MesmerGender: FemaleSo there's been a severe issue with the transformation animation playing on the vestments since about late may this year. The chest piece transforms just fine when going into combat, but going out of combat causes the transformation to mess up and not play correctly. You should be able to see what I'm getting at in the images provided. Please if you can fix this I'd be very grateful, thank you.

In combat: https://imgur.com/ehZVcVUGoing out of combat: https://imgur.com/SSgUIY0Equipment: https://imgur.com/DuosN3X

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Item: Off-Hand DaggersRace: SylvariProfession: ElementalistGender: MaleIssue: Every off-hand dagger clips very badly (almost the entire blade) into any "dress-like" leggings whenever the weapons is unsheathed and idle.https://imgur.com/jF3GiOtAnd I tried it with another "dress-like" leggings that's less bulky https://imgur.com/WE6s8a1Equipment: https://imgur.com/vNAqSPR

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Item: Spearmarshal's VestmentsRace : CharrGender: MaleClass : Mesmer (Mirage if it matters)Problem: There is significant clipping with this chest piece on the smaller figure options; the sides clip and the flaps clip.Also, I think it is safe to say that the same thing probably occurs on the Elonian Vestments as well.https://i.imgur.com/Xz6GBqS.png

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