Patch out, no balance — Guild Wars 2 Forums

Patch out, no balance

Lighter.5631Lighter.5631 Member ✭✭✭

i called it :D

Comments

  • Only Scourge shade fix = 4x warrior in every single matches.

  • Ziggityzog.7389Ziggityzog.7389 Member ✭✭✭✭

    Welp back to not caring about pvp much (which is what I do in gw2). I'll play now n then compared to 10 or so games a day till some actual fixes.

  • Are some new amulets in at least?

  • Kraitan.8476Kraitan.8476 Member ✭✭✭

    Guess it's 2 more weeks pve or another game perhaps..

  • Yeah so disappointed... they will never fix Rev, I think I am going back to WoW.

  • Lighter.5631Lighter.5631 Member ✭✭✭
    edited October 17, 2017

    actually they fixed scourge and nerfed rock gazelle, im happy :)

    nomore 8k gazelle hit on druid :D

  • @Lighter.5631 said:
    actually they fixed scourge and nerfed rock gazelle, im happy :)

    nomore 8k gazelle hit on druid :D

    The scourge change will barely be noticeable in PvP it will be noticable in PvE where you'd normally get 4 hits and now only get 1 but in PvP scourges use sand savant so at most get 2 hits and that's only if you are beside both the shade AND the necro which is often not the case.

  • ZhouX.8742ZhouX.8742 Member ✭✭✭

    @Lighter.5631 said:
    actually they fixed scourge and nerfed rock gazelle, im happy :)

    nomore 8k gazelle hit on druid :D

    You sound as if they're not going to absolutely destroy the warrior class when the actual balance patch comes out.

  • Lighter.5631Lighter.5631 Member ✭✭✭

    @Drekor.5217 said:

    @Lighter.5631 said:
    actually they fixed scourge and nerfed rock gazelle, im happy :)

    nomore 8k gazelle hit on druid :D

    The scourge change will barely be noticeable in PvP it will be noticable in PvE where you'd normally get 4 hits and now only get 1 but in PvP scourges use sand savant so at most get 2 hits and that's only if you are beside both the shade AND the necro which is often not the case.

    i thought they also fixed f5 desert shroud procing dhummfire per tick

  • I don't know warrior can be outplayed so bad...

  • Obindo.6802Obindo.6802 Member ✭✭✭

    They balance 1 week after season ends.

  • Arcaedus.7290Arcaedus.7290 Member ✭✭✭✭

    @Evilek.5690 said:
    Only Scourge shade fix = 4x warrior in every single matches.

    No not really.... Scourges use Sand Savant GM trait (1 big sandy boi instead of 3 smaller ones) so this bug fix did absolutely nothing to them.

    Still gonna be SB-Scourge-FB bunker city for another 1-3 weeks.

  • Khenzy.9348Khenzy.9348 Member ✭✭✭

    Even though I knew the patch wasn't coming today, I'm still extremely dissapointed they couldn't patch in at least a couple of hotfixes to SpellBROKEN.

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭
    edited October 17, 2017

    @Halikus.1406 said:
    Well... to another game until they fix this mess, in another 2 years probably, disappointed. I'm not giving chances anymore until it is playable again.

    Until we have a new design team and a new balance team, it will be the same mess over and over again. 5 years with the same rinse+repeat mess should've been a wake up call long time ago.

    " When Someone Keeps Making Same Mistakes Over And Over Again, It's No Longer A Mistake. It's A Habit "

  • Crinn.7864Crinn.7864 Member ✭✭✭✭
    edited October 17, 2017

    @Arcaedus.7290 said:

    @Evilek.5690 said:
    Only Scourge shade fix = 4x warrior in every single matches.

    No not really.... Scourges use Sand Savant GM trait (1 big sandy boi instead of 3 smaller ones) so this bug fix did absolutely nothing to them.

    Still gonna be SB-Scourge-FB bunker city for another 1-3 weeks.

    It actually did do something though. You're forgetting that the attacks that come of the scourge themselves does stack with shades, which is presumably fixed.

    I'm testing now

    EDIT: I'm wrong. The attacks that come from the necro still stack with shade attacks. Also F5 still pulses Dhuumfire. (but only from the shade, not from the player)

    EDIT2: I forgot to download the patch and still had the old version.

    Sanity is for the weak minded
    YouTube

  • I think i might go back to wow too. They actually put in 40 hour weeks at blizzard... i swear gw2 devs are part time right now. No kitten way they have that many employees working full time and have super lackluster performance in developing their game.

  • Lyger.5429Lyger.5429 Member ✭✭✭

    I think > @Obindo.6802 said:

    They balance 1 week after season ends.

    I think it's actually 2-3 weeks after the season and it will probably come with the new amulets. So either end of October early November. As much as I want a balance patch to happen, I don't know why people thought it would happen so soon, leading to disappointment.

  • Lighter.5631Lighter.5631 Member ✭✭✭

    @ZhouX.8742 said:

    @Lighter.5631 said:
    actually they fixed scourge and nerfed rock gazelle, im happy :)

    nomore 8k gazelle hit on druid :D

    You sound as if they're not going to absolutely destroy the warrior class when the actual balance patch comes out.

    i dont really care about warrior balance, if they want to gut it, fine i don't care, not like i think its super op or anything, its fine 1v1, it only excel in 1v2+, but so is a lot of HoT builds. also im confident that warrior will definitely 100% get compensated in power damage, so yea..

  • HAPPY HALLOWEEN LUL

  • Obindo.6802Obindo.6802 Member ✭✭✭

    @Lyger.5429 said:
    I think > @Obindo.6802 said:

    They balance 1 week after season ends.

    I think it's actually 2-3 weeks after the season and it will probably come with the new amulets. So either end of October early November. As much as I want a balance patch to happen, I don't know why people thought it would happen so soon, leading to disappointment.

    Aight, thought it was 1 week, either way, it's not supposed to be when the season ends, idk why people are complaining.

  • Tseison.4659Tseison.4659 Member ✭✭✭

    As usual they cease to amaze me every week. They put so much time and advertisement into the stupid Halloween event which shouldn't be the priority and then when it comes to class balance and other fixes, they don't bat an eye. Again, they are kitten lazy and forever will be.

  • otto.5684otto.5684 Member ✭✭✭✭

    I was like where are the rest of the notes...

    How long should sPvP have broken balance...

  • Crinn.7864Crinn.7864 Member ✭✭✭✭

    @Lyger.5429 said:
    I think > @Obindo.6802 said:

    They balance 1 week after season ends.

    I think it's actually 2-3 weeks after the season and it will probably come with the new amulets. So either end of October early November. As much as I want a balance patch to happen, I don't know why people thought it would happen so soon, leading to disappointment.

    They told us that the amulets wwould come on the 17th. (or Celestial would anyways)

    Sanity is for the weak minded
    YouTube

  • ZhouX.8742ZhouX.8742 Member ✭✭✭

    @Lyger.5429 said:
    I think > @Obindo.6802 said:

    They balance 1 week after season ends.

    I think it's actually 2-3 weeks after the season and it will probably come with the new amulets. So either end of October early November. As much as I want a balance patch to happen, I don't know why people thought it would happen so soon, leading to disappointment.

    1-2 balance patches an entire year is unacceptable, whether you're expecting it or not is the true point here. For an active game with a staff dedicated to developing pvp content. there should be much more frequent updates to help polish out pvp ESPECIALLY given the timing of PoF dropping.

    Let's look at the progression of the PoF drop from a PvP perspective:

    1. Beta PvP Weekend to assess ideas and concerns with classes in terms of balance
    2. Literally did nothing even knowing some kitten was broken
    3. Released mid-season
    4. Don't even release a balance patch quickly after the season ended

    The problem isn't 4 , if you know how they balance then you should know that 4 is not a big deal and it will eventually come. This isn't the issue.

    The problem is , they should have stopped at 2 and worked on it.

    This is the mindset of Anet, money over having balance and an actual competitive scene... They want to keep the AP zombies hungry for PvE and they needed money to fund staff and cash out , so they pushed it through anyway.

    They didn't care about the classes being imba , the beta weekend was merely a tease to get you to buy the expansion and wasn't an assessment of how the classes would be to further tweak them like they said or otherwise they would have postponed it but they care more about management and making a deadline for sales vs player base and health of the PvP scene. This is typical of a company no longer truly really caring about the playerbase and instead just trying to milk as much money of a close to dead game as possible.

    The thing that keeps most people in this game is the fluidity of the combat system and the smoothness of it. It is literally the only reason most people stay around because other mmos not even BDO have been able to top the combat system like Anet has developed, so they're truly lucky they have that going for them.

  • troops.8276troops.8276 Member ✭✭✭

    @Obindo.6802 said:

    @Lyger.5429 said:
    I think > @Obindo.6802 said:

    They balance 1 week after season ends.

    I think it's actually 2-3 weeks after the season and it will probably come with the new amulets. So either end of October early November. As much as I want a balance patch to happen, I don't know why people thought it would happen so soon, leading to disappointment.

    Aight, thought it was 1 week, either way, it's not supposed to be when the season ends, idk why people are complaining.

    Because Anet could put out a 'balance' patch when ever they want. It is their own arbitrary decision when to do it. As they haven't shows that its not a priority to them. It should be though as it is a part of the product/service that they offered and people paid good money for. Maybe they should drop the s from sPvP as claiming its structured is a bit of a stretch.

  • Lighter.5631Lighter.5631 Member ✭✭✭

    celestial amulet back!

  • @Lighter.5631 said:
    celestial amulet back!

    Yeah but it really doesnt change much for me. I need a need a new gamemode that doesnt suck donkey kitten for me to pick this game up again.

  • 0 bug fixes for Mirage. I guess axe goes to garbage can.
    HAPPY HALLOWEEN THO

  • Azel.4786Azel.4786 Member ✭✭✭

    @Crinn.7864 said:

    @Lyger.5429 said:
    I think > @Obindo.6802 said:

    They balance 1 week after season ends.

    I think it's actually 2-3 weeks after the season and it will probably come with the new amulets. So either end of October early November. As much as I want a balance patch to happen, I don't know why people thought it would happen so soon, leading to disappointment.

    They told us that the amulets wwould come on the 17th. (or Celestial would anyways)

    Correct. That was stated here - the balance part of the patch was something we hoped for, but the amulets change did not come through

  • Lyger.5429Lyger.5429 Member ✭✭✭

    @ZhouX.8742 said:

    @Lyger.5429 said:
    I think > @Obindo.6802 said:

    They balance 1 week after season ends.

    I think it's actually 2-3 weeks after the season and it will probably come with the new amulets. So either end of October early November. As much as I want a balance patch to happen, I don't know why people thought it would happen so soon, leading to disappointment.

    1-2 balance patches an entire year is unacceptable, whether you're expecting it or not is the true point here. For an active game with a staff dedicated to developing pvp content. there should be much more frequent updates to help polish out pvp ESPECIALLY given the timing of PoF dropping.

    Let's look at the progression of the PoF drop from a PvP perspective:

    1. Beta PvP Weekend to assess ideas and concerns with classes in terms of balance
    2. Literally did nothing even knowing some kitten was broken
    3. Released mid-season
    4. Don't even release a balance patch quickly after the season ended

    The problem isn't 4 , if you know how they balance then you should know that 4 is not a big deal and it will eventually come. This isn't the issue.

    The problem is , they should have stopped at 2 and worked on it.

    This is the mindset of Anet, money over having balance and an actual competitive scene... They want to keep the AP zombies hungry for PvE and they needed money to fund staff and cash out , so they pushed it through anyway.

    They didn't care about the classes being imba , the beta weekend was merely a tease to get you to buy the expansion and wasn't an assessment of how the classes would be to further tweak them like they said or otherwise they would have postponed it but they care more about management and making a deadline for sales vs player base and health of the PvP scene. This is typical of a company no longer truly really caring about the playerbase and instead just trying to milk as much money of a close to dead game as possible.

    The thing that keeps most people in this game is the fluidity of the combat system and the smoothness of it. It is literally the only reason most people stay around because other mmos not even BDO have been able to top the combat system like Anet has developed, so they're truly lucky they have that going for them.

    I absolute agree with this. I've just gotten use to not having high expectations concerning their balance release schedule to avoid getting disappointing and I recommend others do the same. I am in no way defending Anet's negligence.

  • Lyger.5429Lyger.5429 Member ✭✭✭

    @Crinn.7864 said:

    @Lyger.5429 said:
    I think > @Obindo.6802 said:

    They balance 1 week after season ends.

    I think it's actually 2-3 weeks after the season and it will probably come with the new amulets. So either end of October early November. As much as I want a balance patch to happen, I don't know why people thought it would happen so soon, leading to disappointment.

    They told us that the amulets wwould come on the 17th. (or Celestial would anyways)

    Yeah looks like it's in game now according to @Lighter.5631 , was thinking they would add it to late notes or something, as it wasn't guaranteed for today's release based on my assumption of Ben's words.

  • otto.5684otto.5684 Member ✭✭✭✭
    edited October 17, 2017

    @Lyger.5429 said:
    I think > @Obindo.6802 said:

    They balance 1 week after season ends.

    I think it's actually 2-3 weeks after the season and it will probably come with the new amulets. So either end of October early November. As much as I want a balance patch to happen, I don't know why people thought it would happen so soon, leading to disappointment.

    I expect so as well, but absent communication Anet just poured gasoline on the fire.

    The reason why major balance changes were expected cuz majority of PoF classes are broken (mostly too weak with broken skills) with necro and warrior are clearly OP. So.. 2-3 more weeks of sPvP being a kitten mess.

  • Ara.4569Ara.4569 Member ✭✭✭

    Remember when off season was to have 2 balance patchs ? One to address issues of previous season, and the 2nd after feedback/test of the 1st.
    Now, they are not even pretending of trying. They could run seasons back to back, with a garbage patch the day of the new season, in case PvE needs it.

    @Halikus.1406 said:
    Well... to another game until they fix this mess, in another 2 years probably, disappointed. I'm not giving chances anymore until it is playable again.

    In 2 years there might be a 3rd expansion. Which means, even more disgusting power creep. At this point, it can only be hilarious though.

    The passion ANet puts when it comes to stabbing the dead PvP cadaver is fascinating.

    Nerf everything to Power Reaper level.

  • ArmageddonAsh.6430ArmageddonAsh.6430 Member ✭✭✭✭

    @Drekor.5217 said:

    The scourge change will barely be noticeable in PvP it will be noticable in PvE where you'd normally get 4 hits and now only get 1 but in PvP scourges use sand savant so at most get 2 hits and that's only if you are beside both the shade AND the necro which is often not the case.

    Well, its the same with the Sand Savant, its even more of a nerf to that imo. As it could proc it three times from just that one area. Now its going to be just once, i think their will be much less people running it now that its been finally fixed. Where as before they would have to place the shades near on top of each other from them to proc from multiple ones where as they just needed one sand Savant to get the bigger area and same effect.

  • Sparda.7531Sparda.7531 Member
    edited October 17, 2017

    Means I will stop playing until they fix their kitten, good thing there is other things out there but I'm dissapointed :angry: , but when they patch the shop for new cash they do it fast...

  • Milan.9035Milan.9035 Member ✭✭✭

    @ZhouX.8742 said:

    @Lyger.5429 said:
    I think > @Obindo.6802 said:

    They balance 1 week after season ends.

    I think it's actually 2-3 weeks after the season and it will probably come with the new amulets. So either end of October early November. As much as I want a balance patch to happen, I don't know why people thought it would happen so soon, leading to disappointment.

    1-2 balance patches an entire year is unacceptable, whether you're expecting it or not is the true point here. For an active game with a staff dedicated to developing pvp content. there should be much more frequent updates to help polish out pvp ESPECIALLY given the timing of PoF dropping.

    Let's look at the progression of the PoF drop from a PvP perspective:

    1. Beta PvP Weekend to assess ideas and concerns with classes in terms of balance
    2. Literally did nothing even knowing some kitten was broken
    3. Released mid-season
    4. Don't even release a balance patch quickly after the season ended

    The problem isn't 4 , if you know how they balance then you should know that 4 is not a big deal and it will eventually come. This isn't the issue.

    The problem is , they should have stopped at 2 and worked on it.

    This is the mindset of Anet, money over having balance and an actual competitive scene... They want to keep the AP zombies hungry for PvE and they needed money to fund staff and cash out , so they pushed it through anyway.

    They didn't care about the classes being imba , the beta weekend was merely a tease to get you to buy the expansion and wasn't an assessment of how the classes would be to further tweak them like they said or otherwise they would have postponed it but they care more about management and making a deadline for sales vs player base and health of the PvP scene. This is typical of a company no longer truly really caring about the playerbase and instead just trying to milk as much money of a close to dead game as possible.

    The thing that keeps most people in this game is the fluidity of the combat system and the smoothness of it. It is literally the only reason most people stay around because other mmos not even BDO have been able to top the combat system like Anet has developed, so they're truly lucky they have that going for them.

    Completly agree with you

  • @ZhouX.8742 said:
    They didn't care about the classes being imba , the beta weekend was merely a tease to get you to buy the expansion and wasn't an assessment of how the classes would be to further tweak them like they said or otherwise they would have postponed it but they care more about management and making a deadline for sales vs player base and health of the PvP scene. This is typical of a company no longer truly really caring about the playerbase and instead just trying to milk as much money of a close to dead game as possible.

    The thing that keeps most people in this game is the fluidity of the combat system and the smoothness of it. It is literally the only reason most people stay around because other mmos not even BDO have been able to top the combat system like Anet has developed, so they're truly lucky they have that going for them.

    Agreed.
    It is working as intended. Ppl buy stuff for gems -they make money.
    Solution is easy: stop gaming gw2. I downloaded the patch, looked up the patchnotes, and won't log in.

  • It seems that there are unlisted changes to scourge at least, according to reddit:
    https://www.reddit.com/r/Guildwars2/comments/7702ue/undocumented_scourge_nerfs/

  • Is anyone really surprised

  • caveman.5840caveman.5840 Member ✭✭✭
    edited October 17, 2017

    time to find your happy place just keep telling your self they just want to test the returning celestial amulet for a little before they release the balance patch ,,, and pretend the scourge is not dancing on your grave

  • Obindo.6802Obindo.6802 Member ✭✭✭

    @Crinn.7864 said:

    @Lyger.5429 said:
    I think > @Obindo.6802 said:

    They balance 1 week after season ends.

    I think it's actually 2-3 weeks after the season and it will probably come with the new amulets. So either end of October early November. As much as I want a balance patch to happen, I don't know why people thought it would happen so soon, leading to disappointment.

    They told us that the amulets wwould come on the 17th. (or Celestial would anyways)

    It did

  • Obindo.6802Obindo.6802 Member ✭✭✭

    @troops.8276 said:

    @Obindo.6802 said:

    @Lyger.5429 said:
    I think > @Obindo.6802 said:

    They balance 1 week after season ends.

    I think it's actually 2-3 weeks after the season and it will probably come with the new amulets. So either end of October early November. As much as I want a balance patch to happen, I don't know why people thought it would happen so soon, leading to disappointment.

    Aight, thought it was 1 week, either way, it's not supposed to be when the season ends, idk why people are complaining.

    Because Anet could put out a 'balance' patch when ever they want. It is their own arbitrary decision when to do it. As they haven't shows that its not a priority to them. It should be though as it is a part of the product/service that they offered and people paid good money for. Maybe they should drop the s from sPvP as claiming its structured is a bit of a stretch.

    Of course they can patch whenever they want, they own the game. Afaik they've always balanced some week(s) after season so they're not deviating if that's what u mean. Correct me if I'm wrong.

  • @caveman.5840 said:
    time to find your happy place just keep telling your self they just want to test the returning celestial amulet for a little before they release the balance patch ,,, and pretend the scourge is not dancing on your grave

    Scourge got some hefty nerfs this patch, they just didn't get listed in the patch notes.

    Plague Signet is the only skill in the game that is worse when traited.

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