Would you pay for Housing DLC? - Similar to ESO — Guild Wars 2 Forums

Would you pay for Housing DLC? - Similar to ESO

Halbarz.3854Halbarz.3854 Member ✭✭
edited October 23, 2017 in Guild Wars 2 Discussion

Housing could be a big feature for this game, as it could fit perfectly in the housing instance. Could feel like a tiny village in some cases.
Would you pay let's say 10-15 EURO's to unlock this feature in the game?

  • includes housing for each home instance (you get a house and can decorate it as your will)
  • Scriber craft can also craft furniture (basic stuff)
  • Some achievements rewards you with decorations
  • Includes crafting stations, vaults and etc to make it your personal base.
  • Furniture packs could be sold in the gem store as well.

Would you pay for Housing DLC? - Similar to ESO 297 votes

Yes, I would pay for this
38%
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Yes, but the price should be a lower
3%
Turin.6921Zaraki.5784Ardid.7203Witch of Doom.5739Kitty.6219DakotaCoty.5721Malhanjia.1452Daedalus Palamaon.8934Cyanide.9816Masteriron.2835ErikTheTyrant.4527 11 votes
No, But should be part of the next expansion as a main feature
28%
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No, Price is to high
28%
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<13

Comments

  • Ayumi Spender.1082Ayumi Spender.1082 Member ✭✭✭✭
    No, Price is to high

    Nope.
    Too much and to even get what I would like would be way too expensive. I know these online game prices already: "Any dark colours or goth furniture = 9000 gold and a dolyak".
    Also have a free house/room in other online games I've played so even then... No.

  • Jinroh.4251Jinroh.4251 Member ✭✭✭
    Yes, I would pay for this

    I see it as a thing they will add eventually. While our current home instances are bland, with the occasional node, people do crave customization. Housing tends to be a popular thing in certain MMOs. You know if they did there will a flood of items on the Gem store.

  • Nope. Wouldn't mind seeing it tacked on to an expansion as a selling point, but not necessarily in the next expansion and not as a main feature.

  • Ayumi Spender.1082Ayumi Spender.1082 Member ✭✭✭✭
    No, Price is to high

    Also while expensive, you could TECHNICALLY make your own house in the game already. Have a solo Guild Hall and decorate it to your heart's content.

  • No, But should be part of the next expansion as a main feature

    Voted wrong option. I would much prefer if housing was an expansion feature, but in the event that it is released as a standalone feature that required real money to purchase it (so no gold to gems), I would buy it. Only because this is my main MMO and I would like my characters to actually have a place where they live lol.

    That said, ESO asks for more money out of the player than GW2 does yet they didn't put housing completely behind a paywall. There are rooms you can get by doing an easy quest and you can get much larger houses with the in-game currency. Housing was a free patch for the base game. Anet has never asked money for an individual feature. More likely it gets put in an expansion.

  • IndigoSundown.5419IndigoSundown.5419 Member ✭✭✭✭

    @Illconceived Was Na.9781 said:
    Not included in your poll: "no, I don't think ANet should work on it at all, regardless of whether it's optional content sold for a fee."

    This. Once again flawed poll is flawed.

    Those who cannot remember the past are condemned to repeat it. -- Santayana

  • No, But should be part of the next expansion as a main feature

    I mean even though I've unlock upgrades for my home instance; I never go there. Even the guild hall, I'm usually there for a guild buffs or to meet up for guild missions. So I will maybe think about getting it; if it includes achievements, has more of a personal feel (npc updated daily info/gossip, birthday celebration and etc), unique buffs, more interaction with the cats (maybe crafting toys and such). Now that I'm thinking about this, having a armory sorta like ff14 where I can store my armor in set and pop it on when ever I like. Also having a place to store ur build even an option to label. If this will be the housing or new home instance I would enjoy it greatly this can even make playing gw2 a bit easier.

    Create better achievement rewards @Gaile Gray.6029

  • Fenom.9457Fenom.9457 Member ✭✭✭✭
    Yes, I would pay for this

    Id prefer it as a new feature all its own (reusing decorations from GH would be good though), with more in depth ability to move things around and various things obtainable all over the game, etc. Lots that are both empty and with structures like houses. I played a game once that did dozens of lots themed around regions in the world, and a few more that were similar but with an empty house in it. Then the diff decorations purchasable with real money, in game stuff, etc. Id pay full price for the xpac and then hundreds on lots and decorations

    HARRY! DIDYA PUT YER NAME IN DA GOBLET OF FIYAH?!

  • Westenev.5289Westenev.5289 Member ✭✭✭✭

    In all honesty, I would prefer Guildhall improvements that encourage creativity and housing. More "building" items like the Elonian tent and a higher items-per-unit would go a long way towards achieving this.

  • Oenanthe.6549Oenanthe.6549 Member ✭✭✭
    No, But should be part of the next expansion as a main feature

    I would love to see housing added to the game, or better yet guild houses aimed at tiny guilds that only have 2 or 3 people in them. Something that could be gained and improved without having to do guild missions and the like, so that individual members could work on improving it without relying on other members being on at specific times. Unfortunately ANet seems to think that a small guild is 50+ people, or you should go out and ask random strangers for help, rather than being happy to be in a small (<5) tight knit community where everyone can enjoy doing there own thing.

  • @Ayakaru.6583 said:
    Where's the option
    [NO] I don't want anet to waste resources on content that adds zero to the game.

    You can disagree, but to say that it's a waste of resources is subjective. I could easily say the same for current aspects of GW2. People also used to say the same thing about mounts but are lapping it all up now.

    Player housing sounds nice on paper, but only a small group will invest in it, and most of that groups' home instance will never be seen by other players. Join a guild, or play ESO or Fallout 4 if you want it so much, but anet shouldnt waste what little resources it has outside story, seasonals and content updates
    and most of that groups' home instance will never be seen by other players

    People have friends, family, mutual friends/acquaintances, guildies, etc in-game that could visit, you know, to spend time together. I personally enjoyed filling my Guild Wars 1 Hall of Monuments with enough stuff for a full 50/50 score and visited the halls of other friends to see what they had displayed. Player housing in GW2 could bring that "trophy room" aspect of GW1 back as well as the ability to decorate, share/utilize some conveniences if any, and provide an extra series of rewards (player home decorations, achievement trophies, etc etc) to give more incentive to play the game.

  • Xbon.9086Xbon.9086 Member ✭✭

    No, because there is no purpose for it in this game. We already have our homes with nodes and what not we add to it, and can invite others into... Don't need full housing system for this game...

  • Xbon.9086Xbon.9086 Member ✭✭

    @Hock.6740 said:
    Where is option "No, there is absolutely no need in this feature in the game"

    Yea, the point I was trying to get across. votes will be skewed if no option exists, lmao.

  • The way the should be doing it is, by slow additions of features over time. not in a big update. that way they can test what people like in the house instance.
    not that much resources will be spent at a time on this "project".

    things like the nodes were an addition to the housing, vendors could be a new addition they could add. living world vendors would make it quite useful to go to your home instance, but not mandatory to be there all the time.

    adding black market agents, banks etc would be bad though, that would empty the cities

  • Carighan.6758Carighan.6758 Member ✭✭✭✭
    No, But should be part of the next expansion as a main feature

    Thing is, I have the quality of the current home instance and overall living story development to judge this potential feature by.

    In which case: no. I wouldn't pay for it. I cannot see whatever they come up with be worth 10-15€.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited October 23, 2017
    No, But should be part of the next expansion as a main feature

    I dont know what is the home district, never used it since game release, but IMO would not hurt the game if ANet released it as addon on the next expantion or a small DLC addon after it.

    One of the major problems in this game is that ANet have improved the game in many wrong ways, being to much and only themeparked is one of them, they did a AWFULL JOB with the Guild Halls, wich they are just a mess of visual clutter and artwork.

    Adding a sandbox component to player home or disctric, would be interesting, market, node farm(LoL lammers nodes), etc...
    Besides Guild Halls should be in cities district dedicated to guilds and should serve as a guild base not a MUSEUM OF USELESS ARTWORK, instead of serving those of fill pve map with clutter....

  • Cyrin.1035Cyrin.1035 Member ✭✭✭
    Yes, I would pay for this

    Both, would pay for and want as a new feature. Housing needs to happen in GW 2.

  • Xbon.9086Xbon.9086 Member ✭✭

    @Aeolus.3615 said:
    I dont know what is the home district, never used it since game release, but IMO would not hurt the game if ANet released it as addon on the next expantion or a small DLC addon after it.

    One of the major problems in this game is that ANet have improved the game in many wrong ways, being to much and only themeparked is one of them, they did a AWFULL JOB with the Guild Halls, wich they are just a mess of visual clutter and artwork.

    Adding a sandbox component to player home or disctric, would be interesting, market, node farm(LoL lammers nodes), etc...
    Besides Guild Halls should be in cities district dedicated to guilds and should serve as a guild base not a MUSEUM OF USELESS ARTWORK, instead of serving those of fill pve map with clutter....

    For example if you're human, salma district. if you credit any nodes to your account (or after certain achievements, etc) you get things built up in your home... a full home would credit you a very nice source of income every day :3... but to buld up to that point would be thousands of gold, tons of gems, etc.

  • Yes, I would pay for this

    I'd be more than happy to pay for it.

    But in doing so I would want a choice of houses/locations to select for my home, ideally buildings in the open world (one in each starter area) which I could buy and enter as an instance. I wouldn't want it isolated on its own map like the mistlock sanctuary. And smallish ones that can be made to feel homely, not stupidly large ones where everything feels lost and unattached (like guild halls do)

    I would be content with small houses where the only facilities are the nodes you own, and maybe a chest for personal storage (10slots or something). Don't think it should have crafting stations etc, nor achievements or rewards. Decoration wise it would be nice if you could display weapons etc like Skyrim.

  • Dashiva.6149Dashiva.6149 Member ✭✭✭

    No, it is not something I want added to the game. If anything, I would rather they made a overhaul to the Home District. I really don't like that it is meaningless outside of story and littered with ugly event-objects and nodes. And even then, I'd much rather they focus on many other things before that.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited October 23, 2017
    No, But should be part of the next expansion as a main feature

    @Xbon.9086 said:

    @Aeolus.3615 said:
    (...)

    For example if you're human, salma district. if you credit any nodes to your account (or after certain achievements, etc) you get things built up in your home... a full home would credit you a very nice source of income every day :3... but to buld up to that point would be thousands of gold, tons of gems, etc.

    Well, that would be to much, guild already have the free farming house on Lions Arch wich i think its already stupid, but i can see a way to impove that mining within some balance, but would need WvW changes and had to deal with the supply line and what supply camps your guild were defending etc (but the game is way to basic 111111 spam is already way to hardcore for the developers), and i bet who proposes WvW fixes or decent mechanics, on ANET gets fired throwed out of the window so no dev will ever do it.

    Joking asside (i love t joke how bad ANET is, hard to resist...), have u seen how other sandbox mmo's inovated, on this matter even ESO is a basic game when we talk about housing system w/o any strategie behind it.
    I dont think ANet should stay behind on this area, they need to start INOVATING their game, and add some sandboxing on salma district and GH...gw2 is already an outdated game cause ANet sold more the word inovate than actually inovated.

  • Samnang.1879Samnang.1879 Member ✭✭✭

    no if i wanted to play teh sims... i would play that

    Anet: give us in-game marriage please:

    • Bachelors get 10% karma, magic find
    • Couple get 10% gold, exp
    • Option to marry companion/android bought from gemstore
  • Nikal.4921Nikal.4921 Member ✭✭✭
    No, But should be part of the next expansion as a main feature

    I have had a home in every MMO I've played, and I really miss it here. Housing was never charged extra in those other games, and I wouldn't like to see it charged for here. Added as a patch or as part of expansion would work for me. Then they could re-do their store so that it can hold a lot more than the few items it does and sell some furnishings, as well as let us get furnishings in-game.

  • Yes, I would pay for this

    I don't know how ESO does housing, but I like how BDO does though. The houses are set within the open-world but walking up to door you effectively enter an instanced version of it furnished/owned by X player. There is no loading screen, it transitions smoothly you don't even notice, though I wouldn't mind loading screens in GW2, it's par for the course. Decorating is top notch, you can set objects on top of objects (like food on tables, plants on dressers, cushions on chairs, etc) and it can be as crowded or spacey as you want, no limits to decorations allowed within the space, unlike GW2 halls which are very restrictive.

    Alas where GW2 is concerned, I'm not sure how they would integrate it, with all races in mind. I don't think they can simply convert current player home instances to housing, as several lack the space to fit a house. The norn just have a grand hall and the sylvaris have really small round huts. Only way I could see it work was within a new space altogether, like a new island or city designed around player housing, while losing the racial aesthetics. Decorations would need a rework too, while some are amazing in halls, can be extremely frustrating to place. I had to put the chandelier on top of a tree. then remove the tree, in order to place chandelier above ground level in my hall!

  • they could let us decorate our home instance

  • Palador.2170Palador.2170 Member ✭✭✭

    I've never played ESO, so I can't comment on housing compared to theirs.

    I do think some sort of housing system would be good. Basic, generic house should be free, with upgrades to different ones in the gem store. Then the stuff to put in it should be a mix of gem store and things gained in-game. Scribe should NOT be used, as the prices for it are set for full guilds, not solo players.

    I don't think any such system we would get will make everyone happy, having seen guild halls I think that a really GOOD housing system is beyond ANet's reach in the current game. But I still think the effort should be made, and will pay off in the long run.

    Lip synching is just mime karaoke.

  • PaxTheGreatOne.9472PaxTheGreatOne.9472 Member ✭✭✭
    edited October 23, 2017

    "NO, I do not care. Why pay 1200 gems for a third home??"

    As for a house in your home instance... I guess you play human...

    • As Asura home area you have a lab, no housing,
    • As Norn you have the great Hall, no added rooms, there might be a co sleaper where Knut Whitebear lives?
    • As Sylvari you have that one house... It's big but the few miniature open rooms on the roof are not comfortable housing
    • As Charr you have the training area... It has a bar.. and some barracks and a school, but it's far from housing.

    What I did to find a personal spot?

    I have my private guild hall and my home instance. My guild hall is my present housing. I have decorated it, have all facilities of a guild hall affordable by an ultra low man guild. (all nodes, but to t3 and max % boosters for everyhing, if I want to WvW I can get camps and give 'm +5) (Level 27), Upgraded areana, market, Warroom, basic tavern (I love the tent and dislike the building... sorry dev...) My problems arise with: next upgrade costs 50 elonian squares.... 100 ley line infused tools or other stuff based upon timegated materials.

    I also have my home instance with all my nodes, and farm options. but as a person with mostly Norns and Sylvari well.. I do not find the area's attractive enough to see 'm as personal housing, AND most of these places are community area's

    I like my guild hall based housing, especially lost precipice can store a lot of content and small housing. My only thing is I'd like a Black lion merchant in my guild hall...

    My interpretation of my Housing:

    My Guild Hall's Home

    I have my own Grill, Bar, fountain, library, globe, clock, lounge area, grammophone, holodancer, and view of a waterfall and a nice statue... beer on fust and more.

    And an area to sell some hardware, WvW players need to get their stuff from somewhere.

    26 lvl 80's, 10 times map. 3 War, 4 Grd, 2 Rev ,3 Rng, 3 Thf, 1 Eng, 4 Ele, 4 Ncr, 2 Msm
    13k+ Hrs Played, "Been There, Done That , Will Do It Again!"

  • Gemnaid.4219Gemnaid.4219 Member ✭✭✭
    No, Price is to high

    Go play sims if you want kitten like this.

  • Kalocin.5982Kalocin.5982 Member ✭✭✭
    No, But should be part of the next expansion as a main feature

    Considering how it went with Archeage I highly doubt it'd blow over well. Go look at FFXIV's recent Shirogane ragefest and you can see that players get pretty insane over housing.

    Right now the game's reputation is literally better off not having housing at all, than to sell it separately.

    If they did implement it, go the way of mounts and put the shiny stuff in the store. There's no use wasting dev time for a fraction of the player base, instead they should make features and find out how to monetize said features (hey like mounts and gliders too eh?).

  • Shirlias.8104Shirlias.8104 Member ✭✭✭✭
    edited October 23, 2017

    I don't like housing and similar features ( the option ''i don't really care about stuff like that'' seems it's missing ).

    Btw it should be really expensive in terme of gems and golds Since part of the team could work on em. And I mean way more than 2k gems per house and 500/1000 gems per furniture piece.

    10/15 eur as Ts propose is a Joke. A selfish one.

  • @Westenev.5289 said:
    In all honesty, I would prefer Guildhall improvements that encourage creativity and housing. More "building" items like the Elonian tent and a higher items-per-unit would go a long way towards achieving this.

    Agreed.

    "For the Panini!" // NA (USA)/Ehmry Bay/[EBAY]
    Main character--Runa Xandrill, Level 80 Female Human Dragonhunter

  • FrizzFreston.5290FrizzFreston.5290 Member ✭✭✭✭
    No, Price is to high

    I just voted no the price is too high as in the price for developing such a feature vs things that promote teamplay or at least have teamplay as a part of this.

    The Guild Hall is already a feature they don't improve much on other than decorations, people already have solo guild guild halls, so "personal housing"basically already exists if you really really want it to.

    If you want, you can easily invest real money on gems in order to upgrade your personal guild to accommodate this.

  • Danikat.8537Danikat.8537 Member ✭✭✭✭
    No, But should be part of the next expansion as a main feature

    I haven't been willing to spend real money on a house in Elder Scrolls Online. The way their system works you don't buy a DLC as such - a whole series of houses (pre-built, pre-placed and instanced so multiple people can own the same one) were added to the game and each one can be bought with either real money (via crowns - ESO's version of gems) or with gold, and the gold options requires completing an achievement tied to the story in the area the house is located.

    The house I want for my main characters "only" costs £18 but I decided that's more than I'm willing to spend for the functionality you get (basically an instance to decorate - no item storage, no services, no growing/harvesting crafting materials), so I decided I'd rather save up my gold and do the achievement.

    If it was done differently - maybe a 'feature pack' you can buy where you then unlock a house by completing a side-story or an achievement or something and then furnishings can be crafted or bought for reasonable prices with in-game currency (and maybe some gem store furnishings) then I might be willing to pay real money for it.

    But however it's done I don't consider it a priority. It doesn't bother me at all when a game doesn't have player housing so while I wouldn't mind it being added I wouldn't want it to take priority over other things.

    "You can run like a river, Till you end up in the sea,
    And you run till night is black, And keep on going in your dreams,
    And you know all the long while, It's the journey that you seek,
    It's the miles of moving forward, With the wind beneath your wings."

  • Torolan.5816Torolan.5816 Member ✭✭✭

    I would have voted for:
    It can be implented if enough people want it, but I would never pay for it. It doesn´t have to be part of the next expansion.

  • Embered.5089Embered.5089 Member ✭✭✭

    The home instances as they stand wouldn't really make good homes. I did say before in another thread that I wanted some furniture to throw in there, but on second thought, throwing furniture in there would just make it look cluttered. Not very homey. Nah, I think the personal guild halls are much better xD And you could technically join a guild that's all about making a city in their hall =P
    Instanced homes wouldn't be very interesting or shareable unless we had a new tab that listed everyone's homes, with options to visit homes if that home is listed as public. But even then, you'd have to purposefully open that tab to visit someone, and most people would probably not spend their time home-hopping.
    People who RP may still appreciate private homes, but the same effect can be achieved with personal guild halls.
    And there will definitely not be any housing embedded in the public maps. That would be a disaster.

  • Tasida.4085Tasida.4085 Member ✭✭✭
    edited October 23, 2017
    No, Price is to high

    Hopefully never going to happen, like fishing and marriage. You want all that in a game then by all means go play 1 of the many that have it. Housing along with the others I mentioned DOES NOT belong in GW2. The devs made it clear at beginning they wanted this game to be diff from other mmo's, hence no cursed trinity and NO to all the SILLY ideas of homes,fishing,marriage etc.

    (NOBL) rocking GW's since 2005, still rocking Sorrow's Furnace :P

  • TheGrimm.5624TheGrimm.5624 Member ✭✭✭✭
    No, Price is to high

    The ESO housing model is a material sync without any benefits. If you had said the Skyrim model that might be different. But if all it is appearance without adding any value to the account or function then no don't want to see it at all and would be upset if resources were assigned to it over other features. Would prefer more guild hall use/expansion, new WvW and PvP maps, more PvP game modes, mounted combat and other things before a appearance only housing addition.

    Envy the Madman his musing when Death comes to make fools of us all.
    De Mortuis Nil Nisi Bonum.
    TheGrimm PoTBS/GW1/WAR/Rift/GW2/MWO/ESO/WoT/WoW/D2/HoTS/CU/AoC

  • Doam.8305Doam.8305 Member ✭✭
    edited October 23, 2017

    Housing = Home Instances
    Housing paid = Home instance farming nodes

    any sort of housing in this game would just be changes or an overhaul to the existing home instances however no way they'd remove the nodes so nodes would remain for any iteration and thus a high chance the nodes would remain a paid feature.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited October 23, 2017
    No, But should be part of the next expansion as a main feature

    @DebraKadabra.5278 said:

    @Westenev.5289 said:
    In all honesty, I would prefer Guildhall improvements that encourage creativity and housing. More "building" items like the Elonian tent and a higher items-per-unit would go a long way towards achieving this.

    Agreed.

    guild hall beign a sandbox thing would be amazing :\ tons of aditions could be added in future, workers, nodes, wherehouse for WvW supply in emergency cases to use on strucutures guild are denfending etc...

    Anet could add themed and racial houses/building skins on the TP store wich is easy to make and would bring proffit as well, houses interior packs once in a while etc

    @Tasida.4085 said:
    Hopefully never going to happen, like fishing and marriage. You want all that in a game then by all means go play 1 of the many that have it. Housing along with the others I mentioned DOES NOT belong in GW2. The devs made it clear at beginning they wanted this game to be diff from other mmo's, hence no cursed trinity and NO to all the SILLY ideas of homes,fishing,marriage etc.

    ANet actually said they could bring fishing to the game to the cooking crafting system, as another material to be used...
    Just because other games have it does not means must be equal or work on the same way, it could even gelp WvW guilds if this sandboxing was well developped.

  • Fantasy.5321Fantasy.5321 Member ✭✭✭
    Yes, I would pay for this

    Instabuy. :) I enjoy housing in MMOs.

  • Mea.5491Mea.5491 Member ✭✭✭✭
    Yes, I would pay for this

    I would even pay more than that.

  • Game of Bones.8975Game of Bones.8975 Member ✭✭✭✭

    No.
    This sounds like a combo Home Instance/Guild Hall.
    I like the fact that you are thinking of ways to expand the gaming experience for players, but I don't think ANET would sell something that useful as cheap as you have listed.

    "That's what" -- She

  • Ashen.2907Ashen.2907 Member ✭✭✭✭

    @Illconceived Was Na.9781 said:
    Not included in your poll: "no, I don't think ANet should work on it at all, regardless of whether it's optional content sold for a fee."

    This.

  • Ardid.7203Ardid.7203 Member ✭✭✭✭
    Yes, but the price should be a lower

    @Tasida.4085 said:
    Hopefully never going to happen, like fishing and marriage. You want all that in a game then by all means go play 1 of the many that have it. Housing along with the others I mentioned DOES NOT belong in GW2. The devs made it clear at beginning they wanted this game to be diff from other mmo's, hence no cursed trinity and NO to all the SILLY ideas of homes,fishing,marriage etc.

    Yet they added MOUNTS. So anything goes, really. I just hope when they add personal housing and fishing and marriage they do a job at least as good as they did with the mounts.

  • Tasida.4085Tasida.4085 Member ✭✭✭
    No, Price is to high

    @Illconceived Was Na.9781 said:
    Not included in your poll: "no, I don't think ANet should work on it at all, regardless of whether it's optional content sold for a fee."

    +1

    (NOBL) rocking GW's since 2005, still rocking Sorrow's Furnace :P

<13
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