Winds of Disenchantment (Warrior's bubble) — Guild Wars 2 Forums

Winds of Disenchantment (Warrior's bubble)

Dreddo.9865Dreddo.9865 Member ✭✭✭

How can you tell whether is a friendly one or a foe one? And I am speaking of big zerg battles. For example necros' marks have a different color and we can either avoid it or take advantage of it but 'warrior's bubble' is always orange.

Is there something I am missing or could this be improved like creating the 'friendly bubble' in a different color (like green)?

Comments

  • Blodeuyn.2751Blodeuyn.2751 Member ✭✭✭

    You can always enter it and find out. On a serious note, this change has been asked for, and a dev from the AMA said:

    "Distinguishable Winds of Disenchantment, ie different colors for friendly and enemy bubbles – Looking into it."

    https://en-forum.guildwars2.com/discussion/8408/ama-summary

    Blodeuyn Tylwyth
    Quaggan OP [QOP], League of Extraordinary Siegers [LEXS]
    I'm battling cancer again. Highly aggressive salivary gland carcinoma. They can take my facial nerve, but they can never take my freedom!

  • Dreddo.9865Dreddo.9865 Member ✭✭✭

    Thanks for the link, didn't know it. Well these bubbles can make a big difference in blobs' encounters so I hope it gets fixed soon.

  • FogLeg.9354FogLeg.9354 Member ✭✭✭

    Atm there is no visual difference between friendly and hostile bubble, the way our guild has to work it out is to simply let each warrior shout out when the bubble goes down (and if possible, where). And if none has placed it, then everyone shouting "enemy bubble, get out!".

    One of the things I truely wish they would fix soon.

  • There's a red circle below enemy bubbles, but it can get caught in the mass of other red circles and be hard to see. Having a big red bubble for enemy bubbles would be far more useful.

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭

    u wil know if u go in

    Not Even Coverage is the Only broken thing in WVW.

  • There is a red circle under the bubble. but it's kinda hard to see.

    I wish it will go with different color on friend and foe soon

  • Miyafuji.1340Miyafuji.1340 Member ✭✭
    edited October 26, 2017

    @FogLeg.9354 said:
    Atm there is no visual difference between friendly and hostile bubble, the way our guild has to work it out is to simply let each warrior shout out when the bubble goes down (and if possible, where). And if none has placed it, then everyone shouting "enemy bubble, get out!".

    One of the things I truely wish they would fix soon.

    We are doing this and often get completely screwed as a result, someone shouts "my bubble" but in a fact its enemy one aka enemy one is there as well, everyone rushes in and gets wrecked. We really need different colors for hostile skills.

    This is one of the things I do not understand. The game already has hue systems in it, aka coloration of stuff, so why don't we just have option in the settings that would make all hostile skill effect have red tint = all problems solved and it would take like hour to code if 1 guy did it.

  • Strages.2950Strages.2950 Member ✭✭✭

    This needs to be applied to a couple of skills actually, it would really help with Scourge shades and other "bubbly" skills on several classes.

  • Threather.9354Threather.9354 Member ✭✭✭

    Its not that hard to tell them apart from the red circle below. Issue is that human reaction time is longer than the time it takes to kill you in that bubble. Thats why your best bet is just to get out of every bubble asap.

    Ri Ba - WvW Commander/hard carry
    Making Desolation great again/Alt somewhere
    Diamond Legend

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    I thought the warrior bubble was being proud to play a class that takes 5 minutes to master

    [HUNT] the predatory instinct

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭

    luckily passive traits save us provided someone uses s.i.n. and e.a.

    Not Even Coverage is the Only broken thing in WVW.

  • FogLeg.9354FogLeg.9354 Member ✭✭✭

    @Miyafuji.1340 said:

    @FogLeg.9354 said:
    Atm there is no visual difference between friendly and hostile bubble, the way our guild has to work it out is to simply let each warrior shout out when the bubble goes down (and if possible, where). And if none has placed it, then everyone shouting "enemy bubble, get out!".

    One of the things I truely wish they would fix soon.

    We are doing this and often get completely screwed as a result, someone shouts "my bubble" but in a fact its enemy one aka enemy one is there as well, everyone rushes in and gets wrecked. We really need different colors for hostile skills.

    Sure, and nothing stops both groups place their bubbles into same spot, specially when both try to push same time, so you are both in enemy bubble and in your own bubble same time. In fact, this single skill has became so important, we tend to "push when bubble is ready!" :)

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭
    edited October 27, 2017

    @FogLeg.9354 said:
    In fact, this single skill has became so important, we tend to "push when bubble is ready!" :)

    They took our jobs!

    goes to veil alone in a corner

  • Zephyra.4709Zephyra.4709 Member ✭✭✭

    Devs said in the AMA they will be tending to it... I hope the enemy bubble is changed to red or a similar obvious color.

  • @LetoII.3782 said:
    I thought the warrior bubble was being proud to play a class that takes 5 minutes to master

    Too good :D

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