Power Herald/Rev is in a pretty sad state, getting kicked on sight in raids and even catching flak in t4 fractals. Most recent patch they decided to make some, I guess, sideways changes when what it needs is straight up buffs. I think Assassin stance needs to be reworked into something that actually increases your damage in the long run, but short term I think they could just buff swords to improve the flow of power rev combat.
Sword 1- I got nothing
Sword 2- Cd reduced from 5 to 3 seconds, in line with mace 2
Sword 3- The speed of the initial hop gets increased slightly. Currently it's so slow that you often get interupted or straight up killed before you can even get to the evade part. This skill being mostly a pure pvp skill is fine imo, or something to use to still do some damage to a boss when you otherwise couldn't. It just feels cllunky with how slow the initial jump is.
Sword 4- Cd reduced from 15 to 10 seconds. Why is this even 15 seconds? What's the point of giving you a good damage skill on OH sword if you can rarely use it.
Sword 5- Cd reduced from 20 to 15 seconds. Energy cost reduced form 20 to 15. Speed of the strike greatly increased. Now requires a target. Currently this skill is so clunky and easy to whif due to it's sloppily thrown together animation, and not requiring a target to cast means as soon as someone goes invisible or anything and you lose your target you cast this skill into nothing and burn the long kitten cd and ridiculous energy cost for nothing. Ideally they should just give this a whole new animation, with a longer range slash at the end, but for now there's just no reason why it should be so kitten slow.
Anyway currently power herald spends so much time just auto'ing due to ridiculous energy costs and cd's on skills, which leaves it both bad and less fun then it should be. I would love some changes that encourage you to use all your skills as much as possible.