Outside of some tiddly bit of loot and the one time achievements, what point is there to doing Champion Bounties?
Why is there not a standardized system for Elegy Mosaic rewards?
Why do all bounties not offer them considering the price of the weapons for this currency are insanely high on a currency reward that isn't easy to obtain?
Legendary Bounties are not easy to complete without decently large sized groups and getting lucky with the legendary and the augments it gets.
Champion Bounties eventually become redundant to do if you aim to collect the funerary stuff.
The randomized chance of elegy mosaic's FROM ONLY LEGENDARIES makes it harder to predictably and reliably farm in any manner. It's not like going on a run through of Verdant Brink and opening up airship cargo to get currency where randomized reward made sense because there was more of it and easier to obtain, this system for obtaining elegy mosaic's is ludicrous.
Solution for at least the Elegy Mosaics which in turn provides extra loot incentive:
Allow champion bounties to reward Elegy Mosaics, at a rate of around 2-5 per champion bounty done. This allows the possibility for people who are getting unlucky with legendary bounties to still have a way to gain some currency so their trains don't feel as wasteful to their time. This also incentivizes running trains for more than achievements or experience which some people no longer need.
Increase Legendary Bounties rates to 10-15 mosaics per one done and for added incentive, your first legendary of the day awards 20.
This makes collecting the weapons a little bit easier of a feat to achieve. But as an added measure to balance, the price or the armor boxes should go up by around 10 each piece. (this does not make people who bought them earlier have an unfair advantage either because they would have received more rewards to purchase them with overall and they still receive one from each box for free)
Founder of Affinitus Nemus [AFNM]
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