Did Anet just endorse GvG? — Guild Wars 2 Forums

Did Anet just endorse GvG?

jul.7602jul.7602 Member ✭✭✭
edited December 20, 2017 in WvW

We aren't specifically. While, we're not planning to have a GvG queue, I'm hoping once we get an appropriate map for 10v10 or 15v15 into custom arenas, we'll be able to have an occasional GvG special tournament. But it takes a while to get maps made and I want to get Swiss style tournaments in first. Also, 15v15 may need some UI adjustments. Even then, I expect a lot of people will be unhappy, as a large segment of those who want GvG want the WvW rule set. Currently, custom arenas and tournaments are only sPvP ruleset.

-Ben

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Comments

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited December 20, 2017

    The gw2 gvg will feel dammn strange... gw2 classes dont need tthat much team work, besides leech from condi and boon stacking... and there way to much aoe and cleaves as well, if most of 5vs5 already look a mess of skills being spammed..

    @Raymond Lukes.6305Raymond Lukes.6305, port/fork Gw1 classes with their skills ...into gw2 xD.. and call them the coluseum classes.

    Current gw2 weapon skill's and utilities are not tuned nor that good for that gamemode.. :\

  • Kaiser.9873Kaiser.9873 Member ✭✭✭

    @Vavume.8065 said:
    The phrase "Shut the stable door after the horse has bolted" springs to mind.

    This is exactly what I thought when I read the title. All the GvG players are gone, and very unlikely to come back.

  • primatos.5413primatos.5413 Member ✭✭✭

    +1 For the Anet answer .. +1 for it was real fast .. +1 for it is by far not as vague as answeres used to be +1 because i can and want to do so !
    Am i allowed to guess the changes in the quality of answers on forums and the quantity has to do with the new lead game design ? :) If so : THANKS a LOT .. if not .. it´s ok to me too ^^

  • @Raymond Lukes.6305 said:
    Ben is still looking into the feasibility of this kind of change so I'd stop throwing coal in the hype train for now.

    You should have more faith in Ben. :lol:

    #nornmodeisbestmode

  • GDchiaScrub.3241GDchiaScrub.3241 Member ✭✭✭✭

    @jul.7602 said:

    We aren't specifically. While, we're not planning to have a GvG queue, I'm hoping once we get an appropriate map for 10v10 or 15v15 into custom arenas, we'll be able to have an occasional GvG special tournament. But it takes a while to get maps made and I want to get Swiss style tournaments in first. Also, 15v15 may need some UI adjustments. Even then, I expect a lot of people will be unhappy, as a large segment of those who want GvG want the WvW rule set. Currently, custom arenas and tournaments are only sPvP ruleset.

    -Ben

    I still wanted to see the data behind this claim...alas. Coal for me this wintersday!

    RISE guild best guild super RPers trash blob guild [RISE] always dies on inc masters of the Die On Inc technique where Prince Jarvan just died.

    Holy Warriors of [Kazo] following Kazo doctrine guided by, Our Lord and Commander, Zudo in the holy Trinity of Him and his two firm glutes.

  • @Aeolus.3615 said:
    The gw2 gvg will feel dammn strange... gw2 classes dont need tthat much team work, besides leech from condi and boon stacking... and there way to much aoe and cleaves as well, if most of 5vs5 already look a mess of skills being spammed..

    @Raymond Lukes.6305Raymond Lukes.6305, port/fork Gw1 classes with their skills ...into gw2 xD.. and call them the coluseum classes.

    Current gw2 weapon skill's and utilities are not tuned nor that good for that gamemode.. :\

    we've been doing 15v15 and 20v20 for the past 5 years already and it's just fine

    if you just spam skills and hope for the best then your group will simply wipe to the first half organized enemy and this is both for 5v5 or 60v60

  • @Raymond Lukes.6305 said:
    This is something we are looking into and not something that has a set release date at all. Ben is still looking into the feasibility of this kind of change so I'd stop throwing coal in the hype train for now. The WvW team is also looking into a better option for GvG fights but we are in the preliminary stages of the investigation just like the PvP team. I just want you guys to temper your excitement until we know more about these ideas.

    You see though how many people are actully getting exited to something like this? it was even more 5 years ago. This would be the best opportunity to make the competitive side of wvw shiny again.

  • @Kaiser.9873 said:

    @Vavume.8065 said:
    The phrase "Shut the stable door after the horse has bolted" springs to mind.

    This is exactly what I thought when I read the title. All the GvG players are gone, and very unlikely to come back.

    Not all, but it's definitely on it's last leg.

  • Svarty.8019Svarty.8019 Member ✭✭✭

    @Vavume.8065 said:
    The phrase "Shut the stable door after the horse has bolted" springs to mind.

    There was a horse?!

    Necro. Never knowingly blasting combo fields since 2012.

  • MaLeVoLenT.8129MaLeVoLenT.8129 Member ✭✭✭
    edited December 20, 2017

    @Raymond Lukes.6305 said:
    This is something we are looking into and not something that has a set release date at all. Ben is still looking into the feasibility of this kind of change so I'd stop throwing coal in the hype train for now. The WvW team is also looking into a better option for GvG fights but we are in the preliminary stages of the investigation just like the PvP team. I just want you guys to temper your excitement until we know more about these ideas.

    An easy solution to solving the WvW GvG scene issue, is to allow the the arena to have the rulesets of WvW and for your next iterations of Guild Hall designs, base the ideal environment of the Arena on the WvW game mode. Increase the size for one. Design it in away to make all angles easily view able. For people viewing inside the area, make the teams appear with a (RGB) shader so that spectators can identify the difference in teams.

  • Xillllix.3485Xillllix.3485 Member ✭✭✭

    I would come back for GvG, if it's not a half done feature.

  • morrolan.9608morrolan.9608 Member ✭✭✭

    Be aware that the spvp option will be using the spvp ruleset ie not WvW gear. For that reason alone its almost certainly a non starter.

  • CrimsonNeonite.1048CrimsonNeonite.1048 Member ✭✭✭
    edited December 20, 2017

    Well, the last time they fully supported it, was with the OS arena back in 2013, which was a long time ago.

    The Guild arenas are and still too small, also they have the same issues as they had after HoT. (PVE damage multipliers and problems inviting other guilds).

    They should just put the OS Arena on the megaserver, if they want to support it, but their priorities are obviously different after PoF.

    HoT was a good opportunity to bring everyone back, but balance changes and the new borderlands, were also a issue.

  • Vavume.8065Vavume.8065 Member ✭✭✭✭
    edited December 21, 2017

    @Svarty.8019 said:

    @Vavume.8065 said:
    The phrase "Shut the stable door after the horse has bolted" springs to mind.

    There was a horse?!

    Well, truth be told it was actually a donkey with a lot of ambition.

  • Svarty.8019Svarty.8019 Member ✭✭✭

    @Vavume.8065 said:

    @Svarty.8019 said:

    @Vavume.8065 said:
    The phrase "Shut the stable door after the horse has bolted" springs to mind.

    There was a horse?!

    Well, truth be told it was actually a donkey with a lot of ambition.

    I thought it was just a legend! There are tales that generations ago there was a horse ...

    Necro. Never knowingly blasting combo fields since 2012.

  • Seffen.2875Seffen.2875 Member ✭✭✭

    So 4 years late Anet finally starts to investigate and maybe in 1 year from now there might be something.
    Yeah. Calming down might be the right Thing to do now.

  • FrouFrou.4958FrouFrou.4958 Member ✭✭✭

    @Red Haired Savage.5430 said:

    @Raymond Lukes.6305 said:
    Ben is still looking into the feasibility of this kind of change so I'd stop throwing coal in the hype train for now.

    You should have more faith in Ben. :lol:

    The sPvP one would be using sPvP ruleset and gear, also there is a chance it would be the old GW1 GvG and not the GvG GW2 wants.

    Froudo // Judge Legends [JDGE] // Seafarer's Rest

  • @morrolan.9608 said:
    Be aware that the spvp option will be using the spvp ruleset ie not WvW gear. For that reason alone its almost certainly a non starter.

    yeah, it's almost like practicing for PvP tournament in open world PvE, unless they make all of WvW follow PvP rules.

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @morrolan.9608 said:
    Be aware that the spvp option will be using the spvp ruleset ie not WvW gear. For that reason alone its almost certainly a non starter.

    Yes. Workload wise, it is probably easier to start there. Maybe (yeah maybe I'm delusional too) they will watch the use of it, see if there is a significant enough audience for it, before maybe they expand the options with a larger guild hall arena space (not like the guild halls don't have volumes of space to use) or making OS instance based.

    If they allow inter and intra server GvG, and allow people from multiple servers to work together (as many guilds have been split across servers) it would be a start.

  • Haematic.4913Haematic.4913 Member ✭✭
    edited December 21, 2017

    @Raymond Lukes.6305 said:
    This is something we are looking into and not something that has a set release date at all. Ben is still looking into the feasibility of this kind of change so I'd stop throwing coal in the hype train for now. The WvW team is also looking into a better option for GvG fights but we are in the preliminary stages of the investigation just like the PvP team. I just want you guys to temper your excitement until we know more about these ideas.

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Organizing GvG's is usually the most difficult part of GvG; in that players schedules don't always pony up and at least a queue system would allow a guild who's looking to queue that day a chance to at least fight something, even if its 10-15 randoms who queued in to GvG.

    I remember GvG'ing against bots in GW1 and 8vG in HA & HoH. Even if the matches were a little lop-sided at least we were still able to participate in that 8v8 or that GvG.

    Also, I'm an advocate for the sPvP rules for GvG > WvW rules because it's a lot more balanced and guilds won't be required to constantly spend hundreds of gold when metas shift and it also allows guilds to hot-swap builds to counter.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited December 21, 2017

    @LINKAZZATORE.8135 said:

    @Aeolus.3615 said:
    The gw2 gvg will feel dammn strange... gw2 classes dont need tthat much team work, besides leech from condi and boon stacking... and there way to much aoe and cleaves as well, if most of 5vs5 already look a mess of skills being spammed..

    @Raymond Lukes.6305Raymond Lukes.6305, port/fork Gw1 classes with their skills ...into gw2 xD.. and call them the coluseum classes.

    Current gw2 weapon skill's and utilities are not tuned nor that good for that gamemode.. :\

    we've been doing 15v15 and 20v20 for the past 5 years already and it's just fine

    if you just spam skills and hope for the best then your group will simply wipe to the first half organized enemy and this is both for 5v5 or 60v60

    i know ive been there and in both games, i dont fully agree with your"it's just fine" , cause isnt has skillfull has anything in gw1... gvg mainly.. and gw2 design does not hep with that as well.
    It isnt that simple of a comparison with a real GvG game mode... it will be totally diferent from stacking 10 20 30 40(shame on those guilds that reach this number...shame on u, lol ).. more than 10 is already shamefull....btw...

    And u guys ended stacking and spamming against each other no matter what... that.. it just dumb.. to called GvG, moust of the stackers dont even know how skillfull GvG from gw1 was.,..if not all.

    If they do anything and call it GvG, it feels like it will be like conquest but with a larger team... and with that theres an issue, all it will be needed will be stack aoe n rush, due aoe and spam gw2 classes ared developed for the pve eviroment.

    Classes need to be tweaked for better combat on pvp before it... And the actually combat feels more balanced towards 3 vs 3 than the 5, wich is already a mess of combat and ugly to observe, if they had more to the equation.... will easilly be broken.

    Anet needs to reformat skill and class design arround PVP only and tune the pve arround PVP, what they are doing is the oposite..

    ill leave this here.... this is what WvW should be to start... but with several maps... to conquer....

  • @morrolan.9608 said:
    Be aware that the spvp option will be using the spvp ruleset ie not WvW gear. For that reason alone its almost certainly a non starter.

    I would actually prefer this - provided there would also be a custom arena available for practicing.

    Ruins of Surmia | Elementalist | Guild lead of Piquant [Piq]

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭

    @TwanBr.8340 said:

    @morrolan.9608 said:
    Be aware that the spvp option will be using the spvp ruleset ie not WvW gear. For that reason alone its almost certainly a non starter.

    I would actually prefer this - provided there would also be a custom arena available for practicing.

    the custom map would be your guild hall...but Anet ended doing a giant pve map of npc's and artwork... so much useless space....

  • Well I suppose if it's to become a tournament in sPvP, they will add a PvP map for this tournament to be played on. Which might then be available as custom arena map as well.

    Ruins of Surmia | Elementalist | Guild lead of Piquant [Piq]

  • @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

  • Jski.6180Jski.6180 Member ✭✭✭✭

    @Haematic.4913 said:

    @Raymond Lukes.6305 said:
    This is something we are looking into and not something that has a set release date at all. Ben is still looking into the feasibility of this kind of change so I'd stop throwing coal in the hype train for now. The WvW team is also looking into a better option for GvG fights but we are in the preliminary stages of the investigation just like the PvP team. I just want you guys to temper your excitement until we know more about these ideas.

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Organizing GvG's is usually the most difficult part of GvG; in that players schedules don't always pony up and at least a queue system would allow a guild who's looking to queue that day a chance to at least fight something, even if its 10-15 randoms who queued in to GvG.

    I remember GvG'ing against bots in GW1 and 8vG in HA & HoH. Even if the matches were a little lop-sided at least we were still able to participate in that 8v8 or that GvG.

    Also, I'm an advocate for the sPvP rules for GvG > WvW rules because it's a lot more balanced and guilds won't be required to constantly spend hundreds of gold when metas shift and it also allows guilds to hot-swap builds to counter.

    So every time a group loses they changes there guild? It would be like the old days of gvg that players made. I am thinking leader-boards would be too much to ask from Anet due to how complicated it would be. Best to let the players run things like that and have anet give the players base spaces to do so in an "official" way.

  • GDchiaScrub.3241GDchiaScrub.3241 Member ✭✭✭✭

    @Raymond Lukes.6305 said:
    ... Ben is still looking into the feasibility of this kind of change so I'd stop throwing coal in the hype train for now...

    Wishful thinking. D:

    Does this include coal from Wintersday?

    RISE guild best guild super RPers trash blob guild [RISE] always dies on inc masters of the Die On Inc technique where Prince Jarvan just died.

    Holy Warriors of [Kazo] following Kazo doctrine guided by, Our Lord and Commander, Zudo in the holy Trinity of Him and his two firm glutes.

  • FrouFrou.4958FrouFrou.4958 Member ✭✭✭

    @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    Just out of curiosity, why isn't the guild hall arena being updated to properly cater for GvGers needs (Size, maps closing, getting rid off pve retal and confusin values)? From an armchair developers point of view it would be easier to tweak few things there rather than making a completely new game mode, maps and UI for sPvP?

    Also, there was a really positive (As positive as wvwers can be) and idea rich topic about this over at reddit https://www.reddit.com/r/Guildwars2/comments/7kvg4m/devupdate_on_current_plans_for_gvg_implementation/

    Froudo // Judge Legends [JDGE] // Seafarer's Rest

  • Torolan.5816Torolan.5816 Member ✭✭✭

    I am really sorry to the stance of Anet about leaderboard, Mr. Lukes.

    In my opinion, the true blooded wvw player is not a hamster by heart who likes to run in circles. Realm vs Realm or in this case world vs world always has that conquest mode deeply ingrained, the will to rule over an empire or just your own personal castle where you can let your proud gaze flow over the land you gained with your own sword.

    If nobody ever learns about these conquests and heroics, they are ultimately pointless and not desirable. At least for me. I am not saying that a leaderboard is the only way to achieve something like that, but it would have been a first step in the right direction.
    Think about how stupid the Artus saga for example would be without the Knights of the round table and the common knights of Artur who unite under the flag of Camelot. How can you feel heroic when nobody chronicles your heroic deeds? It would just be some guys in shiny armor battling a group of other guys in shiny armor. Contrary to raids you can´t buy your way into a higher wvw rank and so your fame lives on if it is somewhere recorded.

    The forefather game of the type of game that wvwvw is managed to do that or at least empored people to show how guilds had fared in the rvrvr war. i am pretty positive that you could do the same.

    To not be a negative Nancy only, I actually welcome your idea to make room for the GvG scene. It would on one hand open spaces in the regular wvw, it could actually make some space on servers and help the server balance and it would separate those who see wvw more as a sport then a mode of conquest from the rest of the players.

  • Xillllix.3485Xillllix.3485 Member ✭✭✭

    @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    Sounds like you guys are really limited by management.
    A queue system for squads would surely be possible? It's going to be complicated to organize anything when people are not joining the match together.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited December 21, 2017

    @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    hummm, basicly 3 teams on each side, sorry to be a bit obtuse on the questions :p

    Have u guys have determined the objectives?
    Would it be similiar to Spvp stronghold mode, with more lanes?
    If so, wasnt the aoe spammy gameplay that borked up the gamemode ???

    Arent 30 total players way to much for some skilled gameplay, doesnt that just force to powercreep race to lords??? or to final objective???

    IMO one of the issues that is working like a barrier for your guys at ANet is the how u guys managed to make this game so spam based on cleaves and aoe's, everythign will get easilly borked up due that gameplay.

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @Aeolus.3615 said:

    @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    hummm, basicly 3 teams on each side, sorry to be a bit obtuse on the questions :p

    Have u guys have determined the objectives?
    Would it be similiar to Spvp stronghold mode, with more lanes?
    If so, wasnt the aoe spammy gameplay that borked up the gamemode ???

    Arent 30 total players way to much for some skilled gameplay, doesnt that just force to powercreep race to lords??? or to final objective???

    Death match. Fight until a side is eliminated. No lords, likely no cap points. Just fights.

    Spammy or not. Doesn't matter. If it's too spammy for you don't try it.

    :bleep_bloop:

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited December 21, 2017

    @Strider Pj.2193 said:

    @Aeolus.3615 said:

    @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    hummm, basicly 3 teams on each side, sorry to be a bit obtuse on the questions :p

    Have u guys have determined the objectives?
    Would it be similiar to Spvp stronghold mode, with more lanes?
    If so, wasnt the aoe spammy gameplay that borked up the gamemode ???

    Arent 30 total players way to much for some skilled gameplay, doesnt that just force to powercreep race to lords??? or to final objective???

    Death match. Fight until a side is eliminated. No lords, likely no cap points. Just fights.

    Spammy or not. Doesn't matter. If it's too spammy for you don't try it.

    :bleep_bloop:

    That is dumb lol.... stack more than enemy :P gameplay

    Ofc.,. game has to have some gameplay arround objectives to make team splits, ganks, etc..... if player's just wan tot stack n spam.. im sure im on the wrong game...
    That sounds like pvp for idiots :scream: who cant actually pvp... so they stack n spam for ego boast.

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @Aeolus.3615 said:

    @Strider Pj.2193 said:

    @Aeolus.3615 said:

    @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    hummm, basicly 3 teams on each side, sorry to be a bit obtuse on the questions :p

    Have u guys have determined the objectives?
    Would it be similiar to Spvp stronghold mode, with more lanes?
    If so, wasnt the aoe spammy gameplay that borked up the gamemode ???

    Arent 30 total players way to much for some skilled gameplay, doesnt that just force to powercreep race to lords??? or to final objective???

    Death match. Fight until a side is eliminated. No lords, likely no cap points. Just fights.

    Spammy or not. Doesn't matter. If it's too spammy for you don't try it.

    :bleep_bloop:

    That is dumb lol.... stack more than enemy :P gameplay

    Ofc.,. game has to have some gameplay arround objectives to make team splits, ganks, etc..... if player's just wan tot stack n spam.. im sure im on the wrong game...
    That sounds like pvp for idiots :scream: who cant actually pvp... so they stack n spam for ego boast.

    I know that GW1 is still running. Maybe you could....

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭

    @Strider Pj.2193, yah i know, ive been more to that game actually in the past weeks :\

    Gw2 doesnt even feel an actually a sucessor for that game, just some rip off for pver'rs.

  • Svarty.8019Svarty.8019 Member ✭✭✭

    @Aeolus.3615 said:
    ill leave this here.... this is what WvW should be to start... but with several maps... to conquer....

    Yes, I though Heart of Thorns WvW Guild upgrades would herald more content along similar lines. I'm a complete imbecile for my optimism - they've never iterated on content, it's always been about implementing more and more new systems instead of adding content for existing systems. This is old ground, too - it's sad to see myself typing the same thing that I was typing on the old forum, but I guess it needs mentioning on this one at least once.

    Necro. Never knowingly blasting combo fields since 2012.

  • SugarCayne.3098SugarCayne.3098 Member ✭✭✭
    edited December 21, 2017

    @Aeolus.3615 said:

    @Strider Pj.2193 said:

    @Aeolus.3615 said:

    @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    hummm, basicly 3 teams on each side, sorry to be a bit obtuse on the questions :p

    Have u guys have determined the objectives?
    Would it be similiar to Spvp stronghold mode, with more lanes?
    If so, wasnt the aoe spammy gameplay that borked up the gamemode ???

    Arent 30 total players way to much for some skilled gameplay, doesnt that just force to powercreep race to lords??? or to final objective???

    Death match. Fight until a side is eliminated. No lords, likely no cap points. Just fights.

    Spammy or not. Doesn't matter. If it's too spammy for you don't try it.

    :bleep_bloop:

    That is dumb lol.... stack more than enemy :P gameplay

    Ofc.,. game has to have some gameplay arround objectives to make team splits, ganks, etc..... if player's just wan tot stack n spam.. im sure im on the wrong game...
    That sounds like pvp for idiots :scream: who cant actually pvp... so they stack n spam for ego boast.

    That wouldn’t be gvg then. There’s a general ruleset... plus if in your hall, I imagine the option to punt would be available.

    I agree with Frou tho. Just expanding the existing area and let the players sandbox/self organize within existing wvw rule sets would likely be more than enough.

  • Kovu.7560Kovu.7560 Member ✭✭✭✭

    So what I'm hearing is right now we have the ability to organize unofficial gvgs in guild halls using the pve rules/skills set, and this new option will open up the ability to organize gvgs in this new arena or w/e using pvp rules/skills set.

    Could we, perhaps, switch the guild hall over to wvw rules & skills?

    ~ Kovu

    Fort Aspenwood,
    Ranger, Necromancer.

  • @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    Pls NO! The Pvp Gear is all, but not Balanced.. u didnt have the same Gear as the WvW Gear, we dont have all Runes, Sigils as well. We need in these Arena our Equip, not only Meta based stuff, thats not what the Guilds need.
    Example:
    Rune of Durability (not in Pvp)
    Sigill of Hydromancy (not in Pvp)
    Sigill Energy 25% in Pvp (50% in WvW)

    Thats one Example from my Build.

  • @PassionWhisky.3457 said:

    @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    Pls NO! The Pvp Gear is all, but not Balanced.. u didnt have the same Gear as the WvW Gear, we dont have all Runes, Sigils as well. We need in these Arena our Equip, not only Meta based stuff, thats not what the Guilds need.
    Example:
    Rune of Durability (not in Pvp)
    Sigill of Hydromancy (not in Pvp)
    Sigill Energy 25% in Pvp (50% in WvW)

    Thats one Example from my Build.

    @PassionWhisky.3457 said:

    @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    Pls NO! The Pvp Gear is all, but not Balanced.. u didnt have the same Gear as the WvW Gear, we dont have all Runes, Sigils as well. We need in these Arena our Equip, not only Meta based stuff, thats not what the Guilds need.
    Example:
    Rune of Durability (not in Pvp)
    Sigill of Hydromancy (not in Pvp)
    Sigill Energy 25% in Pvp (50% in WvW)

    Thats one Example from my Build.

    @PassionWhisky.3457 said:

    @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    Pls NO! The Pvp Gear is all, but not Balanced.. u didnt have the same Gear as the WvW Gear, we dont have all Runes, Sigils as well. We need in these Arena our Equip, not only Meta based stuff, thats not what the Guilds need.
    Example:
    Rune of Durability (not in Pvp)
    Sigill of Hydromancy (not in Pvp)
    Sigill Energy 25% in Pvp (50% in WvW)

    Thats one Example from my Build.

    Because wvw is balanced? Mady my day. GvG is the same cheesy play and meta like in spvp. Nothing will change.

  • @Kovu.7560 said:
    So what I'm hearing is right now we have the ability to organize unofficial gvgs in guild halls using the pve rules/skills set, and this new option will open up the ability to organize gvgs in this new arena or w/e using pvp rules/skills set.

    Could we, perhaps, switch the guild hall over to wvw rules & skills?

    ~ Kovu

    I made this post a while back, looks like it got deleted -- https://forum-en.guildwars2.com/forum/game/hot/QoL-Request-PvE-PvP-WvW-Rules-for-GH-Arena/first#post6641980

    http://www.gw2wvw.net/index.php?/topic/563-qol-request-pve-pvp-wvw-rules-for-gh-arena/&tab=comments#comment-9266


    Hi,

    I wanted to suggest the following QoL update for the guild hall arenas.

    This comes from a discussion I’ve had with the WvW community in particular, but this QoL applies to the three separate game modes.

    Each game mode has it’s respective combat and skill rules.

    My QoL requisition in it’s simplest form would be to have an NPC that can set the rules for the Arena, which means that if the players choose PvE rules, PvE rules will apply, if they select PvP rules, PvP rules will apply and if they select WvW rules, WvW rules will apply.

    For instance -

    PvP players can rally 1-5 team members in down state contingent on finishing an enemy team downed player.
    PvP exclusive skill behavior
    In PvP, Stealth breaks target.
    WvW players can rally 1 team member in down state contingent on finishing an enemy team downed player.
    WvW exclusive skill behavioir
    WvW specific Retaliation
    In WvW, Stealth breaks target and squad markers.
    PvE specific Retaliation
    In PvE, stealth breaks target.
    In PvE, certain performance enhancing boosters buff player damage, reduce damage taken, etc.
    Thanks for reading,

    ~ Haematic


  • GDchiaScrub.3241GDchiaScrub.3241 Member ✭✭✭✭

    @Xibalbar.7459 said:

    @PassionWhisky.3457 said:

    @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    Pls NO! The Pvp Gear is all, but not Balanced.. u didnt have the same Gear as the WvW Gear, we dont have all Runes, Sigils as well. We need in these Arena our Equip, not only Meta based stuff, thats not what the Guilds need.
    Example:
    Rune of Durability (not in Pvp)
    Sigill of Hydromancy (not in Pvp)
    Sigill Energy 25% in Pvp (50% in WvW)

    Thats one Example from my Build.

    @PassionWhisky.3457 said:

    @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    Pls NO! The Pvp Gear is all, but not Balanced.. u didnt have the same Gear as the WvW Gear, we dont have all Runes, Sigils as well. We need in these Arena our Equip, not only Meta based stuff, thats not what the Guilds need.
    Example:
    Rune of Durability (not in Pvp)
    Sigill of Hydromancy (not in Pvp)
    Sigill Energy 25% in Pvp (50% in WvW)

    Thats one Example from my Build.

    @PassionWhisky.3457 said:

    @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    Pls NO! The Pvp Gear is all, but not Balanced.. u didnt have the same Gear as the WvW Gear, we dont have all Runes, Sigils as well. We need in these Arena our Equip, not only Meta based stuff, thats not what the Guilds need.
    Example:
    Rune of Durability (not in Pvp)
    Sigill of Hydromancy (not in Pvp)
    Sigill Energy 25% in Pvp (50% in WvW)

    Thats one Example from my Build.

    Because wvw is balanced? Mady my day. GvG is the same cheesy play and meta like in spvp. Nothing will change.

    I know I hate to say this, but Spvp was right to nerf energy sigil. It's too good for most of WvW. You literally can't be wrong by picking it.

    RISE guild best guild super RPers trash blob guild [RISE] always dies on inc masters of the Die On Inc technique where Prince Jarvan just died.

    Holy Warriors of [Kazo] following Kazo doctrine guided by, Our Lord and Commander, Zudo in the holy Trinity of Him and his two firm glutes.

  • @Raymond Lukes.6305 said:
    This is something we are looking into and not something that has a set release date at all. Ben is still looking into the feasibility of this kind of change so I'd stop throwing coal in the hype train for now. The WvW team is also looking into a better option for GvG fights but we are in the preliminary stages of the investigation just like the PvP team. I just want you guys to temper your excitement until we know more about these ideas.

    5 years in and they realize the games name isnt world v world but GUILD wars... still.. what combat guild only has 15 people ... lol.. More like roamers v roamers at that limit lol

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @trueanimus.4085 said:

    @Raymond Lukes.6305 said:
    This is something we are looking into and not something that has a set release date at all. Ben is still looking into the feasibility of this kind of change so I'd stop throwing coal in the hype train for now. The WvW team is also looking into a better option for GvG fights but we are in the preliminary stages of the investigation just like the PvP team. I just want you guys to temper your excitement until we know more about these ideas.

    5 years in and they realize the games name isnt world v world but GUILD wars... still.. what combat guild only has 15 people ... lol.. More like roamers v roamers at that limit lol

    GvG's have consistently been 15's or 20's.

  • Baldrick.8967Baldrick.8967 Member ✭✭✭

    @Raymond Lukes.6305 said:

    @Haematic.4913 said:

    Can you please have a queue and leader-board option or at least leave it on the open table for discussion?

    Again this is all still in the planning stages but I'll clarify some things. There is no current plan to give this a queue or a leader-board. What we're currently looking into custom arena map that would allow for 15v15 team death match. The thought was to give players an easier place to organize GvG fights. This 15v15 mode would use the sPvP rules and skill splits. Doing this would open the opportunity to do special tournament if the popularity was enough to support a full tournament.

    So after five years, you're going with a half baked option and 'hope' enough players will think it's good enough?

    No queue= FAIL. Guilds want to be able to join when they can and have opponents to fight. Go back and look at the early days of Guild Wars for how that works and how keen guilds were to progress on the leaderboard.

    No leaderboard? Really? Then what is the point? What are you trying to develop? A tiny sandbox that you can throw 15v15 in and call it 'gvg'? Must be all of a day's work in that. Any proper gvg map needs some objectives, paths and splits so that tactics win matches along with superior skill.

    No titles/capes/etc for winning guilds? Again, look at the early Guild Wars model.

    If you're going with spvp rules and skill splits, then you need to have a practice area where guilds can practise against other squad splits (from the same guild), as most will not be that familiar with spvp sets and rules- and those sets severely restrict builds so a lot of guilds will just say 'no thanks', as it's a lot of bother for no leaderboard or queue system.

    I'd prefer starting off with wvw rules and sets and then altering skills for 'gvg only'.

    How will matches be organised? Unless you have some form of in game matchmaking, do you seriously expect the mode to gain any traction?

    Take a good, long, hard look at what made Guild Wars Guild battles so popular in the beginning of that game and then make a decent attempt at replicating that for GW2 (given the completely different boons, etc..).

    Don't make a half baked version, you will just get laughed at. Players and guilds will only return if it is worth fighting for.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited December 22, 2017

    @Baldrick.8967, as no queue i imagine Anet wanting experimental, to tune up the game mode itself first ??
    I imagine queue and ladder wont make that much of a diference in the initial stage, and this is if Anet wants to make a decent game mode. ofc, wich still most players just want their pve stat broken builds to stack n spam...
    That's not GVG guys!!!!!!!!!!

    it needs to be within pvp environment and stats...
    it needs objectives.. it is mandatory to put players at prove within certain roles towards those objectives aka teamplay(tactics, and "voice teamwork.").
    No groups full of broken gimmicks vs gimmicks to stack and get carried trough the gameplay (on gw1 no matter what metas they would run, players skill was a major part in it).
    It needs a ladder and queue as much experimental those would be initially.

    Blunt comment...:
    If u guys just want to stack 15 vs 15 or more to 111111 dodge 11111... u will never be gvg's players.... just a bunch of stacked noobs wanting to leech from class stacking...

    Edit(stil if stack n spam is what players really want and that will make the wannabee GVG scene have players.. whatever works is fine, this game was towards noobs anyway...)

    ./peace & R.I.P. GuildWars series 2003-20012.

  • Vova.2640Vova.2640 Member ✭✭✭
    edited December 23, 2017

    nice to hear. a couple years too late though.

    Pvp has auto-tourney or w.e
    they can add a similar thing for gvgs. upto 10v10 or 15v15 automated or something.
    hard to see it working but who knows...

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