Does anyone ells find this to be true? There's no incentive to flip a well populatedT3 BL when you can easily go back to the weakest server's BL and flip all their objectives. When fighting higher tier servers it's not unusual to see a T3 objective held for days on end. The score continues to run away for the leading server, even with the skirmish changes, it's rare to have a match come down to the last day and even rarer to for all 3 servers to have a close battle score at the end of the week.
Is there any kind of game mechanic that could be implemented to keep matches closer for the losing servers?