Awful shroud mechanics, before and now, which only buys us time before getting worn down. No decent melee weapon for wvw and spvp, leaving us (limited use) reaper shroud dependent. Horrible life force generation mechanics. Laughable mobility. Slow as all get out skill speeds. Best build options are running condi builds in zergs, because the condi system was poorly designed and provides a huge offensive advantage.
Since the team decided to have wvw and spvp modes, wish some actually cared to rework profession and combat mechanics... because this game has unnecessary major issues and unnecessary major annoyances. Yes, you can have unified and "balanced" profession designs and combat mechanics, that work great in every mode... you just have to do it.