Balance patch — Guild Wars 2 Forums

Balance patch

I thought this came today? When now?

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  • Soilder.3607Soilder.3607 Member ✭✭✭

    Ben said it would be mid season. So probably late February - early March.

  • reikken.4961reikken.4961 Member ✭✭✭

    balance patches are every 3 months. Last one was Nov 7th. The closest Tuesday to 3 months from that is Feb 6th

  • primatos.5413primatos.5413 Member ✭✭✭

    So be it .. if doing nothing means they´re not screwing things up more and more this seems the best way to handle the overall issues .. sad but true

  • Svarty.8019Svarty.8019 Member ✭✭✭

    @primatos.5413 said:
    So be it .. if doing nothing means they´re not screwing things up more and more this seems the best way to handle the overall issues .. sad but true

    How much worse can it possibly be?!

    Necro. Never knowingly blasting combo fields since 2012.

  • primatos.5413primatos.5413 Member ✭✭✭

    Idk .. there is a way i guess.. it´s anet .. they will find one .. but u´r right .. clown builds all over the place .. tanky as hell butt hitting like trucks .. ridiculous bs

  • @Svarty.8019 said:

    @primatos.5413 said:
    So be it .. if doing nothing means they´re not screwing things up more and more this seems the best way to handle the overall issues .. sad but true

    How much worse can it possibly be?!

    Remember the last patch and it being a condition "nerf" patch hahaha yet things just got worse. That sort of thing, because fixing the issue by maybe just lowering the condi damage just wouln't work i guess.

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited January 24, 2018

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    :scream:

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    CLICK HERE FOR A FREE SCREEN CLEANING SERVICE
    I miss team queue...

  • Emtiarbi.3281Emtiarbi.3281 Member ✭✭✭

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    Are you guys going to give us any sneak peak of the Balance Patch? D:

  • Wichidi.9281Wichidi.9281 Member ✭✭✭

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    thanks for finally setting a date. i assume the balance patch is suppose to be a major patch unlike the last ones?

  • I look forward to the meta shifting 5 second cooldown reduction and 5% damage increases

  • @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    That's good news. Any hint of a preview? Not expecting heavy details would just be nice to know which specs are being toned down / which are being buffed.

  • Theros.1390Theros.1390 Member ✭✭✭

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    Thank you @Karl McLain.5604 for this official information :)

    May we please have a thread from the Balance team with a little Glimpse of the incoming changes ? That would be great ! :)

  • @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    It goes a long way to have an estimated date. Thank you very much.

  • arenta.2953arenta.2953 Member ✭✭✭

    @Karl McLain.5604 said:

    @Emtiarbi.3281 said:

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    Are you guys going to give us any sneak peak of the Balance Patch? D:

    We are planning PvP/WvW splits, changes to the Confusion condition, regeneration effectiveness prioritization, boon/condition conversion table changes... PLUS MORE!! There are some mesmer changes we're excited about and hope to talk them about in more detail as we draw nearer to the update. Stay tuned!

    -Karl

    yay!

    also...can you PLEASE give Deadeye a source of stability?
    for a class whose weapon (rifle) removes all mobility, its sad the class has no stability skills at all. specially with the knockdown spam.

    or at least protection =/ (maybe something similar to engineer's flamethrower grandmaster skill. where it pulses stability)

  • Pterikdactyl.7630Pterikdactyl.7630 Member ✭✭✭
    edited January 24, 2018

    @Karl McLain.5604 said:

    @Emtiarbi.3281 said:

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    Are you guys going to give us any sneak peak of the Balance Patch? D:

    We are planning PvP/WvW splits, changes to the Confusion condition, regeneration effectiveness prioritization, boon/condition conversion table changes... PLUS MORE!! There are some mesmer changes we're excited about and hope to talk them about in more detail as we draw nearer to the update. Stay tuned!

    -Karl

    That's exciting news to hear. So regeneration effectiveness prioritization meaning regeneration application is prioritized based on healing power? If that's the case I wonder how that'll work with traits like Cleansing Water if the Ele has low healing power. Playing something like Ventari Rev that has so many healing modifiers makes regeneration much more potent, so it'd be nice to have it stick on the targets rather than get overwritten.

  • arenta.2953arenta.2953 Member ✭✭✭

    @Master Ketsu.4569 said:

    @arenta.2953 said:

    yay!

    also...can you PLEASE give Deadeye a source of stability?

    Thief would become very broken if it had on demand stability.

    not if its just rifle

    for example. pulse stability on rifle Kneel (like flamethrower engi)

  • Tails.9372Tails.9372 Member ✭✭✭✭
    edited January 24, 2018

    @Karl McLain.5604 said:
    regeneration effectiveness prioritization

    So it's only going to be about effectiveness prioritization? Well that's disappointing to hear. Healing in general could use a little overhaul, especially the general effectiveness of healing power and the effectiveness (or lack there of) of some of the passive healing skills / effects.

  • @Karl McLain.5604 said:

    @Emtiarbi.3281 said:

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    Are you guys going to give us any sneak peak of the Balance Patch? D:

    We are planning PvP/WvW splits, changes to the Confusion condition, regeneration effectiveness prioritization, boon/condition conversion table changes... PLUS MORE!! There are some mesmer changes we're excited about and hope to talk them about in more detail as we draw nearer to the update. Stay tuned!

    -Karl

    dont forget revenant! !!

  • Razor.6392Razor.6392 Member ✭✭✭✭

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    Can we talk about the balance patch? Did you read vallun's thread?

    ...

    Are we gonna end up with minor nerfs to mirage because confusion is a tactical condition, even if they come in stacks of 20?

    Never said I'm the best, but I believe I'm better than you.

  • Crinn.7864Crinn.7864 Member ✭✭✭✭

    @Karl McLain.5604 said:

    @Emtiarbi.3281 said:

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    Are you guys going to give us any sneak peak of the Balance Patch? D:

    We are planning PvP/WvW splits, changes to the Confusion condition, regeneration effectiveness prioritization, boon/condition conversion table changes... PLUS MORE!! There are some mesmer changes we're excited about and hope to talk them about in more detail as we draw nearer to the update. Stay tuned!

    -Karl

    And Scourge?

    Sanity is for the weak minded
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  • BlaqueFyre.5678BlaqueFyre.5678 Member ✭✭✭✭

    @Karl McLain.5604 said:

    @Emtiarbi.3281 said:

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    Are you guys going to give us any sneak peak of the Balance Patch? D:

    We are planning PvP/WvW splits, changes to the Confusion condition, regeneration effectiveness prioritization, boon/condition conversion table changes... PLUS MORE!! There are some mesmer changes we're excited about and hope to talk them about in more detail as we draw nearer to the update. Stay tuned!

    -Karl

    Hopefully that confusion change is the removal of the passive damage that should never been implemented in PvP/WvW, and hopefully EM receives exhaustion to keep parity with another skill the functions slightly similarly.

  • Ziggityzog.7389Ziggityzog.7389 Member ✭✭✭
    edited January 24, 2018

    @BlaqueFyre.5678 said:

    @Karl McLain.5604 said:

    @Emtiarbi.3281 said:

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    Are you guys going to give us any sneak peak of the Balance Patch? D:

    We are planning PvP/WvW splits, changes to the Confusion condition, regeneration effectiveness prioritization, boon/condition conversion table changes... PLUS MORE!! There are some mesmer changes we're excited about and hope to talk them about in more detail as we draw nearer to the update. Stay tuned!

    -Karl

    Hopefully that confusion change is the removal of the passive damage that should never been implemented in PvP/WvW, and hopefully EM receives exhaustion to keep parity with another skill the functions slightly similarly.

    I never got the concept of adding damage to hurt you when you don't use a skill. How about adding both damage specs of by second and on skill use and put it all into just on skill use. Torment while not walking is kind of understandable.. But Confusion no.

  • otto.5684otto.5684 Member ✭✭✭✭
    edited January 24, 2018

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    I really hope it is a large balance patch. Since PoF release there has been no large balance patch and balance has been kitten.

    @Karl McLain.5604 said:

    @Emtiarbi.3281 said:

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    Are you guys going to give us any sneak peak of the Balance Patch? D:

    We are planning PvP/WvW splits, changes to the Confusion condition, regeneration effectiveness prioritization, boon/condition conversion table changes... PLUS MORE!! There are some mesmer changes we're excited about and hope to talk them about in more detail as we draw nearer to the update. Stay tuned!

    -Karl

    As for boon/condi table, the concept of being able to corrupt more than 1 boon every 2-3 secs is game breaking. Reducing the corrupted boons condi damage and removing weakness can help. But many classes have boons woven into their effectiveness and identity. As long as the ability to instantly and consistently remove boons exist, these classes/builds will never function in sPvP.

    Reg effectiveness?! As long as I can remember reg operated the same way. Never have I seen or heard anyone considering reg to be an over performing boon. Why would you waste resources fixing something that is not remotely an issue when there are million other things that are utterly broken?! Resistance says hello.

  • masskillerxploit.2165masskillerxploit.2165 Member ✭✭✭
    edited January 24, 2018

    @Emtiarbi.3281 said:

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    Are you guys going to give us any sneak peak of the Balance Patch? D:

    Prob not because its probably terrible. I really dont understand why you guys want a balance patch so bad.... the changes you guys actually want would require a complete overhual of the current dev team. Srsly doubt this patch is going to be any better than the last 20 or so "balance" patches.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited January 24, 2018

    @Ziggityzog.7389 said:

    @BlaqueFyre.5678 said:

    @Karl McLain.5604 said:

    @Emtiarbi.3281 said:

    @Karl McLain.5604 said:
    Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    Are you guys going to give us any sneak peak of the Balance Patch? D:

    We are planning PvP/WvW splits, changes to the Confusion condition, regeneration effectiveness prioritization, boon/condition conversion table changes... PLUS MORE!! There are some mesmer changes we're excited about and hope to talk them about in more detail as we draw nearer to the update. Stay tuned!

    -Karl

    Hopefully that confusion change is the removal of the passive damage that should never been implemented in PvP/WvW, and hopefully EM receives exhaustion to keep parity with another skill the functions slightly similarly.

    I never got the concept of adding damage to hurt you when you don't use a skill. How about adding both damage specs of by second and on skill use and put it all into just on skill use. Torment while not walking is kind of understandable.. But Confusion no.

    Confusion when the game was released was actually "inovative" it swaped the WASD controls keys, sometimes if near a cliff and u didnt pay atention with confusion.. well.. u certainlly walk for your own death.

    It was actually fun watching players strugling to get the keys right :bleep_bloop:

    even on gw1 was something else rather than stack damage like gw2 is sinec scrubs need that much damage.
    https://wiki.guildwars.com/wiki/Confusion

    otto.5684, i just hope they are not making regen increase it's heals when stacking.... some classes atm have 100% regen uptime :P and share it.
    On smaller scalle might look good on paper but stacking certain classes m8 achieve some heals that might be to much, and in larger scale combat ... would be for sure broken.

  • otto.5684otto.5684 Member ✭✭✭✭

    Ohh reg stacking would be a disaster. Imagine FB disihing reg with every ToR pulse. If these stack it will be lols. The post from Karl though made it seem like it will be nerf, since it is a split from PvE. Honestly, reg is okiash boon. It border lines on th weaker side. It does not really need any rework.

  • XxsdgxX.8109XxsdgxX.8109 Member ✭✭✭

    Thanks Karl for the communication

<1345
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