WvW Commanders rule: no Ranger, Druid, Dragonhunter, Scrapper, etc - Page 3 — Guild Wars 2 Forums

WvW Commanders rule: no Ranger, Druid, Dragonhunter, Scrapper, etc

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  • Turkeyspit.3965Turkeyspit.3965 Member ✭✭✭✭

    While a relatively new player, I want to share my own personal WvW experience just so it doesn't seem like all Commanders act in the way the OP described.

    I play SB LB + GS, and while I don't tear up the field in WvW, I know my place, know what traits to pick so I'm buffing my squad, and know what to do to help take down the vulnerable members of the enemy group. I've never been asked by a Commander to drop group or change characters, and for the most part, the Commander's Ive played with lead the way from objective to objective, many of whom typed in instructions like "get supplies" or "build here".

    I've seen 1 or 2 commanders rant in /chat about this or that, but 95% of my experience has been very positive. That is a good thing if the game wants to attract new players, like me, to the game mode. I'm not interested in PvP, but WvW hits a nice balance for me in terms of game play, strategy, and in game rewards.

    I sympathize with those who want an 'elite' experience in WvW - that is precisely why I don't bother with sPvP - but you need to realize that Gw2 is made up of many types of players, and not all of them will be as interested, or dedicated, towards the same type of content as you.

    But please remember to be kind, because I see a lot of complaints about the WvW zone / game being 'dead' (especially at odd hours), and if you scare away new Gw2 players, that issue will continue to worsen.

  • ArchonWing.9480ArchonWing.9480 Member ✭✭✭✭
    edited April 16, 2018

    @MMAI.5892 said:

    @Avelione.6075 said:
    Whoa! I didn't expect such a big response to this topic! But I hope ANet will notice this problem and address it!
    From what I've read by looking through the discussion, some things hit me (I can't refer to all the replies here).

    1. Some commanders like to win (only) and apparently they're not ok with losing at all (??). This brings me a though that they treat WvW too seriously. I still try to keep a distance to GW2. It is a game, there are things out there! (Unless u wanna be a pro-gamer or a pro-streamer, but it doesn't give you any more right to dictate how other random players need to play - for commanders and non commanders) And as a comm, you have much more choice than a pug player that has to take what they have currently on the map.

    I've yet to see any Commander who's not 'okay' with losing. They know it will happen, but like every player in their squad, they don't want to lose all the time. That's not taking it too seriously, that's just natural. How many times are you, as player, going to want to die in a zerg until you get bored and leave? If you want to be in a specific Commander's squad and they're asking for certain builds, be considerate of that request. Either bring the build, or don't join the squad. You are no more entitled to the efforts of a squad then they are to yours. You are, however, working with other people towards a common goal which means directed efforts and in WvW that translates into classes and builds that work best together.

    Well, that's the other thing. A group that wipes will often lose a few members and repeated wipes will just drain the whole squad. People join a squad for any number of reasons, fights, dailies, or other kinds of rewards. In any of these cases, dying doesn't help achieve any and they're just going to log off or go to another map. And this snowballs. As the group shrinks, the less likely it's going to be able to fight, say, a full map queue with decent morale. Skill isn't going to matter.

    Getting a decent sized group requires momentum, which is why it's called a train. Once you lose it, the map will probably empty out within minutes. I don't think a lot of people seem to grasp that, because they've never had to be responsible for any of this and can't see beyond their own field of vision (hence the wipes and being kicked)

  • SnowHawk.3615SnowHawk.3615 Member ✭✭✭
    edited April 16, 2018

    @Avelione.6075 said:
    It's been bugging me for a while now. GW2 is a social game but do commanders have right to tell people which profession should they play?? I'm a semi-casual player though many times I get pretty good in WvW and PvP.
    And in WvW some of the commanders just straightforward tell you that they don't want this and that class. Which I think is unfair because from my point of view is like... I paid for/chose this game and I play as I please. I'd rather look for a different commander than play with someone who tells me which character I should play. I'm "lucky" enough that I have all the professions playable (but 4-5 of them are my mains). What about people who have no such profession?? It sucks!

    If a commander wishes to have only certain professions in his/hers squad, he/she should organize a squad from their guild/friends, etc that would go for their rules.
    THIS IS A THING THAT REALLY NEEDS SOME KIND OF TECHNICAL SOLUTION!!

    (Or commanders stop being so picky ;p)

    Well it's not the commander who is intentionally picky, it's the way anet intended some classes to be - unfortunately that leaves alot of classes out due to the fact that they need to be babysat in order to be effective or they offer little to no sustain to their group. Organized groups and closed raids are a thing and always have been since the introduction of squads. Which you do not seem to be aware of.
    WvW guilds tend to be more strict on classes since they have more dedicated players - semi casual players who won't follow class requirements for sustainable raids aren't what theyre looking for during wvw raid hours which is understandable since successful wvw raids require sustainability. I hope that makes sense.
    And you're exactly right, if you don't like the commander or their "rules" then leave and find a more laid back commander who doesn't care but they won't be as successful as the commander who has a set number of Scourges, FB's, power ele, etc. VS the commander who invited joe shmoe and15 druids.

    I don't really get what you're complaining about when there are already things out there that deal with these issues. Play want you want to play but don't get angry at the commander because they make a request and you don't like it- they don't need a semi casual player who complains.

  • Rococo.8347Rococo.8347 Member ✭✭✭

    @Ashen.2907 said:

    @Rococo.8347 said:
    We didn't have to put up with this kitten back in the day - ive never seen it happen in Deso but I don't WvW very often these days and Deso is the scrubs PUG's server so...

    Run alongside them, without joining the tag and if the Comm finds himself it trouble...he can ask one of his squad to get him out of it. Of course its more fun if you actually like the group you are running with and the squad has a good selection of useful classes but it doesn't have to be like that.

    Sad to say all of the elitism, with 'meta' min maxing neck bearding that I knew would creep into the game with raids being added is now infiltrating other game modes - its insidious.

    Weiird, commanders seeking specific composition for their groups in WvW predates the existence of raids in this game. The same is true of meta centered group play.

    Something is insidious here, but it seems more centered around inventing things to blame on raids.

    Sweetheart I noticed the connection so I commented on it - save your passive aggressive responses, i raided in Wow for years, saw some of this there and hoped to avoid it by moving over the GW2. I didn't 'invent' any connection, ive played WvW since 2012 on and off and always on Deso, and no ive never had to deal with elitist jerks banning people who want to join a commander...

  • MMAI.5892MMAI.5892 Member ✭✭✭

    @ArchonWing.9480 said:
    Well, that's the other thing. A group that wipes will often lose a few members and repeated wipes will just drain the whole squad. People join a squad for any number of reasons, fights, dailies, or other kinds of rewards. In any of these cases, dying doesn't help achieve any and they're just going to log off or go to another map. And this snowballs. As the group shrinks, the less likely it's going to be able to fight, say, a full map queue with decent morale. Skill isn't going to matter.

    Getting a decent sized group requires momentum, which is why it's called a train. Once you lose it, the map will probably empty out within minutes. I don't think a lot of people seem to grasp that, because they've never had to be responsible for any of this and can't see beyond their own field of vision (hence the wipes and being kicked)

    Yep, exactly. The more you lose, the more people start to drop squad and go elsewhere. I think WvW has a lot of flexibility in group comp and one or two less than meta class aren't going to destroy a group. But there is a point where that balance will tip and you'll end up wiping more often than not. Especially if the opposition on the map are dedicated WvW guilds. I was running with a group not long ago of mostly mesmers, FBs split between support and condi, some rangers, and smattering of other classes. We were doing okay right up until we hit a Scourge heavy guild group. We just didn't have the range pressure & condi clears to keep up. About 15 of us switched classes/builds and while we still weren't dominate, we were able to win some of those fights too and ppl kept playing. But I've been in other PUGs in WvW where they just fell apart after the third hard wipe.

    @Turkeyspit.3965 said:
    While a relatively new player, I want to share my own personal WvW experience just so it doesn't seem like all Commanders act in the way the OP described.

    Most commanders are not mean about group comps. I've run into maybe a handful over the last two years that get rude about it.

    I sympathize with those who want an 'elite' experience in WvW - that is precisely why I don't bother with sPvP - but you need to realize that Gw2 is made up of many types of players, and not all of them will be as interested, or dedicated, towards the same type of content as you.

    While there are undoubtedly some folks in WvW who are tighter about classes, builds, etc, I'd say most of WvW isn't. I think the bigger point to be made here is respect on all sides. If a person runs into a commander who has a strict group they want, be polite and find another. If a player is running an 'off' meta build, don't be rude and derisive.

  • Rococo.8347Rococo.8347 Member ✭✭✭

    @mindcircus.1506 said:

    @Rococo.8347 said:
    Sad to say all of the elitism, with 'meta' min maxing neck bearding that I knew would creep into the game with raids being added is now infiltrating other game modes - its insidious.

    You trying to blame PvE raids for these toxic try-hards more a comment on you than anything else.
    Most WvW hardcores never touch raids. ...and you know it.

    If i notice an issue in one game mode transferring to another - and as someone who HAS raided knows what to look for is says nothing about me sweety - im not trying to BLAME any game mode im simply pointing out psychological behaviour in two different game modes that appears to be converging.
    That you think im saying that you HAVE to do both game modes to be transferring that behaviour from Raids you simply don't understand what im saying.

    Nice knee jerk reaction though /claps

  • PyrateSilly.4710PyrateSilly.4710 Member ✭✭✭

    If I am on and playing WvW and happen to come across a zerg and decide that I have the time to run with said zerg I just run with them. Almost every time I will "join squad" request. I don't join said squad. Not because of any reason but the fact that real life might rear it's head and I may have to leave fast. So I just run until I can't

  • ugrakarma.9416ugrakarma.9416 Member ✭✭✭✭
    edited April 16, 2018

    U losing nothing being outside squad, in a squad with a non-blob class u die too fast in fights before get any relevant wvw xp or bag. If u ar efficiente ranger or thiev, u get more outside blobs killing the enemy blob tail.

    The hope that you will be carried with an inefficient class and still get benefits(wvw loot or xp), only demonstrates how inexperienced youre are.

    "It's a testament to the folly of the humans and their gods. They say Arah was sacred, but all I see is one big dragon nest."(Rytlock Brimstone)

  • @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:
    Then don't play those classes or don't join their squad.
    Why are you acting so self-entitled?

    What are you supposed to do when they monopolize the only maps with enemy zergs in them?

    You can still follow the commander... it's not like they have the power to kick u off the map. I'm all for inclusion, fairness and kindness blah blah blah. But there is a legit reason why they don't want rangers and thieves, those classes don't provide any boons for the squad.

    I'm the type of person to play any class i want in wvw... so i accept that fact, why can't others? Stop labelling everything as "toxic" and "abusive"... when things don't go the way you want.

    Oh so we should have to compromise and not get the benefits of a squad because a commander tagged up and is being exclusionary, when they should be leading everyone. I'm very convinced now that if Anet had decided to make it so that squads were forced open in wvw from day one (like I suggest), that you would all be advocating that, that's the way it should be instead of what it is now.

    So now you are being selfish because you just want boons and party support, but not give any out yourself.

  • Jumpin Lumpix.6108Jumpin Lumpix.6108 Member ✭✭✭✭

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:
    Then don't play those classes or don't join their squad.
    Why are you acting so self-entitled?

    What are you supposed to do when they monopolize the only maps with enemy zergs in them?

    You can still follow the commander... it's not like they have the power to kick u off the map. I'm all for inclusion, fairness and kindness blah blah blah. But there is a legit reason why they don't want rangers and thieves, those classes don't provide any boons for the squad.

    I'm the type of person to play any class i want in wvw... so i accept that fact, why can't others? Stop labelling everything as "toxic" and "abusive"... when things don't go the way you want.

    Oh so we should have to compromise and not get the benefits of a squad because a commander tagged up and is being exclusionary, when they should be leading everyone. I'm very convinced now that if Anet had decided to make it so that squads were forced open in wvw from day one (like I suggest), that you would all be advocating that, that's the way it should be instead of what it is now.

    So now you are being selfish because you just want boons and party support, but not give any out yourself.

    Lol how do you know I don't give out boons?

  • @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:
    Then don't play those classes or don't join their squad.
    Why are you acting so self-entitled?

    What are you supposed to do when they monopolize the only maps with enemy zergs in them?

    You can still follow the commander... it's not like they have the power to kick u off the map. I'm all for inclusion, fairness and kindness blah blah blah. But there is a legit reason why they don't want rangers and thieves, those classes don't provide any boons for the squad.

    I'm the type of person to play any class i want in wvw... so i accept that fact, why can't others? Stop labelling everything as "toxic" and "abusive"... when things don't go the way you want.

    Oh so we should have to compromise and not get the benefits of a squad because a commander tagged up and is being exclusionary, when they should be leading everyone. I'm very convinced now that if Anet had decided to make it so that squads were forced open in wvw from day one (like I suggest), that you would all be advocating that, that's the way it should be instead of what it is now.

    So now you are being selfish because you just want boons and party support, but not give any out yourself.

    Lol how do you know I don't give out boons?

    What class/classes do you play in wvw?

  • Jumpin Lumpix.6108Jumpin Lumpix.6108 Member ✭✭✭✭

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:
    Then don't play those classes or don't join their squad.
    Why are you acting so self-entitled?

    What are you supposed to do when they monopolize the only maps with enemy zergs in them?

    You can still follow the commander... it's not like they have the power to kick u off the map. I'm all for inclusion, fairness and kindness blah blah blah. But there is a legit reason why they don't want rangers and thieves, those classes don't provide any boons for the squad.

    I'm the type of person to play any class i want in wvw... so i accept that fact, why can't others? Stop labelling everything as "toxic" and "abusive"... when things don't go the way you want.

    Oh so we should have to compromise and not get the benefits of a squad because a commander tagged up and is being exclusionary, when they should be leading everyone. I'm very convinced now that if Anet had decided to make it so that squads were forced open in wvw from day one (like I suggest), that you would all be advocating that, that's the way it should be instead of what it is now.

    So now you are being selfish because you just want boons and party support, but not give any out yourself.

    Lol how do you know I don't give out boons?

    What class/classes do you play in wvw?

    I guess I proved my point.

  • My hammer herald is a boon sharer but was still asked to leave and come back as scourge, firebrand or spellbreaker........

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @Odinens.5920 said:
    Although it is pretty rare (in my experience) to see a commander exclude people from their squad in team/map chat, it does happen, and you know the reason why. I'm assuming you've played enough WvW to know, and understand WHY this happens, so I'm not going to explain it to you.

    There are commanders that run comp groups every time they are tagged, commanders that only run pug groups that don't even require voice chat, and commanders that that do both, depending on their guild's raid schedule. Don't tell me you aren't allowed to tag up and form the type of squad you want to form up, because even a straight up ranger squad can be helpful to the main tag's comped group.

    Either figure out your commanders' style of play and run with the one that will let you play what you want, or tag up and run your own squad. The only time you will ever get flak for running a squad is if it is a decent sized group and you aren't contributing anything to the overall victories on the map.

    As you know based on your post, there are some that will not be flexible enough to adjust their play for the commander.

    That is why, this type of player, is denied the opportunity to be in the squad.

    Once a player has set a pattern of behavior, commanders learn. They begin to realize that a particular player would not be helpful.

    So, they are denied a spot in the squad.

    Again, by the commanders choice.

    Fortunately there are 3 other maps, or, if someone is that bothered, they can move to another server, though that would be drastic.

    To expect the people in the squad to have a group mentality is understandable. Just like a 'raid' comp, there is a workable squad comp for a WvW commander.

    If you cannot provide that class, then you need to run beside, find another commander, or buy a tag and do it yourself.

  • Ashen.2907Ashen.2907 Member ✭✭✭✭

    @Rococo.8347 said:

    @Ashen.2907 said:

    @Rococo.8347 said:
    We didn't have to put up with this kitten back in the day - ive never seen it happen in Deso but I don't WvW very often these days and Deso is the scrubs PUG's server so...

    Run alongside them, without joining the tag and if the Comm finds himself it trouble...he can ask one of his squad to get him out of it. Of course its more fun if you actually like the group you are running with and the squad has a good selection of useful classes but it doesn't have to be like that.

    Sad to say all of the elitism, with 'meta' min maxing neck bearding that I knew would creep into the game with raids being added is now infiltrating other game modes - its insidious.

    Weiird, commanders seeking specific composition for their groups in WvW predates the existence of raids in this game. The same is true of meta centered group play.

    Something is insidious here, but it seems more centered around inventing things to blame on raids.

    Sweetheart I noticed the connection so I commented on it - save your passive aggressive responses, i raided in Wow for years, saw some of this there and hoped to avoid it by moving over the GW2. I didn't 'invent' any connection, ive played WvW since 2012 on and off and always on Deso, and no ive never had to deal with elitist jerks banning people who want to join a commander...

    Daahhhhling, you stated that elitism was creeping in with raids. You were wrong. I am very glad that you did not, as you point out, experience it yourself before. That doesn't mean it didnt exist. I too have been around since prelaunch. I have played wvw on an almost daily basis for years, dating back to 2012. Elitism has always existed in game, in every game mode.

    Ive never seen Idaho, that is not a measure of whether or not it exists.

  • Jumpin Lumpix.6108Jumpin Lumpix.6108 Member ✭✭✭✭

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:
    Then don't play those classes or don't join their squad.
    Why are you acting so self-entitled?

    What are you supposed to do when they monopolize the only maps with enemy zergs in them?

    You can still follow the commander... it's not like they have the power to kick u off the map. I'm all for inclusion, fairness and kindness blah blah blah. But there is a legit reason why they don't want rangers and thieves, those classes don't provide any boons for the squad.

    I'm the type of person to play any class i want in wvw... so i accept that fact, why can't others? Stop labelling everything as "toxic" and "abusive"... when things don't go the way you want.

    Oh so we should have to compromise and not get the benefits of a squad because a commander tagged up and is being exclusionary, when they should be leading everyone. I'm very convinced now that if Anet had decided to make it so that squads were forced open in wvw from day one (like I suggest), that you would all be advocating that, that's the way it should be instead of what it is now.

    So now you are being selfish because you just want boons and party support, but not give any out yourself.

    Lol how do you know I don't give out boons?

    What class/classes do you play in wvw?

    I guess I proved my point.

    Not really, since you didn't say which classes you play.

    Oh well certainly not any classes that give any buffs right? You should know.

  • SkyShroud.2865SkyShroud.2865 Member ✭✭✭✭
    edited April 16, 2018

    First thing first. Semi casual and semi hardcore, same difference as half full and half empty.
    Second is I can't see you as semi if you have to make this post, to me you are a casual.
    Casual or not, not really the point but just want to make it clear that semi-casual and semi-hardcore are the same thing, many people always think those are different, it isn't.

    Now, let us work on the history and differences. There are semi and hardcore players, players who are simply competitive or simply want to win or would like to have nice fights. That mentality isn't that much of a different from raid and t4 fotm. The problem is WvW is open yet limited slots, so anyone can just go inside and due to it limitation in slots, it is a first come first thingy. To win means you need to have the best possible compositions and even players but because of the open and limited slots, not easy to achieve. So, there come two solutions, first is to forcefully instill certain mentality on the populations, second is to dump the server and stack on a new server.

    Both solutions are tried. The second's result was obvious, we have many so-called top servers which all born from stacking. The second solution still eventually return to the root of the problem which is WvW is open and limited in slots, new players will come in and then slowly occupy that space. Thus, the first solution eventually become the ultimate answer.

    Nobody like to force others or scold people, it is actually very tiring to do that. However, it is more depressing to keep losing because of the players lack of desire to win.

    On a side note, commanders use their own money to drop the sieges that many took it for granted. I think it is only fair to make it fun for the commanders (and everyone) by not losing every fight that come your way.

    Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International PvX Guild
    Henge of Denravi Server
    www.gw2time.com

    --

    Explanations of WvW Structures & Populations Issues

  • Mil.3562Mil.3562 Member ✭✭✭
    edited April 17, 2018

    @RoseofGilead.8907 said:
    If a Commander is running a squad, they do have the right to tell people to switch to a different class; it's their tag and their squad, so they get to make the rules, as long as they're not verbally harassing anyone. However, the other players also have a right to not play in that Commander's squad and either join a new squad or just run along with the squad, without actually being IN the squad. No "technical solution" is needed here.

    The problem is if you don't join their squads, many commanders (not all) make it a point to deter you from running with them, like announcing map jump in squad chat or they run tagless and will let you run with them only if you join their squads. Of late, there are more and more commanders doing this.

    But, honestly I cannot see the logic behind this. Why would a leader prefer only a squad of 20 members to the same team of 20 members plus another 10 to 15 players tagging along? Only bad or/and petty commanders, I guess. I remember when I first join my server, most commanders will link their next WPs jump on map chat and they more than welcome you to run along with them out of squad. But not lately. I think this is why nowadays it is rare to see a decent zerg size and the only big and formidable zerg I see is on the enemy sides.

    I hope WvW will not get to the stage where many selfish 'elitist' raids/dungeons party leaders only care for themselves and winning, and totally forget about the community and the fun part of gaming.

  • SkyShroud.2865SkyShroud.2865 Member ✭✭✭✭

    @Mil.3562 said:
    I hope WvW will not get to the stage where many selfish 'elitist' raids/dungeons party leaders only care for themselves and winning, and totally forget about the community and the fun part of gaming.

    That a rather bad accusation. It is because people cares about others, their morale in particular, which his why people wants to win. It is never fun to keep losing every single fight. That is a universal truth. Ask yourself, do you like to lose every single fight, literally? It is because people do care which is why they want everyone to do the same, to care.

    Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International PvX Guild
    Henge of Denravi Server
    www.gw2time.com

    --

    Explanations of WvW Structures & Populations Issues

  • Mokk.2397Mokk.2397 Member ✭✭✭

    Its no fun to be kicked for playing the class you like either .And the "technical solution" is to properly balance the classes from the core up .When you have a Meta like the current one then there is a serious problem in the balancing.The classes that keep getting booted, the majority of the time, are the same ones for the last 5 years.I also agree that any program that is used to single people out should be pulled .Maybe that person being kicked for not having enough DPS is a novice or has lesser equipment.
    Remember ,this is only a game ,not a job.If the commander wants to start telling me what to play I walk away.

  • Westenev.5289Westenev.5289 Member ✭✭✭✭

    It sure is easy to feel excluded when your name and reputation aren't on the line for the whole server to see. Some classes/builds are just better suited to large scaled conflicts, and it's natural to feel frustrated when people won't play them.

  • Abakk.9176Abakk.9176 Member ✭✭✭
    edited April 17, 2018

    There's a type of player that wants everything to be exactly as they think is right in order to win, win, win. They will do so at practically every cost and won't be deterred by morals, social rules or even common decency.

    In this game they buy a tag so they can call the shots.

    And then there are those that are more than happy to group with such players and abide by their 'laws' because they also want to win, win, win.... but lack the skills or the balls to take charge.

    Anyone that wants to play as they choose are better off to carve their own path... or buy a tag and create a free-for-all type of group.

    If we deny someone's existance then how can we justify our own.

  • Odinens.5920Odinens.5920 Member ✭✭✭

    @Strider Pj.2193 said:

    As you know based on your post, there are some that will not be flexible enough to adjust their play for the commander.

    That is why, this type of player, is denied the opportunity to be in the squad.

    Once a player has set a pattern of behavior, commanders learn. They begin to realize that a particular player would not be helpful.

    So, they are denied a spot in the squad.

    Again, by the commanders choice.

    Fortunately there are 3 other maps, or, if someone is that bothered, they can move to another server, though that would be drastic.

    To expect the people in the squad to have a group mentality is understandable. Just like a 'raid' comp, there is a workable squad comp for a WvW commander.

    If you cannot provide that class, then you need to run beside, find another commander, or buy a tag and do it yourself.

    Which is why I said find the commander that will let you play what you want. They are out there. Not all commanders demand comp groups.

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @Odinens.5920 said:

    @Strider Pj.2193 said:

    As you know based on your post, there are some that will not be flexible enough to adjust their play for the commander.

    That is why, this type of player, is denied the opportunity to be in the squad.

    Once a player has set a pattern of behavior, commanders learn. They begin to realize that a particular player would not be helpful.

    So, they are denied a spot in the squad.

    Again, by the commanders choice.

    Fortunately there are 3 other maps, or, if someone is that bothered, they can move to another server, though that would be drastic.

    To expect the people in the squad to have a group mentality is understandable. Just like a 'raid' comp, there is a workable squad comp for a WvW commander.

    If you cannot provide that class, then you need to run beside, find another commander, or buy a tag and do it yourself.

    Which is why I said find the commander that will let you play what you want. They are out there. Not all commanders demand comp groups.

    Yeah, honestly, I quoted your post more for others. I knew based on yours, you understood.

    Many in here don't. (Or do and choose to ignore it.

  • @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:
    Then don't play those classes or don't join their squad.
    Why are you acting so self-entitled?

    What are you supposed to do when they monopolize the only maps with enemy zergs in them?

    You can still follow the commander... it's not like they have the power to kick u off the map. I'm all for inclusion, fairness and kindness blah blah blah. But there is a legit reason why they don't want rangers and thieves, those classes don't provide any boons for the squad.

    I'm the type of person to play any class i want in wvw... so i accept that fact, why can't others? Stop labelling everything as "toxic" and "abusive"... when things don't go the way you want.

    Oh so we should have to compromise and not get the benefits of a squad because a commander tagged up and is being exclusionary, when they should be leading everyone. I'm very convinced now that if Anet had decided to make it so that squads were forced open in wvw from day one (like I suggest), that you would all be advocating that, that's the way it should be instead of what it is now.

    So now you are being selfish because you just want boons and party support, but not give any out yourself.

    Lol how do you know I don't give out boons?

    What class/classes do you play in wvw?

    I guess I proved my point.

    Not really, since you didn't say which classes you play.

    Oh well certainly not any classes that give any buffs right? You should know.

    Ok, I don't know if you do or don't, since you can't answer a simple question of "what classes do you play in WVW?"

  • Rabbi Rick.3194Rabbi Rick.3194 Member ✭✭
    edited April 17, 2018

    You have the RIGHT to play any class, any way you want. If a commander doesn't want you in the squad, don't join the squad, but a commander does NOT have the Right to tell you that you can't run alongside of the squad he or she is running. If the commander or others get abusive about it, just block them and keep on playing. Enjoy the game YOUR WAY!

    As for getting "yelled" at at any time -- The most remarkable thing about GW2 is the unlimited block list.

  • ArchonWing.9480ArchonWing.9480 Member ✭✭✭✭
    edited April 17, 2018

    @Mil.3562 said:

    @RoseofGilead.8907 said:
    If a Commander is running a squad, they do have the right to tell people to switch to a different class; it's their tag and their squad, so they get to make the rules, as long as they're not verbally harassing anyone. However, the other players also have a right to not play in that Commander's squad and either join a new squad or just run along with the squad, without actually being IN the squad. No "technical solution" is needed here.

    The problem is if you don't join their squads, many commanders (not all) make it a point to deter you from running with them, like announcing map jump in squad chat or they run tagless and will let you run with them only if you join their squads. Of late, there are more and more commanders doing this.

    But, honestly I cannot see the logic behind this. Why would a leader prefer only a squad of 20 members to the same team of 20 members plus another 10 to 15 players tagging along? Only bad or/and petty commanders, I guess. I remember when I first join my server, most commanders will link their next WPs jump on map chat and they more than welcome you to run along with them out of squad. But not lately. I think this is why nowadays it is rare to see a decent zerg size and the only big and formidable zerg I see is on the enemy sides.

    I hope WvW will not get to the stage where many selfish 'elitist' raids/dungeons party leaders only care for themselves and winning, and totally forget about the community and the fun part of gaming.

    You're taking a tower; the enemy is coming to defend it. You see about 40 around you so you go down to meet them at the breach.

    Except there's only 23 on you, because the other 17 idiots are semi-afk poking at the lord. In reality, nearly half your group is not really with your squad and is fact, a potential liability. If you can only rely on 23 people anyways, why bother? Sure, a savvy commander will just go into the Lord room because he/she knows those people are going to do that anyways, in which case the situation only marginally improves.

    Another example is any form of push that requires timing like waiting for a veil, fakeouts. With 0 coordination from the leroys, their existence is a negative. And most commanders will be using comms so that's why the jumps are not noted.

    Now, I don't disagree that there are bad commanders/guilds that do mean stuff like fake WP links to empty out the map so they can get their crappy guild of 70 people all on the map, be deluded into thinking they're a dictator, or just blaming everyone else for their losses. But these are generally the minority, and honestly, why would you follow such a squad anyways? It'll be a toxic atmosphere at best and will even get worse should they start wiping. (They probably will)

    I'd like to say that Anet has already made the game far more pug friendly with the 1 death = 1 rally rule so rallybots are simply not an issue once it becomes 20 vs 20 or more so a lot of people are just spewing hot air. But yea, problem on both sides.

  • Odinens.5920Odinens.5920 Member ✭✭✭

    @Strider Pj.2193 said:

    @Odinens.5920 said:

    Which is why I said find the commander that will let you play what you want. They are out there. Not all commanders demand comp groups.

    Yeah, honestly, I quoted your post more for others. I knew based on yours, you understood.

    Many in here don't. (Or do and choose to ignore it.

    Gotcha. A little misunderstanding on my part.

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @Odinens.5920 said:

    @Strider Pj.2193 said:

    @Odinens.5920 said:

    Which is why I said find the commander that will let you play what you want. They are out there. Not all commanders demand comp groups.

    Yeah, honestly, I quoted your post more for others. I knew based on yours, you understood.

    Many in here don't. (Or do and choose to ignore it.

    Gotcha. A little misunderstanding on my part.

    :smile: I've done much worse.

  • Decado.9304Decado.9304 Member ✭✭

    @Continium.3854 said:

    If you're running with 10 ranger, 10 scourges, 10 revs, 5 guardians, 2 spellbreakers, 8 holosmiths and Idk 5 dragonhunters vs 20 scourges, 15 revs, 10 firebrands, 5 eles, 5 spellbreakers, the first squad is 9/10 times going to get stomped over and over and over again. The second squad has so much more ranged pressure, bubbles, stability, healing, aoe damage.

    Why would I want 10 rangers, 8 holosmiths and 5 dragonhunters in my squad when the enemy has a much better composition? I wouldn't. I want to win. I want to play with the classes that will give me and my players the highest chance to win. 2 or 3 Rangers? Sure why not. 1 or 2 holos for some cheeky stomps? Why not.
    In reality, every class is useful, if you can play it the way it's needed to be played, but there are classes that just offer MUCH more in respects to the SQUAD.
    WvW is about teamplay. It's about playing the most optimal builds and classes to beat the other team.

    As a Ranger I have to agree with this (mostly).

    There are a number classes that aren't really needed in a squad but you're always going to have them in the map, specially roaming classes like ranger/thief who probably spend a fair amount of time doing spadework like checking contested towers/dolly running/camp capping etc. If they are running with the zerg then they should prolly be in their own range squad and not clogging up the com group.

    The only disagreement I have with the whole situation is the occasional com - as happened on Deso/WSR last week - who kicked what he considered non zerg classes when the squad was 21/50 on a non full map. That kitten is just stupid....get them all in squad, get them in Ts and then weed them off as the squad fills.

  • Martimus.6027Martimus.6027 Member ✭✭✭

    @Jumpin Lumpix.6108 said:

    @Asltok.4327 said:

    @Ashen.2907 said:

    @Jumpin Lumpix.6108 said:

    @RoseofGilead.8907 said:
    If a Commander is running a squad, they do have the right to tell people to switch to a different class; it's their tag and their squad, so they get to make the rules, as long as they're not verbally harassing anyone. However, the other players also have a right to not play in that Commander's squad and either join a new squad or just run along with the squad, without actually being IN the squad. No "technical solution" is needed here.

    But where do you draw the line, your saying they have the right to not let certain classes in, can also exclude people they don't like? Can also exclude people of certain religions or ethnicity too? Oh now it's against tos. Hard to know how or why people are excluded. I think that in wvw if your tagged up, anyone from your server can join,unless it's a guild group comprised 100% of guild members.

    @Jumpin Lumpix.6108 said:

    @RoseofGilead.8907 said:
    If a Commander is running a squad, they do have the right to tell people to switch to a different class; it's their tag and their squad, so they get to make the rules, as long as they're not verbally harassing anyone. However, the other players also have a right to not play in that Commander's squad and either join a new squad or just run along with the squad, without actually being IN the squad. No "technical solution" is needed here.

    But where do you draw the line, your saying they have the right to not let certain classes in, can also exclude people they don't like? Can also exclude people of certain religions or ethnicity too? Oh now it's against tos. Hard to know how or why people are excluded. I think that in wvw if your tagged up, anyone from your server can join,unless it's a guild group comprised 100% of guild members.

    Why are people attempting to join a squad in wvw bringing up their ethnicity and religion?

    They aren't, he just had to use an outrageous and extreme example to make his point look better.

    Here's what it is. If I don't want to play a video game with you, I won't. If I'm a leader of a group, I will reserve my right to pick who I want in my group. If I don't want certain classes, then I'm not taking them. This isn't some kindergarten inclusion zone. It's not my problem you chose to play the game in a way I deem ineffective, and I won't hamper my own time and enjoyment just to cater to you. And if it ever comes to extremes like that? It's still a video game that I use my time and money to enjoy, and if I don't want to play with you for whatever reason, I will make my own group with it's own requirements, because my time is mine alone, and I choose how to spend it.

    I feel like you should only be able to scrutinize if you have a 100% guild squad, as soon as you take in a pug, I don't feel like you should be able to exclude for any reason.

    You do not have the right to someone else's fun/labor/money/time. In GW2 or in life. The moment you figure that out, you can live a better life and play a better game. Having said that, you could also start your own group and bring whoever YOU want.

    I may not be what you want, baby, but I am most certainly what you need.

  • Sarrs.4831Sarrs.4831 Member ✭✭✭

    As a ranger, druid, daredevil, maybe deadeye, etc. your job is not to be in the zerg. Saying "I want to be in the zerg" is like rolling a Goalkeeper in Soccer and saying "I want to kick goals". Not your job.

  • Ok this has got to the point I smell a troll. No one can be that blind to the needs of a squad.

  • BlaqueFyre.5678BlaqueFyre.5678 Member ✭✭✭✭

    @Avelione.6075 said:
    It's been bugging me for a while now. GW2 is a social game but do commanders have right to tell people which profession should they play?? I'm a semi-casual player though many times I get pretty good in WvW and PvP.
    And in WvW some of the commanders just straightforward tell you that they don't want this and that class. Which I think is unfair because from my point of view is like... I paid for/chose this game and I play as I please. I'd rather look for a different commander than play with someone who tells me which character I should play. I'm "lucky" enough that I have all the professions playable (but 4-5 of them are my mains). What about people who have no such profession?? It sucks!

    If a commander wishes to have only certain professions in his/hers squad, he/she should organize a squad from their guild/friends, etc that would go for their rules.
    THIS IS A THING THAT REALLY NEEDS SOME KIND OF TECHNICAL SOLUTION!!

    (Or commanders stop being so picky ;p)

    A few things did you buy those Commanders there tags? No? Then they can make their squads however they like and play however they like, trying to make t so that they are forced to play with others and in a way that they do not want to is a horrible thing to try to do when those players are the ones that put in the effort to get Their Tag and can spend their time however they choose.

  • Jumpin Lumpix.6108Jumpin Lumpix.6108 Member ✭✭✭✭

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:
    Then don't play those classes or don't join their squad.
    Why are you acting so self-entitled?

    What are you supposed to do when they monopolize the only maps with enemy zergs in them?

    You can still follow the commander... it's not like they have the power to kick u off the map. I'm all for inclusion, fairness and kindness blah blah blah. But there is a legit reason why they don't want rangers and thieves, those classes don't provide any boons for the squad.

    I'm the type of person to play any class i want in wvw... so i accept that fact, why can't others? Stop labelling everything as "toxic" and "abusive"... when things don't go the way you want.

    Oh so we should have to compromise and not get the benefits of a squad because a commander tagged up and is being exclusionary, when they should be leading everyone. I'm very convinced now that if Anet had decided to make it so that squads were forced open in wvw from day one (like I suggest), that you would all be advocating that, that's the way it should be instead of what it is now.

    So now you are being selfish because you just want boons and party support, but not give any out yourself.

    Lol how do you know I don't give out boons?

    What class/classes do you play in wvw?

    I guess I proved my point.

    Not really, since you didn't say which classes you play.

    Oh well certainly not any classes that give any buffs right? You should know.

    Ok, I don't know if you do or don't, since you can't answer a simple question of "what classes do you play in WVW?"

    Well your the one who said I don't give out any buffs lol

  • Jumpin Lumpix.6108Jumpin Lumpix.6108 Member ✭✭✭✭
    edited April 17, 2018

    @Martimus.6027 said:

    @Jumpin Lumpix.6108 said:

    @Asltok.4327 said:

    @Ashen.2907 said:

    @Jumpin Lumpix.6108 said:

    @RoseofGilead.8907 said:
    If a Commander is running a squad, they do have the right to tell people to switch to a different class; it's their tag and their squad, so they get to make the rules, as long as they're not verbally harassing anyone. However, the other players also have a right to not play in that Commander's squad and either join a new squad or just run along with the squad, without actually being IN the squad. No "technical solution" is needed here.

    But where do you draw the line, your saying they have the right to not let certain classes in, can also exclude people they don't like? Can also exclude people of certain religions or ethnicity too? Oh now it's against tos. Hard to know how or why people are excluded. I think that in wvw if your tagged up, anyone from your server can join,unless it's a guild group comprised 100% of guild members.

    @Jumpin Lumpix.6108 said:

    @RoseofGilead.8907 said:
    If a Commander is running a squad, they do have the right to tell people to switch to a different class; it's their tag and their squad, so they get to make the rules, as long as they're not verbally harassing anyone. However, the other players also have a right to not play in that Commander's squad and either join a new squad or just run along with the squad, without actually being IN the squad. No "technical solution" is needed here.

    But where do you draw the line, your saying they have the right to not let certain classes in, can also exclude people they don't like? Can also exclude people of certain religions or ethnicity too? Oh now it's against tos. Hard to know how or why people are excluded. I think that in wvw if your tagged up, anyone from your server can join,unless it's a guild group comprised 100% of guild members.

    Why are people attempting to join a squad in wvw bringing up their ethnicity and religion?

    They aren't, he just had to use an outrageous and extreme example to make his point look better.

    Here's what it is. If I don't want to play a video game with you, I won't. If I'm a leader of a group, I will reserve my right to pick who I want in my group. If I don't want certain classes, then I'm not taking them. This isn't some kindergarten inclusion zone. It's not my problem you chose to play the game in a way I deem ineffective, and I won't hamper my own time and enjoyment just to cater to you. And if it ever comes to extremes like that? It's still a video game that I use my time and money to enjoy, and if I don't want to play with you for whatever reason, I will make my own group with it's own requirements, because my time is mine alone, and I choose how to spend it.

    I feel like you should only be able to scrutinize if you have a 100% guild squad, as soon as you take in a pug, I don't feel like you should be able to exclude for any reason.

    You do not have the right to someone else's fun/labor/money/time. In GW2 or in life. The moment you figure that out, you can live a better life and play a better game. Having said that, you could also start your own group and bring whoever YOU want.

    The commander is the leader in an open play area, he should have the responsibility to adapt and incorporate everyone on the map, he's the leader, if he doesn't want to be leader then he shouldn't tag up. It's like saying I'm the leader of a country but I just exclude people out of the country and they can fend for themselves if I don't like them. Sorry It's not up to individuals to conform to leaders, it should be the other way around in open play areas.

  • seinka.4823seinka.4823 Member ✭✭

    @Jumpin Lumpix.6108 said:
    The commander is the leader in an open play area, he should have the responsibility to adapt and incorporate everyone on the map, he's the leader, if he doesn't want to be leader then he shouldn't tag up. It's like saying I'm the leader of a country but I just exclude people out of the country and they can fend for themselves of they don't like it. Sorry It's not up to individuals to conform to leaders, it should be the other way around in open play areas.

    Why don't you prove you're a better leader by getting a tag and conforming to everyone on the map? :)

  • Martimus.6027Martimus.6027 Member ✭✭✭

    @Jumpin Lumpix.6108 said:

    @Martimus.6027 said:

    @Jumpin Lumpix.6108 said:

    @Asltok.4327 said:

    @Ashen.2907 said:

    @Jumpin Lumpix.6108 said:

    @RoseofGilead.8907 said:
    If a Commander is running a squad, they do have the right to tell people to switch to a different class; it's their tag and their squad, so they get to make the rules, as long as they're not verbally harassing anyone. However, the other players also have a right to not play in that Commander's squad and either join a new squad or just run along with the squad, without actually being IN the squad. No "technical solution" is needed here.

    But where do you draw the line, your saying they have the right to not let certain classes in, can also exclude people they don't like? Can also exclude people of certain religions or ethnicity too? Oh now it's against tos. Hard to know how or why people are excluded. I think that in wvw if your tagged up, anyone from your server can join,unless it's a guild group comprised 100% of guild members.

    @Jumpin Lumpix.6108 said:

    @RoseofGilead.8907 said:
    If a Commander is running a squad, they do have the right to tell people to switch to a different class; it's their tag and their squad, so they get to make the rules, as long as they're not verbally harassing anyone. However, the other players also have a right to not play in that Commander's squad and either join a new squad or just run along with the squad, without actually being IN the squad. No "technical solution" is needed here.

    But where do you draw the line, your saying they have the right to not let certain classes in, can also exclude people they don't like? Can also exclude people of certain religions or ethnicity too? Oh now it's against tos. Hard to know how or why people are excluded. I think that in wvw if your tagged up, anyone from your server can join,unless it's a guild group comprised 100% of guild members.

    Why are people attempting to join a squad in wvw bringing up their ethnicity and religion?

    They aren't, he just had to use an outrageous and extreme example to make his point look better.

    Here's what it is. If I don't want to play a video game with you, I won't. If I'm a leader of a group, I will reserve my right to pick who I want in my group. If I don't want certain classes, then I'm not taking them. This isn't some kindergarten inclusion zone. It's not my problem you chose to play the game in a way I deem ineffective, and I won't hamper my own time and enjoyment just to cater to you. And if it ever comes to extremes like that? It's still a video game that I use my time and money to enjoy, and if I don't want to play with you for whatever reason, I will make my own group with it's own requirements, because my time is mine alone, and I choose how to spend it.

    I feel like you should only be able to scrutinize if you have a 100% guild squad, as soon as you take in a pug, I don't feel like you should be able to exclude for any reason.

    You do not have the right to someone else's fun/labor/money/time. In GW2 or in life. The moment you figure that out, you can live a better life and play a better game. Having said that, you could also start your own group and bring whoever YOU want.

    The commander is the leader in an open play area, he should have the responsibility to adapt and incorporate everyone on the map, he's the leader, if he doesn't want to be leader then he shouldn't tag up. It's like saying I'm the leader of a country but I just exclude people out of the country and they can fend for themselves if I don't like them. Sorry It's not up to individuals to conform to leaders, it should be the other way around in open play areas.

    Only, it's not like that at all, since this is a game and everything you do in it is totally optional....What a ridiculous comparison.

    You really are just trying to make your happiness someone else's responsibility. Not a healthy mindset to be in.

    I may not be what you want, baby, but I am most certainly what you need.

  • @Jumpin Lumpix.6108 said:

    @RoseofGilead.8907 said:
    If a Commander is running a squad, they do have the right to tell people to switch to a different class; it's their tag and their squad, so they get to make the rules, as long as they're not verbally harassing anyone. However, the other players also have a right to not play in that Commander's squad and either join a new squad or just run along with the squad, without actually being IN the squad. No "technical solution" is needed here.

    But where do you draw the line, your saying they have the right to not let certain classes in, can also exclude people they don't like? Can also exclude people of certain religions or ethnicity too? Oh now it's against tos. Hard to know how or why people are excluded. I think that in wvw if your tagged up, anyone from your server can join,unless it's a guild group comprised 100% of guild members.

    Freedom of association. You can exclude anyone from your group you don't want for ANY reason. End of story and there is nothing about it against the TOS. In the same vain, you don't have to join anyone for whatever reason you may have.

  • Rashagar.8349Rashagar.8349 Member ✭✭✭

    It's unfortunate that a commander's "voice" can have such an effect on the atmosphere of a server.

    I have a lot of respect for a lot of commanders, but that respect is never based on their squad micromanagement capabilities, or their ability to "win".

  • @Imperadordf.2687 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:
    Then don't play those classes or don't join their squad.
    Why are you acting so self-entitled?

    What are you supposed to do when they monopolize the only maps with enemy zergs in them?

    You can still follow the commander... it's not like they have the power to kick u off the map. I'm all for inclusion, fairness and kindness blah blah blah. But there is a legit reason why they don't want rangers and thieves, those classes don't provide any boons for the squad.

    I'm the type of person to play any class i want in wvw... so i accept that fact, why can't others? Stop labelling everything as "toxic" and "abusive"... when things don't go the way you want.

    Oh so we should have to compromise and not get the benefits of a squad because a commander tagged up and is being exclusionary, when they should be leading everyone. I'm very convinced now that if Anet had decided to make it so that squads were forced open in wvw from day one (like I suggest), that you would all be advocating that, that's the way it should be instead of what it is now.

    So now you are being selfish because you just want boons and party support, but not give any out yourself.

    Lol how do you know I don't give out boons?

    What class/classes do you play in wvw?

    I guess I proved my point.

    Not really, since you didn't say which classes you play.

    Oh well certainly not any classes that give any buffs right? You should know.

    Ok, I don't know if you do or don't, since you can't answer a simple question of "what classes do you play in WVW?"

    Well your the one who said I don't give out any buffs lol

    Just answer the question for ducks sake.

    If you give out boons-support for the squad, you are accepted.
    If you don't, you better go roaming. That's it.

    I think you're just trolling people at this point.

    Yea, I really think he is. Doesn't answer the question that has been asked multiple times, just deflect, deflect, deflect.

  • Rashagar.8349Rashagar.8349 Member ✭✭✭

    @Shagaliscious.6281 said:

    @Imperadordf.2687 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Shagaliscious.6281 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:

    @Jumpin Lumpix.6108 said:

    @Samnang.1879 said:
    Then don't play those classes or don't join their squad.
    Why are you acting so self-entitled?

    What are you supposed to do when they monopolize the only maps with enemy zergs in them?

    You can still follow the commander... it's not like they have the power to kick u off the map. I'm all for inclusion, fairness and kindness blah blah blah. But there is a legit reason why they don't want rangers and thieves, those classes don't provide any boons for the squad.

    I'm the type of person to play any class i want in wvw... so i accept that fact, why can't others? Stop labelling everything as "toxic" and "abusive"... when things don't go the way you want.

    Oh so we should have to compromise and not get the benefits of a squad because a commander tagged up and is being exclusionary, when they should be leading everyone. I'm very convinced now that if Anet had decided to make it so that squads were forced open in wvw from day one (like I suggest), that you would all be advocating that, that's the way it should be instead of what it is now.

    So now you are being selfish because you just want boons and party support, but not give any out yourself.

    Lol how do you know I don't give out boons?

    What class/classes do you play in wvw?

    I guess I proved my point.

    Not really, since you didn't say which classes you play.

    Oh well certainly not any classes that give any buffs right? You should know.

    Ok, I don't know if you do or don't, since you can't answer a simple question of "what classes do you play in WVW?"

    Well your the one who said I don't give out any buffs lol

    Just answer the question for ducks sake.

    If you give out boons-support for the squad, you are accepted.
    If you don't, you better go roaming. That's it.

    I think you're just trolling people at this point.

    Yea, I really think he is. Doesn't answer the question that has been asked multiple times, just deflect, deflect, deflect.

    Speaking of deflection... demanding a specific answer to an irrelevant question and then trying to make the topic about said lack of specific answers instead of the real topic at hand springs to mind... =P

  • Solori.6025Solori.6025 Member ✭✭✭✭

    Why are people crying about not being included?
    If a commander doesn't want you in the squad because your class hurt's their feelings
    You
    Do NOT
    have
    to
    follow
    and/or
    join
    that
    commander.

    It's honestly that simple.
    No, A-net is not going to force anyone to play with you
    No, A-net is not going to make a commander accept you because you have thin skin and cant handle rejection.
    If you want to play a ranger,mirage,DD,deadeye, etc.
    Play it. No one can force you to change classes.
    But don't expect people to manage your enjoyment of the game.

    If you expect someone to bend over backwards and manage your enjoyment of this game.
    You may be too young to be in this large of a social environment and may need to do some growing up before coming back.

    Tingle my stingleberry

  • Jumpin Lumpix.6108Jumpin Lumpix.6108 Member ✭✭✭✭
    edited April 17, 2018

    @seinka.4823 said:

    @Jumpin Lumpix.6108 said:
    The commander is the leader in an open play area, he should have the responsibility to adapt and incorporate everyone on the map, he's the leader, if he doesn't want to be leader then he shouldn't tag up. It's like saying I'm the leader of a country but I just exclude people out of the country and they can fend for themselves of they don't like it. Sorry It's not up to individuals to conform to leaders, it should be the other way around in open play areas.

    Why don't you prove you're a better leader by getting a tag and conforming to everyone on the map? :)

    That's pretty easy, I already have a tag, all I have to do is run an open squad and that makes me a better commander.

  • SkyShroud.2865SkyShroud.2865 Member ✭✭✭✭

    basically

    1. The commanders want to win thus want compositions.
    2. Losing isn't fun
    3. If you can't accept the commanders' desire to win, be your own tag or find commanders that doesn't care about winning
    4. If point 3 doesn't work, go roam.

    Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International PvX Guild
    Henge of Denravi Server
    www.gw2time.com

    --

    Explanations of WvW Structures & Populations Issues

  • Neutra.6857Neutra.6857 Member ✭✭✭

    @Jumpin Lumpix.6108 said:

    @seinka.4823 said:

    @Jumpin Lumpix.6108 said:
    The commander is the leader in an open play area, he should have the responsibility to adapt and incorporate everyone on the map, he's the leader, if he doesn't want to be leader then he shouldn't tag up. It's like saying I'm the leader of a country but I just exclude people out of the country and they can fend for themselves of they don't like it. Sorry It's not up to individuals to conform to leaders, it should be the other way around in open play areas.

    Why don't you prove you're a better leader by getting a tag and conforming to everyone on the map? :)

    That's pretty easy, I already have a tag, all I have to do is run an open squad and that makes me a better commander.

    Then do so instead of complaining here. And no, just having a tag and leaving it open does not automatically make you a better commander.

  • Jumpin Lumpix.6108Jumpin Lumpix.6108 Member ✭✭✭✭
    edited April 18, 2018

    @Neutra.6857 said:

    @Jumpin Lumpix.6108 said:

    @seinka.4823 said:

    @Jumpin Lumpix.6108 said:
    The commander is the leader in an open play area, he should have the responsibility to adapt and incorporate everyone on the map, he's the leader, if he doesn't want to be leader then he shouldn't tag up. It's like saying I'm the leader of a country but I just exclude people out of the country and they can fend for themselves of they don't like it. Sorry It's not up to individuals to conform to leaders, it should be the other way around in open play areas.

    Why don't you prove you're a better leader by getting a tag and conforming to everyone on the map? :)

    That's pretty easy, I already have a tag, all I have to do is run an open squad and that makes me a better commander.

    Then do so instead of complaining here. And no, just having a tag and leaving it open does not automatically make you a better commander.

    Closing people out of squad hurts the community and being a commander and leading vs excluding and leaving someone out of squad with no buffs, it's clear which is the better commander. And complaining is how things change, so I think I'll continue, since that's the point of the forums.

    Anet should put the responsibility on commanders to conform the the player base in an open environment like wvw, not the other way around, which results in the exclusion of tons of players, and people wonder why the wvw population is low now.

This discussion has been closed.
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