Please change Resistance Being corrupted Into Immobilization — Guild Wars 2 Forums

Please change Resistance Being corrupted Into Immobilization

Priestes Of Dragons.5287Priestes Of Dragons.5287 Member ✭✭
edited May 6, 2018 in WvW

I find it a little brutal and unfair that the one thing that can fight conditions besides Condi clears is corruptable into immobilization....like make it cripple or something, but its just I feel like people are being punished mega hard for trying to use resistance and it's more of a hinder than a helpful boon. If I remember, before it was chill, is there a reason this was changed to Immobilization?

Comments

  • steki.1478steki.1478 Member ✭✭✭✭
    edited May 6, 2018

    I think that Anet should let projectiles get reflected infinitely, as long as there are reflects on the ground. The counterplay in this game isnt strong enough, we need to counter the counters with additional counter.

    Stability clearly doesn't have enough counters as well.

    Deso's favorite FROG
    Master of afk and kiting
    The God of Pips and Gud Deeps
    Froggo himself

  • Resistance: This boon now converts to 3 seconds of chill when it is corrupted.

  • ZDragon.3046ZDragon.3046 Member ✭✭✭✭

    @Priestes Of Dragons.5287 said:
    I find it a little brutal and unfair that the one thing that can fight conditions besides Condi clears is corruptable into immobilization....like make it cripple or something, but its just I feel like people are being punished mega hard for trying to use resistance and it's more of a hinder than a helpful boon. If I remember, before it was chill, is there a reason this was changed to Immobilization?

    Lets revert the change that makes chill and cripple effect the distance you move when using none blink movement skills and I would agree your statements with it. Fair deal?

  • Warkind.6745Warkind.6745 Member ✭✭✭

    @ZDragon.3046 said:

    @Priestes Of Dragons.5287 said:
    I find it a little brutal and unfair that the one thing that can fight conditions besides Condi clears is corruptable into immobilization....like make it cripple or something, but its just I feel like people are being punished mega hard for trying to use resistance and it's more of a hinder than a helpful boon. If I remember, before it was chill, is there a reason this was changed to Immobilization?

    Lets revert the change that makes chill and cripple effect the distance you move when using none blink movement skills and I would agree your statements with it. Fair deal?

    Bring back the superspeed leaps.

    All is vain.

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