I'm sure that Anet is not blind or deaf to the occasional outpouring of support that GW1 receives -- but I think the scale to which this support for the game actually exists could be fallacious. We all know there is no active development currently planned for GW1, but from the community's point of view, it still feels like a painful lost opportunity. But, of course, we don't have the data that drives business decisions.
Are you all able to give us a stronger answer as to the reasons why a GW1 revival will/ will not happen, a la Runescape classic?
No other game created plays like GW1, including GW2. I read people hailing the game across the internet all the time who miss that TCG approach to a lore-wrapped MMO. For veteran players, there's an itch that has been unscratched for about about 8 years now -- and many of us are in our late 20s - early 30s with stable incomes to spend .
Apologies if this dead horse is already too beaten. I imagine it doesn't get a response, but I like asking every time the opportunity presents itself~