Firstly, I want to thank the devs who worked on both GW1 and GW2. You guys really made some of the best years of my life thus far. When I was 12 (about 2010), my dad and I were walking through Goodwill and he picked up this little game for the PC. It didn't seem like much, the case was no larger than a CD case and it had a knight on the front of it. The game code didn't work, so he bought one and got it running. Ended up, I would sit and watch him play, sometimes for hours. I was mesmerized by how fun it looked! Fast forward to my 13th birthday, he got me my own copy, and that is what started it all!
He passed away last year, but Guild Wars became something that we bonded over in a fantastic way. We'd be sitting at the dinner table discussing strategy when we encountered a hard mission or boss. I think that we would have never become as close as we did without Guild Wars. So thank you for that.
I have two questions about the game:
What were you guys' favorite in-game things to create (maps, weapons, skills, armor, quests, lore or whatever else)?
And were there ever plans to open other areas within the maps? (Isle of Janthir, Ebonhawk, The Mountains south of Kaineng) If so (or not) which areas do you think would be cool to see created in GW1?
Thanks so much, you guys are awesome!