I am just talking about PvP right now (mostly GvG)
I know there used to be a team of players and some dev's who would discuss skill changes. But I'd assume there would be many different idealogies about where the game had to move to and it wouldn't be always visible for the devs what the motivation of the players was to their answers. For example the rumour was that [rawr] used to convince people that Escape melee rangers wouldn't be a problem, to pick those builds in the mAT and win it.
How did you filter to who which person's you'd listen to?
Was there a set idealogy about where the balance was meant to move to?
Was the balancing more a flavor of the month thing?
If you could go back in time, how would you change the way you used to balance skills?
I'm curious because I've hosted twice a banned GvG tournament now. One recently about a month ago. Both tournaments had a different idealogy of what we wanted to achieve, thus whole different rules/bans: http://memorial.redeemer.biz/memorial/events/
Would it be possible to have a small (experienced) balance team of players (Maybe supervised by a dev if you guys want it) to balance PvP.