Class to recommend? — Guild Wars 2 Forums

Class to recommend?

New player here, wondering which classes are considered the meta for pvp? also pve, and all around? any help is appreciated, thank you

Comments

  • Oldirtbeard.9834Oldirtbeard.9834 Member ✭✭✭✭

    If you're looking for a forgiving class that's strong in PVP, WVW, and Open World/Personal Story/Solo Play you can't go wrong with Necromancer.

    “The only watchmaker is the blind forces of physics.”
    ― Richard Dawkins, The God Delusion

  • Cyanchiv.2583Cyanchiv.2583 Member ✭✭✭
    edited June 3, 2018

    After having played since shortly after launch my personal favorite profession is the engineer, with the holosmith specialization. Having said that I've only recently been branching out more into other professions for those achievements and I'd say my second favorite is the mesmer with the mirage specialization.

    I know it's a bit cliche, but I'd suggest going out into the open world trying new combinations until you find something you like, or using builds on meta battle that you can change as you like.

    Alternatively Loboling is completely right about the current meta and you can copy those builds if you don't want to spend too much time trying to come up with one on your own.

  • SlippyCheeze.5483SlippyCheeze.5483 Member ✭✭✭✭

    @Khaos.6810 said:
    New player here, wondering which classes are considered the meta for pvp? also pve, and all around? any help is appreciated, thank you

    https://metabattle.com/wiki/Conquest

    Also, WvW has different stuff, but covered also on metabattle. HTH, HAND.

  • Hoodie.1045Hoodie.1045 Member ✭✭✭✭

    @Khaos.6810 said:
    New player here, wondering which classes are considered the meta for pvp? also pve, and all around? any help is appreciated, thank you

    Since you're a new player, I recommend you start with either warrior, ranger or necromancer. These professions are the most beginner friendly and will help you learn the game at your own pace. Don't play PvP until you learn how to play your profession, but to answer your question, those three professions are considered meta in both PvE and PvP.

    Karras The Engineer

  • Last Crysis.1934Last Crysis.1934 Member ✭✭✭
    edited June 4, 2018

    This should help. ☺

  • Last Crysis.1934Last Crysis.1934 Member ✭✭✭
    edited June 4, 2018
  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @Khaos.6810 said:
    New player here, wondering which classes are considered the meta for pvp? also pve, and all around? any help is appreciated, thank you

    I am pretty sure mesmer has a spot with at least one build in every game mode. The Chronomancer is among the best support builds in any type of group content. Mirage has excellent damage and mobility paired with superior evasiveness, making them quite strong in PvP and WvW roaming. However, they also produce some of the best DPS in raids.

    Warrior, Guardian, and possibly Necromancer or Ranger might be good options, too. But I only play Mirage, so I'll share some videos of Mirage from the past month or so in PvE and PvP for you.

    PvP: Battle of Kyhlo (Unranked):

    PvE: Champion Zintl Inquisitor

  • Fargas.6251Fargas.6251 Member ✭✭

    Meta’s are going to rotate and shuffle around. If you get good with whatever profession you choose, you can come close to meta with whatever. Then, when the meta eventually swings back in your favor, you’ve got the skill cap to really dominate.

    Now while all the Warr, Ranger, Necro advocates are technically correct in that their classes are typically considered much easier to play, your best bet is to try out all the different classes for at least a few levels. Some people like the high octane dark souls-esque combat demands of Thief.
    Some do like the more forgiving game playe of the aforementioned 3 classes. But, you might need the vast array of skills that the Engineer brings in order to keep you interested. The Elementalist juggles as a half way between thief and engi, providing a laden skill set with fast pace demands. The Mesmer gives a very well designed illusionist motif, not quite as “mindless” as Warrior and Ranger, but not as intense as Elementalist and Engineer. The Revenant gives resource management and versatility in a heavy armor body. I couldn’t tell you much about Guardians, as I’m only just now leveling mine, but don’t pigeonhole yourself by META META META.

    You’re starting up, so learn the game first with what lets you have fun. Besides, if you stick around to grab both expansions HoTs and PoF, you’ll get some lvl 80 boosts to spend to get you your meta bois anyhow.

  • Khaos.6810Khaos.6810 Member ✭✭

    Thanks everyone, this is some great feedback. I ended up using my first boost of 2 on my elementalist as ive always had a preference for mage-type classes. I’m gonna see how this goes and will definitely take everyone’s feedback into account for my second character boost.

  • michelada.2947michelada.2947 Member ✭✭✭

    just avoid thief as your first class

  • Ashnod.4365Ashnod.4365 Member ✭✭

    @michelada.2947 said:
    just avoid thief as your first class

    Why? Certainly for leveling at the start your a glass cannon but once you have 3 specializations (and/or the boost with soldier gear) you gain a good supply of survivability using certain traits (look at metabattle for these). I say this as someone who started as Thief and than went Revenant (as recommendation of something that works like thief nope XD) than Guardian (Firebrand). I do agree that Warrior and Necro might be more forgiving but I like a bit of difficulty making the recommended Ranger, Warrior and Necro my last builds probably. Furthermore starting as thief learns you how to dodge everything because you are dead otherwise which is helpful for any non-tank build (or most condi-berserker-pug builds).

  • michelada.2947michelada.2947 Member ✭✭✭

    just like i said for 1st class just avoid thief

  • Ashnod.4365Ashnod.4365 Member ✭✭
    edited June 5, 2018

    @michelada.2947 said:
    just like i said for 1st class just avoid thief

    This does not add anything on your post I am pointing you out because you say: "Don't use this" without giving any underlying reason for why it should be avoided. I am saying you can and should just use any build you think you will like if it fist your play style. In any class you can die (as GW2 best armor with proper infusions for class still does not provide immortality). As said in the first reaction:

    @Loboling.5293 said:
    Open World: Everyone is viable.

    The OP is asking for advice which is given in the thread (with proper reasoning behind it) I am basing my advice on how I like to play and that any class is playable.

  • sitarskee.5738sitarskee.5738 Member ✭✭✭

    You can get away with pretty much any class if you learn how to play it. What is meta right now can change with next balance patch. Find what you enjoy playing and then master it.

  • sorudo.9054sorudo.9054 Member ✭✭✭✭

    you could try leatherwork........or do you mean profession?

  • SlippyCheeze.5483SlippyCheeze.5483 Member ✭✭✭✭

    @sorudo.9054 said:
    you could try leatherwork........or do you mean profession?

    This pedantry is neither productive, nor helpful.

  • sorudo.9054sorudo.9054 Member ✭✭✭✭

    @SlippyCheeze.5483 said:

    @sorudo.9054 said:
    you could try leatherwork........or do you mean profession?

    This pedantry is neither productive, nor helpful.

    it is, it's called profession, not class.
    the sooner they learn that the better for all.

  • SlippyCheeze.5483SlippyCheeze.5483 Member ✭✭✭✭

    @sorudo.9054 said:

    @SlippyCheeze.5483 said:

    @sorudo.9054 said:
    you could try leatherwork........or do you mean profession?

    This pedantry is neither productive, nor helpful.

    it is, it's called profession, not class.
    the sooner they learn that the better for all.

    Why?

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @sorudo.9054 said:

    @SlippyCheeze.5483 said:

    @sorudo.9054 said:
    you could try leatherwork........or do you mean profession?

    This pedantry is neither productive, nor helpful.

    it is, it's called profession, not class.
    the sooner they learn that the better for all.

    Same thing really. You could say profession or class and id understand what you where talking about, theres no reason to be an kitten about it. Most of the players ive encountered needing help with crafting usually say crafting profession, use the craft they are talking abouts name or just say crafting.

    Amana Silentchild; My Main
    Ember Wandertooth; The Kingslayer, Kianda Redpaw; The Blazing Light
    Why GW is Called Guildwars

  • michelada.2947michelada.2947 Member ✭✭✭
    edited June 5, 2018

    My bad let me explain my point why thief is a bad choice for your first class:

    • Sustain is low compared to other classes, you will notice this on expansions pve where the mobs are harder to kill and deal a lot of damage
    • Hard to play/ High skillfloor.
    • There are some mechanics like fields and finishers that you need to learn little by little , thief uses lot of those mechanics.
    • One trick pony , so it becomes really repetitive in general
    • One of the most boring and useless class mechanics of all classes for pve
    • Not enough range options , P/P is ok for pve but is boring just to spam 3 , Short bow is a low damage weapon and you get rifle with pof but rifle is a single target weapon so not good enouhg for pve.

    I guess that is enough, avoid thief as your "first class" you can give a try on your second character anyways

  • Cifrer.6013Cifrer.6013 Member ✭✭✭

    Engineer is actually one of the fastest classes in the game if built for it. Perma-swiftness, many leaps both on weapons and utility slots. It can outrun almost anything. No teleports that I can recall offhand though.

    Swiftness on kit equip, leaps on rifle, sword, and hammer. Rocket boots, elixir gun leap. Slick shoes and various other ways to get super speed.

    If "gotta go fast" is your thing, it's hard to go wrong with engineer.

  • Moogri.1935Moogri.1935 Member ✭✭
    edited June 5, 2018

    Definitely Commando class

  • Ashnod.4365Ashnod.4365 Member ✭✭

    @michelada.2947 said:
    My bad let me explain my point why thief is a bad choice for your first class:

    • Sustain is low compared to other classes, you will notice this on expansions pve where the mobs are harder to kill and deal a lot of damage

    Sustain for power (Berserker/Assassin/Marauder) Thief can be high using Critical Strikes 3-2-3 (Invigorating Precision)

    • Hard to play/ High skillfloor.

    Depends on build (again) lot of thief build have simple rotation.

    • There are some mechanics like fields and finishers that you need to learn little by little , thief uses lot of those mechanics.

    You need to learn this (the build I use does not create fields) for all classes (to be honest my Herald and Firebrand use fields and finishers more than my thief).

    • One trick pony , so it becomes really repetitive in general

    This is something I have to agree on, on my own build

    • One of the most boring and useless class mechanics of all classes for pve

    You of the more challenging class for PvE I suppose, I agree whatever build you use you have to get used to it on Thief however that counts for other classes as well. The challenging part is probably getting chosen in Fractals/Raids if using certain builds.

    • Not enough range options , P/P is ok for pve but is boring just to spam 3 , Short bow is a low damage weapon and you get rifle with pof but rifle is a single target weapon so not good enouhg for pve.

    Shot bow is in my opinion the way to go ranged vs multiple mobs since AA bounces between enemies (and using Invigorating Precision you can troll things with loads of enemies. Further it has teleport and a deadly single target (though easiest used point blank) 2-2. I actually switched from P/P to Shortbow as it felt nicer in HoT.


    I guess that is enough, avoid thief as your "first class" you can give a try on your second character anyways

    As thief I started out with D/D - P/P than later that became D/D - SB and once I got the specialization Daredevil Staff/Shortbow
    And as power thief I had: Critical Strikes, Deadly Arts and Trickery where Trickery later on got replaced by Daredevil

    As said it is not for everyone but in my humble opinion of having started as a Thief and playing it for 244 hours and 44 mins (nearly half my playing hours) is that it might not be the best class to start at but it is not like it is the worse class to start as either. Regardless of how you play your utility makes up for a lot in any class (and builds with it) and you need to learn them on any character to play them correctly

  • michelada.2947michelada.2947 Member ✭✭✭

    i'm not saying never get a thief , just avoid it as your first class

  • Khaos.6810Khaos.6810 Member ✭✭

    I appreciate everyone's input as it's very helpful! I'm liking the Elementalist profession (class :p ) but will always take advice into account! Keep em coming, thanks again!

  • Cifrer.6013Cifrer.6013 Member ✭✭✭

    If you're liking elementalist and have PoF I highly recommend getting the weaver elite spec when you can. Personally I hated core elementalist but I find I enjoy weaver quite a bit.

  • Ashnod.4365Ashnod.4365 Member ✭✭

    @michelada.2947 said:
    i'm not saying never get a thief , just avoid it as your first class

    No worries I am just voicing how I experienced Thief as my first class (profession) and how I disagree with some of your points I mean with (slightly less) than 1 year of play time (days of account age) I am quite sure I have not experienced everything there is to experience as Thief (though I did run trough HoT without too much trouble). And yes I agree as your first class and being (slightly) dependent on RNG (for gear drops) you are gonna scold because you need too learn to NOT pull everything too you else your dead (which happened a lot to my thief until learning AI/monster rotations or whatever you name it).

  • SlippyCheeze.5483SlippyCheeze.5483 Member ✭✭✭✭

    @Cifrer.6013 said:
    If you're liking elementalist and have PoF I highly recommend getting the weaver elite spec when you can. Personally I hated core elementalist but I find I enjoy weaver quite a bit.

    Diverging from the OPs direct question, but, could you explain why? I'm, uh, in perhaps half the same boat as you. Which is to say, I have not yet tried weaver, but I'm curious to learn if it may make me happier overall. :)

  • Cifrer.6013Cifrer.6013 Member ✭✭✭

    The weaver spec allowing me to be able to use multiple elements at the same time and the way in which it swaps through them makes the combat feel smoother and more fluid to me for the elementalist. I also happen to be enjoying sword dagger for weapons with it. I had previously tried playing a d/d elementalist, and although it was okish, I just couldn't get into it and really enjoy it.

    Having mained an engineer for most of my play time, the elementalist felt constrained in its play style to me. It's also super squishy. The weaver feels to me like it reduces those constraints and is a bit more durable than core ele.

  • alcopaul.2156alcopaul.2156 Member ✭✭✭

    Spellbreaker/Scourge/Druid

    Your Math Tèacher [MATH]
    Digital Headhuntaz [aBrA]

  • Khaos.6810Khaos.6810 Member ✭✭

    What profession/class is the druid?

  • SlippyCheeze.5483SlippyCheeze.5483 Member ✭✭✭✭

    @Khaos.6810 said:
    What profession/class is the druid?

    It's the Heart of Thorns elite spec for the Ranger.

  • Fargas.6251Fargas.6251 Member ✭✭

    @michelada.2947 said:
    My bad let me explain my point why thief is a bad choice for your first class:

    • Sustain is low compared to other classes, you will notice this on expansions pve where the mobs are harder to kill and deal a lot of damage
    • Hard to play/ High skillfloor.
    • There are some mechanics like fields and finishers that you need to learn little by little , thief uses lot of those mechanics.
    • One trick pony , so it becomes really repetitive in general
    • One of the most boring and useless class mechanics of all classes for pve
    • Not enough range options , P/P is ok for pve but is boring just to spam 3 , Short bow is a low damage weapon and you get rifle with pof but rifle is a single target weapon so not good enouhg for pve. I guess that is enough, avoid thief as your "first class" you can give a try on your second character anyways

    People told me to avoid Mesmer as my first class. I’m so glad I ignored them.
    The thing is, if they roll a Necro, Ranger, Warrior because “easy”, and they really don’t enjoy it, there is a risk that they will think the game is too easy and just put it down.
    I played Necro as my second attempt at 80, 1st was elementalist.
    The difficulty of the elementalist was refreshing, I just didn’t care for the piano play that she demanded. The Necro, which went further, actually dumbed me down to the point that I had lost my dodging prowess gained from the Ele.
    I made the mistake of trying to push through, and burnt myself out at around level 40 and put the game down for a few years.
    I came back to find the leveling system gutted, but I tried the Mesmer anyhow, and I fell in love with the class.
    She took me to 80. I did eventually use the HoTs boost on the Necro, and am satisfied with reaper gameplay, but shoving easy down someone’ throat isn’t always what they want to enjoy a game.
    The Dark Souls series of games is popular for a reason.

  • IMO the first class you chose should be based on how driven you are to play the game. If you're not afraid of difficulty and really want to learn it, you're better off picking one of the more difficult classes. Mesmer, Engineer, and Elementalist are the hard ones, but by playing one of these classes you'll develop a good understanding of how everything in the game works.

    My first class was the Engineer, arguably the hardest class in the game to start on. At launch, nobody even really knew how to play the engineer, let alone do it well. But, after going through all of the skills, learning how combo fields and defiance worked, learning what did damage, I became this mysterious powerhouse to my teammates. The wide array of skills meant that, as an engineer, the solution to any problem that the game threw at me was within my toolbox.

    Elementalists are similar. Not as flexible, but Eles possess much greater force on the field. Mesmers don't have a wide toolbox, but they have some fairly unique tricks for dealing with enemies.

    "Self awareness is knowing when you're sitting at the throne of ignorance." --Leo G.

  • Pifil.5193Pifil.5193 Member ✭✭✭✭

    @SlippyCheeze.5483 said:

    @sorudo.9054 said:

    @SlippyCheeze.5483 said:

    @sorudo.9054 said:
    you could try leatherwork........or do you mean profession?

    This pedantry is neither productive, nor helpful.

    it is, it's called profession, not class.
    the sooner they learn that the better for all.

    Why?

    Because every time someone makes that mistake people die!

    Oh wait, it is just pointless pedantry, never mind.

    Especially pointless as they're called crafting disciplines and not crafting classes.

  • starlinvf.1358starlinvf.1358 Member ✭✭✭✭

    @Fargas.6251 said:

    @michelada.2947 said:
    My bad let me explain my point why thief is a bad choice for your first class:

    • Sustain is low compared to other classes, you will notice this on expansions pve where the mobs are harder to kill and deal a lot of damage
    • Hard to play/ High skillfloor.
    • There are some mechanics like fields and finishers that you need to learn little by little , thief uses lot of those mechanics.
    • One trick pony , so it becomes really repetitive in general
    • One of the most boring and useless class mechanics of all classes for pve
    • Not enough range options , P/P is ok for pve but is boring just to spam 3 , Short bow is a low damage weapon and you get rifle with pof but rifle is a single target weapon so not good enouhg for pve. I guess that is enough, avoid thief as your "first class" you can give a try on your second character anyways

    People told me to avoid Mesmer as my first class. I’m so glad I ignored them.
    The thing is, if they roll a Necro, Ranger, Warrior because “easy”, and they really don’t enjoy it, there is a risk that they will think the game is too easy and just put it down.
    I played Necro as my second attempt at 80, 1st was elementalist.
    The difficulty of the elementalist was refreshing, I just didn’t care for the piano play that she demanded. The Necro, which went further, actually dumbed me down to the point that I had lost my dodging prowess gained from the Ele.
    I made the mistake of trying to push through, and burnt myself out at around level 40 and put the game down for a few years.
    I came back to find the leveling system gutted, but I tried the Mesmer anyhow, and I fell in love with the class.
    She took me to 80. I did eventually use the HoTs boost on the Necro, and am satisfied with reaper gameplay, but shoving easy down someone’ throat isn’t always what they want to enjoy a game.
    The Dark Souls series of games is popular for a reason.

    But that notion is also counter intuitive for the vast majority of players. Players who need a more natural feeling growth curve, and not just a high skill cap or skill floor. You have to understand yourself in the context of the game first.... and a lot of times thats impossible to convey in a new game, with no frame of reference to work with. Conceptual differences are also a factor, because what we assume is face value in game mechanics usually isn't. Fast classes are highly reactive, and reactive is very commonly confused as being "skillful" in modern games. Sustain classes think long game, and reward planning and control of the field, rather then simply reacting to it. But what would you consider more skillful? A player that can react to any situation, or a player who can steer you into a corner with your own behaviors?

    The real problem is exploration is key to any good game. Class exploration by far being the most significant for RPGish type games , but often the most difficult to craft when your player base doesn't even understand what they want. Overwatch actually solved this problem with pitch perfect themeing of characters, allowing players to explore other classes simply by fighting against them. GW2 is trying to capture that with Especs, but also wants to keep the flexibility of their existing system..... the results are going to be hit and miss no matter how hard they try.

  • Khaos.6810Khaos.6810 Member ✭✭
    edited June 8, 2018

    Well I boosted an Elementalist and am currently leveling a warrior, but I wish I had done the opposite; boost X profession and level the elementalist. The mount is soooo handy for quests / travel in general but I don't want to level an elementalist with another 80 ele - do you guys think ArenaNet would let me switch it? Probably not but worth the ask.

    edit: I'd like to play the elementalist as my first character but also level to 80 instead of start off at 80.

  • @SlippyCheeze.5483 said:

    @Khaos.6810 said:
    What profession/class is the druid?

    It's the Heart of Thorns elite spec for the Ranger.

    If you get 500 hero points can you switch between soul beast and druid?

  • CJH.2879CJH.2879 Member ✭✭✭

    As you are a new player I'd highly recommend warrior in PVE, its one of the easiest classes to level & survives extremely well on pretty much any PVE map. plus you get the best of both worlds, melee & range (longbow)<< with the weapon swaps... is surprisingly still my favorite class to this day.... ranger & necro are also good, but if you want some versatility (with good defence/offence & aoe at range then yes warrior won't let you down).

  • Necromancer and Ranger are good for learning as they have minion/pets to help you. Warrior is good, but remember to slot a condi cleanse.

    As far as using your second boost...I, personally, would use it for mesmer.

    Below level 80, mesmer is a pretty difficult critter.

    Boost it, grab all the weapons that mesmer can use, then take it into open world and experiment. See what you like best. Once you have formed your own opinion, then go online and look for builds. Having had experience, the builds will make sense to you.

    Have fun :)
    Lisa.

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