No Valid Path,No Valid Path,No Valid Path,No Valid Path What is Going on with PVP maps — Guild Wars 2 Forums

No Valid Path,No Valid Path,No Valid Path,No Valid Path What is Going on with PVP maps

Anet, what is goign on with Kyhlo and a bunch of other maps??? most of the shadowstep places do not work anymore.
Also i would add was blinding power .25 cast time necessary^?^

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  • dDuff.3860dDuff.3860 Member ✭✭

    +100 here, every map is broken.

  • dDuff.3860dDuff.3860 Member ✭✭

    I feel like it is done intentionally, to pretend technical team is working on improving by fixing it later.

  • Turk.5460Turk.5460 Member ✭✭✭✭

    @Benjamin Arnold.3457 said:
    I caused this when fixing a pathing bug, Joel has already started working on a fix. Apologies!

    Thank you Ben for confirming it's a bug and not a nerf :p

    Fort Aspenwood
    Jekkies

  • Lahmia.2193Lahmia.2193 Member ✭✭✭✭

    @Dicey Garlics.3918 said:
    Anet, what is goign on with Kyhlo and a bunch of other maps??? most of the shadowstep places do not work anymore.
    Also i would add was blinding power .25 cast time necessary^?^

    It got a stunbreak. So yes.

    "Surrender and serve me in life, or die and slave for me in death."

  • Yannir.4132Yannir.4132 Member ✭✭✭

    @Benjamin Arnold.3457 said:
    I caused this when fixing a pathing bug, Joel has already started working on a fix. Apologies!

    How is it that when you break something, it's Joel that needs to fix it? :lol: Doesn't seem entirely fair

  • its a stun breaker with cast time XD

  • Devilman.1532Devilman.1532 Member ✭✭✭

    at work, this fixed yet?

  • Kiza.5630Kiza.5630 Member ✭✭✭
    edited July 12, 2018

    Fast fix! \o/

    This applies to mesmer blink and jaunt too I guess?

    Edit: it is! Thanks <3

  • Korgov.7645Korgov.7645 Member ✭✭

    Blink works the same as before. Not well enough to call it fixed.

  • Leablo.2651Leablo.2651 Member ✭✭✭

    Teleports have felt pretty garbage ever since they were tightened up to fix exploits. The amount of times that you get this message or just teleport nowhere because a small rock that you could step over is in the way just gives these skills an unwarranted risk level to use. There has to be a better way to fix the exploits than making the skills this unreliable.

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭

    @Leablo.2651 said:
    Teleports have felt pretty garbage ever since they were tightened up to fix exploits. The amount of times that you get this message or just teleport nowhere because a small rock that you could step over is in the way just gives these skills an unwarranted risk level to use. There has to be a better way to fix the exploits than making the skills this unreliable.

    its not just in PvP this issue.... even in WvW you cant teleport or even use sword teleports from guard on a target 100 range away without getting that silly no valid path message

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Over a month since my last PvP game - RIP team queue.

  • Helluva.3796Helluva.3796 Member ✭✭

    +1, no valid path on many Deadeye shots, great being ranged and having no LOS(line of sight)

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited July 19, 2018

    It's not just PvP maps... In WvW too I can barely use my sword teleports EVEN IF I"M STANDING ON THE TARGET!

    Seriously broken, so many instances where I could teleport for a kill or to get to safety and all I get now is "no valid target" like HELLO THERES NOTHING IN THE BLOODY WAY!

    Even fighting players right in front of me that are running away or what ever, same message.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Over a month since my last PvP game - RIP team queue.

  • Kiza.5630Kiza.5630 Member ✭✭✭

    You cannot teleport from ground level onto the stairs (inside the castle, keep, tower) or from stairs to top level on those wall structures either and sometimes not on top like where you are standing. I would guess the edges of the whole wall area prevent teleport whatsoever. I imagine it could be the source of dozens of bugs that would allow teleporting onto the walls so they just took this approach. The cannon you're targetting may be on the other side of that area, since it's directly on the wall.

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