Do you prefer to play a single build, or to change builds all the time? — Guild Wars 2 Forums

Do you prefer to play a single build, or to change builds all the time?

I have read some people talking about playing a character under a single specialization, never changing from that. It kind of surprised me, but I guess it makes sense - in some ways, it's like having a single character or having multiple characters.

Hence my question this time - do you prefer to play a single build, or do you change builds all the time?

How about some anti eyes bleeding options? Here's the direct link to the concept.

Do you prefer to play a single build, or to change builds all the time? 138 votes

I always play the same build with a given character.
21%
TheSlothArmada.6709Endless Soul.5178Sirius Lemuria Draconis.7864DeanBB.4268kharmin.7683Randulf.7614Mea.5491SmirkDog.3160Blude.6812Faowri.4159MetalGirl.2370Xykris.6758Ranger Hussy.9523StinVec.3621Kal Spiro.9745Frostfang.5109Klipso.8653Leablo.2651Reverielle.3972Zaklex.6308 30 votes
I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.
34%
Kheldorn.5123Lpfan.3578ReaverKane.7598Manasa Devi.7958Curunen.8729Wizler.8192Ayrilana.1396Tachenon.5270Glox.5942Kalendraf.9521Tanner Blackfeather.6509notebene.3190Westenev.5289Tsume.4762Game of Bones.8975Vayne.8563CaelestiaEmpyrea.2617ProtoGunner.4953Offair.2563killermanjaro.5670 48 votes
I often play the same build with a given character, but I change when I'm about to do something specific that requires a different build - like raids, WvW, etc.
20%
Danikat.8537Ashantara.8731Zaraki.5784Ardid.7203Ereniis.3749Gigalmesh.8513InsaneQR.7412lokh.2695CrimsonNeonite.1048rdfaye.4368Alora.6841Sniper.5961Malafaia.8903Evolute.6239Mordule Standish.2371Tails.9372Casual Dad.2358Nath Forge Tempete.1645lady.2106Perses.9683 28 votes
I have a few builds I alternate between (for example, one core build, one build for the HoT specialization and another for the PoF one) even in the same kind of content with the same character.
7%
Asum.4960Blood Red Arachnid.2493Vash.2386Tommo Chocolate.5870Wisdom.4712Isshagal.3016Kageseigi.2150Averyotd.2457saloja.7920Medvedovka.8523Gaylord.7126 11 votes
I like changing builds often with a given character, trying multiple playstyles even in the same kind of content.
11%
maddoctor.2738Matt H.6142Jethro.9376BunjiKugashira.9754Alchimist.4738Klowdy.3126Ashen.2907lLobo.7960HnRkLnXqZ.1870Voltekka.2375Imperadordf.2687Gemnaid.4219Lexi.1398bigben.3254tizodd.8310Edge.8724 16 votes
I try to never use the same build twice. So far it wasn't been exactly a success, but one day I'll get there.
0%
Erasculio.2914 1 vote
Obligatory "this poll is biased! *weary stare*" option
2%
Carighan.6758kurfu.5623Kodokuna Akuma.9570GDchiaScrub.3241 4 votes

Comments

  • I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    What? No vote option for bacon?

    Berserker DH is my main. Once in a while I'll change a few traits depending on situation (RAIDs, Fractals, etc.) He's mostly used for PvE content though, never any PvP/WvW since he's a glass cannon. Offensive juggernaut, but even kittens could toast him.

  • lLobo.7960lLobo.7960 Member ✭✭✭
    I like changing builds often with a given character, trying multiple playstyles even in the same kind of content.

    Although I only play one character, I like to have different builds for different scenarios.
    I have a solo open world/instances build, a open world zerg buid, a wvw roaming build, a wvw zerg build, and pvp builds for different roles.
    I have legendary armor to swap between builds without loosing 3 bags for different sets.
    I'd love to have my legendary weapons able to swap sigils so I can do more experiments...

  • Endless Soul.5178Endless Soul.5178 Member ✭✭✭✭
    I always play the same build with a given character.

    Builds make my head spin, so I pretty much keep every character locked in to one specific build for them.

    Asura characters: Zerina | Myndee | Bekka | Akee | Feyyt | Nuumy | Tylee | Rissa | Jaxxi | Sixx | Claara | Conii | Jymm | Synn

    Your skin will wrinkle and your youth will fade but your soul is endless

  • Edelweiss.4261Edelweiss.4261 Member ✭✭✭

    I currently have one level 80 character per class, but my goal is to have a character per elite spec and, eventually, I might create a character for each build. As it stands now, I will change my build within an elite spec(different traits/weapons/stats), but I won't change elite spec. I want my characters to feel like their elite spec.

  • Ryrok.1302Ryrok.1302 Member ✭✭
    edited July 16, 2018

    I love theorycrafting builds, but most are pretty bad, and the cost of armor types is prohibitive. I want to make some of the goofy gear sets work (zealot, seraph's, etc.) but generally can't with the classes I play, and they'll usually not be better than a cheap 'zerker set.

  • Klowdy.3126Klowdy.3126 Member ✭✭✭
    I like changing builds often with a given character, trying multiple playstyles even in the same kind of content.

    One of the funniest parts of combat is changing up builds when things start to feel stale. I usually just go between a power or condi build, but sometimes I like to mess around with different kinds of hybrid/support builds, depending on what I'm doing.

  • Vayne.8563Vayne.8563 Member ✭✭✭✭
    I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    I don't love changing builds, so I only do it when I think it's necessary. I try to generalize my build to fit specific content. That said, I have a lot of characters, so I only WvW on my WvW character. I don't have to change my build for that because that's mostly what I do with that character.

    But if I'm in fractals, and I'm going to get knocked back by harpies, of course I'm going to take reflect skills if I have access to them. Why wouldn't you?

  • Blocki.4931Blocki.4931 Member ✭✭✭✭

    I refine (read: spice up) my builds every now and then. Sometimes change weapons or try different utilities. Mostly keeping the same playstyle though.

    Smugly chuckling forever.
    My sentence doesn't make sense? Well, I probably forgot to write half of it before posting.

  • Tachenon.5270Tachenon.5270 Member ✭✭✭
    I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    I'd rather have lots of alts with different builds than lots of different builds (see also: gear) on one character.

  • Donari.5237Donari.5237 Member ✭✭✭✭

    I'm between the first and the second. I almost never change a build once I'm comfortable with it, but when big things happen (like new elites) or when a friend has some solid feedback on improvements that won't kill my muscle memory, I'm willing to change. But it's not a here and there now and then thing, it's a watershed moment when things have really changed enough to warrant it.

    Though I do have some standard utility swap outs to do, eg if a mesmer needs to jp then I equip portal rather than feedback, for example. And I'm going to put on a shortbow to try to get the Dextrous achieve on my Daredevil in the current LS.

  • I have a few builds I alternate between (for example, one core build, one build for the HoT specialization and another for the PoF one) even in the same kind of content with the same character.

    As time has gone on, I've accrued quite a bit of ascended gear. Every toon I own has at least two full sets. Some have 3. I swap builds around quite regularly.

    "Self awareness is knowing when you're sitting at the throne of ignorance." --Leo G.

  • Alchimist.4738Alchimist.4738 Member ✭✭✭
    I like changing builds often with a given character, trying multiple playstyles even in the same kind of content.

    I like to change often builds, though since I'm lazy I don't change as much as I wish, and this is why an official build template is needed, otherwise I often change skills/traits depending on the content.

  • I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    I just make minor changes every now and then, if we could save builds then I'd probably change quite often / rotate weapons and builds etc, I'm just too lazy to bother swapping gear, trait lines etc manually on a frequent basis. That's why I don't really experiment with builds even though I'd like to, It's too much hassle swapping everything back to how I had it afterwards.

  • Algreg.3629Algreg.3629 Member ✭✭✭

    I´d adapt more often if we had a way to save builds and some kind of gear locker that would remove inventory micromanagement (something DCUO had if I remember correctly).

  • Kheldorn.5123Kheldorn.5123 Member ✭✭✭✭
    I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    I don't mind adjusting a trait or two or swapping utilities and weapons, but I'd get annoyed if I had to swap everything between every boss. It's already stupidly annoying to change builds (mostly gear) because of lack of build templates.

  • Comus.7365Comus.7365 Member ✭✭
    I always play the same build with a given character.

    i know how i like to play and try to tailor my builds to that... which is probably why i'm having a hard time with this game because you're constantly getting flak for not playing the meta. and it's not really fun to feel like a burden same as it's not fun to play something you don't really enjoy.

  • Plautze.6290Plautze.6290 Member ✭✭✭
    I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    Until now, I always played zerker or assassins power builds, but I plan on trying condi scourge before it gets nerfed =)
    That being said, I mostly change utilities and weapons depending on situation and rarely change traits.

    Rohan Blackraven | Allister Mortis | Kareem Aqbar | Mindblower Torxx

  • I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    Utilites are switched based on circumstances, but seldom all at once.

    If there were in-game build/trait templates (I don't need it to store/load gear, just the traits) I'd be switching around a lot more!

  • Danikat.8537Danikat.8537 Member ✭✭✭✭
    I often play the same build with a given character, but I change when I'm about to do something specific that requires a different build - like raids, WvW, etc.

    I very rarely change my 'main' build for a character, only when a major balance patch ruins what I'm using (like when ranger traps lost their ground targeting) or when I get bored with the skills I'm using (which, with 11 characters, doesn't happen often).

    But I do switch easy to change things for certain situations. Most of my characters have at least 1 spare weapon set and I'll swap skills and traits to suit the situation. For example when I was doing the Ley Anomaly event I swapped a ranger spirit for the speed boost signet, because I knew we'd be moving too much for a spirit to be useful and I'd need the increased speed more.

    Also I do have a 2nd elementalist and engineer because I wanted to use both elite specs and could not be bothered swapping everything over each time.

    "Hard knocks, bad luck, been knocked down,
    You got back up, rise up, shine on, keep on fighting, the war is almost done...But then I hear you're gone.
    I feel, when the lights go down, you are still here, all you hold dear remains.
    Your star never fades."

  • TheQuickFox.3826TheQuickFox.3826 Member ✭✭✭✭
    edited July 16, 2018
    I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    I tend to try a lot, experiment a lot, theorize a lot, fail a lot. Then I select what worked out best and fits my playing style and generally stick with it.

    I currently use this hybrid Celestial S/D Ele Tempest.

    I keep coming back to Scepter Dagger. Main dagger lacks range. Staff recharges too slow, focus lacks raw damage, weaver is too complicated, zerker lacks survivability etc.
    S/D is the nice sweet spot for me.

    Ascalon Will Prevail!

    GW Wiki user page | GW2 Wiki user page

  • Rauderi.8706Rauderi.8706 Member ✭✭✭✭

    Needs a "I would play more variable builds if we had BUILD TEMPLATES" button.

    Many alts! Handle it!

    "A condescending answer might as well not be an answer at all."
    -Eloc Freidon.5692

  • Westenev.5289Westenev.5289 Member ✭✭✭✭
    I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    I don't like having to keep spare sets of armour or trinkets in the inventory if I can help it, so I try to adapt all of my builds and playstyles around Berserker/Scholar. There are exceptions, like Quickness Chrono or Healing Druid or a condi set I keep hidden away in the bank, but otherwise I try to change traits and tactics over set pieces where possible.

  • StinVec.3621StinVec.3621 Member ✭✭✭✭
    edited July 16, 2018
    I always play the same build with a given character.

    @Danikat.8537 said:
    I very rarely change my 'main' build for a character, only when a major balance patch ruins what I'm using (like when ranger traps lost their ground targeting) or when I get bored with the skills I'm using (which, with 11 characters, doesn't happen often).

    But I do switch easy to change things for certain situations. Most of my characters have at least 1 spare weapon set and I'll swap skills and traits to suit the situation. For example when I was doing the Ley Anomaly event I swapped a ranger spirit for the speed boost signet, because I knew we'd be moving too much for a spirit to be useful and I'd need the increased speed more.

    Also I do have a 2nd elementalist and engineer because I wanted to use both elite specs and could not be bothered swapping everything over each time.

    Ranger traps no longer being able to be thrown is one of my 'Top 5 most disappointing changes that negatively affected my enjoyment of the game'. :\

    (elaboration on this disappointment expressed below)

    Considering the foundation of high mobility seems to be the most highly-praised aspect of the game's combat (instead of being locked in place while you use skills like in pretty much every other MMORPG I've played), why they have progressively begun to remove this mobility from select aspects of professions leaves me perplexed and progressively more disappointed.

    I think I had 12 or so ranger characters when the change happened and it had been my favorite profession since the game launched (despite its forced pet use). I mostly stopped enjoying ranger-play after the change as it essentially removed traps from the profession for me, which I really enjoyed using as an integral aspect of my gameplay. This pretty much left me to rely solely on weapon skills for combat while playing on them, which made combat with them very monotonous, very fast.

    I still do not understood why they feel the need to force changes to the PvE version of skills if it is being changed entirely for the sake of PvP balance. They've started to split balance changes in separate game modes more lately, but these tend to be very minor alterations to cooldowns and tweaks of percentage values that are barely noticeable. This kind of 'balance' leaves me wondering why they bother to split these extremely minor and pretty unnoticeable changes, but then go and force large, profession-altering changes like ranger traps being neutered to be game-wide - something that essentially gutted the profession of almost all its enjoyment for me. :\

    Bow range being chopped in PvE due to it getting 'balanced' for the sake of PvP is also in my Top 5.

    WOW - Done with forums for good now! - Someone creates a thread about Pharus's light on crit effect asking if it is a bug - I get warned for being "off topic" for commenting how to use the search and pointing out threads discussing Pharus and it being an intended effect... Goodbye all. Happy gaming.

  • GDchiaScrub.3241GDchiaScrub.3241 Member ✭✭✭✭
    Obligatory "this poll is biased! *weary stare*" option

    I don't know how this couldn't have been a yes/no/sometimes/other poll.

    For all tense and purposes, I changed builds frequently in WvW. Pve not so much. I gave up on Spvp a while ago.

    o.o

    Holy Warriors of [Kazo] following Kazo doctrine guided by, Our Lord and Commander, Zudo in the holy Trinity of Him and his two firm glutes.

  • HnRkLnXqZ.1870HnRkLnXqZ.1870 Member ✭✭✭
    edited July 16, 2018
    I like changing builds often with a given character, trying multiple playstyles even in the same kind of content.

    I have one main-character which I play actively, all my other characters are mules/gatherers/crafters. On this character I currently have two sets, working on the third atm, with a unique core-build related to each. Depending on the siutation, I adjust traits and skills as I please.

    Example: Last friday I was draged into a T4 level 100 fractal run by a few guildmembers. I have never done such a high level before and had no clue about the mechanics in the fractal on T4. For the first boss I started with my basic condition build. After the 3rd or 4th wipe, I was forced to adjust my traits due to the massive overkill of cc attacks I had to face. On the second boss we also wiped a few times. I once realized that I was overwhelmed by conditions, so I switched to my power-build which is good for cleansing conditions. It worked ok, but I was still overwhelmed by conditions, so I had to adjust a few traits and skills. The asura proved to be extremely difficult. After the first wipe I adjusted my build to condition-damage again. During the next wipes I adjusted my traits according to the circumstances of my deaths. The final version was a mix of my basic condition-build and the 3rd I am still developing.

    Luckyly my group had enough patience. Some of my party-members did the same with their builds during the adventure. It was fun, exciting and I learned a lot. But I think this playstyle is a little too stressful and complicated for some people. I totally understand everyone who just goes to metabattle, picks the one with the best ranking and sticks to that until the next patch. To each his own ^^.

  • Glacial.9516Glacial.9516 Member ✭✭✭
    edited July 16, 2018
    I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    I primarily play the same build with minor tweaks as the situation calls for it, though not entirely by choice. It's partly due to familiarity but mostly because I don't have the items needed to swap. I would very much like to try a myriad of different builds and would even find it fun if I could choose 5 or 6 builds and then select one of them at random! (though would never advocate for such a niche feature to be implemented). Until I can make an account-bound Power, Condi and Support set for each armor weight I will likely stick to one build 'type' per character and use new characters when I wish I try another.

  • I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    @StinVec.3621 said:

    @Danikat.8537 said:
    I very rarely change my 'main' build for a character, only when a major balance patch ruins what I'm using (like when ranger traps lost their ground targeting) or when I get bored with the skills I'm using (which, with 11 characters, doesn't happen often).

    But I do switch easy to change things for certain situations. Most of my characters have at least 1 spare weapon set and I'll swap skills and traits to suit the situation. For example when I was doing the Ley Anomaly event I swapped a ranger spirit for the speed boost signet, because I knew we'd be moving too much for a spirit to be useful and I'd need the increased speed more.

    Also I do have a 2nd elementalist and engineer because I wanted to use both elite specs and could not be bothered swapping everything over each time.

    Ranger traps no longer being able to be thrown is one of my 'Top 5 most disappointing changes that negatively affected my enjoyment of the game'. :\

    (elaboration on this disappointment expressed below)

    Considering the foundation of high mobility seems to be the most highly-praised aspect of the game's combat (instead of being locked in place while you use skills like in pretty much every other MMORPG I've played), why they have progressively begun to remove this mobility from select aspects of professions leaves me perplexed and progressively more disappointed.

    I think I had 12 or so ranger characters when the change happened and it had been my favorite profession since the game launched (despite its forced pet use). I mostly stopped enjoying ranger-play after the change as it essentially removed traps from the profession for me, which I really enjoyed using as an integral aspect of my gameplay. This pretty much left me to rely solely on weapon skills for combat while playing on them, which made combat with them very monotonous, very fast.

    I still do not understood why they feel the need to force changes to the PvE version of skills if it is being changed entirely for the sake of PvP balance. They've started to split balance changes in separate game modes more lately, but these tend to be very minor alterations to cooldowns and tweaks of percentage values that are barely noticeable. This kind of 'balance' leaves me wondering why they bother to split these extremely minor and pretty unnoticeable changes, but then go and force large, profession-altering changes like ranger traps being neutered to be game-wide - something that essentially gutted the profession of almost all its enjoyment for me. :\

    Bow range being chopped in PvE due to it getting 'balanced' for the sake of PvP is also in my Top 5.

    On your elaborated section, I believe the Devs have stated that large changes to mechanics would be kept the same across game modes, but smaller changes like damage coefficients, boon durations, or cooldowns would be split for the sake of balance. This keeps the skills mechanically and thematically the same, so playing with them still feels the same from a functionality standpoint in all game modes.

    Exploring Tyria since before the fall of Ascalon.

  • roqoco.4053roqoco.4053 Member ✭✭

    I love playing with different builds and set ups. But it is a lot harder to do than it was in GW1, since Anet (very understandably) are using the addition of different builds as a progression mechanic and make it hard to swap stats and runes. Am an alt player anyway and already have multiple builds, but likely will end up with a lot more. Having a lot of builds is one thing, being able to play them effectively is another and it takes me some considerable time to be happy with a build and engrain its rotations.

  • Zephyr.5382Zephyr.5382 Member ✭✭✭
    edited July 16, 2018
    I always play the same build with a given character.

    Could use an "I have alts and give each one a specific build/purpose." option. I picked the closest match. Or maybe "biased" was the right choice. :p

  • TheGrimm.5624TheGrimm.5624 Member ✭✭✭✭

    @Zephyr.5382 said:
    Could use an "I have alts and give each one a specific build/purpose." option. I picked the closest match. Or maybe "biased" was the right choice. :p

    Same, do switch up builds on toons but if I find a build and playstyle I enjoy/need for a role I will lock that one down and do another toon. Example: have 3 rangers and will probably create 2 more. 3 Neco, 3 Wars etc etc.

    Envy the Madman his musing when Death comes to make fools of us all.
    De Mortuis Nil Nisi Bonum.
    TheGrimm PoTBS/GW1/WAR/Rift/GW2/MWO/ESO/WoT/WoW/D2/HoTS/Civ6/CU/AoC

  • ProtoGunner.4953ProtoGunner.4953 Member ✭✭✭✭
    I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    Usually I play the new specs on all classes, max them. Then for the rest of the 'cycle' (til next expansion), I mostly play the current meta of the given new spec and move on for the next expansion.

  • Obligatory "this poll is biased! *weary stare*" option

    this poll is biased! weary stare

  • InsaneQR.7412InsaneQR.7412 Member ✭✭✭✭
    edited July 16, 2018
    I often play the same build with a given character, but I change when I'm about to do something specific that requires a different build - like raids, WvW, etc.

    Most of the time i use the same build on any given profession but i change builds depending on new balance patches or when new ideas come up.
    If i play group content i change skills and traits depending on what to overcome and contribute with the gear i have.

  • Game of Bones.8975Game of Bones.8975 Member ✭✭✭✭
    I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    I don't play Fractals or WvW often and don't raid at all, so I don't have Builds for each situation.

    If we could save our Builds and swap them easily, I would probably swap them more often.

    "That's what" -- She

  • I tend to stick with a build/spec. Mostly because i really can't be bothered to run around with several different item sets just to minmax different situations..

  • Cynder.2509Cynder.2509 Member ✭✭✭

    I don't really see my option but I have different build for different characters. Each of my 35 characters have their own unique one. But mainly I use meta raid builds and adjust these builds on the characters that play the top tier meta if it changes. There are a few exceptations of course but the characters who use the other builds use them for specific reasons such as the own concepted lore of the OC or the very nature of the character.
    But to say at least: I always go with the most useful builds like any other skilled player who wants to achieve something and not slack around for hours because they can't kill that one boss in a few minutes only because their build isn't optimized for content like this.
    (Oh and yes, I have own lore and concepted stories for characters but still participate in content you wouldn't expect from a RPer)

    I'm Hunter, he/him/they
    Check out my Tumblr for more GW2 content if you want: http://is-it-because-im-charr.tumblr.com/
    Character infos: https://is-it-because-im-charr.tumblr.com/characters

  • Khisanth.2948Khisanth.2948 Member ✭✭✭✭

    @Cynder.2509 said:
    I don't really see my option but I have different build for different characters. Each of my 35 characters have their own unique one. But mainly I use meta raid builds and adjust these builds on the characters that play the top tier meta if it changes. There are a few exceptations of course but the characters who use the other builds use them for specific reasons such as the own concepted lore of the OC or the very nature of the character.
    But to say at least: I always go with the most useful builds like any other skilled player who wants to achieve something and not slack around for hours because they can't kill that one boss in a few minutes only because their build isn't optimized for content like this.
    (Oh and yes, I have own lore and concepted stories for characters but still participate in content you wouldn't expect from a RPer)

    Different characters for different builds is what I do as well.

    Fighting a boss for hours is baffling because the longest I've gone is probably 20 minutes and that is already with one of my lowest damage character. The only one lower would be if I used a healer and soloing with a healer would only make sense if it was some sort of minion build.

  • Cynder.2509Cynder.2509 Member ✭✭✭
    edited July 17, 2018

    Usually you should kill a raid boss easily in 4 minutes (preferred would be even less but that's the most acceptable time). But if you have a group who doesn't know what their doing and have s hitty builds then it can take longer. A reason why I avoid pugs and LFG for raids in general aside from my social anxiety.

    (I don't know why there was a "kitten" in the text. I didn't type that word kitten)

    Edit 3: Yes I know it's the filter but it's stupid to censor words because sometimes you have to say things head on so noobs can learn how to play properly!

    I'm Hunter, he/him/they
    Check out my Tumblr for more GW2 content if you want: http://is-it-because-im-charr.tumblr.com/
    Character infos: https://is-it-because-im-charr.tumblr.com/characters

  • Kalendraf.9521Kalendraf.9521 Member ✭✭✭
    I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    With gear stats being so intimately tied to builds, I seldom change up a build beyond switching up a utility skill. I'd definitely do it a lot more frequently if all gear stats were easily modifiable (like legendary gear), but it ends up being overly complicated to carry extra armor sets or continually MF ascended gears to change them, and on top of that, losing the Runes and Sigils often makes that route unnecessarily expensive. Instead, it's often much easier to just make a new alt, insta-level it to 80 via ever-growing stacks of scrolls and/or tomes, and gear it up as needed for the new build.

    Proud to be a member of the Charter Vanguard [CV] on the Henge of Denravi

  • Hybarf Tics.2048Hybarf Tics.2048 Member ✭✭✭

    I always play the same thing, besides it's all the same NPC kills right, in the end who gives a mount skin?

  • Zaklex.6308Zaklex.6308 Member ✭✭✭✭
    I always play the same build with a given character.

    Every character has it's build, and if I happen to have two characters of the same class, you bet they'll both have the same build...especially since once I find and armor look I like that's what the character will wear practically the rest of her life, same with the skills/traits, unless ArenaNet goes and does a job on them that forces me to redo the setup.

    Yes...no...maybe...what do you want, can't you see I'm busy saving the world...AGAIN!

  • Mea.5491Mea.5491 Member ✭✭✭✭
    I always play the same build with a given character.

    I always play the same build. I have full Heavy, Medium, LIght Celestial sets for my Firebrand, Engi and Ele. FB is my favorite by far. :)

  • RAZOR.7246RAZOR.7246 Member ✭✭
    I often play the same build with a given character, but I change when I'm about to do something specific that requires a different build - like raids, WvW, etc.

    This poll is evidence enough of what I've said in another discussion thread about how people want to play what they want to play, not what others dictate to them what they should play. Everyone has a favorite class and it's really frustrating when you're unable to use said class because of it's lack of viability in certain content. From a position where you could reasonably get on any class and it would have viability in endgame content, now you're looking at even more classes that are strongly overpowered compared to others and are forced to play other things. I don't mind switching here and there for different things when needed but at the end of the day I want to use my main most of the time, that's why it's my main. So much for balancing.

  • otto.5684otto.5684 Member ✭✭✭✭
    I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    There is a reason why I have 5 gurdians, 4 mesmers, 2 rev and 2 warriors 😝

    It is less hastle, and I like to have different characters.

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭
    I often play the same build with a given character, but I change when I'm about to do something specific that requires a different build - like raids, WvW, etc.

    If there was a save option for builds, I'd probably be more likely to change them more often. The way it is, I usually stick to one build for the given game mode (and only change when there have been balance patches that require changes or new available armor/weapon stats that are more efficient).

  • Rhyse.8179Rhyse.8179 Member ✭✭✭
    I play mostly the same build with a given character, changing things here and there (a few traits, some utility skills, and similar small things) once in a while.

    Same build, with tweaks (extra condi cleanse for certain bosses, etc).

    If there was a template system to save builds, I might consider changing more often, but it's too much of a PITA to remember every trait and utility and gear slot to bother swapping them around.

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