Hi good people of Tyria.
I just want to discuss with you some thing and I would like the know your opinion.
Make this thread friendly no hate or flame pls.
o What if Elite specs weapons was bound to core after you fully unlock spec. (Example: I play core guardian but i Play Core with Longbow and Axe,shield)
o And what if we could use both Elite Specs?
They will need to change little bit but my idea is.
Example:( You play core necro and you want to go full support, so you take Blood Magic,Soul Reaping and "Scourge"(Barrier spec, that allows you use "Punnishment skills", and that
will allow you use on DS3 and DS5 put out barrier(theoreticly).) Elite specs traitlines will be just new specialization that you can use( some of them will need to be nerfed and reworked
but you can then more adress what they have to do.
Example: Mesmer have issue with healing so next spec will bring him "heal spec"(with utilities that help you with this" so you can theoreticly set up your role.
o And Third thing. What if you just have in Character Panel some new buttons and you pick what you wanna play.
Example: You have to choose between
Elementalist - Tempest - Weaver (And you can choose what proffesion skills you want to use. There will be more space to revamp some specs.
(Another Example: Wanna Core Shroud, Reaper Shroud or Shades?) just pick
o why I think it would be good?
Some E-spec will no longer be carried by OP weapons. Gap between OP and unusable weapons will be shorter because you can wear it on all "specs"
Easier balance for devs, and esier implementation to classes.
Some Core Classes will need to be buffed a lot to catch a breath with Elites, some not that much.
And last but not least, more build variety.
It will be hard to remake it, rename traitlines, tweak them to current roles. But on paper I think it could work, even in further patches.
Do you agree with some point or none or all of them? Tell me pls