Since the last balance patch a lot of people have been fairly angry with the nerfs. Especially the unjustified nerfs to some classes in pve when they were not causing issues in that area. Example being the dhuumfire nerf for scourge.
So in light of the changes I wanted to propose a question. What have you been playing now?
I'll start. I'm still running scourge because they did almost fix dhuumfire so the nerfs hurt but it hasn't changed our spot so much. The epi nerf and scepter nerf sure hurt but its hard to move away from the elite spec I have the most fun on. In wvw nothing has really changed. The only difference is I'm using power scourge as opposed to condi scourge. It's a bit easier to use and I'm seeing better results since death perception impacts more skills. I also get to use frostfang and nevermore so that's a bonus I suppose. Cheaper armor too so there is that. Basically the dhuumfire nerf did nothing to solve the issue of scourge dominance in zergs. As for raiding and fractles I'm still running it. If dhuumfire was on a 3 second cool down I wouldn't be so there is that. I still wish anet would fix many of the issues holding the necro back in pve as well as their weak support.
Second is engineer. I do love engineer and they've shown to have some potent healing output. The issues with it is it deals no damage when healing and its boon support is minimal at best. With that said scrapper has a tone of situational utility that can make very specific fractles and raids much smoother. They have a lot of condi cleanse and condi conversion, stealth, moving projectile blocks as well as a high level of party damage reduction. They also don't have an energy mechanic which makes them more consistent is smaller groups. They are especially good in twilight oasis. Their unique tool kit allows them to directly counter most of that particular fractal making it smooth to sail through. I'd much rather run with a scrapper in that fractal than a druid any day. Not only that but the scrapper is extremely bulky. Even with full harriers they won't go down easily having protection access, bulwark gyro and passive damage reduction from barrier along with tones of passive self healing means they will stick around longer than a reaper could. It's very satisfying to play and worth trying out for yourself if you've already got ascended harriers for your ranger to just give it a whirl.
Last I've been playing druid. Because I do have full ascended harriers ive been able to pick up a spot in raids and fractals as the healer. I hadn't played druid since grace of the land was a unique buff so it was a bit of a surprise for me to see how it played. And honestly, it was the easiest thing I've done in ages. Druid is so simple to play, and I had so little to worry about when playing it compared to necro and engi. It was slightly more frail than the scourge but that wasn't much of an issue for me. The might stacking was easy and its healing was effective even if my preference is towards scrapper healer. I think the biggest flaw with it I noticed was just how one note it was. It was all about those damage buffs and that raw healing. But beyond that it just didn't fit my overall desires for a healer. It's great, but not my personal preference. Still I plan on making a second set of ascended harriers for my druid since it can be a very relaxing spec to run.
How about everyone else? What have you been running? How has your experience been since the patch?