hello all, some spec. as an ele. fan so far
about tempest :
< 1 >Overloadings are cool but it's hard to complete upon 4s channeling, high risky(especially face a scourge) and bad rewards after completing overloadings. Improve it plz.
< 2 >How about apply "resistance" or any effect ignore(not immune) condi-dmg during overloadings to "Lucid Singularity"?
< 3 >Lava 40%dps need to be separated upon specialization. Unlike weavers, tempest and core ele have no range-dps skill. Ignore this if you want tempests to focus on being a healer.
< 1 >eles have -98%movement-condi duration(food+water signet+Geomancer's Training+melandru runes), dont think this design is good in competition.
about weaver :
Rework/adjustment (to make eles like ele, this moment weaver much like as a quick-hand warrior with less health/armor/no stable CCs in time)
< 1 >Change global CD 4s back to 1s and apply tempest attune-mechanics to weaver.
< 1-1 >Example: While attuning air will make air-attunement in 5s cd before reactive and global in 1s CD, means that we can sacrifice some survival to cast eles' CCs in time via attuning the 3rd/4th attunement (much like a card game sys).
< 1-2 >For trait flexibility, "fresh air" can work with < 1-1 > well, but need a nerf like 5s ICD and use acrane as a burst way(cri by arcane can active more then once during ICD, like reaper's "Chilling Victory").
< 1-3 >rework will make ele can active over 8 weapon skills between attunings and need some nurf.