Why is ranking team based? — Guild Wars 2 Forums

Why is ranking team based?

okay.3965okay.3965 Member

That is all

Comments

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭

    because people asked for leader board in a team game. one of these pieces don't fit the puzzle.

    Soon™ ( ͡° ͜ʖ ͡°)
    Bring back Impending Dhuum.
    No FotM for me, only thief, weak or strong.

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭

    Ranking is team based because this game used to have team queues..

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    Apologies if I come off as dry or blunt.

  • So was it ever based on player? If it was, why not revert to it?

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited August 29, 2018

    @okay.3965 said:
    So was it ever based on player? If it was, why not revert to it?

    The entire system was built around team queue, it was changed to solo duo queue but we still use the same systems as team ranked queue if Im not mistaken.

    some of the best games you can get is by 5 man queing unranked though, games end up within 50 points just about every game and queue times for premade v premade is roughly 3 or 4 mins average... only issue is outside of guild missions its hard to keep players in the mists, best and only rewards you can get from unranked.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    Apologies if I come off as dry or blunt.

  • FyzE.3472FyzE.3472 Member ✭✭✭✭
    edited August 30, 2018

    @okay.3965 said:
    So was it ever based on player? If it was, why not revert to it?

    You ask logical questions. Logic does not belong here though.

  • @FyzE.3472 said:

    @okay.3965 said:
    So was it ever based on player? If it was, why not revert to it?

    You ask logical questions. Logic does not belong here though.

    Gotta agree on that one.

  • Thanks for all your input :)

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